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from: the Asimov collection ============================= KUKULCAN WALK-THRU WRITTEN BY: THE DUKE (P.C.P.) SILO 13: (213) 691-9444 THE ROADHOUSE: (714) 533-6967 ============================= KULKULCAN IS A RELATIVELY SIMPLE ADVENTURE GAME, AND IT DOESN'T TAKE MUCH TIME TO SOLVE IT. TO ENJOY THE GAME IN GREATER DEPTH, PUT "H" AT ANY LOCATION AND FIND OUT SOME HISTORICAL INFO ABOUT THAT PLACE. TO BEGIN WITH, SKIP THE INTRODUCTION BY TYPING IN A "2". NOW GO "N", "N", "LOOK CRACK", "TAKE BEANS", "N", "GIVE BEANS" (IN EXCHANGE FOR A PADDLE), "S", "S", "W", "LOOK SKULL", "TAKE BUTTERFLY", "W", AND "LOOK BOOK". THE BOOK GIVES YOU ONE PART OF A TORN RIDDLE THAT YOU NEED TO SOLVE THE GAME. NOW GO "N", "WEAR CLOTHES", "ENTER", "MOVE VASE", "TAKE KNIFE", "S", "S", "E", "E", "E", "E", "SIT DOWN", "PADDLE CANOE", "E", "E", "LOOK COLUMN", "FIVE", "LOOK BOOK", "W", "W", "N", "N", "E", "GO TOP", "DROP BUTTERFLY", "SACRIFICE BUTTERFLY", "CE ACATL", "W", "N", "GO TOP". CONGRATS!!! YOU'VE SOLVED SIDE 1. NOW TURN THE DISK OVER AND BOOT UP SIDE 2 OF KUKULCAN. TYPE IN THE P/W "MALINCHE". NOW "M" IF YOU WANT TO READ THE MESSAGE. TYPE "N", "TELL STORY", "TAKE CHEST", "N", "E", "N", "E", "S", "S". YOU NOW SHOULD BE AT A TEMPLE. NOW GO "W", "CLIMB STATUE (LOOK CAREFULLY AT THE MAP)", "LOOK DOWN", "TAKE CIRCLE", "E", "E", "S", "E", "E", "S", "SWIM SHIP", "OPEN DOOR", "MOVE MAP", "TAKE KEY", "W", "W", "W", "OPEN CHEST", "TAKE CANDLE", "LOOK HOLE", "TAKE EMERALD", "N", "S", "ENTER", "LIGHT CANDLE", "LIFT STONE", "TAKE GOLD", "E", "S", "GIVE GOLD". YOU NOW SHOULD BE IN A JUNGLE. GO "S", "E", "S", "W", "W", "N", "M" (IF YOU WANT), "E", "E", "GIVE EMERALD", "M" (OPTIONAL), "E", "CLIMB UP", "GIVE CIRCLE", "M" (A LOT OF MESSAGES HUH?), "THIS MUST BE THE END", AND THAT'S IT!!! YOU'VE SOLVED KUKULCAN.