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godot
An open source 2D and 3D game engine.
More information.
- Run a project if the current directory contains a `project.godot` file, otherwise open the project manager:
godot
- Edit a project (the current directory must contain a `project.godot` file):
godot -e
- Open the project manager even if the current directory contains a `project.godot` file:
godot -p
- Export a project for a given export preset (the preset must be defined in the project):
godot --export {preset} {output_path}
- Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`):
godot -s {script.gd}
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