💾 Archived View for gemini.mcgillij.dev › dwarf-fortress.gmi captured on 2023-11-04 at 11:28:59. Gemini links have been rewritten to link to archived content

View Raw

More Information

⬅️ Previous capture (2022-03-01)

-=-=-=-=-=-=-

Dwarf Fortress in Arch with a Tile-set

:author:

mcgillij

:category:

Games

:date:

2021-01-11 17:49

:tags:

Linux, Arch, Dwarf Fortress, Graphics, #100DaysToOffload

:slug:

dwarf-fortress-in-arch

:summary:

Small write-up of how to install a tile-set for Dwarf Fortress in Linux (Arch, but any other distribution will work as well).

:cover_image:

df.png

Contents

Installation

You can either download the binary from

bay12games

or if you’re on Arch Linux, there’s a package you can snag with the following command:

pacman -S dwarffortress

This will install most of the resources into "/opt/dwarffortress", and when you run the game for the first time with the "dwarffortress" command, it will populate your **$HOME/.dwarffortress** directory with some configuration files that we’ll take a look at in a bit for adding a tile-set.

Where to get Tile-sets?

I found that the official forums and

DFFD

site had mostly tilesets that would include all the windows binaries and configurations. Where I’m playing on Linux natively, so I wanted just the graphics by themselves so I could install them myself. So this

Github repo

has a great selection of Graphics Tilesets ready to be used directly in Linux.

Grab a Tile-Set

I chose the *Ironhand* set that can be found

here

, but the directions will work for any other regular tile-set.

Once downloaded, I unzipped the *Ironhand_47_04A.zip* to a temporary folder.

When extracted, you should see a **data** and **raw** folder, on Arch since I had already run Dwarf Fortress once, it had created my local configuration in **~/.dwarffortress** so I just copied the data folder over with the following command.

cp -Rupv data/ ~/.dwarffortress/

And afterwards I copied the raw’s over to the */opt/dwarffortress/raw* directory.

sudo cp -Rupv raw/ /opt/dwarffortress/

Configuration

Now we just want to check our configuration files to make sure the new tile-set is selected.

You can find it at *~/.dwarffortress/data/init/init.txt*, and look for your **GRAPHICS:** block, and make sure you put in your tile-set preference in the configuration.

[GRAPHICS:YES]
[GRAPHICS_FONT:ironhand.png]
[GRAPHICS_FULLFONT:ironhand.png]

Make sure you update the “GRAPHICS_FONT” and “GRAPHICS_FULLFONT” with your tile-sets png, and toggle GRAPHICS: to YES as above.

Strike the Earth

Now you’re ready to strike the earth! With a graphical tile-set.