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Author: Oscar Toledo Gutierrez Uploader: polluks+aminet sdf lonestar org (Stefan Haubenthal) Type: gfx/conv Architecture: ppc-morphos; m68k-amigaos Date: 2023-04-22 Readme: http://aminet.net/gfx/conv/IntyColor.readme Downloads: 0
http://aminet.net/gfx/conv/IntyColor.lha
Converter from BMP to Intellivision Background/Foreground format
v1.2.0 Apr/15/2021 by Oscar Toledo G. http://nanochess.org
Usage:
intycolor image.bmp image.asm [label]
Creates image for use with assembler code
intycolor -b [-n] [-p] [-i] image.bmp image.bas [label]
Creates image for use with IntyBASIC code
-n Removes stub code for display in IntyBASIC mode
-p Uses PRINT in IntyBASIC mode
-o20 Initial offset for cards is 20 (0-63 is valid)
-m Tries to use MOBs for more than 2 colors per card
-c Doesn't use constants.bas for -m option
-i Generates BITMAP statements instead of DATA
-i2 Generates BITMAP statements using X and .
-r output.bmp Generate BMP report of conversion in file
red = error, green = GRAM, yellow = GROM
grey = MOB
-g clue.txt Exact clues for -m, text file up to 8 lines:
x,y,color[,x_zoom(1-2),y_zoom(1-4),0/1]
The final 0/1 indicates 8x8 or 8x16
Suggestion: run with empty text file and
option -r to see what cards require MOBs
-x p/grom.bin Path and file for grom.bin, by default it
searches in current path for grom.bin
-fx Flip image along the X-coordinate (mirror)
-fy Flip image along the Y-coordinate
-a All 8x8 cards as continuous bitmap in output,
doesn't generate card data.
-e45d2 Replace color 4 with 5 and d with 2 before process,
useful to recreate same image with other colors.
-d Process image in chunks of 16 pixels high, useful
to create MOB bitmaps.
-v Process 8x8 cards in vertical direction first.
Useful for horizontal scrolling bitmaps and -a option.
-k4 Add 4 blank cards to generated data
-kx4 Pad generated data to a multiple of 4 cards
-q16 Define bitmaps in blocks of 16 cards (default)
When not using music player in IntyBASIC, limit is 18
When using ECS Music player in IntyBASIC, limit is 13
-t Tutorvision mode (GRAM supports 256 defined shapes)
Only available for Color Stack mode.
By default intycolor creates images for use with Intellivision
Background/Foreground video format, you can use 8 primary
colors and 16 background colors for each 8x8 block.
Using the flag -s0123 creates images for use with Color Stack
mode, the 0123 can be replaced with the sequence of colors
you'll program in the Color Stack registers (hexadecimal 0-f)
intycolor will warn you if your image cannot be represented
by a real Intellivision
If you add the plus sign (for example -s0000+) it will try to
to replace solid 4x4 blocks with Colored Squares cards
(allowing 4 colors per 8x8 block).
It can use GROM characters if you provide grom.bin in current
directory.
It requires a BMP file of 8/24/32 bits, remember Intellivision
screen is a fixed size of 160x96 pixels but this utility will
accept any multiple of 8 pixels in X,Y coordinates.
The -a option is for working over monochrome bitmaps and
generating a continous bitmap for scrolling with more than
the limit of GRAM definitions (the program must define the
bitmaps as the scrolling goes on).
PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME ---------- ----------- ------- ------- ------ ---------- ------------ ---------- [generic] 1851 7949 23.3% -lh5- 9869 Apr 15 2021 IntyColor/IntyColor.xcodeproj/project.pbxproj [generic] 15250 79306 19.2% -lh5- 5b70 Apr 15 2021 IntyColor/IntyColor/IntyColor.c [generic] 707 1321 53.5% -lh5- 077b Apr 15 2021 IntyColor/LICENSE [generic] 1521 3315 45.9% -lh5- b046 Apr 15 2021 IntyColor/ReadMe.txt [generic] 25522 51700 49.4% -lh5- 2c38 Apr 23 02:19 IntyColor/IntyColor.68k [generic] 29892 65700 45.5% -lh5- 864d Apr 23 02:22 IntyColor/IntyColor.ppc ---------- ----------- ------- ------- ------ ---------- ------------ ---------- Total 6 files 74743 209291 35.7% Apr 23 04:26
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