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Shapeshifter
Shapeshifters are naturals at blending in. They can assume the forms, traits and moves of creatures they have studied.
Basic Rules
Your basic attacks do d6 damage.
Your Bestial forms list can have as many entries as you have levels and Learned (minimum 1).
Shapeshifting
When you study an animal for an hour or so, add it to your Bestial Forms list.
When you assume a Bestial Form, roll for Learned. On a 10+ choose three of the following effects. On a 7-9, choose two of the following effects. On a 6 or lower, choose 1 of the following effects.
- Act immediately.
- Increase damage die by one step (d6->d8->d10).
- Reduce damage taken by one.
- Gain +1 to the beast's strongest attribute
You keep your attributes and gain any abilities or actions the thing you shapeshifted into had. Characters outside the party will be unable to tell a shapeshifted Bestial Form from the real thing.
Advancements
- **Eagle-eyed** - Gain +1 Perception.
- **Lion-hearted** - Gain +1 Tough.
- **Cat's-paw** - Gain +1 Quick.
- **Adaptation** - Take an advancement from another class.
- **Ferocious** - You deal +2 damage while transformed.
- **Bodily Mastery** - While resting you may re-roll any number of dice once.
- **Material Transformation** - When you transform, any gear you have will shapeshift with you.
- **Abberrant** - You may study monsters to add them to your Bestial Forms list.
- **Doppelganger** - You may study people to add them to your Bestial Forms list.
- **Symbiotic Transformation** - You may touch a willing participant to let them assume a Bestial Form. They must make their own roll.
- **Dire Form** - When you roll a 12+ to assume a Bestial Form, double all chosen bonuses.
- **Fluent** - When you transform into a person, you are fluent in any languages they are.