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Automation Creation

Automation is more than time-saving, it lets you do and create what you otherwise never would.

I publish these little articles with as much automation as you can imagine. If I did this manually, the steps would be:

1. Add a publication date for the future to evenly space articles (I write loads, then stop for ages)

2. Transfer to the computer which has the keys to upload this stuff.

3. Commit it in a git.

4. Convert the new article from Markdown to HTML.

5. Transfer to the computer which hosts it on the web.

6. Convert the new article from Markdown to Gemini.

7. Transfer it to the computer which hosts it on the gemini capsule.

With that on the to-do list, I wouldn't write more than a couple of things a year. *However*, once it's all set up, I just write stuff, and it goes out.

Similarly, Wizards of the Cost could add different stats for their monsters, but instead they copy/ paste the same stats, or just tell people to reference stats from some book. Mistakes in those books cannot be fixed, or the page-number references to all those monsters and spells would be wrong. Conversely, with the BIND RPG, everything's done with LaTeX, so I can just add a monster-block with a pre-made script, and all page references (including in other books) will update automatically. If I had to do all that manually, I wouldn't bother.

And the rest:

Et c. et c.