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Comment in: s/Interactive-Fiction
You might want to check out the games from the IF Art show, which were explicitly puzzleless. Galatea and Exhibition are two I can certainly recommend, and I think The Fire Tower was also nice.
2023-08-27 · 13 days ago
I quit playing Sims back in the day when I realized I was washing my virtual dishes but not my real dishes.
IF puzzles can be a real pain. To be honest I don't find them fun at all. The problem is that IF is stuck conceptually in the 1970s, with a few exceptions. There is little sense of the reality of the spaces being proposed, so action is limited.
This will change as AI develops, but so too will games themselves, transforming from a passtime into a danger as they are tailored on the fly by AI to individually addict and distract us. The goal of the game of the future will be to reduce the human body to a mechanical device capable of producing labor, or to annihilate the will to live.
2023-08-30 · 9 days ago
The Tedium of Gaming — My problem with most modern games is the extreme boredom that overcomes me when I watch someone playing. The age of increasingly realistic rendering has brought with it the real-life tedium of getting from place to place, combined with the chores that need to be performed (missions, etc)... Having made it my life's goal to _not_ have to do what some jackass tells me to do, why would I let a game boss me around? Interactive fiction games, especially adventure-like games...