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So much of game development has little to do with polygons, or even pixels
What's even more fun than making your own games and seeing your imagination come to life? Writing down what you've learned so that others may follow in your footsteps. Here is some of my own, picked so it will be meaningful on a tilde server:
Making text-based games with Python and curses
Roguelike coding advice (new!)
And because I like to tinker with languages, pointless as it may seem:
Tiny scripting engines for everyone
More about tiny scripting engines
Another tiny scripting engine family
Last but not least, a little humor, dreaming and philosophy:
These are a couple of game designs I never got around to using. The original timestamps have been lost, but they're from 2017 at most. Maybe you'll find them inspirational.
Citypunk: a cyberpunk trading game
Ruler of Andromeda: a space opera game of ship battles
More to come! Thanks for sticking with me!
Small things without a better home
Last modified on 22 September 2021.