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Game Design

Why Geometry Dash is addicting

I've found Geometry Dash surprisingly hard to quit. I go through the "endless 'one more try'" pattern more intensely than with any other game. There are a couple of obvious reasons:

But there's a less obvious factor that casts a much darker light on the game:

And we don't like to end on an unsatisfying note.

Why are losses unsatisfying?

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