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               *          ENCHANTER II HELP          *
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STUCK IN THE GUILD HALL?? 

GO  TO  BELBOZ'S  ROOM,  GET  THE JOURNAL, GET THE KEY FROM BEHIND THE
HANGING, OPEN JOURNAL, AND READ UNTIL THE LAST LINE AT WHICH  TIME  IS
SAYS  SOMETING  LIKE:   "THE PASSWORD IS: XXXXXX" EACH TIME YOU PLAY A
NEW GAME, THERE WILL BE A DIFFERENT ANIMAL IN THE X'S!  THESE  ANIMALS
CONTROL  WHICH  SEQUENCE  OPENS  THE  TRUNK  DOWNSTAIRS,  HERE  IS THE
COMBINATIONS: 
     
     BLOODWORM: WHT GRY BLK RED GRY
     BROGMOLD: RED PURP RED BLK PURP
     DORN: GRY PURP BLK GRY WHT
     DRYAD: BLK GRY WHT RED RED
     GRUE: BLK BLK RED BLK PURP
     HELLHOUND: PURP WHT GRY RED GRY
     KOBOLD: RED PURP BLK PURP RED
     NABIZ: PURP BLK BLK BLK RED
     ORC: RED GRY PURP GRY RED
     ROTGRUB: GRY RED GRY PURP RED
     SURMIN: BLK BLK PURP RED PURP
     YIPPLE: GRY PURP WHT PURP BLK