💾 Archived View for spam.works › mirrors › textfiles › apple › GENIELAMP › almp9510.app captured on 2023-06-16 at 21:29:30.
-=-=-=-=-=-=-
|||||| |||||| || || |||||| |||||| || || ||| || || || || ||| |||| |||||| || |||| Your || || || || ||| || || |||||| |||||| || || |||||| |||||| GEnieLamp Computing || |||||| || || |||||| RoundTable || || || ||| ||| || || || |||||| |||||||| |||||| RESOURCE! || || || || || || || ||||| || || || || || ~ WELCOME TO GEnieLamp APPLE II! ~ """""""""""""""""""""""""""""" ~ CONNECTIONS: Surfing Without a GUI ~ ~ THE TREASURE HUNT: Rogue's Gallery ~ ~ PAUG NEWSLETTER: October Report ~ ~ HOT NEWS, HOT FILES, HOT MESSAGES ~ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// GEnieLamp Apple II ~ A T/TalkNET Publication ~ Vol.4, Issue 43 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Publisher................................................John F. Peters Editor...................................................Douglas Cuff \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// ~ GEnieLamp IBM ~ GEnieLamp ST ~ GEnieLamp PowerPC ~ ~ GEnieLamp A2Pro ~ GEnieLamp Macintosh ~ GEnieLamp TX2 ~ ~ GEnieLamp Windows ~ GEnieLamp A2 ~ LiveWire (ASCII) ~ ~ Member Of The Digital Publishing Association ~ GE Mail: GENIELAMP Internet: genielamp@genie.com ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ >>> WHAT'S HAPPENING IN THE APPLE II ROUNDTABLE? <<< """""""""""""""""""""""""""""""""""""""""""""""""""" ~ October 1, 1995 ~ FROM MY DESKTOP ......... [FRM] FROM MY MAILBOX ......... [MAI] Notes From The Editor. Letters To The Editor. HEY MISTER POSTMAN ...... [HEY] HUMOR ONLINE ............ [HUM] Is That A Letter For Me? Unofficial Computers "Laws". REFLECTIONS ............. [REF] CONNECTIONS ............. [CON] Getting Clued In About... Surfing Without a GUI. THE TREASURE HUNT ....... [HUN] PAUG NEWSLETTER ......... [PNL] Rogue's Gallery. October 1995 Report. LOG OFF ................. [LOG] GEnieLamp Information. [IDX]"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" READING GEnieLamp GEnieLamp has incorporated a unique indexing system """"""""""""""""" to help make reading the magazine easier. To utilize this system, load GEnieLamp into any ASCII word processor or text editor. In the index you will find the following example: HUMOR ONLINE ............ [HUM] GEnie Fun & Games. To read this article, set your find or search command to [HUM]. If you want to scan all of the articles, search for [EOA]. [EOF] will take you to the last page, whereas [IDX] will bring you back to the index. MESSAGE INFO To make it easy for you to respond to messages reprinted """""""""""" here in GEnieLamp, you will find all the information you need immediately following the message. For example: (SMITH, CAT6, TOP1, MSG:58/M475) _____________| _____|__ _|___ |____ |_____________ |Name of sender CATegory TOPic Msg.# Page number| In this example, to respond to Smith's message, log on to page 475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1. A message number that is surrounded by brackets indicates that this message is a "target" message and is referring to a "chain" of two or more messages that are following the same topic. For example: {58}. ABOUT GEnie GEnie's monthly fee is $9.95 which gives you up to four hours """"""""""" of non-prime time access to most GEnie services, such as software downloads, bulletin boards, GE Mail, an Internet mail gateway, and chat lines. GEnie's non-prime time connect rate is $2.00. To sign up for GEnie service, call (with modem) 1-800-638-8369 in the USA or 1-800-387-8330 in Canada. Upon connection type HHH. Wait for the U#= prompt. Type: JOINGENIE and hit RETURN. When you get the prompt asking for the signup/offer code, type: DSD524 and hit RETURN. The system will then prompt you for your information. Need more information? Call GEnie's customer service line (voice) at 1-800-638-9636. SPECIAL OFFER FOR GEnieLamp READERS! If you sign onto GEnie using the """""""""""""""""""""""""""""""""""" method outlined above you will receive $50.00 worth of credit. Want more? Your first month charge of $8.95 will be waived! Now there are no excuses! GET GEnieLamp ON THE NET! Now you can get your GEnieLamp issues from """"""""""""""""""""""""" the Internet. If you use a web browser, connect to "gopher://gopher.genie.com/11/magazines". When using a gopher program, connect to "gopher.genie.com" and then choose item 7 (Magazines and Newsletters from GEnie's RoundTables). *** GET INTO THE LAMP! *** """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" //////////////////////////////////////// GEnie_QWIK_QUOTE //// / Sign in a Mac store locally..... / / Windoz 95 / / Program................................$50 / / Installed..............................$75 / / Working...............................$200 / / Removed...............................$500 / ////////////////////////////////////////////// T.R.ONAN //// [EOA] [FRM]////////////////////////////// FROM MY DESKTOP / ///////////////////////////////// Notes From The Editor """"""""""""""""""""" by Douglas Cuff [EDITOR.A2] >>> AGREEABLE TO DISAGREEMENTS <<< """""""""""""""""""""""""""""""""" "Maybe there's something here to make you think or make you laugh or just make you mad. Any of those reactions would please me. Boredom, however, would be a bummer." That's Stephen King writing, in his one non-fiction book to date, _Danse Macabre_. That's pretty much how I feel about my editorials. This month, I'm delighted to report that some people on the Usenet newsgroup comp.sys.apple2 actually felt that my September editorial deserved some discussion. In fact, one of the csa2 denizens actually wrote to me, as you'll see in this month's "From My Mailbox". Thanks a lot, Mr. Lee! (I have to say I noticed the fact that the messages were titled "Genielamp editorial". Capitalization aside, it's GEnieLamp _A2_, folks. There is a GEnieLamp A2Pro, you know. Not to mention versions for five other platforms. At least you didn't separate "GEnie" from "Lamp"!) If you missed it, last month's editorial was about the movement to send in "Tell Apple About..." registration cards to Apple Computer, Inc. The part that seemed to provoke the most reaction was this paragraph: "Apple Computer has been doing all right. But it could have done better. Perhaps they don't miss the revenue they've lost, but they have indeed lost revenue with its cavalier treatment of its original customers. They're so big, they don't notice little losses... until they start to add up." (For a summary of the issue and my response, please see this month's "From My Mailbox".) Also, Ron Wilson objected to my use of the phrase "some shmoe in the mailing room", claiming that it was elitist. By objecting, Ron earned me a dollar! (He earned himself absolutely nothing. Sorry, Ron.) In my original draft of the editorial, the wording was "some poor sap", which I thought was nicely neutral. Someone else read the editorial, pointed out that "sap" wasn't neutral at all, but added the comment "but no one's going to notice". Instead of choosing a more neutral phrase ("some unfortunate soul"), I deliberately chose a slightly less neutral one, and made a $1 bet that someone out there would notice. The other person (whom I won't be naming, since s/he lost) knew how little mail I get, either good or bad, and took the bet. Heh heh heh. Never bet against the GEnieLamp A2 readship! It's really heart-warming to provoke discussion. Writers and editors often feel as though their thoughts and words are falling down a well, or into the bottom of Echo Canyon. It's gratifying to learn otherwise. I managed to stir up response with another part of September's GEnieLamp A2... when I reviewed FAXination 0.1.6. Michael Ewen was displeased that I'd reviewed software even though I couldn't get it to work (presumably on the grounds that other people have been able to get it to work). I was of the opinion that if I couldn't get it to work, that was precisely the sort of thing that a reviewer should mention (on the grounds that other people have had NO success in getting to work). The review was as balanced as my experiences with the product allowed it to be. As far as I know, I didn't convert Mr Ewen to my point of view any more than he converted me to his... we've agreed to disagree. I don't intend to rehash the whole issue in this month's editorial, but I do want to assure you that I want to hear from you whenever you read something in GEnieLamp A2 that makes you think, makes you laugh, or makes you mad. [*][*][*] I find that getting mad is often counterproductive. (So is exploding with rage or dying of a heart attack brought on by stress, so I still let myself get mad sometimes.) That's why I was so delighted by the comments that Ryan Suenaga attached to one of his "Tell Apple About..." cards. You'll find it in the Message Spotlight section of HEY MISTER POSTMAN, but it deserves mention here because I consider it this month's guest editorial. If you like what Ryan has written, please write him and tell him so. (In other words, treat him better than you treat me. <grin>) -- Doug Cuff GEnie Mail: EDITOR.A2 Internet: editor.a2@genie.com __________________________________________________________ | | | REPRINTING GEnieLamp | | | | If you want to reprint any part of GEnieLamp, or | | post it to a bulletin board, please see the very end | | of this file for instructions and limitations. | |__________________________________________________________| ASCII ART BEGINS _____ ______ _ _ ___ ___ / ____| ____| (_) | | / _ \|__ \ | | __| |__ _ __ _ ___| | __ _ _ __ ___ _ __ | |_| | ) | | | |_ | __| | '_ \| |/ _ \ | / _` | '_ ` _ \| '_ \ | _ | / / | |__| | |____| | | | | __/ |___| (_| | | | | | | |_) | | | | |/ /_ \_____|______|_| |_|_|\___|______\__,_|_| |_| |_| .__/ |_| |_|____| | | |_| ASCII ART ENDS [EOA] [MAI]////////////////////////////// FROM MY MAILBOX / ///////////////////////////////// Letters To The Editor """"""""""""""""""""" SEPTEMBER EDITORIAL I read the Sep 1995 issue of GEnieLamp [A2] and found """"""""""""""""""" the editorial very interesting. Doug Cuff said Apple probably didn't miss the people who had Apple II's and decided not to buy Macs because of the way Apple treated II users. Well, I'll disagree on one point, that Apple doesn't miss us. A case in point my old grammar school, which has been using Apple IIe's as far back as I can remember back in 6th grade, recently puchased a bunch of PC clones for their computer lab. Apple if they had continued supporting the Apple II would have had a permanent presence in the educational market. Instead they tried to push the Mac, and while a lot of schools jumped in, some just switched over to PC's. Also, from news reports, Apple has lost a bit of it's marketshare in the computer world, and with the introduction of Windows 95, one magazine said this might sound the death kneel for Apple Computer. Since I'm going to get a new computer soon to complement my Apple IIe, I was considering a Mac, but with the news going around about Apple, I am reconsidering. Apple has missed us, they might've not missed us before because the Mac was way ahead of the PC a few years ago, but the PC's are coming on and maybe people are jumping in and leaving the Mac behind, and now Apple will regret that they didn't treat Apple II users right. Donald Lee leed@sfsu.edu Apple II user since 1983 I don't think you and I disagree; I think we just express the same concept differently. I know Apple isn't doing as well in the education field as they could have done, but Apple probably thinks it just isn't doing as well as it should be doing. See the difference? We know what they did to tick us off, but Apple has long since forgotten us, and that they've ticked us off, and is reacting to results rather than causes.--Ed. [EOA] [HEY]////////////////////////////// HEY MISTER POSTMAN / ///////////////////////////////// Is That A Letter For Me? """""""""""""""""""""""" by Douglas Cuff [EDITOR.A2] o BULLETIN BOARD HOT SPOTS o A2 POT-POURRI o HOT TOPICS o WHAT'S NEW o THROUGH THE GRAPEVINE o MESSAGE SPOTLIGHT >>> BULLETIN BOARD HOT SPOTS <<< """""""""""""""""""""""""""""""" [*] CAT2, TOP 3 ............... Operation Happy 10th Birthday IIgs [*] CAT6, TOP3 ................ Big Red Apple Club still alive [*] CAT12, TOP38 .............. Stan Sztaba's hardware project [*] CAT17, TOP28 .............. Writing AppleWorks dot commands [*] CAT28, TOP4 ............... Shareware Solutions II unveils... >>> A2 POT-POURRI <<< """"""""""""""""""""" GS+ MAGAZINE AFTERMATH Where to start.... Let's see... we WILL be doing """""""""""""""""""""" the KFest 1995 video... There WON'T be a "scaled down" version of GS+ Magazine. Sorry, but it's over and done (this is NOT a decision I want to second guess). At this point, one week after the announcement, the future of EGO Systems is VERY tenuous. The money just isn't coming in. So, PLEASE, don't wait to get V7.N1, call us and I can tell you how much credit you have right away. (I hate to pull an "Oral Roberts" here, but this is a REAL tough transition and without some more capital, we are kaput.) Speaking of raising some capitol, check out the next message and somebody tell me where else on GEnie I should post it :-) Thanks again for all your support everyone! Diz (DIZ, CAT33, TOP2, MSG:106/M645;1) >>>>> I received the last GS+ the other day and it was another excellent """"" issue, albeit emotional to read. I realize this was the last issue, but a correction needs to be raised. In the Letters section on page five, Mr. Avilla asked if Animasia 3-D is compatible with the Second Sight. The reply was misleading. You stated that Animasia 3-D uses the special graphics Fill Mode which is not supported by the Second Sight. In actuality, Animasia 3-D's use of Fill Mode can be disabled by unchecking the Optimize option in the Animate Options dialog box. Therefore, Animasia 3-D works just fine with the Second Sight. The Optimize/Fill Mode feature is explained clearly in both the Reference and Tutorial manuals. Regretably, the lasting impression will be that the two are incompatible. Michael (ANIMASIA, CAT33, TOP2, MSG:138/M645;1) AV SYSTEMS CUSTOMER REACTION People that know me, know that I am a quiet """""""""""""""""""""""""""" and polite person. I don't publicly say bad things about people unless they have really crossed the line. You may remember that a message (#71) was recently posted about Adrian Vance and mentioned a new catalog advertising the Apple II disks his company sells. I recently had an Internet encounter with Mr. Vance where I was personally attacked (via email) for a question and a suggestion that I posted in the comp.sys.apple2.usergroups newsgroup. Like most folks here in A2 and A2Pro, I appreciate the work Charlie does in keeping the bulletin board organized so information is easy to find and of a relevant nature. If you've ever lurked around the Internet newsgroups you'll notice that people frequently post in wrong areas. While this is common for newbies, it is not expected of seasoned computer veterans. Well... to make a long story short, I got tired of seeing Mr. Vance's posts/advertisements in the wrong newsgroups. When I look in the "usergroups" area, I expect to find information about user groups. Adrian knows better, he's been around for many years. So I posted a simple message... EW> Does this catalog provide any user group information? EW> If not, you shouldn't be posting this type of message here. I received a rather nasty and unexpected email reply... AV> ...After you have done that I would respectfully request AV> that you roll the paper into a thin tube and shove it up AV> your a**, jerk. AV> And don't try to buy anything from us. I've recorded AV> your name and we will not sell any of our 450 Apple II AV> disks to you. To which I replied... EW> I stand by my comment. It was not rude or out of place. EW> You are an experienced computer person and know better. EW> The User Group newsgroup is ONLY for User Group information, EW> not advertisements for products. The marketplace group EW> is the proper place... And received the following... AV> Dear Erick Jerk: AV> Why don't you stand by your comment until Hell freezes AV> over... AV> Who appointed you to the Usenet Police Force? As AV> usual, with your kind, you're wrong, out to lunch and AV> stupid. And again, take your complaint and shove it. I found Mr. Vance's remarks to be vulgar and without any basis. While I wish to support as many Apple II vendors as possible, I will not do any business with him. Besides, most of the software he sells (if I remember correctly) would be considered packaged public domain and shareware software (with perhaps some new or modified programs by Adrian). Personally, I would obtain software of this type either directly from the GEnie libraries or buy it from Joe Kohn of Shareware Solutions II. Don't forget to support your local user group library if you are fortunate enough to have one! I'm not looking to turn this into an Adrian Vance hatefest. I just want folks to be informed consumers. And part of being informed is knowing how reputable the supplier is. Also, the Internet is a lot like the Wild West. Lots of gunslingers shooting off flaming messages with little [law] enforcement taking place. So you folks just getting started with newsgroups or IRC should take note. Don't take it too personally. Erick (E.WAGNER10, CAT4, TOP39, MSG:72/M645;1) >>>>> A couple of years ago I purchased several disks from this """"" individual's catalog. When I wrote him about some problems with the programs I also was viciously & vilely assaulted. As an urban medic, I have been exposed to some pretty rough stuff. Frankly, Vance's response to my polite complaint was worse than vulgar. Let it suffice to say that Erick's encounter was very similar to mine --- wild ravings, vile personal attacks etc. My encounter,however, resulted from some legitimate complaints about his product/service. I, too, was told that it would be a cold day before he would ever sell an item to me (I was marked!). Interestingly, I still frequently receive his catalogs. It is a shame that so many worthy & reputable Apple II vendors & publications have ceased to exist while this individual continues to survive. The attitude that exists in this RT ( & most of the Apple II community) is the opposite of what A. Vance exhibited to me --- and apparently others. I believe I am justified in saying that the buyer most definitely must be aware if dealing w/Adrian Vance --- & don't dare complain or criticize (unless you want to experience a flaming worse than you could ever imagine). Quick example, I paid over $10.00 for a GS shareware game that is in the A2 library [this was before I knew about the A2 RT & was just beginning to learn about modems/on-line services]. The catalog lead me to believe that this was a commercial game that filled a 3.5 disk and would run on any GS. When I couldn't get it to run I wrote him for help. I also mentioned my dissapointment with some of the other programs whose quality was less than what the catalog implied. The response was far from what one would expect from a business (& certainly not what I learned in my business courses). In his defense, though the catalog never mentioned shareware, the appropriate "read-me" notice was included on the disk. I suppose he has the right to sell public domain/shareware at whatever (high) price he chooses. I just believe his catalog should be less "this is wonderful" & more accurately describe the product. I can find no defense for his approach to customer relations. No one should have to put up with the type of verbal assault Erick & I received from Adrian Vance. Unfortunately, not many other sources for Apple II programs exist. It is my opinion that there are better, & less costly, sources remaining. Personaly, even if his prices were not a factor I would never purchase something from this individual or a company he is affiliated with (e.g. The AV Catalog). (J.KOCH6, CAT4, TOP46, MSG:57/M645;1) >>>>> Since this is the Vendors Press Release topic, the discussions """"" following the post of AV Systems recent press release, to include vendettas, testimonials, opinions, personal feelings, etc., probably are appropriate here..... Before I go further, I must state that I paid a lot of money for ad space in the next AV Systems Catalog, which was the topic of the original post. Beyond that, I feel I must make a couple of observations..... ERICK, unless I read incorrectly, you stated that you took upon yourself to act as TOPIC COP in an area of the Internet. Adrian Vance was the target of your post; I agree that Adrian posts his "press releases" often, and readers may get tired of it (however, recent GS+ ads, preceeding their RIP post, were long in the extreme, on the internet and nobody indicated any outrage). You state that Adrain posted responses to you in E-MAIL, which means he went private with you. On that note, I feel it inappropriate for you to take those private messages public, here on GEnie. Your response seems a bit out of the ordinary for this group. I personally was offended by your action, and that feeling has nothing to do with my having space in the catalog. To all others; AV Catalog deals with, primarily, educational software. The catalog defines and reminds the reader about Copyable Software (not copy protected) and whether such software is Public Domain. I will carefully review the Winter/Spring 1995 catalog I have here to make certain, but I do not recall ANY PUBLIC DOMAIN software in there, nor any software that should not be there...... AV Systems is one of the last of the Apple II vendors remaining. You don't have to like Adrian Vance. Nobody is asking for that. But don't bring private arguments public as a warning to the rest of us. That does not belong here. Private means private; taking YOUR side of a private argument public is by demonstrating the evil other side of that argument is not fair to the other party, and we have no idea how much you quoted out of context in the second place, and besides, none of what you, ERICK, and Mr. Vance are doing is any of OUR business. Steping off the Soap Box, I remain Chuck @ Charlie's AppleSeeds (A2.CHUCK, CAT4, TOP46, MSG: 69/M645;1) APPLE II FILES HERE ON GENIE I've been working on the new A2 Index """""""""""""""""""""""""""" uploads this past weekend. Check out these numbers: Total Public Files in A2 Library: 10,489 Total GS files: 5,134 Total 8-bit & General files: 5,355 TomZ (A2.TOMZ, CAT3, TOP25, MSG:187/M645;1) WOZNIAK SPEAKS OUT ABOUT APPLE The following is re-posted from DaveNet. I """""""""""""""""""""""""""""" think you'll find it _most_ interesting... From: Steve Wozniak, steve@woz.org Re: Apple is a Lousy Lover I concur strongly but not wholeheartedly with your Apple comments. Mike Markkula organized Apple as a marketing driven company. And Steve Jobs spoke out for buying the current technologies of the world and adding value by piecing them together to create complete, finished computers. So Apple is not the company I had hoped it would be. I always thought that a major player in the personal computer business, with their label on the products, would be composed of top engineers and multiple labs full of scientists developing new devices out of physics and chemistry. I only worked for HP and Apple. HP had lots of such labs. In fact they had chip manufacturing plants in each division around 1976, for a technological edge. HP was known inside and out as an engineering oriented company. It seemed to me in recent years that new software diverted to the PC because of market share. You try to put the cause more on alienation of developers. Have you worked with executives of producers of major software titles who had full choice to choose which platforms to develop for? My experience tells me that they go for market share. But Apple had a lot of very dedicated fans who saw how right and good the Mac OS was, and would never switch. Extreme loyalty was perhaps Apple's strongest strength. I feel that Apple has hurt and alienated both the loyal developers and loyal users. The developer who finds his platform and libraries and development language yanked back and forth finally gives up the loyalty. The user who buys a PowerBook full of red stickers "Ready for PowerPC upgrade" (I leave mine on) finds that the computer is dropped from Apple's line before the upgrade is even available. You fall in love with one model of Mac and convince yourself what a great computer you have, and half a year later it's obsolete and uncertain to work with the niftiest apps of the future. Customer loyalty fades. I think Apple lost a lot in the Microsoft lawsuit. Apple should have sued them for *not* copying the Mac as closely as possible. Had we gone to Microsoft and said "do anything the way we've already found is good, for 25 cents" the result might have been a commonality as beneficial to Apple as Microsoft. When you're comfortable with one OS because of all your skills, it's scary to change. Were the two platforms very similar, the comfort feeling wouldn't trap Mac users or PC users to their familiar machines. John Sculley, and others, were outspoken as to the importance of Apple reaping great rewards by keeping everything proprietary, with examples of how US companies licensed away the world to the Japaneese. But the result is a totally owned and protected OS that leads to loyal users because it's hard to step out of it into an OS very different. So Mac users are trapped into Macs as long as the Mac is very different from the alternatives. I feel most sorry that the best quality people are not solidly in the Mac camp anymore. About me: I'm a private evangelist for the school district in Los Gatos, where I live. I had two goals in life, to be an engineer and to teach 5th grade. For several years I've been teaching computers to not only teachers but also 5th through 8th graders. Steve Wozniak _________________________________________________________________ Cooooooooool. Thanks Steve! Dave Winer PS: Steve has a website at http://www.woz.org. Running on a Mac, of course. PPS: A lot of people don't know that DaveNet is also a weekly column on the HotWired website at http://www.hotwired.com/davenet/. Steve was actually replying to my 8/24/95 column on HotWired, not one of the DaveNets distributed via email. PPPS: Reporters ask if they can quote my "Worldwide Trance" piece about the Windows 95 rollout. The answer is always yes. Everything in DaveNet is on the record and for attribution. No need to ask for permission. (JOE.KOHN, CAT28, TOP4, MSG:194/M645;1) FAQS DISTILLED FROM BB DISCUSSIONS We on the A2 staff have begun a new """""""""""""""""""""""""""""""""" project of distilling the Bulletin Board archives in Library 15 down to small FAQ files with high information content and little chatter. The first such FAQ, for the PC Transporter, should be released soon in a newly refurbished Library 16. Compiling these FAQ's is a large job, taking two or three weeks per topic, and it will be easily a year before all significant topics have been covered. So I would like to hear which topics that YOU would like to see covered soonest. Give me some ideas. TomZ (A2.TOMZ, CAT3, TOP25, MSG:242/M645;1) TURBOREZ PROTOTYPE BOARDS You've all heard of the fabled TurboRez card, """"""""""""""""""""""""" but what would you give to actually own one? Put on your thinking cap, and help me decide what to do. I have 2 prototype TurboRez bare Printed Circuit Boards. They are prototype designs, and they have no chips or sockets. They are just a bare circuit board, with the words "TurboRez GS" silk screened on them. They serve absolutely no function and have no value. I plan to keep one for its historical value. I have absolutely no idea what to do with the other one. Do you? If so, I'm open to any and all ideas and suggestions. Joe Kohn (JOE.KOHN, CAT28, TOP4, MSG:262/M645;1) ADDRESS FOR WRITEAWAY AUTHOR Thanks! Your San Luis Obispo clue got me to """""""""""""""""""""""""""" the correct area code. I talked to Lane last night, and his new address is: Lane Roath 115 LePoint Street Arroyo Grande, CA 93420 I mentioned that I have Write Away 1.0 and he said that he would send the latest version upon receipt of the shareware fee. GEnie A2 comes through once again. <VBG> ,,,,, (o)-(o) ( ,_, ) ___ooo_)_____(_ooo___ (FROG.MAN, CAT2, TOP4, MSG:276/M645;1) >>> HOT TOPICS <<< """""""""""""""""" DISBROW OF GS+ JOINS SHAREWARE SOLUTIONS II Shareware Solutions II is """"""""""""""""""""""""""""""""""""""""""" pleased and honored to inform you that Steve Disbrow will be joining the staff of Shareware Solutions II as a Contributing Writer. (JOE.KOHN, CAT28, TOP4, MSG:273/M645;1) ADVERTISE IN SHAREWARE SOLUTIONS II? Joe, with the Demise of GS+, there """""""""""""""""""""""""""""""""""" is now essentially no place for Apple II vendors to advertise. Might you consider adding a classifieds section, and even taking real ads? TomZ (A2.TOMZ, CAT28, TOP4, MSG:175/M645;1) >>>>> I wouldn't have considered it before now, but with the recent """"" demise of GS+ Magazine, maybe now is the time to reconsider. First off, I would not want to sacrifice any editorial content to make room for ads. So, including ads would require increasing the size of the newsletter. If that were to happen, the page count would have to be increased to 24 pages per issue. That would have 2 very major consequences...it would increase the cost of printing SSII by 20%, and it would bump the postage costs up to the next level, meaning that it would cost an additional $.23 to send each issue to a US address (and a heckuva lot more to send it overseas). As you can all imagine, SSII's profit margin is slim, and I do not want to do anything that could jeopardize the future of SSII. That means that in order for any ads to even be considered, they'd have to at least pay for themselves, as far as printing/postage costs. So, without saying yes, and without saying no, and without making any committment whatsoever to carry ads...let me suggest that if there are any Apple II vendors who might want to advertise in SSII, contact me. In all honesty, SSII's finances are just fine, and I wouldn't want to do anything to jeopardize the financial well being of SSII. To paraphrase (because I can't remember the exact quote), 'he who does not learn from history is bound to repeat the mistakes of the past.' So, this is going to take a lot of thought. When making decisions that are monumental, I like to mull everything over for a loooong time. Joe Kohn (JOE.KOHN, CAT28, TOP4, MSG:178/M645;1) >>>>> Joe, I'd be interested in hearing what the rates would be. You """"" might really consider that classified section, too. I know a lot of folks, me included, get some magazines for the ads, not the articles. :) The problem is you might not fill the ad section. Maybe you should keep with the newsletter tradition and do what the newspapers do--add a special ad section that is printed separately from the newsletter, and just fasten them together (or fold them together if they are in an envelope by then). Just a thought. Mike Westerfield (BYTEWORKS, CAT28, TOP4, MSG:179/M645;1) SHAREWARE SOLUTIONS II TO SELL GAMES As most of you know, I worked for """""""""""""""""""""""""""""""""""" Big Red Computer Club for several years, and over the years have remained friends and in contact with BRCC's owner. As you also know, BRCC is still in business, but because they haven't advertised or actively promoted the software they carry, sales are (understandably) way down. Although nothing definite has been decided, BRCC is thinking about closing down the Apple II end of the business. However, they still have a large software inventory, so we've just agreed to transfer a lot of BRCC's IIe/IIc un-sold entertainment programs to Shareware Solutions II. Among some of the IIe/IIc titles that will become available from Shareware Solutions II will be Neuromancer, Dragon Wars, Qix, Renegade, Print Master PS Graphic Disks, and possibly some AtariSoft titles. There may be others. Stay tuned for details. And, expect a few more surprises from SSII... In fact, the next announcement you hear may knock your socks off. No, strike that last comment from the record. It _will_ knock your socks off. Now, to help me pay for all the boxes of software that will be arriving at the SSII Worldwide Headquarters, don't forget to renew your SSII subscription. Joe (JOE.KOHN, CAT28, TOP4, MSG:252/M645;1) <<<<< Although I haven't yet received any boxes from BRCC, I did just """"" receive a detailed listing of the IIe/IIc software that is in transit and should arrive any day now. Title Quantity Available Dragon Wars 79 Neuromancer 144 Battlezone 15 Centipede 17 Defender 15 Dig Dug 35 Donkey Kong 31 Galaxian 14 Gremlins 14 Jungle Hunt 8 Moon Patrol 10 Ms Pac Man 29 Pac Man 29 Stargate 11 Qix 24 Renegade 24 American History Graphics 36 Art Gallery I and II Combo 24 That's a heckuva lot of software and I do not especially have any extra room to store it here, so I'm going to have to come up with some pricing scheme that will guarantee that it all moves quickly. What would *you* pay for the above software titles? Joe Kohn (JOE.KOHN, CAT28, TOP4, MSG:305/M645;1) CONVERT 3200 FROM II Shareware Solutions II has plans to distribute a """""""""""""""""""" brand new IIGS commercial (but low cost) graphics conversion program. Its primary use is to convert GIF and TIFF and BMP graphics (as well as several other formats common to PCs) to 3200 color IIGS graphics. In some timed tests, Convert3200 took just about 15 seconds to convert the same GIF that Prism took 2+ minutes to convert. As it stands now, SSII will be the "worldwide" distributor of Convert3200, with one notable exception. There will be a European distributor who'll ship Convert3200 to Europe. I have no other details at this time. Joe (JOE.KOHN, CAT28, TOP1, MSG:31/M645;1) <<<<< The following was sent to me, along with the latest pre-release """"" version of Convert3200, by the author of Convert 3200. As you read the following, please keep in mind that English is not the author's native language: Some good things about Convert 3200 : - it is fast (15 sec for 3200, 6 sec for 256, 2 sec for 16) - it is not expensive ($15) - it loads a lot of foreign file formats (gif,pcx,iff,bmp,bin, tiff (with some restrictions), and all IIgs formats) - it can save in foreign file format (pcx,iff,bin,tiff...) - it lets you resize the picture exactly as you want - it handles the Printshop GS conversion very well - it is very easy to use (only 1 'Convert Area' botton) - it is able to work alone : it can load, convert and save the file from one folder without any help. (you have only to give the start folder, the destination folder, the kind of conversion you wish and it will work alone. - it has a lot of low levels options : you can modify the rgb component, remove some colors yourself, access to a lot of statistics (number of colors, use frequency of the color..) - online help (just hit the tab key) - you can parameter the work of the conversion (script editor) - one "I believe in god" option :-) - some nice easter eggs - you can put yourself the 16 palettes in the 256 mode conversion (hit on the option key in the same time than you click on the convert area botton. After this, use the tab key to change the palette, the click to put it on a line, the esc key to start the conversion). - ALL THE SOURCE CODE WILL BE FREELY AVAILABLE FOR THE BUYERS !! the bad things : - the converted area can't be larger than 320*200 - it is only working with 256 color picture. it can't work with true colors pictures as TGA, JPEG, some Tiff format... - it won't save using gif file format because of the law problem around the algorithm LZW. - it doesn't support the second sight card (JOE.KOHN, CAT28, TOP4, MSG:272/M645;1) GREETING CARD CONTEST CLOSES The Shareware Solutions II Greeting Card """""""""""""""""""""""""""" Contest is now officially ended. It's now time to start going through all the contest entries to pick the winners. But, the truth of the matter is that so many phenomenal desktop published designs came in that it's simply going to be impossible to choose one winner per category. Let me try to describe my dilemma... For more than 2 years, I've been using AWGS to layout SSII, so I thought I knew the program pretty well and thought I had a grasp on its capabilities. And, then a newsletter created with AWGS arrives as a contest entry that has even me thinking, "I didn't know you could do that on a IIGS." There's some tough decisions to be made, as many wonderful entries came in that had been created with AWGS, including greeting cards, order forms, a User Group brochure, envelope templates, letterheads, and even more greeting cards. In any case, I'd like to thank all of you who entered the contest, and I'd like to salute all of you for "doing what can't be done on an Apple II." There sure are a number of you out there doing creative and artistic work, and I'm very very impressed. Actually, I'm in awe of what people are able to create with a little imagination and an Apple II. You will be too when you've seen what I've seen. Who needs the Print Shop when you have Shareware Solutions II? Joe (JOE.KOHN, CAT28, TOP4, MSG:294/M645;1) OPERATION: HAPPY 10TH BIRTHDAY OK. We can start anytime. We can make """""""""""""""""""""""""""""" cards using PublishIt, AWGS, Paintworks, PrintShop, etc. Any Apple II or IIgs desktop publishing software. How about Hyperstudio or Hypercard cards? -=-= Preliminary Rules for "Operation Happy Birthday Apple IIgs" =-=- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Cards must be made entirely on an Apple II family machine (Apple II, II+, //e, iic, IIgs). - Any graphic can be used, imported, or scanned (as long as the Apple II software will handle it). - Any printer can be used to print or emboss the card (as long as it's driven by an Apple II machine). - All cards must carry the line (or something similar in text) "Made entirely by an Apple IIgs" (or Apple //e, etc.) - Upload all cards to A2 Library #62 "Desktop Publishing." Include as a keyword "Birthday." - Give yourself credit either on the card or in the upload. - There is no size limit. - You may download, print and send as many cards to Apple as you wish. - Cards should be sent to Apple to arrive on September 15, 1996. Any further suggestions? This is "Operation Happy Birthday Apple IIgs" - Ten Years Old. Next year we can do the original Apple II - Twenty Years Old, as Ryan suggested. (Did I get those ages correct?) __!__ | Terrell Smith | tsmith@ivcfnsc.fullfeed.com (T.SMITH59, CAT2, TOP3, MSG:335/M645;1) >>>>> The Tell Apple Conspiracy 1995 was held on the ninth birthday of """"" the IIgs I propose: 1996 be held on the tenth birthday of the IIgs; 1997 be held on the twentieth birthday of the original II; 1998 be held on the fifteenth birthday of the //e; 1999 be held on _both_ the fifteenth birthday of Appleworks and the fifteenth birthday of the //c. . . Yes, I do plan to be using my GS's a long time :) Ryan (R.SUENAGA1, CAT2, TOP7, MSG:349/M645;1) >>> WHAT'S NEW <<< """""""""""""""""" SALE ON SOME BYTE WORKS PRODUCTS! Hurry--this offer expires October 31st, """"""""""""""""""""""""""""""""" 1995. We're cleaning house, and you're the winner! In the best summer tradition, the Byte Works is having a garage sale to clear out boxes of high-quality, printed manuals from the days before laserprinting. Back in those days, we had to print 1000 copies of a product to keep the unit cost down. Today, we're faced with several boxes each of some products. We don't want to throw them out, but we don't want to store more than we'll ever need. So we decided to sell these popular products to you at garage sale prices. How low will we go? As low as 60% off of mail order prices! You decide the price, because the more you buy, the lower the price. Buy just one product from this list, and you already get a substantial 25% discount. But if you buy two programs, either from this list or from our general catalog, you take 33% off of any program in the sale list. Buy and 4 or more programs from our current catalog and you take 60% off of any program in our sale list! At one time, distributors paid more for these programs when they ordered them by the hundred! Of course, you may be wondering if we'll ever do the same thing with our other programs. In a word, no. You see, all of our other programs are printed as we need them, so we don't have boxes of them sitting in storage. Only the products on this sale list will ever be sold at prices like these. But hurry, because even these products won't be sold at garage sale prices forever! On Halloween night, October 31, 1995, we'll throw out all of the extra programs. And if we get down to the last box of any program, we'll stop selling it at the sale price--we want to keep a few for desperate people in the years to come! So if you want unbelievable garage sale prices on some of our most popular programs ever, get your order in fast! Cat # Product Retail Buy 1 Buy 2 Buy 3 Buy 4+ ----- --------------- ------ ------ ------ ------ ------ II-03 ORCA/M 4.0 $60.00 $45.00 $40.20 $30.00 $24.00 Add AW-20, Assembly Language for Applesoft Programmers, $18.95 from our current catalog to learn how to program in 6502 assembly language! II-04 MON+ $25.00 $18.75 $16.75 $12.50 $10.00 II-05 O/S Source $25.00 $18.75 $16.75 $12.50 $10.00 II-06 Floating Point $25.00 $18.75 $16.75 $12.50 $10.00 GS-04 ORCA/M GS $75.00 $56.25 $50.25 $37.50 $30.00 Add BD-06, GS Assembly Book Bonanza, $25 from our current catalog to learn Apple IIGS assembly language programming! GS-08 Integer BASIC $30.00 $22.50 $20.10 $15.00 $12.00 GS-09 Design Master $40.00 $30.00 $26.80 $20.00 $16.00 GS-10 Disassembler $30.00 $22.50 $20.10 $15.00 $12.00 GS-11 ORCA/Debugger $30.00 $22.50 $20.10 $15.00 $12.00 GS-12 Talking Tools $35.00 $26.25 $23.45 $17.50 $14.00 If you have questions or would like to place an order, please get in touch with us at: Byte Works, Inc. 8000 Wagon Mound Dr. NW Albuquerque, NM 87120 AOL : MikeW50 GEnie : ByteWorks Internet : MikeW50@AOL.COM Phone : (505) 898-8183 If you would like a complete catalog, just ask! Be sure and include your mailing address; our catalog is printed. (BYTEWORKS, CAT4, TOP36, MSG:13/M645;1) SCRIPT-CENTRAL RIDES AGAIN Shareware Solutions II, in association with """""""""""""""""""""""""" Southern Rock Software, is pleased to announce the availability of Script-Central. Script-Central is an interactive HyperCard IIGS based magazine on disk that was produced and distributed from 1991-1995 by ICON and Resource Central. All in all, 22 issues, each comprising two 3.5" disks, were produced. Originally available by subscription only, Shareware Solutions II is making all those back issues available for purchase once again. Script-Central has a dual focus and serves as both a showcase for the very best HyperCard-generated software ever created, and as an on-going tutorial and resource guide for those who want to learn how to use HyperCard to create their own software or presentations. In order to run any issue of Script-Central, your IIGS system must meet the minimum requirements that are necessary to run HyperCard; those are a hard disk drive and at least 2 Megabytes of RAM. Additionally, you must own HyperCard IIGS (See below). Shareware Solutions II is making Script-Central available as single issues or multiple issue sets. Following are all applicable pricing options: Single issues are available for $7 each. A six issue combo pack (choose any six issues) is available for $36. Shipping charges are $3 for US destinations or $5 elsewhere. As a bonus, we will include a one disk "HyperCard Player" that will allow you to launch each issue of Script-Central. You can purchase all 22 issues for $99. As a bonus, we will include the full six disk set that comprises HyperCard IIGS. Due to the weight involved, shipping charges are $6 for US or Canada delivery; $20 elsewhere. For those of you who wish to purchase the one disk "HyperCard Player," it is available for $5, with no additional shipping charges required. Please be aware that the one disk version of HyperCard is just fine for using Script-Central, but in order to use HyperCard to create your own stacks, you will need the complete six disk set. That complete HyperCard IIGS disk set is available for $15. Lastly, we have a one disk demo version of Script-Central available for $5, or $8 for both the demo disk and the one disk "HyperCard Player." All orders will be shipped by air mail, and Shareware Solutions II can accept money orders or checks made payable in US funds to "Joe Kohn." Joe Kohn Shareware Solutions II 166 Alpine St San Rafael, CA 94901 (JOE.KOHN, CAT28, TOP2, MSG:31/M645;1) SOFTDISK (_NOT_ SOFTDISK GS) CEASES PUBLICATION Learning that GS+ would """"""""""""""""""""""""""""""""""""""""""""""" no longer be published was bad enough, but that same day I was also notified that issue #166 of Softdisk would be the final issue of the Apple II software subscription. It may be a cliche, but "Woe is me" is about all I can think of to say right now. My mind is numb & I feel as if someone cut off several vital parts of my body. Although I also subscribe to Softdisk G-S I looked forward to the "Monthly Mystery", Appleworks templates, games etc. that will no longer appear in my mailbox. I'd like to say "Thanks for the memories" & be understanding of the economics that caused this decision to be made --- but I also want to scream, cry, curse & ....... I can't take this! Please tell me that Softdisk G-S will not soon join the exodus. (J.KOCH6, CAT34, TOP5, MSG:36/M645;1) >>>>> Lee sent me this to post here """"" Dear Softdisk G-S Subscribers, To dispel your fears and raise your hopes: Excerpts from Diskovery [Issue #69] by Lee Golden The time has come (once again) to promote ourselves and our friends in the industry around us. As the months fly by toward 1996, 1997, and beyond, the early days of the Apple II computer with Steve Jobs and the Woz are further and further away. This column, from Tom Hall's G.Essence to this Diskovery, has tried many times to convince you to support those who support you. It is now more imperative that you do so. It seems like just last month that A+/inCider filled our mailbox every month. Was it really three years ago? Resource Central has been reduced to a couple of spin off publications and a summer conference. Remember when A-2 Central was the biggest publication going? It seems GS+, even with their high-quality articles and programmer-specific pieces couldn't keep enough customers in the door to publish bi-monthly. (I've heard they will continue selling software as EGO Systems, P.O. Box 15366, Chattanooga, TN, 37415-0366.) When you receive Softdisk G-S, show it to your friends, talk about at User Group meetings, [join a User Group!] and especially use Industry Connection to locate/purchase new things. Now, I also don't want you to become paranoid. Softdisk G-S has some incredible submitters, some fantastic editors and enough money to be around for a VERY long time. Others are not so fortunate. Keep us informed. Tell us what you like (and don't like) and we will keep you happy for years to come. Here's the Publications listing from Industry Connection. If we left anyone out, let me know!!! Apple II/IIgs Publications '''''''''''''''''''''''''' The AppleWorks Educator (newsletter about AppleWorks in education) AACE P.O. Box 60730 Phoenix, AZ 85052. AppleWorks Forum (newsletter for AppleWorks users) National AppleWorks Users Group P.O. Box 87453 Canton, MI 48187. Golden Orchard (CD-ROM of GS programs, files, etc.) Maricondo, Jim P.O. Box 11005 Stanford, CA 94309-1005 II Alive (a publication specifically for the Apple II line) Quality Computers 20200 Nine Mile Rd. Box 665 St. Clair Shores, MI 48080 Logo Update (published three times a year) The Logo Foundation 250 West 57th St. New York, NY 10107-2603 PowerGS (IIGS hypermedia publication) Rahimzadeh, Auri 114 Meadow Lane Fishers, Indiana 46038-1145 Shareware Solutions II (bimonthly shareware newsletter) Kohn, Joe 166 Alpine St. San Rafael, CA 94901-1008 Software Information! For Apple II Computers (biannual) (lists 12,000 software titles and how to get them) MENU Publishing P.O. Box MENU Pittsburgh, PA 15241 Please email me with your suggestions, comments, or criticisms. We rely on your feedback to succeed! I apologize for not being more active on GEnie. Since I moved I've had an INCREDIBLE time trying to log on. Feel free to email me at leegolden@eworld.com in the meantime. Looking forward to hearing from you! Sincerely, Lee Golden Editor, Softdisk G-S (M.NICKOLAS, CAT34, TOP9, MSG:66/M645;1) HYPERCARD IIGS MANUALS BACK IN PRINT Yesterday I got 4 orders for the """""""""""""""""""""""""""""""""""" reprinted HyperCard IIGS manuals. That put the total at 11, one more than I said I would need to reprint the books as an APDA product. Thanks, guys! We ordered the books today. It will be a week to 10 days before we get them back, and you'll be charged at that time. The orders will ship 2-3 days later. For those of you who were waiting, wait no more! HyperCard is definitely back. And as an APDA product, it will stay that way. For details, see Cat 19, Top 4, Mess. 31. I'll also repost everything in an official press release as soon as I wade out from under the project I'm working on right now. Mike Westerfield (BYTEWORKS, CAT45, TOP3, MSG:160/M645;1) >>> THROUGH THE GRAPEVINE <<< """"""""""""""""""""""""""""" ABC DIRECT DISK DRIVE I asked David Hardaway of ABC Direct about the """"""""""""""""""""" SuperDrive controller that they are planning and got this response: We are still on schedule for a 1.44MB controller card for the Apple //e and IIGS. The card will ship probably in October 95 at a current projected price of $129.00. This may go up or down as project gets closer to completion ABC Direct (ABCDIRECT@aol.com) David 1 800 800 3680 For those of you who had not heard, ABC is marketing SuperDrive compatible disk drives, basically the same drives marketed by Applied Engineering before they went out of business. A message from David earlier this year about those is appended: "Platinum cased, 1.44MB External disk drives that use the Sony mechanism. Will work with all SuperDrive compatible Macintosh computers. The Ultra 1.44MB connects directly to non-SuperDrive computers. Enables Mac Plus, SE and Mac II computers to run 1.44MB disks without the SuperDrive upgrade." According to David, the Plus drive will work just fine with an Apple IIGS...as an 800K drive without the card, and once the card is available, as a 1.44MB disk drive. (S.CAVANAUGH1, CAT11, TOP7, MSG:94/M645;1) SUPERCONVERT 4.0 FEATURES I think the JPEG rumor started at KansasFest. """"""""""""""""""""""""" :) Here's the poop: o SuperConvert v4.0 _will_ support viewing on the Second Sight card. o It _MIGHT_ support loading color JPEGs (i.e. we're working on it while waiting for an updated Second Sight ROM, but aren't guaranteeing anything) The way it would work: JPEGs would be loaded as a "True Color" image. SuperConvert's "True Color" images will be directly viewable on the (updated) Second Sight card with no conversion necessary. If you don't have a capable SS card then some conversion will be necessary first, and we haven't finalized exactly how we're going to handle that (probably a confirmation message about "do you want to convert the image to view it" with a preference to automatically do it without asking). BTW/FYI: Any "conversion" to view on the Second Sight card would be a conversion in the bit depth (colors) and/or resolution of the image. GIF/TIFF/PICT/JPEG (and Apple Preferred, SHR Screen, etc.) are simply different _formats_ that a given graphic can be stored in. That is, the image's bit depth and resolution doesn't necessarily change among the file formats; only the _way_ that data is stored changes. For example, Format A might save the image data this way: Words 1-2-3: R-G-B values for pixel #1 Words 4-5-6: R-G-B values for pixel #2 While Format B might save the same image data this way: Words 1-2-3: B-R-G values for pixel #2,000 Words 4-5-6: B-R-G values for pixel #1,999 Both formats can describe the _exact_ same images; they each just have a different way of storing that image data on disk. Another way to think of it: Knowing that you have a "GIF" file versus a "TIFF" file doesn't tell you how many colors are in the picture, or what the size/resolution of the picture is; it just tells you what _format_ the picture is saved in (i.e. "I know 'ACME Painter' knows how to read GIF files, so I can use any image that happens to be stored in the GIF file format"). The only affect the file _format_ has on a graphic image is that the particular format may have limitations. For example, imagine you have an 8-bit color image (a max. of 256 colors) that is 1000x1000 pixels big. If you wanted to save this as a TIFF or GIF image there is no problem, because those file formats can save an image that large, and the formats do allow saving 256 colors. However, if you wanted to save the same image in the "MacPaint" format, the image data would have to be adjusted to fit into the limitations of that format (in particular, the bit depth would have to be reduced from 8-bits to just 2-bits, and the image size would have to be reduced significantly). --Dave (SEVENHILLS, CAT43, TOP5, MSG:238/M645;1) GRAPHICWRITER III v2.0 I called to place my order this afternoon for GW """""""""""""""""""""" III 2.0 (9-28-95) and the person to whom I spoke said it would ship in about 2 weeks, due to a bug that was being fixed. Hope this helps some. Tom M. Delivered by: CoPilot v2.55 and ProTerm v3.1 (T.MASON12, CAT43, TOP6, MSG:38/M645;1) WOLFENSTEIN 3-D DEAD? Attention to anyone who corresponds with Burger """"""""""""""""""""" Bill!! I called Vitesse on Tuesday (9/5) and the gal who answered the phone told me the fofollowing: Unless Bill has the bug squashing done and a final product to them by the end of this month, they will cancel (CANCEL) the project and refund all orders to date. So if any of you have any influence with Bill, beg (and I use that term literally) him to find the time to get this wonderful program finished up before time runs out! We love ya Bill, Scott (S.WEIERICH, CAT40, TOP6, MSG:113/M645;1) >>>>> When I heard a rumor that, if Burger Bill didn't finish Wolfenstein """"" 3D by the end of the month that Vitesse would cancel it, I emailed Scott Everts, who did the art. This was his reply: Bill no longer works for Interplay and I don't talk to him much anymore. I haven't had a talk with Kevin at Vitesse in quite awhile either. The last version I got had no save or load function, no menu bar support, and some of the monsters caused the game to crash. It was close, but still not finished. The problem is, Bill won't finish the game. He is working at a new company and has no time to work on it. I tried my hardest to convince him to finish it, but its no use. I seriously don't think it will see the light of day. I'm rather mad about it since I worked so hard on the art and Bill promised me it would ship. Oh, well. Sorry for the bad news, but I think that's it for the GS. I finally shelled out the money for a Pentium 133. I plan to keep my GS, but without the support of GS+ magazine, we don't have a hard copy forum for advertising anymore. I'm very saddened about it after all this time, but it looks like the party is over. :( (KEN.GAGNE, CAT40, TOP6, MSG:120/M645;1) >>>>> I'm as upset as the rest of you. I spent my entire Christmas 94 """"" holiday don't all the artwork for the game. I have also playtested various versions. The last version I had did not have load/save function, menu bar support, and several monsters caused the game to crash. It was close and playable, but not finished. Bill promised me he would finish it. I hate to think I wasted all that time! I didn't even get paid for it! I'm real sorry, but I would be extremely surprised if it shipped. -Scott Everts (S.EVERTS, CAT40, TOP6, MSG:119/M645;1) HINDENBERG PROJECT IIGS EMULATOR September 15, 1995 """""""""""""""""""""""""""""""" I am pleased to announce the Hindenburg project. Hindenburg is the code name for a forthcoming, software-based Apple IIgs emulator. Upon completion, virtually all existing Apple IIgs software will run, without modification, on non-Apple II computers. Hindenburg is designed to execute on Macintosh systems equipped with a high-performance 680x0, or a PowerPC-based, microprocessor. For the latest up-to-date information on the Hindenburg project, please visit the official Hindenburg web site. The URL is as follows: ftp://ftp.netcom.com/pub/he/hexman/index.html If you do not have access to the World Wide Web, or if you would prefer to receive some Hindenburg literature via E-mail, please send a request to one of the following addresses: GEnie: hexman Internet: hexman@netcom.com Permission is hereby granted to distribute the preceding text, in it's unmodified form. The Hindenburg project is copyright (c) 1995 by Tony Morales. (HEXMAN, CAT2, TOP7, MSG:266/M645;1) >>> MESSAGE SPOTLIGHT <<< """"""""""""""""""""""""" Category 7, Topic 2 Message 80 Wed Sep 13, 1995 R.SUENAGA1 [Ryan] at 04:06 EDT The card that I have for my Apple IIgs says to add additional comments in a letter if there is not enough space. Here's my additional comments :) September 15, 1995 Apple Computer, Inc. One Infinite Loop Cupertino, CA 95015 To whom it may concern: I am writing this to Tell Apple about a problem with my Apple IIgs. The problem I am having is that Apple Computer, Inc., has forgotten that it exists. I want to take this opportunity to than Apple Computer, Inc., for providing us with the most versatile and useful piece of computing equipment in the history of man: the Apple II. This letter and response card are being sent on September 15, 1995, exactly nine years to the date of the introduction of the Apple IIgs. The Apple II community has survived for years with little assistance from Apple Computer, Inc. In recent years it has survived with none. Years after the last Apple II rolled off of the assembly lines, the Apple II community is cruising the Internet, printing on laser printers, using TrueType and Postscript fonts, viewing photographic images on SVGA monitors, playing with CD Roms and huge hard drives, and still using Appleworks all these years later. The Apple II is still a force in education, where there are more Apple II computers in use today than any other type of computer. Many young children still have their first computing experience on an Apple II. The Apple II user is still churning out term papers and homework assignments, doing graduate level statistics and Master's thesis, writing resumes and preparing presentations, all with an Apple II. The only problem I have with the Apple II is with Apple Computer, Inc. Apple Computer, Inc. doesnUt remember us anymore, which is amazing considering that the Apple II built Apple Computer, Inc. If there had never been an Apple II, there never would have been an Apple ///, a Lisa, a Macintosh, a Newton, a Performa, a Powerbook, a Quadra, a PowerMacintosh, maybe never a Next or Windows or even an IBM PC. Without us there may never have been spreadsheets or integrated software or graphics or color for personal computers. What does forgetting us mean? Forgetting us means not offering us any new system software for years and years. Forgetting us means cancelling the last Apple II product from Apple Computer, Inc. with a press release, the Ethernet card. Forgetting us means not giving us a trade-in path of any kind to your currently made computer line. Forgetting us means not providing an Apple II emulator for the PowerMacintosh. Many Apple II users would forgive the years of neglect that have been heaped on us if you provided us with at least this. Most of all, forgetting us means ignoring six million computers worldwide. There are still more Apple IIs out there than PowerMacintoshes, by a factor of almost three to one. We may not be as large a market as others, but we are steadfast, strong, and proud. We will not forget how we have been treated, but we will forgive you when you remember us again. Happy birthday, Apple II. We still love you. Apple Computer, Inc., don't forget us. You may never have loved the II the way we do, and we will never forget how you treated it. But we can still forgive. Sincerely, Ryan M. Suenaga, B.A., M.S.W. student [*][*][*] While on GEnie, do you spend most of your time downloading files? If so, you may be missing out some excellent information in the Bulletin Board area. The messages listed above only scratch the surface of what's available and waiting for you in the bulletin board area. If you are serious about your Apple II, the GEnieLamp staff strongly urge you to give the bulletin board area a try. There are literally thousands of messages posted from people like you from all over the world. [EOA] [HUM]////////////////////////////// HUMOR ONLINE / ///////////////////////////////// Fun & Games On GEnie """""""""""""""""""" >>> UNOFFICIAL COMPUTER LAWS <<< """""""""""""""""""""""""""""""" Yes, you've probably heard of most of these before, but how many of them have you ever seen correctly credited or attributed? More to the point, are there any laws that you can help us attribute? Please... if you reprint this section of GEnieLamp, leave the credits intact. At GEnieLamp, we believe that just because a person understands both brevity _and_ wit is no reason to steal their words. [*][*][*] BRADLEY'S BROMIDE If computers get too powerful, we can organize them """""""""""""""""" into a committee--that will do them in. BROOKS'S LAW Adding manpower to a late software project makes it later. """""""""""" (Frederick P. Brooks, Jr., _The Mythical Man-Month: Essays on Software Engineering_) LAW OF COMPUTABILITY APPLIED TO SOCIAL SCIENCES If at first you don't """"""""""""""""""""""""""""""""""""""""""""""" succeed, transform your data set. COMPUTER MAXIM To err is human, but to really foul things up requires a """""""""""""" computer. (_The Farmers' Almanac_, 1978 edition) LAWS OF COMPUTER PROGRAMMING """""""""""""""""""""""""""" (1) Any given program, when running, is obsolete. (2) Any given program costs more and takes longer. (3) If a program is useful, it will have to be changed. (4) If a program is useless, it will have to be documented. (5) Any given program will expand to fit all available memory. (6) The value of a program is proportional to the weight of its output. (7) Program complexity grows until it exceeds the capability of the programmer who must maintain it. (8) Make it possible for programmers to write programs in English, and you will find that programmers cannot write in English. (_SICPLAN Notices_, Vol. 2, No. 2) DIJKSTRA'S PRESCRIPTION FOR PROGRAMMING INERTIA If you don't know what """"""""""""""""""""""""""""""""""""""""""""""" your program is supposed to do, you'd better not start writing it. (Stanford Computer Science Colloquium, 18 April 1975) FIRST COMPUTER AXIOM When putting it into memory, remember where you put """""""""""""""""""" it. A LAW FOR THE FUTURE If it's not in a computer, it doesn't exist. """""""""""""""""""" GALLOIS' REVELATION If you put tomfoolery into a computer, nothing comes """"""""""""""""""" out but tomfoolery. But this tomfoolery, having passes through a very expensive machine, is somehow ennobled, and no one dares criticize it. (Pierre Gallois in _Science et Vie_; reprinted in _Reader's Digest_) GILB'S LAWS OF UNRELIABILITY """""""""""""""""""""""""""" (1) Computers are unreliable, but humans are even more unreliable. Corollary At the source of every error which is blamed on the ''''''''' computer you will find at least two human errors, including the error of blaming it on the computer. [Laws 2-7 omitted.] (8) All real programs contain errors until proved otherwise--which is impossible. (Tom Gilb, "The Laws of Unreliability, _Datamation_, March 1975.) GOLUB'S LAWS OF COMPUTERDOM """"""""""""""""""""""""""" (1) Fuzzy project objectives are used to avoid the embarrassment of estimating the corresponding costs. (2) A carelessly planned project takes three times longer to complete than expected; a carefully planned project takes only twice as long. (3) The effort required to correct the error increases geometrically with time. (4) Project teams detest weekly progress reporting because it so vividly manifests their lack of progress. GRAY'S LAW OF PROGRAMMING n + 1 trivial tasks are expected to be """"""""""""""""""""""""" accomplished in the same time as n trivial tasks. LOGG'S REBUTTAL n + 1 trivial tasks take twice as long as n trivial """"""""""""""" tasks for n sufficiently large. (Ed Logg.) GROSCH'S LAW Computing power increases as the square of the cost. If you """""""""""" want to do it twice as cheaply, you will have to do to it four times as fast. (Herb Grosch, editor, _Computerworld_) HORGAN'S HOMILY We won't have personal computing until we can get them """"""""""""""" little and talking. HALPERN'S OBSERVATION That tendency to err that programmers have been """"""""""""""""""""" noticed to share with other human beings has often been treated as if it were an awkwardness attendant upon programming's adolescence, which like acne will disappear with the craft's coming of age. It has proved otherwise. (Mark Halpern) HOARE'S LAW OF LARGE PROGRAMS Inside every small program is a large """"""""""""""""""""""""""""" program struggling to get out. (Tony Hoare) IBM POLLYANNA PRINCIPLE Machines should work; people should think. """"""""""""""""""""""" LANDAU'S PROGRAMMING PARADOX The best programmer has to be someone. """""""""""""""""""""""""""" The more human-like a computer becomes, the less times it spends computing and the more time it spends doing more human-like work. A software committee of one is limited by its own horizon and will only specify that far. LUBARSKY'S LAW OF CYBERNETIC ENTOMOLOGY There's always one more bug. """"""""""""""""""""""""""""""""""""""" OSBORN'S LAW Variables won't, constants aren't. """""""""""" (Don Osborn, State of Arizona Solar Energy Commission) PARETO'S LAW (20/80 LAW) ...twenty per cent of the components account for """""""""""""""""""""""" eighty per cent of the cost, and so forth. (after Italian economist Vildredo Pareto) THE PROGRAMMER'S NEMESIS Experts theorize that, through evolution and """""""""""""""""""""""" inbreeding, programmers may become a distinct subspecies of the human race. SHAW'S PRINCIPLE Build a system that even a fool can use, and only a fool """""""""""""""" will want to use it. (Christopher J. Shaw) STEINBACH'S GUIDELINE FOR SYSTEMS PROGRAMMING Never test for an error """"""""""""""""""""""""""""""""""""""""""""" condition you don't know how to handle. SUTIN'S SECOND LAW The most useless computer tasks are the most fun to """""""""""""""""" do. TROUTMAN'S PROGRAMMING POSTULATES """"""""""""""""""""""""""""""""" (1) If a test installation functions perfectly, all subsequent systems will malfunction. (2) Not until a program has been in production for at least six months will the most harmful error be discovered. (3) Job control cards that positively cannot be arranged in improper order will be. (4) Interchangeable tapes won't. (5) If the input editor has been designed to reject all bad input, an ingenious idiot will discover a method to get bad data past it. (6) Profanity is the one language all programmers know best. TURNAUCKA'S LAW The attention span of a computer is only as long as its """"""""""""""" electrical cord. WAIN'S CONCLUSION The only people making money these days are the ones """"""""""""""""" who sell computer paper. WEINBERG'S SECOND LAW If builders built buildings the way programmers """"""""""""""""""""" wrote programs, then the first woodpecker that came along would destroy civilization. (Gerald Weinberg, University of Nebraska) UNATTRIBUTED LAWS """"""""""""""""" (1) Fallible men design fallible computers. A computer does what you tell it to do, not what you want it to do. (2) One good reason why computers can do more than people is that they never have to stop and answer the phone. [Can any reader help us identify the sources of any of the above?] [EOA] [REF]////////////////////////////// REFLECTIONS / ///////////////////////////////// Thinking About Online Communications """""""""""""""""""""""""""""""""""" by Phil Shapiro [P.SHAPIRO1] >>> GETTING CLUED IN ABOUT EACH OTHER <<< """"""""""""""""""""""""""""""""""""""""" This past week I've been spending time assembling text files for my world wide web page. While doing so, I've spent time thinking about how little each one of us knows about each other. Truth is, most of us don't have a clue about each other. Even people who I consider close friends continuously surprise me with interesting facets of their lives I had never known about before. If these friends had set up personal web pages telling about themselves, I might have come to know them sooner and in greater depth. I could have been clued in to who they were three years ago, rather than today. One fascinating aspect of the world wide web is that it offers the opportunity to shorten the time period involved in discovering background information about friends and colleagues. By visiting a person's home page you can find a lot about who they are and what their interests are. Why is it important for people to be clued in about each other? It's important because otherwise we could all pass through life without the slightest idea of what anybody else is doing. This would be a shame because of the enormous number of missed opportunities for people to connect with one another. The reason that personal web pages are so interesting is that they allow us to better understand where each of us is coming from. And the more you know about where a person is coming from, the better you'll be able to understand who they are as a person. To be sure, human beings are multifaceted creatures. For instance, I happen to have a strong interest in computers in education. But I'm also very interested in video production, multiculturalism, philosophy, music, ethics, and special needs computing. One of my strongest interests is in technology access issues. I also try to follow developments in the arts, for the arts dignify the soul. My interests and hobbies are all laid out publicly on my web page. Interests and hobbies are a good starting point for constructing a personal web page. But if your web page goes no further than a list of interests and hobbies, you're overlooking one of the best tools for letting others learn about you. If you'd like others to gain a view into who you are as a person, you need to include copies of things you've written. How you write, and what you choose to write about, reveal essential clues as to who you are as a person. On my own web page I've chosen to include copies of various articles I've written. Reading these articles ought to give people a glimpse into how I think and what I value. I've also posted copies of some fictional children's stories I wrote for my elementary school students. The stories I tell, and how I tell them, reveal more about me than possibly anything else on my web page. To help others learn more about what I think, I've posted copies of a few book reviews I've written in the past few years. Anyone who reads these book reviews ought to gain a pretty good sense of how I think. And how a person thinks cuts close to who they are as a person. To round out my home page, I thought it might be fun to include a little humor and mischief. One section of my home page includes mock press releases and news stories. What a person laughs at is yet one more clue as to who they are as a person. We live in a world where most of us pass thru life oblivious to our fellow travelers in time. The world wide web is a powerful tool for making each one of us a little more informed about each other. So take time to learn who your fellow travelers are. Take time to tell them who you are. You may well be surprised at the opportunities that unfold as a result. Phil Shapiro [*][*][*] [This essay is the 26th in a series of essays titled, "Thinking About Online Communications." Feedback is invited at: pshapiro@aol.com] [EOA] [CON]////////////////////////////// CONNECTIONS / ///////////////////////////////// Online Thoughts """"""""""""""" by Al Fasoldt [A.FASOLDT] >>> SURFING WITHOUT A GUI <<< """"""""""""""""""""""""""""" Copyright 1995 by Al Fasoldt. All rights reserved. The World Wide Web is a wonderful way to surf the Internet. Everybody knows you can't ride those Web waves without a modern graphical interface -- a GUI--such as the ones in Windows, OS/2, a fancy Unix system or the Mac, right? Not true. You can hitch a ride from surf to shore any time you want to, without an icon or a window in sight. All you need is the most basic telecommunications software. Practically anything will do, as long as it has a setting for VT100 or VT102 emulation. And that means just about any computer can use the Web. If your computer, no matter how old, is able to run a telecomm program that has a VT100 or VT102 option, you can join all the power users in cyberspace. You can do this by means of an Internet provider... a company that gives your computer access to the Internet through your telephone line... or by using a commercial online service that allows text-based connections. Ones that do not allow this kind of connection include America Online and Prodigy, which have their own graphical interface. (In other words, you can't connect to either of them unless you have a computer that will run their special software.) GEnie is ideal for those who use a non-graphical interface when dialing into the service. I tried out GEnie's text-based access to the World Wide Web to see how it worked. I ran an ordinary telecomm program and set it to VT102. When GEnie's service answered, I typed INTERNET and then chose LYNX from a menu. Lynx is the standard text-based Web browser for Internet sites (it makes use of Web links--get it?) and is very easy to use. A menu at the bottom of the screen is always visible. It tells you how to move from one Web page to the next, how to go to another Web address, how to move from link to link, and so on. Links are shown in boldface type, and you go from one to another by pressing the tab key or one of the arrow keys. The good news about Lynx is that it is fast. I'd say it's about three times as fast in displaying Web pages as a graphical Web browser is. That's no surprise, since Lynx doesn't have to deal with pictures. (You can speed up your graphical Web browser the same way by turning off the pictures.) The bad news is obvious. You can't view Web pages the way they were designed to be seen, full of pictures and logos and big and small type. You just see text, all the same size. But that doesn't mean you can't view the pictures. If a picture on a Web page is downloadable... if--if the way the page is set up allows this--you can press one key and have the picture sent to your computer. If you're running a multitasking computer, you can then view the picture using another program that's running at the same time, or you can view it later. It's a little kludgy, perhaps. But it works. Access to the Internet through GEnie was much speedier when I tried it recently than it was a few months ago. GEnie is doing a good job of upgrading its own software and hardware. It was also cheaper, because GEnie has dropped all extra charges for most high-speed connections. There's no extra charge for Internet access, either. An Internet access service is a better way to connect for serious surfers. You'd pay less per month if you're online for many hours a week. But a commercial service that allows text-based Web browsing can be ideal for anyone who uses the Web only occasionally--and who does not care to make the move to a graphical operating system or an entirely new computer just to get out into cybersurf now and then. Give it a try. The surf's up and the water's fine. [EOA] [HUN]////////////////////////////// THE TREASURE HUNT / ///////////////////////////////// Yours For the Downloading """"""""""""""""""""""""" by Douglas Cuff [EDITOR.A2] >>> ROGUE'S GALLERY <<< """"""""""""""""""""""" As I told you last month, Charlie Hartley no longer has the time in his schedule for this column, which sorts out the wheat in the A2 library from the chaff. I'll be writing it until I find someone to take the job on! (I hate to use threats, but it's the truth, folks. <grin>) When you're telecommunicating, it's often easy to forget that the names you see of people leaving messages are attached to real, life people. Fortunately, there are lots of pictures of these people in the A2 libraries. (If you'd like your picture to appear in the libraries, E-mail me about where to send a photo and I'll digitize it for you.) We have our very own "rogue's gallery". You can find most of these pictures for yourself just by searching on the keywords "a2user" or "userpic", but you'll miss a few as well. This list contains 77 pictures I found by combing through the libraries. To make the list more useful, I've included cross-references, which tell you where you can find more pictures of the same individual. Some of these pictures are in IIgs format, but quite a lot of them are in GIF format, which means you can view them on any Apple II. (Actually, there's a utility that will let you view IIgs format pictures on 8-bit Apple II computers, but that's a subject for another column.) Do your feet start to hurt after you've been gazing at the pictures in an art gallery or museum for more than five minutes? Mine sure do. That's why it's nice that you don't have to suffer like that to download these pictures. However, since there are 77 pictures, I won't be describing them in any detail. We've got a lot to see, so let's get to it. [*][*][*] KANSASFEST PICTURES """"""""""""""""""" These pictures were taken at KansasFest 1994 and 1995. Most are in GIF format, and many were taken by Ray Merlin. File #25503 GSPLUS.GIF 46848 bytes '''''''''''''''''''''''''''''''''''''''' A table at the vendor's fair at KansasFest 1995. File #25502 EPHRAIM.GIF 59776 bytes '''''''''''''''''''''''''''''''''''''''' Ephraim Wall at KansasFest 1995. File #25500 STEAK1.GIF 50816 bytes '''''''''''''''''''''''''''''''''''''''' Group shot taken at Jess & Jim's Steak House. File #25501 STEAK3.GIF 44928 bytes '''''''''''''''''''''''''''''''''''''''' Another photo taken at Jess & Jim's Steak House. File #25495 PAT.RON.GIF 19544 bytes '''''''''''''''''''''''''''''''''''''''' Pat Kern, Ron Wilson, and several others at KC Masterpiece. (See also RONCINMP.GIF, GRP1MP.GIF, LUNCH.GIF, and DINNER.GIF for Ron.) File #25474 PENDL.GIF 49664 bytes '''''''''''''''''''''''''''''''''''''''' Doug and Ann Pendleton. File #25473 TOMW.GIF 65280 bytes '''''''''''''''''''''''''''''''''''''''' Tom "Uncle DOS" Weishaar at KansasFest 1995. (See also HEADTABLE.GIF, WEISHAAR.BXY.) File #25472 MERLIN.GIF 67072 bytes '''''''''''''''''''''''''''''''''''''''' Ray Merlin relaxing. (See also RAYMP.GIF, RAYHART.GIF, and MERLIN.BXY.) File #25471 AVILA.GIF 56576 bytes '''''''''''''''''''''''''''''''''''''''' Diners in the Avila cafeteria. File #25470 VEND1.GIF 49408 bytes '''''''''''''''''''''''''''''''''''''''' Cindy Adams, looking at a monitor. (See also RONCINMP.GIF and GRP1MP.GIF.) File #25468 SHEP1.GIF 50048 bytes '''''''''''''''''''''''''''''''''''''''' Eric "Sheppy" Shepherd at KansasFest 1995. (See also SHEP2.GIF, SARAH.GIF, and SHEPPY.GIF.) File #25469 SHEP2.GIF 42112 bytes '''''''''''''''''''''''''''''''''''''''' Eric "Sheppy" Shepherd at KansasFest 1995. (See also SHEP1.GIF, SARAH.GIF, and SHEPPY.GIF.) File #25467 SARAHS.GIF 25472 bytes '''''''''''''''''''''''''''''''''''''''' Sarah Phillips at KansasFest 1995. (See also SARAH.GIF.) File #25466 GRP2DORM.GIF 49280 bytes '''''''''''''''''''''''''''''''''''''''' A group picture at KansasFest 1995. File #25464 QUARTET.GIF 43136 bytes '''''''''''''''''''''''''''''''''''''''' Carl Knoblock and three others at KansasFest 1995. (See also TRIODORM.GIF and KNOB1.GIF for Carl.) File #25463 TRIODORM.GIF 46848 bytes '''''''''''''''''''''''''''''''''''''''' In one of the dormitories, Ryan Suenaga and Carl Knoblock flank an unnamed female. (See also GRP1MP.GIF, SUENAGA.GIF, and RYAN.GIF for Ryan; QUARTET.GIF and KNOB1.GIF for Carl.) File #25462 GRP1DORM.GIF 53376 bytes '''''''''''''''''''''''''''''''''''''''' A bunch of people moving out of the dormitory. In the background on the left, Gary and Susan Utter. File #25460 VACCDAVE.GIF 89088 bytes '''''''''''''''''''''''''''''''''''''''' Dave Johnson at KansasFest 1995. (See also LUNCH.GIF and VACC.DAVE.BXY.) File #25459 PAULGENA.GIF 77056 bytes '''''''''''''''''''''''''''''''''''''''' Paul Parkhurst and Gina "GEna" Saikin. (See also COMMITTEE.GIF and PAUL.GIF for Paul; NAPTIME.GIF for Gina.) File #25458 KELLERS.GIF 112896 bytes '''''''''''''''''''''''''''''''''''''''' Tim Kellers at KansasFest 1995. (See also ITF.EYE.GIF, GANG.GIF, ITF.GIF, and NAPTIME.GIF.) File #25457 KNOB1.GIF 108800 bytes '''''''''''''''''''''''''''''''''''''''' Carl Knoblock and computer. (See also QUARTET.GIF and TRIODORM.GIF.) File #25456 RONCINMP.GIF 153856 bytes '''''''''''''''''''''''''''''''''''''''' Ron Wilson and Cindy Adams. (See also PAT.RON.GIF, GRP1MP.GIF, LUNCH.GIF, and DINNER.GIF for Ron; VEND1.GIF and GRP1MP.GIF for Cindy.), File #25455 RAYMP.GIF 111360 bytes '''''''''''''''''''''''''''''''''''''''' Ray Merlin at the KC Masterpiece. (See also MERLIN.GIF, RAYHART.GIF, and MERLIN.BXY.) File #25454 RAYHART.GIF 132096 bytes '''''''''''''''''''''''''''''''''''''''' Ray Merlin and Mr. and Mrs. Charlie Hartley. (See also MERLIN.GIF, RAYMP.GIF, and MERLIN.BXY for Ray; CHARLIE.BXY for Charlie.) File #25451 GRP1MP.GIF 152064 bytes '''''''''''''''''''''''''''''''''''''''' Group at KC Masterpiece: Ryan Suenaga, Cindy Adams, Ron Wilson (seated), and an unidentified person recoiling in horror in background. Ryan's shorts best viewed in color! (See also TRIODORM.GIF, SUENAGA.GIF, and RYAN.GIF for Ryan; VEND1.GIF and RONCINMP.GIF for Cindy; PAT.RON.GIF, RONCINMP.GIF, LUNCH.GIF, and DINNER.GIF for Ron.) File #25420 SARAH.GIF 25728 bytes '''''''''''''''''''''''''''''''''''''''' Sarah Phillips (the future Mrs Sheppy) and Eric "Sheppy" Shepherd (See also SARAHS.GIF for Sarah; SHEP1.GIF and SHEP2.GIF Sheppy) File #25418 RICHARD2.GIF 25728 bytes '''''''''''''''''''''''''''''''''''''''' Richard Bennett at KansasFest 1995. (See also RICHARD.GIF.) File #25417 ITF.EYE.GIF 31232 bytes '''''''''''''''''''''''''''''''''''''''' Tim Kellers at KansasFest 1995. "It's Tim's fault!" (See also KELLERS.GIF, GANG.GIF, ITF.GIF, and NAPTIME.GIF.) File #25416 MARK.GIF 22272 bytes '''''''''''''''''''''''''''''''''''''''' Mark Kline, Glenn [?], and Kevin Thornton at KansasFest 1995. (See also PLANNING.GIF, LUNCH.GIF, and COMMITTEE.GIF for Mark; NAPTIME.GIF for Kevin.) File #25408 GANG.GIF 36736 bytes '''''''''''''''''''''''''''''''''''''''' The KansasFest 1995 gang looks at a PowerBook: (L-R) Greg Nelson, Tim Kellers, Joe Wankerl, and Paul Zaleski. (See also KELLERS.GIF, ITF.EYE.GIF, ITF.GIF, and NAPTIME.GIF for Tim; HEADTABLE.GIF, PHONE.GIF, and J.WANKERL.BXY for Joe.) File #25403 PLANNING.GIF 21120 bytes '''''''''''''''''''''''''''''''''''''''' Mark Kline and Roger Wagner make plans for a talk at KansasFest 1995. (See also MARK.GIF, LUNCH.GIF, and COMMITTEE.GIF for Mark; HEADTABLE.GIF for Roger.) File #25402 SUENAGA.GIF 28416 bytes '''''''''''''''''''''''''''''''''''''''' Ryan Suenaga at KansasFest 1995. (See also TRIODORM.GIF, GRP1MP.GIF, and RYAN.GIF.) File #25401 HALL.GIF 33280 bytes '''''''''''''''''''''''''''''''''''''''' Waiting in the hall at KansasFest 1995 are J. Nathaniel "Sloanie" Sloan (in back), Tim Buchheim, and Russell Nielson. (See also RUSSELL.GIF and RUSSELLPICS.BXY for Russell.) File #25400 LUNCH.GIF 41600 bytes '''''''''''''''''''''''''''''''''''''''' Hungry people wait for lunch: (L-R) Jim Blair, Russ Alman, Ron Wilson, Magnus Ericson, (unidentified person with back to camera), Mark Kline, and Dave Johnson. (See also DINNER.GIF and NAPTIME.GIF for Russ; PAT.RON.GIF, RONCINMP.GIF, GRP1MP.GIF, and DINNER.GIF for Ron; NAPTIME.GIF for Magnus; MARK.GIF, PLANNING.GIF, and COMMITTEE.GIF for Mark; VACCDAVE.GIF and VACC.DAVE.BXY for Dave.) File #25399 COMMITTEE.GIF 40576 bytes '''''''''''''''''''''''''''''''''''''''' KansasFest 1995 Committee members Mark Kline and Paul Parkhurst. (See also MARK.GIF, PLANNING.GIF, and LUNCH.GIF for Mark; PAULGENA.GIF and PAUL.GIF for Paul.) File #25398 DIZ.GIF 29440 bytes '''''''''''''''''''''''''''''''''''''''' Steve "Diz" Disbrow (formerly of the now-defunct GS+ Magazine) at KansasFest 1995. (See also HEADTABLE.GIF.) File #25397 ITF.GIF 25472 bytes '''''''''''''''''''''''''''''''''''''''' Tom Zuchowski & Tim Kellers at KansasFest 1995. "It's Tim's fault!" (See also KELLERS.GIF, ITF.EYE.GIF, GANG.GIF, NAPTIME.GIF for Tim.) File #25392 SCOTT.GIF 60800 bytes '''''''''''''''''''''''''''''''''''''''' Scott Johnson plays Bite the Bag. File #25391 HEADTABLE.GIF 40576 bytes '''''''''''''''''''''''''''''''''''''''' Roastee and Roasters at the head table at KansasFest 1995: Steve "Diz" Disbrow, Joe Wankerl, Roger Wagner, Tom Weishaar, and a "mystery guest"] (See also DIZ.GIF for Steve; GANG.GIF, PHONE.GIF, and J.WANKERL.BXY for Joe; PLANNING.GIF for Roger; TOMW.GIF for Tom.) File #25390 DINNER.GIF 35584 bytes '''''''''''''''''''''''''''''''''''''''' KansasFest 1995 attendees at dinner: (L-R) Cletus Heaps, Greg "Barnabas" Templeman, Russ Alman, Ron Wilson, Tim Gjenvick, and Ray Merlin's (back to camera). (See also LUNCH.GIF and NAPTIME.GIF for Russ; PAT.RON.GIF, RONCINMP.GIF, GRP1MP.GIF, and LUNCH.GIF for Ron.) File #25389 RUSSELL.GIF 46080 bytes '''''''''''''''''''''''''''''''''''''''' Russell Nielson wins Bite the Bag. (See also HALL.GIF and RUSSELLPICS.BXY.) File #25386 RICHARD.GIF 31360 bytes '''''''''''''''''''''''''''''''''''''''' Richard Bennett at KansasFest 1995. (See also RICHARD2.GIF.) File #25385 BYTEWORKS.GIF 33024 bytes '''''''''''''''''''''''''''''''''''''''' Mike Westerfield of the Byte Works Bites the Bag! File #25384 NAPTIME.GIF 42112 bytes '''''''''''''''''''''''''''''''''''''''' Naptime at KansasFest 1995: (L-R) Tim Kellers, Magnus Ericson (standing), Bill Rascher, Chad Trost, Kevin Thornton, Andrew Roughan (asleep), Russ Alman, and Gina "GEna" Saikin (on the floor)] (See also KELLERS.GIF, ITF.EYE.GIF, GANG.GIF, and ITF.GIF for Tim; LUNCH.GIF for Magnus; MARK.GIF for Kevin; LUNCH.GIF and DINNER.GIF for Russ; PAULGENA.GIF for Gina.) File #25383 PAUL.GIF 38656 bytes '''''''''''''''''''''''''''''''''''''''' Paul Parkhurst at KansasFest 1995. (See also PAULGENA.GIF and COMMITTEE.GIF.) File #25376 SHEPPY.GIF 38656 bytes '''''''''''''''''''''''''''''''''''''''' Eric "Sheppy" Shepherd, winner of KansasFest 1995 "Tie One On" contest. File #25375 PHONE.GIF 38144 bytes '''''''''''''''''''''''''''''''''''''''' Joe Wankerl on the phone. (See also GANG.GIF, HEADTABLE.GIF, and J.WANKERL.BXY.) File #25374 STEVE.GIF 33280 bytes '''''''''''''''''''''''''''''''''''''''' Steve.MAC at KansasFest 1995 [Steve Gozdziewski] File #25373 SNAKEBYTE.GIF 9984 bytes '''''''''''''''''''''''''''''''''''''''' Greg Betzel. File #25365 J.WANKERL.BXY 16256 bytes '''''''''''''''''''''''''''''''''''''''' Photo of Joe Wankerl (formerly of the now-defunct GS+ Magazine) at KansasFest 1995. This seems to be the one KansasFest 1995 picture uploaded that is in native IIgs format--it is not a GIF file! (See also GANG.GIF, HEADTABLE.GIF, PHONE.GIF.) File #23102 KFEST94.CD.BXY 124544 bytes '''''''''''''''''''''''''''''''''''''''' Ten pictures from the KansasFest 1994. These black and white images are from color Photo CD images, and were digitized with Allison software and a Visionary digitizing card. For the IIgs. A2 USER PICTURES """""""""""""""" No, this definitely isn't candid camera... these people uploaded these pictures of themselves (and sometimes their families) all by themselves. All but one of them (RYAN.GIF) are for the IIgs. File #25324 MERLIN.BXY 23296 bytes '''''''''''''''''''''''''''''''''''''''' Ray Merlin. (See also MERLIN.GIF, RAYMP.GIF, and RAYHART.GIF.) File #25293 RYAN.GIF 17920 bytes '''''''''''''''''''''''''''''''''''''''' GIF of Ryan Suenaga. (See also TRIODORM.GIF, GRP1MP.GIF, and SUENAGA.GIF.) File #25234 MILYFAMLY.BXY 75776 bytes '''''''''''''''''''''''''''''''''''''''' Pictures of Bruce "The Wizz" Milyko's family. File #25220 D.KERWOOD.BXY 17536 bytes '''''''''''''''''''''''''''''''''''''''' David Kerwood. File #23395 CHARLIE.BXY 9216 bytes '''''''''''''''''''''''''''''''''''''''' Charlie Hartley. (See also RAYHART.GIF.) File #23356 F.GREATOREX.BXY 21760 bytes '''''''''''''''''''''''''''''''''''''''' Fred Greatorex (digitized by ThunderScan). File #22512 TRON.BXY 17920 bytes '''''''''''''''''''''''''''''''''''''''' T. R. "TRON" O'Nan (b&w). File #22494 AURI.MAN.BXY 15232 bytes '''''''''''''''''''''''''''''''''''''''' Auri "Auri Man" Rahimzadeh, editor of PongLife (b&w). File #22480 BEARAND.SON.BXY 17664 bytes '''''''''''''''''''''''''''''''''''''''' Dave "Binary Bear" Ciotti and son Ahren. (See also BEAR.PICS.BXY.) File #22390 EDITOR.A2.BXY 11008 bytes '''''''''''''''''''''''''''''''''''''''' Doug Cuff (EDITOR.A2), editor of GEnieLamp A2 and II Alive; formerly editor of A2-Central. (digitized with ComputerEyes; b&w) File #22338 RUSSELLPICS.BXY 32256 bytes '''''''''''''''''''''''''''''''''''''''' Russell Nielson. (See also HALL.GIF and RUSSELL.GIF.) File #22336 VACC.DAVE.BXY 23936 bytes '''''''''''''''''''''''''''''''''''''''' "VACC" Dave Johnson. (See also VACCDAVE.GIF and LUNCH.GIF.) File #22332 BEAR.PICS.BXY 42624 bytes '''''''''''''''''''''''''''''''''''''''' Dave "Binary Bear" Ciotti and son Ahren (b&w). (See also BEARAND.SON.BXY) File #22329 ROD.BXY 15744 bytes '''''''''''''''''''''''''''''''''''''''' Rod Nicolette and wife (b&w; SHR). File #18555 LUNY.PICS.BXY 62976 bytes '''''''''''''''''''''''''''''''''''''''' Three pictures of Lunatic E'Sex (b&w) "WHERE ARE THEY NOW?" PICTURES """""""""""""""""""""""""""""" These are pictures of people once prominent in the A2 RT or the Apple II world, but who don't visit us much any more. They are all for the IIgs. Many of them are from gatherings like KansasFest and Apple Expo. File #23025 TARA.GIF 21888 bytes '''''''''''''''''''''''''''''''''''''''' Picture of Tara Dillinger, the "A2 goddess" (b&w). File #10854 PETER.CHIN.BXY 15120 bytes '''''''''''''''''''''''''''''''''''''''' Peter Chin (b&w). File #10853 C.CARPENTER.BXY 21420 bytes '''''''''''''''''''''''''''''''''''''''' Chuck Carpenter (b&w). File #10852 DENNIS.DOMS.BXY 20160 bytes '''''''''''''''''''''''''''''''''''''''' Dennis Doms, former editor of A2-Central (b&w). File #10851 TIM.SWIHART.BXY 17640 bytes '''''''''''''''''''''''''''''''''''''''' IIgs pic of Tim Swihart of Apple Computer (b&w). File #10850 PRE.MO.JAY.BXY 18900 bytes '''''''''''''''''''''''''''''''''''''''' Jay Jennings (b&w). (See also MOHAWK.MAN.BXY.) File #10697 A2.DEAN.BXY 20160 bytes '''''''''''''''''''''''''''''''''''''''' Dean Esmay (b&w). File # 9971 WEISHAAR.BXY 25200 bytes '''''''''''''''''''''''''''''''''''''''' Tom "Uncle DOS" Weishaar, founder of Open-Apple (also known as A2-Central) and the Resource Central/ICON "empire" (b&w). File # 9472 MOHAWK.MAN.BXY 12600 bytes '''''''''''''''''''''''''''''''''''''''' Jay Jennings, briefly editor of A2-Central and a programmer for Softdisk G-S. (See also PRE.MO.JAY.BXY.) File # 9433 WOZ.BXY 27720 bytes '''''''''''''''''''''''''''''''''''''''' Stephen "Woz" Wozniak (b&w). File # 9123 EMERRILL.BXY 18900 bytes '''''''''''''''''''''''''''''''''''''''' Eric Merrill, former A2 graphics librarian (b&w). [*][*][*] That's it for this month! If there's something you'd like to see discussed in this column, or if you think you'd like to try writing it (even just once), send me electronic mail and let me know. [EOA] [PNL]////////////////////////////// PAUG NEWSLETTER / ///////////////////////////////// October 1995 Report """"""""""""""""""" by David R. Kerwood [D.KERWOOD] The mission of the Planetary Apple User's Group (PAUG) is to serve as the online heart of the worldwide Apple II Community. PAUG's goals include providing help and support for folks who may not have a local group nearby, and to create a virtual link between both the online and offline user group community. PAUG sponsorship of an online user group is focused on promoting the fact that the Apple II is still alive, and doing very well. There _is_ support; PAUG can provide it, or help you find it! We meet the third Sunday of every month at 7:00 pm Eastern in the Apple II RoundTable Real-Time Conference area. With no dues to pay or miles to drive, PAUG offers the Apple II user a friendly and comfortable association with others with similar computing interests, plenty of accurate information, hints, tips, and the security that comes with knowing that you have all the computing support you could possibly need right at your fingertips. What could be more convenient? THE MAIN EVENTS Of course the main event in September was the monthly """"""""""""""" PAUG online meeting, held in the Apple II RoundTable Real-Time Conference area on GEnie. The theme of the meeting was Going Back to School with the Apple II, and there were some interesting discussions on using some of the latest hardware and software for the Apple II in a school environment, as well as hint and tips for using our all time favorite applications. First among these was an online evaluation of the utility of Sequential Systems' Second Sight video card for the IIgs and IIe in a school environment. The accessibility and clarity of gif images on both the standard RGB monitor and a VGA or Super VGA was already well known to those attending, which in turn prompted discussions on text displays and for large screen projection in a classroom setting. The consensus was that the quality of text screens far exceeds anything now available for any Apple II, with the possible exception of Phil Shapiro's Big Text Machine application for displaying really large text screens. The flexibility of an Apple IIe or IIgs for large overhead displays would be apparent with either an LCD overhead projector or display imager (such as the popular Proxima Desktop Projectors) connected to the VGA output of the Second Sight card, and the standard Apple RGB or composite monitor connected to the CPU. The IIgs or IIe would then be capable of driving the two displays simultaneously, which would be a real asset in a large room or lab. In fact, with this setup, a IIgs could easily drive _three_ monitors, those being the IIgs RGB monitor connected to the IIgs video port, a composite monitor connected to the composite video port (also standard on the IIgs), and the large display connected to a Second Sight card. If you were interested in really pushing the envelope, the addition of an Apple II Video Overlay Card (which has both RGB and composite video out connectors) on a ROM 3 machine (or a suitably modified ROM 01 machine) plus Second Sight would allow at least two more monitors to be jacked into a IIgs or IIe. So as you can see, the possibilities are limited only by your own imagination and your budget. Some useful hints and tips were also discussed. Again, on the subject of monitors, one individual with a couple of IIc's "gathering dust" was wondering how he could test if they really worked, but did not have any monitor to connect them to (a personal computer without a display being about as useful as a car without wheels). He was reminded that the IIc can be directly connected to the RCA connector on a VCR, and then to a TV, and you can get a good enough display on a TV to see if the computer can actually do something. The Apple II in the classroom was also praised as being one of the most appropriate platforms for teaching basic keyboarding skills, one of those entry-level techniques that many of us now take for granted. Any Apple II running the excellent application Computer Keyboarding 5 (by the Apple II RoundTable staffer Charlie Hartley) is a perfect setup for teaching entry level keyboarding skills, either to children or to adults. Conversely, one of the meeting participants pointed out the fact that using the Apple II to allow students to express themselves creatively seems to have been forgotten by many educators, at least in his experience. Perhaps as a side effect of a lot of the very expensive hardware and software that many school systems seem to be enamored of these days, it seemed to that individual that there were more and more instances of teachers not being willing to take their classes to his computer lab to do anything beyond basic keyboarding instruction. It may be that the intimidation factor of fancy new hardware and software would be enough to discourage teachers from letting their students hammer away on the keyboard--particularly if they don't have the benefit of training that is necessary to comfortably utilize the latest personal computers (leaving all discussions of DOS/Windows machines vs. Macs vs. Apple IIs aside for now). So, as a reminder to the reader... put a child in front of an Apple II with a painting and drawing program presenting a blank screen in front of them, and let them go to work! Watching a youngster create (or an "oldster", for that matter), now that is a magical thing! As a tool for educators, the Apple II running AppleWorks was still thought of as the teacher's number one assistant. The new spreadsheet application from The Byte Works, Quick Click Calc, was also thought of so highly by one participant that he was going to see if Byte Works could produce a site license version of this very complete and versatile program. He was particularly enthusiastic about the graphing capabilities that QC Calc has built into it. Cindy Adams, the online host for the meeting, received some advice in turn on how to implement HyperStudio as a "front end" for her networked IIgs computers in a school computer lab. What was unresolved was whether or not the network server needed to have a full network version of HyperStudio resident on the server's hard drive, or if individual run-time versions of HyperStudio would do the trick. Cindy took her hints and tips and will investigate; if she's ever able to get it to work I'll report it in the next PAUG newsletter. Stay tuned. THE A2 LIBRARY There are many, many files available in the Apple II """""""""""""" RoundTable library that educators will find valuable to their work. Some of the best are listed below, courtesy of A2's own graphics wizard, Pat Kern {PATZ.PIX]: BACK TO SCHOOL '''''''''''''' School Clipart '''''''''''''' 19852 PSGS.SCHOOL.BXY Desc: School graphics for Print Shop GS. 25439 SCHOOL.FALL.BXY Desc: B/W SHR School & Autumn clipart. 25639 SCHOOL.LOTS.BXY Desc: Lots more school SHR clipart. 25517 SCHOOL.MORE.BXY Desc: More School B/W SHR clipart. 25655 SCHOOL1A.BXY Desc: School color NPS graphics. Part 1A. 25656 SCHOOL1B.BXY Desc: School color NPS graphics. Part 1B. 25641 SCHOOL2NPS.BXY Desc: School NPS graphics. 25640 SCHOOL2PSGS.BXY Desc: PSGS school graphics. Color & BW. 16320 SCHOOL.1.BXY Desc: Double Hi Res school graphics. 16377 SCHOOL.2.BXY Desc: More school Double Hi Res clipart. 19418 SCHOOL.3.BXY Desc: DHR School Clipart. Part 3. 19443 SCHOOL.4.BXY Desc: School DHR clipart. Part 4. Graduation Clipart '''''''''''''''''' 16357 GRAD.1.BXY Desc: Double Hi Res Graduation clipart. 18427 GRAD.CARDS.BXY Desc: Publish It Graduation cards. 24962 GRADTION2.BXY Desc: SHR Graduation B/W 640 mode clipart. 24824 GRADTIONSHR.BXY Desc: Graduation SHR B/W clipart. Computer Keyboarding tutorial for home & school use ''''''''''''''''''''''''''''''''''''''''''''''''''' 25551 KB.ALLDEMO.BXY Desc: Computer Keyboarding 5 - all demo 25629 KB5.ALL.FIX.BXY Desc: Fix for KB5.ALLDEMO (25551) 25552 KB5.D1.DEMO.BXY Desc: Computer Keyboarding 5 Disk 1 Demo 25553 KB5.D2.DEMO.BXY Desc: Computer Keyboarding 5 Disk 2 Demo Gradebook & record-keeping programs for teachers '''''''''''''''''''''''''''''''''''''''''''''''' 13128 GBOOK2.A.BXY Desc: Another gradebook program (update) 13129 GBOOK2.B.BXY Desc: Gradebook.2 (Part 2) 13131 GBOOK2.X.BXY Desc: Companion files to Gradebook.2 10940 SPREAD.EZ.BXY Desc: SpreadSheet GradeBook 18131 REPORTCARDS.BXY Desc: Report Card pgm for small schools 13600 SCHOOL.1A.BXY Desc: TAWUG School Templates Disk 1-A 13601 SCHOOL.1B.BXY Desc: TAWUG School Templates Disk 1-B 13617 SCHOOL.2A.BXY Desc: TAWUG School Templates Disk 2-A 13618 SCHOOL.2B.BXY Desc: TAWUG School Templates Disk 2-B Teenage Driving ''''''''''''''' 22852 CNTRCTAW3.BXY Desc: Contract for teens/parents. AWP 22848 CONTRACT.1.TXT Desc: Contract for teens/parents. Ascii. 22843 PI.DRIVE.BXY Desc: Publish It Drink/Drive contract. MULTIMEDIA STACKS There are literally 100s of multimedia stacks in the A2 ''''''''''''''''' library. Search using a keyword for your for a particular interest or list them all by selecting option 2 Directory of Files when set to library 29 for HyperStudio or library 30 for HyperCard. The following files are just a _sampling_ of the variety of files available in A2. HYPERSTUDIO There is a runtime version of HyperStudio that will allow you ''''''''''' to use the stacks, but save and edit functions are disabled. 21265 HYPERSTUDIO.BXY Desc: Run any HyperStudio stack! Free! PreSchool & Early Learning '''''''''''''''''''''''''' 23150 MOUSECOUNT.BXY Desc: Preschooler's counting game 20138 MICE.BXY Desc: Preschool HS Stack 19128 COWS2.BXY Desc: COWnting activities for kids. 19127 COWS2.RTM.BXY Desc: COWnting activities for kids. 13652 GHOST.STORY.BXY Desc: Young reader HyperStudio Stack 9184 HYPERCAL.BXY Desc: Teaches kids about calendar 14159 COUNTV1.BXY Desc: Count.It volume 1--Identify Numbers 14274 COUNT.IT2.2.BXY Desc: Counting Objects..Volume 2 Disk 2/2 14256 COUNT.IT2.1.BXY Desc: Counting Objects..Volume 2 Disk 1/2 General Interest '''''''''''''''' 24731 HEART.STACK.BXY Desc: Taking Care of Your Heart 21420 GSAUG.STACK.BXY Desc: HS Stack on Apple User Groups. 20556 FUN.BXY Desc: Puzzle HyperStudio Stack 16610 OS.PICASSO.BXY Desc: Contest winner, HyperStudio game! 13786 TOUR1.1.BXY Desc: Steve's Tour of IIGS (ver 1.1) 10260 ALL.ABT.US.BXY Desc: Stack by 6th grade students 9924 BR.TEASERS.BXY Desc: Brain Teasers HyperStudio Stack Holiday ''''''' 16818 JIMS.SPOOKY.BXY Desc: Really cool Halloween window show! 13825 HYPER.WEEN.BXY Desc: HyperHoliday Series -- Halloween HyperStudio Multidisk Series '''''''''''''''''''''''''''' 22583 SHAKESPR.1.BXY Desc: Much Ado Shakespeare #1 w/runtime 22584 SHAKESPR.1X.BXY Desc: Much Ado Shakespeare #1 w/o runtime 22585 SHAKESPR.2.BXY Desc: Much Ado About Shakespeare - Disk 2 22592 SHAKESPR.3.BXY Desc: Much Ado About Shakespeare - Disk 3 22587 SHAKESPR.4.BXY Desc: Much Ado About Shakespeare - Disk 4 22588 SHAKESPR.5.BXY Desc: Much Ado About Shakespeare - Disk 5 22589 SHAKESPR.6.BXY Desc: Much Ado About Shakespeare - Disk 6 10149 MEET.ORCHES.BXY Desc: Learn/Hear Orchestral Instruments 10150 STRINGS.ORC.BXY Desc: String sound file for Meet.Orchestra 10151 WOODWND.ORC.BXY Desc: Sound file for Meet the Orchestra 10152 PERCUS.ORC.BXY Desc: Sound file for Meet.Orchestra Math & Science '''''''''''''' 20535 MULTIPLY.BXY Desc: HyperStudio Multiplication Stack 20321 SUB.GAME.BXY Desc: HyperStudio Elementary Math Stack 17506 MATH.QUIZ.BXY Desc: HyperStudio elementary math 13681 PER.TABLE.BXY Desc: HyperStudio Periodic Table stack History & Geography ''''''''''''''''''' 24299 SAUDISTACK.BXY Desc: HyperStudio Stack of Saudi Arabia 23223 USA.QUIZ.BXY Desc: Best USA States and Capitals Quiz 20804 HS.CHICAGO.BXY Desc: HyperStudio stack of Chicago info 17370 H.STATES.BXY Desc: HyperStudio 3.0 stack of the states 10232 HYPER.SSEXM.BXY Desc: A sample Social Studies test in HS 25562 SCAHNTUSA.BXY Desc: Scavenger Hunt - USA Edition 25563 SCAHNTUSAJR.BXY Desc: Scavenger Hunt USA - Jr. Edition 25561 SCAHNTWORLD.BXY Desc: Scavenger Hunt - World Edition Language Arts ''''''''''''' 10200 WORDS.BXY Desc: Word Meaning HyperStudio Stack 8998 SPELLSTACK.BXY Desc: Spelling stack with sound 13037 READTEST.02.BXY Desc: HyperStudio Reading Stack 12967 READTEST.01.BXY Desc: Reading test HyperStudio stack Music ''''' 10224 MUSIC.MAKER.BXY Desc: Eight music notation stacks 10153 MUSIC.MASTR.BXY Desc: Music notation stack for HS 8859 HYPERKEYS.BXY Desc: Keyboard and Songs for Kids! HYPERCARD ''''''''' General Interest '''''''''''''''' 15466 QUICK.TUTOR.BXY Desc: Quick HyperCard Tutorial Stack. 16394 NO.PEEKING.BXY Desc: A brain teaser stack for HCGS Math & Science '''''''''''''' 25634 MULTISTACK.BXY Desc: HCGS Multiplication drill 23065 CONVERTIT.BXY Desc: HCGS Stack to convert measurements. 16297 HYPERTABLE1.BXY Desc: Periodic table of elements for HCGS 25565 DINOSTACK.BXY Desc: Stack of Dinosaurs...great pics! Language Arts ''''''''''''' 14938 FOUR.LTR.BXY Desc: HyperCard GS word game. Here are a couple of files that Pat recommends for preschoolers: 18553 TODDLERDISK.BXY Desc: Toddler and Preschool Gameroom Disk 23605 BABYSOFT.BXY Desc: GS freeware for child 10-30 months. There are also a number of instructional files, drill and practice programs, tutorials, and HyperStudio stacks. These can be found by doing individual searches in the appropriate category using keywords such as educational, math, arithmetic, spelling, history, geography, language, etc. IN CONCLUSION Remember, the goal of the Planetary Apple User Group is to """"""""""""" be _your_ primary Apple II resource! If you have any suggestions, insights, or ways to help us help you...let us _know_! Future plans include working with groups on the "outside" to create a stronger bond within the Apple II community. Just E-mail C.ADAMS11 or A2.GENA, or post in Category 3, Topic 34 in the A2 bulletin board (m645;1). //////////////////////////////////////// GEnie_QWIK_QUOTE //// / I have a GS with a 8 mhz Zip and one which has no / / accelerator. The second GS never gets used. No one in / / the family wants to wait around for it. The Zip is / / worth every penny plus some. / /////////////////////////////////////////// B.WEITHOFER //// [EOA] [LOG]/////////////////////////////// LOG OFF // ////////////////////////////////// GEnieLamp Information """"""""""""""""""""" o COMMENTS: Contacting GEnieLamp o GEnieLamp STAFF: Who Are We? GEnieLamp Information GEnieLamp is published on the 1st of every month """"""""""""""""""""" on GEnie page 515. You can also find GEnieLamp on the main menus in the following computing RoundTables. RoundTable Keyword GEnie Page RoundTable Keyword GEnie Page """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" DigiPub DIGIPUB 1395 Atari ST ST 475 Macintosh MAC 605 IBM PC IBMPC 615 Apple II A2 645 Apple II Dev. A2PRO 530 Macintosh Dev. MACPRO 480 Geoworks GEOWORKS 1050 BBS BBS 610 CE Software CESOFTWARE 1005 Mini/Mainframe MAINFRAME 1145 Programming PROGRAMMING 1445 Data Comm. DATACOMM 1450 IBM PC Prog IBMPCPRO 617 PowerPC PPC 1435 PowerPCProg PPCPRO 1440 GEnieLamp is also distributed on CrossNet and many public and commercial BBS systems worldwide. o To reach GEnieLamp on Internet, send mail to: genielamp@genie.com o Back issues of GEnieLamp are available in the DigiPub RoundTable Library #2 on page 1395 (M1395;3). o GEnieLamp pays for articles submitted and published with online GEnie credit time. Upload submissions in ASCII format to library #31 in the DigiPub RoundTable on page 1395 (M1395;3) or Email it to GENIELAMP. On Internet send it to: genielamp@genie.com o We welcome and respond to all E-Mail. To leave comments, suggestions or just to say hi, you can contact us in the DigiPub RoundTable (M1395) or send GE Mail to John Peters at [GENIELAMP] on page 200. o If you would like to meet the GEnieLamp staff "live" we meet every Wednesday night in the Digi*Pub Real-Time Conference at 9:00 EDT (M1395;2). o The Digital Publishing RoundTable is for people who are interested in pursuing publication of their work electronically on GEnie or via disk-based media. For those looking for online publications, the DigiPub Software Libraries offer online magazines, newsletters, short-stories, poetry and other various text oriented articles for downloading to your computer. Also available are writers' tools and 'Hyper-utilties' for text presentation on most computer systems. In the DigiPub Bulletin Board you can converse with people in the digital publishing industry, meet editors from some of the top electronic publications and get hints and tips on how to go about publishing your own digital book. The DigiPub RoundTable is the official online service for the Digital Publishing Association. To get there type DIGIPUB or M1395 at any GEnie prompt. >>> GEnieLamp STAFF <<< """"""""""""""""""""""" GEnieLamp o John Peters [GENIELAMP] Publisher """"""""" o Mike White [MWHITE] Managing Editor APPLE II o Doug Cuff [EDITOR.A2] EDITOR """""""" o Gina E. Saikin [A2.GENA] A2 Staff Writer o Charlie Hartley [A2.CHARLIE] A2 Staff Writer A2Pro o Tim Buchheim [A2PRO.GELAMP] EDITOR """"" ATARI o Sheldon H. Winick [GELAMP.ST] ATARI EDITOR """"" o Bruce Smith [B.SMITH123] EDITOR/TX2 o Mel Motogawa [M.MOTOGAWA] Atari Staff Writer o Richard Brown [R.BROWN30] Atari Staff Writer o Al Fasoldt [A.FASOLDT] Atari Staff Writer o Timothy V. Steed [T.STEED1] Atari Staff Writer o Lloyd E. Pulley [LEPULLEY] Atari Staff Writer IBM o Sharon La Gue [SHARON.LAMP] IBM EDITOR """ o Tika Carr [LAMP.MM] MULTIMEDIA EDITOR o Susan M. English [S.ENGLISH1] Multimedia Graphics Artist o Bob Connors [DR.BOB] IBM Staff Writer o Wayne & Chris Ketner[C.KETNER] IBM Staff Writers MACINTOSH o Richard Vega [GELAMP.MAC] MACINTOSH EDITOR """"""""" o Tom Trinko [T.TRINKO] Mac Staff Writer o Bret Fledderjohn [FLEDDERJOHN] Mac Staff Writer o Ricky J. Vega [GELAMP.MAC] Mac Staff Writer POWER PC o Ben Soulon [BEN.GELAMP] POWER PC EDITOR """""""" o Eric Shepherd [SHEPPY] Power PC Staff Writer WINDOWS o Bruce Maples [GELAMP.WIN] EDITOR """"""" o Marlene Gaberel [M.GABEREL1] Windows Staff Writer o Tika Carr [LAMP.MM] Windows Staff Writer ETC. o Jim Lubin [J.LUBIN] Add Aladdin Scripts """" o Scott Garrigus [S.GARRIGUS] Search-ME! o Mike White [MWHITE] (oo) / DigiPub SysOp o John Peters [GENIELAMP] DigiPub SysOp o Al Fasoldt [A.FASOLDT] Contributing Columnist o Phil Shapiro [P.SHAPIRO1] Contributing Columnist o Sandy Wolf [S.WOLF4] Contributing Columnist \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// Opinions expressed herein are those of the individual authors, and do not necessarily represent opinions of GEnie Information Services, GEnieLamp Online Magazines, or T/TalkNet Online Publishing. Bulletin board messages are reprinted verbatim, and are included in this publi- cation with permission from GEnie Information Services and the source RoundTable. GEnie Information Services, GEnieLamp Online Magazines, and T/TalkNet Publishing do not guarantee the accuracy or suitability of any information included herein. We reserve the right to edit all letters and copy. Material published in this edition may be reprinted under the fol- lowing terms only. Reprint permission granted, unless otherwise noted, to registered computer user groups and not for profit publications. All articles must remain unedited and include the issue number and author at the top of each article reprinted. Please include the fol- lowing at the end of all reprints: \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////// The preceeding article is reprinted courtesy of GEnieLamp Online Magazine. (c) Copyright 1995 T/TalkNET Publishing and GEnie Infor- mation Services. Join GEnie now and receive $50.00 worth of online credit. To join GEnie, set your modem to 2400 baud (or less) and half duplex (local echo). Have the modem dial 1-800-638-8369. When you get a CONNECT message, type HHH. At the U#= prompt, type: JOINGENIE and hit the RETURN key. When you get the prompt asking for the signup code, type DSD524 and hit RETURN. GEnie will then prompt you for your signup information. For more information call (voice) 1-800-638-9636. ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [EOF]