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W.C.C.T. Presents... ---------------------------------------------------------------------------- : : : Might & Magic : : Book One: Secret of the Inner Sanctum : : : --------------------------------------------------------------------------- --------------------------------------------------------------------------- : : : Might & Magic Cheat : : Written By: Bruce Logon : : With Help From: Jose Canseco and Strider : : : --------------------------------------------------------------------------- => Well this is our first cheat, so if there is any questions please leave us mail. It's pretty hard to stay alive in this game but I know this cheat will help. To print this file out, use Apple Writer, and set the left margin at 0. To change the bytes use Copy II+ 7.1, the sector editor is in the Bit Copy Section. Well, load ( track 5, sector 0 ) of disk #2. The charaters start here and go on for quite a few sectors. => The way to sector edit this game is very different and is hard to explain. But here it goes, the charaters never start at the same bytes but there is a way to find were to start at. Look at Example #1. Example #1 ---------- 00- D3 C9 D2 A0 C7 D2 C1 D9 SIR GRAY \ 08- 00 00 00 00 00 00 00 00 ........ / First 16 bytes are for names 10- 01 03 03 02 06 70 70 60 Alignment #'s must be the same. \ / \ \ Level #'s must be the same. alignment class race Exp. #'s must not exceed (9D) on both. 10- 01 03 03 02 06 70 70 60 Both 70's are for Intellect, must be 18- 60 50 50 40 40 30 30 20 the same number on both bytes. Same 20- 20 10 10 03 03 14 1C 6C with the #'s to byte (22). Those #'s \ / \ / are just examples of what to put. level exp. Bytes starting at (15-22) are abilities. 28- 0C 00 00 27 00 27 00 03 Both spell point #'s must be the same. \ / \ spell points spell level 30- 00 21 00 2C 00 2C 00 2C Byte (31) is gems, 21 is equal to 27 gms 38- 00 EB 02 00 01 0A 27 00 Byte (39-3A) is gold, the numbers right \ / / \ now are equal to (747 gold pieces). gold armor class food Armor class is explained below. Number (27) is equal to (39 in food). 40- 01 3E 9C B4 00 00 1A 7E Bytes (40-46) are what is equipped. 48- 7E A3 B0 A0 00 00 00 00 Bytes (47-4B) are what's in the backpack => Remember that the bytes are different for each character, for example the characters name may start at byte (80). Armor Class ----------- byte = Armor class 00 0 01 1 02 2 and so on... 09 9 0A 10 0F 15 1F 31 by changing 1F to 2F will add 16 to the last number and so on... Alignment Class --------- ----- byte alignment byte class 01 good 01 Knight 02 neut 02 Paladin 03 evil 03 Archer 04 Cleric Race 05 Sorcerer ---- 06 Robber byte race 01 Human 02 Elf 03 Dwarf 04 Gnome 05 Half-orc Abilities --------- Intellect are the first #'s that are the same from Example #1. Might is next, Personality and so on... Endurance Speed Accuracy and Luck. For each ability both numbers must be the same. For example a byte of (50) would be equal to 80 on the game. Spell Points ------------ A byte of (27) would be equal to 39 in the game. Must have both numbers the same. Spell Level ----------- Spell levels go to a maximum of 7. So the byte would be (07) on both. Equipment and Backpack Supplies ------------------------------- byte object byte object ---- ------ ---- ------ 01 club 02 dagger 03 hand axe 04 spear 05 short sword 06 mace 07 flail 08 scimitar 09 broad sword 0A battle axe 0B long sword 0C club +1 0D club +2 0E dagger +1 0F hand axe +1 10 spear +1 11 short sword +1 12 mace +1 13 flail +1 14 scimitar +1 15 broad sword +1 16 battle axe +1 17 long sword +1 18 flaming club 19 club of noise 1A dagger +2 1B hand axe +2 1C spear +2 1D short sword +2 1E mace +2 1F flail +2 20 scimitar +2 21 broad sword +2 22 battle axe +2 23 long sword +2 24 royal dagger 25 dagger of mind 26 diamond dagger 27 electric spear 28 holy mace 29 un-holy mace 2A dark flail 2B flail of fear 2C lucky scimitar 2D mace of undead 2E cold axe 2F electric sword 30 flaming sword 31 sword of might 32 sword of speed 33 sharp sword 34 accurate sword 35 sword of magic 36 immortal sword 37 axe protector 38 axe destroyer 39 x!xx!x's sword 3A adamantine axe 3B ultimate sword 3C element sword 3D sling 3E crossbow 3F short bow 40 long bow 41 great bow 42 sling +1 43 crossbow +1 44 short bow +1 45 long bow +1 46 great bow +1 47 magic sling 48 crossbow +2 49 short bow +2 50 long bow +2 5A great bow +2 5B crossbow luck 5C crossbow speed 5D lightning bow 5E flaming bow 5F giant's bow 51 the magic bow 52 bow of power 53 robber's x-bow 54 archer's bow 55 obsidian bow 56 staff 57 glaive 58 bardiche 59 halberd 5A great hammer 5B great axe 5C flamberge 5D staff +1 5E glaive +1 5F bardiche +1 60 halberd +1 61 great hammer +1 62 great axe +1 63 flamberge +1 64 staff +2 65 glaive +2 66 bardiche +2 67 halberd +2 68 great hammer +2 69 great axe +2 6A flamberge +2 6B staff of light 6C cold glaive 6D curing staff 6E minotaur's axe 6F thunder hammer 70 great axe +3 71 flamberge +3 72 sorcerer staff 73 staff of magic 74 demon's glaive 75 devil's glaive 76 the flamberge 77 holy flamberge 78 evil flamberge 79 padded armor 7A leather armor 7B scale armor 7C ring mail 7D chain mail 7E splint mail 7F plate mail 80 padded +1 81 leather +1 82 scale +1 83 ring mail +1 84 chain mail +1 85 splint mail +1 86 plate mail +1 87 leather +2 88 scale +2 89 ring mail +2 8A chain mail +2 8B splint mail +2 8C plate mail +2 8D bracers ac 4 8E ring mail +3 8F chain mail +3 90 splint mail +3 91 plate mail +3 92 bracers ac 6 93 chain mail +3 94 bracers ac 8 95 blue ring mail 96 red chain mail 97 x!xx!x's plate 98 holy plate 99 un-holy plate 9A ultimate plate 9B bracers ac 8 9C small shield 9D large shield 9E silver shield 9F small shield +1 A0 large shield +1 A1 large shield +1 A2 small shield +2 A3 large shield +2 A4 large shield +2 A5 fire shield A6 cold shield A7 elec shield A8 acid shield A9 magic shield AA dragon shield AB rope & hooks AC torch AD lantern AE 10 foot pole AF garlic B0 wolfsbane B1 belladonna B2 magic herbs B3 dried beef B4 robber's tools B5 bag of silver B6 amber gem B7 smelling salt B8 bag of sand B9 might potion BA speed potion BB sundial BC curing potion BD magic potion BE defense ring BF bag of garbage C0 scroll of fire C1 flying carpet C2 jade amulet C3 antidote brew C4 skill potion C5 boots of speed C6 lucky charm C7 wand of fire C8 undead amulet C9 silent chime CA belt of power CB model boat CC defense cloak CD knowledge book CE ruby idol CF sorcerer robe D0 power gauntlet D1 cleric's beads D2 horn of death D3 potion of life D4 shinny pendant D5 lightning wand D6 precision ring D7 return scroll D8 teleport helm D9 youth potion DA bells of time DB magic oil DC magic vest DD destroyer wand DE element scarab DF sun scroll E0 star ruby E1 star sapphire E2 wealth chest E3 gem sack E4 diamond collar E5 fire opal E6 unobtainium E7 vellum scroll E8 ruby whistle E9 kings pass EA merchants pass EB crystal key EC coral key ED bronze key EE silver key EF gold key F0 diamond key F1 cactus nectar F2 map of desert F3 laser blaster F4 dragons tooth F5 wyvern eye F6 medusa head F7 ring of okrim F8 b queen idol F9 w queen idol FE eye of goros FF (useless item) => Well that's about it and remember to leave mail if there is any problems. The First Cheat made by W.C.C.T. Don't forget to call the above boards. Might & Magic Solve coming soon... -END-