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               ********************************************
               *            Complete Graphics System      *
               *                  Command List            *
               *              Written by the Ghost        *
               *********************11/9/84****************

This  is only a list of the commands for the Complete Graphics System,
if you want the complete docs, Email me on Apple Manor, and I'll  type
them in. No Problem


Main Menu
 D) Drawing module 3) 3-D module
 T) Text module S) Shape module
 P) Draw a 2-dim panel for 3-D module K) Shrink a picture
 C) Display collor bars for monitor adjustment
 I) Issue disk command

Drawing module
L) Load picture                               S) Save picture
C) Clear background to color 0-7              T) Load a shape table
D) Draw

L: Line mode, button 1 sets point, button 0 draws line

F: Fill mode same as line mode, except start point stays the same

A: Auto fill, button 0 fills enclosed black area with color 0-107,
   paddles position cursor.

P: Palette, displays palette for testing auto fill colors,
   type color #,<CR>
   to display a color, C clears palette, <space> returns to
   drawing page

C: Select color 0-7 or 0-107 depending on mode

B: Brush mode, select brush # 1-9. button 1 lifts brush,
   button 0 sets it down, destroys shape table in memory

S: Shape mode, uses a shape table loaded in, button 0 plots
   shape, button 1 allows the paddles to be used for rotation
   and scaling. Any button returns from rotate ans scale mode

R: Arc                               E: Ellipse
Esc: Displays full screen graphics.  O: Returns to options
     Any key returns to mixed mode.
J: Joystick toggle
M: Returns to master menu


3-D Module

A: Add figure, enter a name, then you are put in edit mode
E: Edit a figure
 Select name, type name or press <CR>, with the latter, names are displayed 
 one by one using the arrow keys until you press <CR> to select the name.

 L: Display and edit lines, color point 1, and point 2 are shown

 P: Display and edit points X,Y,Z coordinates are shown

 D: Delete the line or point at the cursor position

 O: Return to options.

 <Space> changes direction of cursor movement. Symbol in lower left corner
 shows direction(!,.)

 <- -> arrow keys move cursor left/right or down/up Moving past last point
 or line adds a new point or line.

 0-9 Enter number at cursor position and press <cr> to replace current value


V: View figure in memory

 A: Operate on all figures in memory.

 E: Edit a point by moving it only. Flashing cursor lets you select point
    press <cr> to select point, any other key to move to next point.

 C: Chose center, point is selected as in 'E' command

 Esc: Full screen graphics, any other key returns to mixed.

 O: Return to options.

 V: Scale view on screen, but coordinates of figures remain unchanged.

 <Space> change direction Following options depend on mode.

 (Rotate, Scale, Move, D-stort)
      U/D Up/Down                          L/R Left/Right
      C/C Clockwise/Counterclockwise       W Width
      H Height                             D Depth

 For the first four, either letter in the option has the same effect
 0-9 Number followed by <CR> selects constant to be used in Rotate, Move, 
 Scale, and Distort modes
 <- -> Arrows effect an operation(rotate, scale, etc) as per the displayed 
 parameters, -> is right/up/forward/larger, <- is left/down/back/smaller as 
 per displayed

 S: Save set of figures in memory.

 L: Load a figure, you may give it a new name, in the case that more
    than one figure will be loaded.

 I: Save 2-D image as a picture that can be used be other modules.

 D: Delete a figure name from memory  C: Clear all figures from memory.

 M: Return to master menu.


Text Module:

L: Load a picture                       S: Save a picture
T: Type  paddles position cursor
 J: Joystick toggle  button 1 sets cursor for typing and releases cursor
 for positioning. Button 0 allows command insertion while actually
 typing Commands:

 C: Color(0-107) large font only.        S: Use small font
 L: Use large font.                      R: Type reverses background.
 D: Destructive, background is covered.
    by block, the size of the character.
 N: Nondestructive, character is placed
    over background.
 H: Horizontal spacing                   V: Vertical spacing
 P: Palette, same as in drawing module
 Esc: Full screen switch in command mode, preceding a letter or number
      while typing gives a capital or extra letter, twice while typing
      types ESC char.
 Esc-,: One dot left
 Esc-.: One dot right
 O: Returns to options
 G: Get font(large and small default are loaded automatically)
 F: Save Font
 E: Edit font
 Displays large or small font, allows you to replace or edit characters.
 You specify which keystroke for ESC character.

 C: Create a character
    I,J,K,M  normal movement
    Z: Plot on
    X: Plot off
    F: Finished


Shape Module:

N: Clear memory for a new table
L: Load an existing shape table
A: Add a shape
   K: Keystrokes
      I,J,K,M normal movement
      Z: Plot on
      X: Plot off
      F: Finished
   Paddles rotate and scale figure as it is shown.

 P: Paddles, select width and height: paddles move cursor, button 0 plot on
    button 1 plot off
 F: Finished
    Figure is displayed in hi-res and you have the following options:
      S: Save as is
      E: go back to lo-res and edit

R: Replace a figure that is already in table, same method as add
D: Delete shape from table
V: View a shape, paddles control rotation and scale, any key
   returns to options
M: Return to master menu

Panel Module:
S: Save panel on disk as a 3-D figure
C: Create panel, you may clear the screen. Or leave it displaying
   any previous panels for reference. You may also change the scale
   by which the points and distances are interpreted.

 L: Draw a line connecting the points at the cursor positions

 P: Move the flashing cursor to one of the previously used points Any key
    moves the cursor to the next point in sequance, <CR> selects that point

 D: Display the coordinates of the cursor points and the distance between

 C: Color, select 1,2,3,4,5,6,or 7 lines will be drawn in last
    selected color I,J,K,M normal movement.

 <space> switch cursors, so the other point will move

 Esc: Full screen switch
 F: Finished, return to options
 M: Return to menu


Shrink Utility:

L: Load a picture

T: Transfer and save, transfers small pictures to page1, and saves them.

S: Shrink picture, puts small picture on page2, you select the quadrant(1-4)
   and intensity(1-4, 4 being brightest).

Esc: Full screen switch

<space>: Switches display between page 1 and page 2 of graphics

M: Return to menu


Color Bars:

Displays and labels primary Apple colors for TV or monitor adjustment

Colors:

                           Primary Apple Colors are
                           0 Black       4 Black
                           1 Green       5 Orange
                           2 Violet      6 Blue
                           3 White       7 White

Colors  mix  well with those in the same column, but not with those of
the other Orange and blue may be different on some  TVs  The  autofill
colors are blends of one to four primary colors. 

        0             White
        1-13          Some tint, but closer to whites or black
        14            Black
        15-22         From sand to peach, to ligh oranges
        23            Orange
        24-42         Darker oranges, to yellows, to light shades of green
        43            Green
        44-49         Darker greens
        50-63         Blue-greens, to light blues
        64            Blue
        65-71         Darker blues
        72-86         Violet-blues, to light violets
        87            Violet
        88-107        Darker violets, to red violets to orange violet