💾 Archived View for spam.works › mirrors › textfiles › apple › DOCUMENTATION › apba.baseball3 captured on 2023-06-16 at 21:14:15.
-=-=-=-=-=-=-
Grade - The basic rating of pitching skill: range 1 to 30 (higher is better). Poor = 1 to 5, average = 6 to 10, good = 11 to 15, very good = 16 to 20, super star = 21 to 25, immortal = 26 to 30. A pitcher may be rated as a starter, a reliever (marked with an asterisk), or both. If a pitcher started any game during the regular season, he is rated as a starter. Some pitchers grades as starters on the Line-up Screen also have a seperate grade for relieving. In this case, both ratings are displayed on his Player Screen. You can check a pitcher's official statistics for games appeared in (G) and games started (GS) to see if he pitched primarily as a starter or as a reliever during the actual season. The grade can change during the game in several ways. If a poor pitcher goes 5 consecutive innings without allowing an earned run, his grade will advance by 5 each inning thereafter, up to a grade of 20, or until he gives up an earned run. An average pitcher will advance after 6 consecutive innings, a good pitcher after 7, and a very good pitcher after 8. Any pitcher's grade will go down 5 after allowing 5 earned runs in 3 consecutive innings. These changes will be displayed on the Game Screen under the pitcher's name. Some grade changes are not displayed on the screen. Batter-to-batter changes caused by the platoon rating of the batter are not displayed. Relief pitchers are more effective against the first batter they face if they enter the game during an inning (not at the beginning of an inning). This increased grade of 5 is not displayed. Any effects of durability (see below) are not displayed. Control - Rates pitching control and strike-out ability: possible ratings are W, XY, X, Y, and Z. W = wild (walks) XY = super star strike-out ratio (strike-outs/innings pitched) X = excellent strike-out ratio Y = good strike-out ratio (X any Y both increase strike-outs) Z = good walk ratio (decreases the number of walks, especialy with men on base) Move - Rates the move to first: range 0 to 3 (higher is better). A pitcher's move affects steal attempts and base advancement of a runner on first if he's being held on. The better the move, the less chance of successful advancement. Durability - Rates how long a pitcher can be expected to go while retaining his initial effectiveness:range for starters 0 to 4, range for relievers 1 to 3 (lower is better). You will have to learn to sense when your pitcher really loses it. A "4" rated starter generally can be expected to tire beginning in the seventh inning, a "1" rated starter in the ninth, and a "1" rated reliever in his fourth inning of work. HB - Rates the frequency of hit-batsmen: 0 or no rating (0 is better). A "0" rating reduces the number of batters hit by the pitch. BK - Rates the frequency of balks: 0 or no rating (0 is better). A "0" rating reduces the number of balks. WP - Rates the frequency of wild pitches: range 0 to 3 (lower is better). A lower rating reduces the number of wild pitches. HR - Rates the tendency to prevent or give up home runs: possible ratins are G, H, L, M, or no rating. If a pitcher has a rating of G or H (H is better), he will allow fewer home runs. If a pitcher has a rating or L or M (M is worse), he will give up more home runs. Season and Game Statistics for pitchers - wins (W), losses (L), saves (S), winning percentage (PCT), earned run average (for the season only) (ERA), games appeared in (G), games started (GS), innings pitched (IP), hits (H), runs (R), earned runs (ER), home runs (HR), total walks (TBB), hit-batsmen (HB), strike-outs (SO), wild pitches (WP), balks (BK). - END OF GAME OPTIONS A game can end in several ways: one team can win after the regular nine innings or in extra innings, the game can be rained out, one team can forfeit the game by not being able to field nine eligible players, or the managers may choose to "call" the game using [CONTROL] [X]. When the game ends, you will be given these options: [U] Update win-loss records - Update will determine the winning team, if there is one, and if the teams come from the same data diskette and the same organization, it will add one to the Wins column for the winner and one to the Losses column for the losing team. It will also recalculate the games behind (GB) for all teams in the division. These updates are displayed on the Team Selection Screen. Update cannot be used for PROFESSIONAL BASEBALL. Important note: Only an official game has a winner or loser. For the updating option, an official game is one that has gone 4 1/2 innings if the home team is ahead, or 5 innings if the home team is behind, whether the game was ended by rain or by [CONTROL] [X]. A game that ends in a tie is not considered an official game for the purposes of this program. A forfeited game is an official game. (A game is forfeited when one team is unable to field a complete line-up). Only official games can be used to update records. Updating and printing can be done in either order. The other options below - [S] and [R] - destroy the game statistics and eliminate the possibility of updating the win-loss records automatically with the current game results (but see [C] Correct). [S] Same Teams in Same Park - Allows you to play another game with the same teams in the same ball park. If you want a different home team or if you want to select new rules, you must use the [R] Restart option below. [S] Same Teams asks you new for a new line-up for each team. [R] Restart - Takes you back to the Rules and Data Screen, from which you will be able to change the rules, speed of dynamic decisions, sound, and the teams being played. Important note: To review the game performance of a player screen at the end of a game, press [CONTROL] [O] or [CONTROL] [D], then [D] Display, followed by the appropriate player indentification ([A]...[Z] or [1]...[9]). This must be done before choosing [S] Same Teams or [R] Restart, otherwise the game statistics will have been erased. - INTRODUCTION TO DRAFTING DRAFT will make you Commissioner, owner, general manager, and manager at the same time. You can set up your own baseball organization with leagues and divisions. Draft your own teams. Establish a farm system. When you have set up a league, be sure to send in your customer registration card to recieve news of program updates and enhancements. [How to Load Draft] 1. Put the Draft Diskette in drive 1 and side A of the Data Diskette in drive 2. 2. Turn on the computer, or, if it's on, simultaneously press [CONTROL] [Open Apple] [RESET]. The Copyright Screen will appear, followed by the Create/Modify Organizations Screen. - CREATING A NEW ORGANIZATION For each organization you wish to create, decide how many leagues you want (up to 2), how many divisions (up to 4 in each league, up to 6 total), and how many teams in each division (up to 14 in each division; up to 30 in each organization; up to 100 teams in all including PROFESSIONAL BASEBALL). Below are three examples of baseball organizations that could be created: [Example 1] Organization Name: Home Baseball League name(s): Lyme League Division(s): Pro Farm Team name(s): BUDAPEST Bombers BUDAPEST Farm HONG KONG Kongers HONG KONG Farm WOONSOCKET Rockets WOONSOCKET Farm [Example 2] Organization Name: Sunbelt League League name(s): --- Division(s): --- Team name(s): TAMPA Z's PRESCOTT Powers [Example 3] Organization Name: Office Baseball League name(s): League 1 League 2 Division(s): Div 1 Div 2 Div 1 Div 2 Team name(s): BALT CAL CHI ATL BOS CHI MONT CIN CLE KC NY HOU DET MIN PHI LA MIL OAK PIT SD NY SEA STL SF TOR TEX Notice that the organization title, Office Baseball, has the same structure used for major league baseball. Some people may want to replay the actual season represented by the Data Diskette. The Office Baseball organization will allow you to do this and keep team records and make roster changes as they actually occurred during the season represented by the Data Diskette. The rosters of the organization PROFESSIONAL BASEBALL cannot be modified, and neither can its win-loss records, but its rosters can be copied. [Setting up the Organization, Leagues and Divisions] Decide how best to structure your new organization (see examples above), and follow the steps listed below. Important note: In draft, pressing [RETURN] will advance you to the next screen. Pressing [ESC] will bring you back to the previous screen. <Create the Organization> 1. Press the number [2]..[6] under which you wish to store the name of your organization. 2. Type the name as you want it to appear on the organization list. You are allowed up to 25 characters. If you are planning to have only one league in your new organization, you may wish to name the organization using the league name - see example 2 above. 3. Press [RETURN]. A highlighted pointer will appear where the league names will be entered. <Create the First League> 4. Type the name of the first league (20 characters maximum). Skip this step if you do not want any leagues - for instance, if you have given the league name to the organization. If you do not give a name to the first league, you will not be able to create a second league for this organization. 5. Press [RETURN]. A highlighted pointer will appear under the league name. <Create the Divisions in the First League> 6. Type the name of the first division in the league. Up to 20 characters are allowed. Skip this step if you do not want any divisions in this league. 7. Press [RETURN]. 8. Repeat steps 6 and 7 for additional divisions. Enter up to four divisions if you are planning to have one or two league, up to six if you have no leagues. Hint: you may wish to establish a farm system as a division. Each FARM division would have the same number of teams as each PRO division (see example 1 above). <Complete the Organization> 9. Repeat steps 4 through 8 for the second league. 10. Check that the organizations, leagues, and divisions are as you want them. If you have any changes, use [R] Rename and [D] Drop to correct them. You cannot [D] Drop a league or division. You can only [D] Drop an organization. If you [D] Drop the organization, you will lose all of its teams and rosters. You can [R] Rename an organization, league, or division. 11. When you have finished naming the organization, leagues, and divisions, press [RETURN] to continue. The Add/Select Teams Screen will appear. [Adding Teams to the New Organization] 1. Using [SHIFT] [1], choose the league to which you wish to add a team. Your choice is highlighted. 2. Using [SHIFT] [2], or the right/left arrow keys, choose the division to which you wish to add a team. Your choice is highlighted. 3. Press [A] Add team. 4. Type the team name (up to 15 characters). 5. Press [RETURN]. The arrow cursor will remain on the same line. 6. Type the team nickname (up to 9 characters). This name will be used on the line score on the Game Screen. 7. Press [RETURN]. 8. Repeat steps 3 through 7 for the remaining teams in the division. 9. Repeat steps 2 through 8 for each division in the league. 10. Repeat all of the above for each league in the organization. When all of the teams for all divisions have been named, you are ready to add players to your teams. [Adding Players] You may add players by either exporting an entire roster from an existing team and importing the roster to a new team, or by drafting individual players. [Exporting and Importing] To copy an entire roster from one team to another, use the [E] Export and [I] Import commands. [E] Export will copy the roster of a team into memory. [I] Import copies that roster under a new team name and writes it to disk. This process is useful for setting up your own league in which you can modify to reflect roster changes made during the actual season. Try copying one of the teams in PROFESSIONAL BASEBALL to a new team with no current players. To [E] export the team roster: 1. From the Create/Modify Organizations Screen, press [1] to highlight PROFESSIONAL BASEBALL (or another organization that contains the roster you want to copy). 2. Press [RETURN] to proceed to the Add/Select Teams Screen. 3. Choose the league and division of the team you wish to copy using [SHIFT] [1] and [SHIFT] [2]. 4. Highlight the team using the up/down arrow keys. 5. Press [E] Export to load the team into memory. 6. Press [ESC] to return to the Create/Modify Organizations Screen. Important note: You may [E] Export from any organization, not just from PROFESSIONAL BASEBALL. To [I] import the team roster: 1. Select or create the organization which will contain the copied team. The organization will be highlighted. 2. Press [RETURN] to advance to the Add/Select Teams Screen. 3. Choose the appropriate league and division using the [SHIFT] [1] and [SHIFT] [2] keys. 4. Add or select the team to contain the roster you are copying. The team will be highlighted. 5. Press [I] Import to write the entire exported roster onto a disk. Importing will erase any players previously drafted for the team highlighted. 6. Press [Y] to confirm import. Important notes: You may not [I] Import to PROFESSIONAL BASEBALL. A roster many NOT be copied from one data diskette to another. - DRAFTING A TEAM To add individual players to a team roster, proceed to the Add/Select Teams Screen. 1. Press [SHIFT] [1] to select a league. 2. Press [SHIFT] [2] to select a division. 3. Press the up/down arrow keys to select a team. 4. Press [RETURN]. The Draft Screen will appear. [The Draft Screen] The upper left corner shows the name of the team being drafted. The upper right corner shows the number of major league baseball players available for the draft and the year (season) of the Data Diskette. The top part of the Draft Screen displays nine names of major league baseball players. For a non-pitcher, the name is followed by primary position (Pos), defensive rating at that position (D), batting side (B), and speed (Sp). For a pitcher, the name is followed by position (Pos), throwing arm (T), pitching grade (GR), and control ratings (Ctrl). The nine names that first come up on the screen are the first nine names in an alphabetical listing of all the players. You can move through the player list in several ways: Up and down arrow keys will scroll the list of names. [F] First will take you home to the top of the list. [L] Last will take you to the end of the list. [S] Search will take you directly to a part of the list you specify - press [S], then type the first three letters of the player's name, and press [RETURN]. [U] Update will save your roster. The lower part of the screen displays the current team roster. Twenty-six (26) spaces are provided to allow an empty space between the pitchers and non-pitchers. If you choose to, you can draft up to 26 players.