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-=-=-=-=-=-=-

Argante

               "[We] use bad software and bad machines for the wrong things."
							-- R.W. Hamming
    ___   ___   ___   ___   ___  |_   ___
   '___| |   ` |   | '___| |   | |   |___|
   |___| |     |___| |___| |   | |__ |___.
               .___|
                               version 1.1b

(C) 2000, 2001 Michal Zalewski <lcamtuf@tpi.pl>
(C) 2000, 2001 Argante Development Team <argante@cgs.pl>

Argante Development Team:

  Michal Zalewski <lcamtuf@tpi.pl>   Maurycy Prodeus <z33d@eth-security.net>
  Bulba <bulba@intelcom.pl>          Marcin Dawcewicz <marcel@linux.com.pl>
  Artur Skura <arturs@people.pl>     ArtGabi team [http://www.artgabi.com.pl]
  bikappa <bikappa@itapac.net>       Adam Podstawczyński <adam@english.w3.pl>
  scrippie <ronald@grafix.nl>        Lukasz Jachowicz <honey@linuxnews.pl>
  eru <eru@ibbrain.ibb.waw.pl>       Jaroslaw Pyszny <arghil@bigfoot.com>
  James Kehl <ecks@optusnet.com.au>  Mariusz Woloszyn <woloszyn@ipartners.pl>

Our website and mailing list:

  Homepage:     http://agt.buka.org
  Souce code:   http://lcamtuf.na.export.pl/arg.tgz
  Mirrors:      see Documentation/MIRRORS
  Mailing list: mail -s 'subscribe' argante-request@cgs.pl </dev/null
  WWW archive:  http://argante.buka.org


========
CONTENTS
========



 1. Introduction and credits
 2. Why Argante? How is it different from other systems?
 3. SMTA - a multi-process model
 4. VCPU - virtual architecture
 5. The RSIS command set
 6. Low Level Exceptions (LLX)
 7. HAC - Hierarchical Access Control
 8. SVFS - filesystem architecture
 9. IPC/rIPC - inter-process comunication, DVR concepts
10. Scripts and console management
11. Using the RSIS-assembler
12. Using the AHLL interpreter
13. Standard modules specification
14. Module creation
15. Executable file format
16. Built-in debugger
17. Process console support
18. Appendix A: FAQ
19. Contact, bug reporting



 1. AOS installation
 2. Programming: project directory
 3. Programming: Modular design
 4. Programming: SVFS mapping
 5. Programming: HAC lists
 6. Programming: Multiple instances / NFS
 7. Programming: Real System Interaction (hybrid solutions)
 8. Programming: Clusters, redundancy
 9. AHLL: style guidelines
10. Embeded in RS: command-line interaction, servlets


Part I: Argante design and implementation



1. Introduction and credits


"Argante" is a virtual operating system, created in a big part during a few
days. In the present stage of its implementation I take care of most things
and monitor code developement, but I hope many other people will join the
project :) You're currently reading the (almost) complete documentation for
Argante OS release 1. This is quite early version of this system, so many
things are still scheduled for futher development. Our goal is to show this
solution to the open-source community, to discuss our ideas and concepts,
and to decide if we should continue our work on this system.

The rationale for its creation and what makes it different from other systems
will be explained in section 2 of this text. In the meantime I would like to
thank all those, who even minimally contributed to the present form of the
system (I have deliberately omitted co-authors of the code and who have been
mentioned earlier):

  Maja :)                       - for her being and that's it...
  SÅ‚awomir Krawczyk             - for usual sarcastic remarks ;)
  Agnieszka SÅ‚ota               - for her interest in the idea and care
  Filip Niedorezo               - for the First Independent Program ;>
  Marek Białogłowy              - for "you are scaring me"
  Wojciech Purczyński           - for nice polemics
  Jarek Sygitowicz              - for plans of world domination
  negativ			- good ideas :)
  eloy				- mailing list
  maxiu				- ideas, ideas concerning optimalisation

This list is rather short, I hope it will change :) If you feel you have been
omitted, write to me. Write also if you think tsi project is interesting or
if you have some critical points to make, some ideas etc. Every idea is very
precious. But first of all it is essential to acqaint oneself with the whole
document and try to find answers for questions coming to your mind there.
Programmers accustomed to Unices, classic assembler and trditional
constructions, may find many things here "don't make sense", but I assure you
almost every element of Argante is justified by something; with some
good will you will find this justification here :)

We'd especially like to thank the ArtGabi team - you can visit their webpage
at http://www.artgabi.com.pl. They created Argante logo and designed our
website for free.

Essential literature:

  Steven Muchnick, "Advanced Compiler Design and Implementation"
  Andrew S. Tanenbaum, "Distributed Operating Systems"
  Doreen L. Galli, "Distributed Operating Systems - concepts & practice"
  Andrew S. Tanenbaum, "Modern Operating Systems"
  Eric S. Raymond, "The Cathedral & the Bazaar"
  Illiad, "Evil Geniuses in a Nutshell"

  (I don't have more at hand ;)

This documentation is split into two parts. First part, which you're
currently reading, described concepts and implementation of Argante OS.
Second part describes practical approach to Argante and programming
and development guidelines.


2. Why Argante? How is it different from other systems?


Argante is a fully virtual environment for running applications on Unix
systems. This makes many people think about Java and its sandbox for example,
although the technical reasons Argante is based on were totally different.

For one thing, Argante is a complete operating system. It has its own
implementation of processes, inter-process communication, filesystem,
access control... All built on the top of basic real OS low-level
implementation, but with own control mechanisms, own semantics and so on.
Why all this? I will try to explain:

The standard architecture of operating systems and hardware (e.g processors)
falls flat when it comes to security and stability of the software.
To be short: it lacks low lewel support for general access control, error
handling (primitive techniques existing in, say, the 80386 series are not
enough), and the architecture of stack or data segment usage is based on
some mistaken assumptions.

Trying to fix these errors at a higher level is generally risky and
unsuccessful. The authors of Java have created a miserably slow and, as a
matter of fact, not always secure / portable solution with very limited
application range; moreover, they were unable to force software authors to use
safe, verified architecture models, e.g. OSI, limited trust and interaction
architecture which presumes that only the two closest data processing layers
work together and the code itself is divided into functional segments.
Programs written in C using the model "listener -> fork() -> client handling"
are still easier to implement and less prone to failure.

In this way the list of these and other remarks concerning the popular
hardware and software architecture model came into being. Its essence can
be best summed up in the motto at the beginning of this document:

"[We] use bad software and bad machines for the wrong things."
					    -- R.W. Hamming

Except complaints I had many ideas which in my opinion should be, and,
with minimal cost could be, taken into account in implementations at both
these levels: hardware and software.

At a certain point I had a difficult decision to make: I could modify
existing implementations, trying to patch them with temporary solutions,
risking that most of these ideas will never be carried out, and being aware
that the project will become a series of compromises, among which the sense
of its realisation will be lost :) I could as well do another thing:
sit and rewrite everything from scratch. Forgetting about compatibility,
conventions, trying to create a solution which will defend itself, or one
nobody will notice :) In this way the idea of Argante started, having at
its basis the four principal proposals:

- security and stability
- functionality
- efficiency
- simplicity

Argante is supposed to be a system with no compromises. That is why always
when in the traditional system we would face choice "security or
functionality", instead of choosing one variant we concluded the choice
itself is bad and created its outline from scratch or changed the model in
order to reconcile our requirements with expectations.

Why, then, is it an "embedded" system? There are many reasons for that. For
one thing, an embedded implementation does not enforce OS change, makes
first attempts and projects easy, providing integration with existing
solutions on native Unix platforms. In this way Argante introduces an
additional abstraction and protection layer, acting as a completely independent
hardware architecture, and without enforcing serious changes. Its being
written in C assures efficiency and portability.

Moreover, an implementation which can use existing system drivers, devices,
system functions, becomes a much simpler task and permits programmers to
concentrate on the substance instead of implementation details (bootloader,
drivers etc.).

Naturally, when speaking of stability and security of an embedded system
I mean its implementing access control systems independent from the native
platform, its own multi-process model: all these solutions are safe and
independent of the real system. That's why Argante will be a safe solution
on almost any Unix (or maybe even Windows?;) provided that elementary
security of the native platform will be ensured; in the simplest variant,
all network services should be removed (hybrid solutions, described with
rIPC and network, constitue a separate case).

In order to satisfy the four enumerated proposals, I have created general
guidelines for the system. They were as follows:

- the core of the system will be a microkernel providing base functionality;
  all input/output operations will be performed using loadable modules, easy
  to implement by the user and added/removed while the system is running;
  the modules can also contain other, necessary functions, for example
  providing advanced operations on text strings and similar procedures,

- the system will provide _any_ functionality permitting software creation,
  starting from a database server to a graphics application without any
  need to change system code, and at the same time ensuring the highest
  security level,

- the system will have its own, low-level, hardware platform independent
  virtual machine language; this language will be simple and efficient
  enough to ensure speed and effectivity, and at the same time it will
  ensure full separation from the real system and will not allow native
  code execution,

- system management will be fully separated from processes run in the
  virtual system; user-space and kernel-space will also be fully separated,
  without any possibility of interference into kernel-space from the level
  of user-space,

- every process run in the system will dispose of its own, private address
  space, separate stack segment which will not be directly addressed
  (used only by jump/return functions); the same applies to the code segment,
  which will not be directly addressable (note: we are providing user-space
  metastack features for reentrant routines and/or local variables). Only the
  code segment will be executable,

- a process will be allowed to allocate memory blocks, separately mapped
  to its own addressing space (with the possibility of write protection);
  the system will control all attempts of going beyond the allocated
  block (buffer),

- the system will support low-level exception handling and will allow the
  program to handle them (LLX - low-level exceptions),

- the system will have its own, secure and resource-saving implementation
  of multitasking and its own, static process model (SMTA) with assigned
  fixed privilege lists; multi-user applications will also be supported
  by the possibility of defining a subgroup identifier in a given privilege
  domain,

- a new philosophy of privilege granting and dropping, without risks inherent
  in the Unix implementation,

- from its very beginning the system will support secure solutions (e.g.
  unbounded strings instead of null-terminated ones, etc.),

- the system will provide hierarchical, centralized and universal
  implementation of Hierarchical Access Control (HAC), permitting
  defining privileges with arbitrary detail level; additionally, the system
  will enforce the "switch" architecture, forcing the programmer to define
  which privileges are necessary in order to perform a given task without
  permitting having any others,

- the system will strongly support the OSI architecture, including
  distributed architecture, providing advanced mechanisms of inter-process
  communication IPC (a specific solution, different from the one existing
  in Unix) and rIPC (remote IPC session distribution among equivalent
  processes, communication between tasks on different computers transparent
  for user-space); rIPC will also support transparent cluster architecture

- the system will have its own implementation of a virtual filesystem,
  accessible from the level of a real filesystem, and at thse same time
  permitting establishing arbitrary inner structure and full access control
  compatible with HAC

- changing any functionality will be possible without stopping the system

- to avoid "state of art" coding, Argante can be easily mixed with real
  system code at any moment, communicating with system daemons, services,
  being able to set up and modify real system if necessary (and *only* if
  programmer wants to do it).

Argante favours creating hybrid solutions, for example applications
of the real systems coordinated / protected by Argante code. This will
enable one to transparently create reduntant, heterogenic clusters with
morphing possibilities, self-assigning new objects in existing hierarchy
and full redundance as well as load balancing without _any_ programming
costs. It doesn't matter whether the system will work on one machine or a
hundred, with redundance and load balancing - the rIPC philosophy solves
distributed systems problems in a way transparent for applications.

What else? Well, Argante could act not only as a cluster development platform,
but, in fact, it makes complex development really easy and clean. For
example, to design distributed, fault-tolerant virtual router, you could
use only several thousands lines of readable and elegant code, which can
be maintained for years with no risk.

Well, but that's not all. To prove AOS isn't only the "distributed networking
software", we decided to develop svgalib connectivity module to demonstrate
how fast and effective - especially when compared eg to Java - Argante can
be. Enjoy.

I know it sounds like a wish list, but I'm writing these words having
implemented most of the system's code and, to my surprise, I can
(no-so-modestly) say that I have suceeded in attaining these aims.
What have I got?

- security and stability:

  - practically speaking, impossibility of taking control over an application
    in the system (stack, data segment and buffer control, the approach of
    passing parameters to syscalls without depending on C conventions, like
    null-term); because of a quite limited number of RSIS opcodes, privilege
    control is a trivial matter,

  - even if it were possible, no possibility of getting privileges enabling
    one to breach the security of the rest of the virtual system
    (separation of management from the virtual system, from kernel-space),

  - even if it were possible, lack of any possibility of influencing real
    system (separate implementation of multitasking, not using the
    implementation of the real system),

  - faciliating programming compatible with the secure OSI architecture,
    it is simply intuitive in this system,

  - enforcing control of code execution correctness by raising exceptions,

  - full access control to any resources (HAC), the above mentioned new
    philosophy of privileges, a new approach to linking privileges
    with the pricess and a new process model, etc...

  - destabilisation of the native filesystem is practically impossible,

  - redundance and request distribution support

- functionality and simplicity:

  - the system is universal by providing commode modules and centralized
    control as well as an effective virtual processor architecture with
    limited but efficient command set

  - the possibility of creating distributed systems without having to modify
    the code; the possibility of request propagation without any need to
    modify the code (of an application)

  - exceptions make exception handling easier

  - introducing even serious system changes may happen on the fly by
    module exchange

- efficiency:

   - load balancing, creating clusters, distributing the solution among
     machines can be done without modifying the source code of its
     elements

  - by using a low level virtual code, instead of -- as in the case of Java
    -- a high level code, efficiency reduction is not so striking, nor does
    it limit the abilities of the code. Loops of the "idle" kind (i.e. a
    repeated jump) is a few times slower than in a compiled C program running
    on a given hardware platform, which is a very good result. In case of
    more complicated operations (e.g. I/O), efficiency reduction is much lower,
    oscillating around 15-30%,

  - the kind of multitasking implemented is far more stable and much more
    memory-saving than on the native system; it results in part from
    the fact that a virtual Argante processor needs less information to
    maintain a process than Unix does, and also from imperfection of many
    systems.

We wanted to combine QNX, HURD and all our "loose" ideas to create a
really secure and effective solution :) Later, Pawel Krawczyk pointed out
that Inferno embeded system, developed by Lucent, contains several solutions
quite similar to Argante. Of course, there are also major differences (Argante
is all-purpose environment for secure applications that doesn't enforce any
high-level solutions and focus on the low-level security).

We believe we avoided such strange half-solutions - like moving high-level
functionality to low-level layer with no good reason (and thus decreasing
freedom of design and making overgrown code); we decided for such step only
in specific, well-documented and explained cases, where we're sure it will
offer some real good for the programmer without enforcing static, complex
solutions where they are not necessary.

Details on Inferno can be found at:
http://www.vitanuova.com/inferno/papers/bltj.html.

And another thing: you can view a simple but joyful tutorial starting three
programs by typing "./build test".

What's still unfinished in Argante? I believe some new modules should be
developed to give Argante the access to appliances where it could be usable.
While making AOSr1, we focused on the things that are absolutely necessary
to make it interesting and innovative, but also, we had to delay some
developments (mainly because we do not have enough people). Here's our
list of things to be done in AOSr2 (more recent version can be found in
Documentation/TODO file):

1) Endian block translation (in advmem). Assigned person: lcamtuf

2) Solaris/BSD portability for low-level networking (packet.c); well, in
   fact, someone should write #ifdef code for every platform when it
   comes to packet sniffing. BPF support would be nice. Assigned
   person: bikappa (as long as he will found some free time to write AND
   TEST his code on a few platforms ;)

3) Solaris, BSD, IRIX: ripcd portability; some minor fixes are required
   to make it portable accross these platforms. Assigned person: (???)

4) Mainstream Argante: HP/UX, AIX ports. Assigned person: (???)

5) Bytecode interpreter JITs (jumps in table) instead of multiple ifs.
   Almost done by Mariusz Woloszyn.

6) X Window: GTK-based GUI (agtses, agtback functionality; basic
   console commands as menu items / buttons; vcpucons / agtexe
   in xterm window). Assigned person: (???)

7) AHLL should be rewritten using some flex/bison-alike stuff.
   Assigned person: Bulba or lcamtuf (???)

9) Math module should be optimized (floating point arrays -> fixed
   point or int arrays, etc). Assigned person: z33d

10) Some examples - SMTP, POP3 functionality should be good.
    Assigned person: (???) - after AHLL rewriting!

11) PDF/sgml/html documentation, completely revised and clean.
    Assigned person: lcamtuf

12) Modula-3 compiler. Assigned person: Marcin Zukowski

Release date: one day in the future ;)


We are seriously considering separating the bytecode interpreter from
I/O / debugging functionality in future releases of Argante. What do we mean?
Well, our bytecode interpreter, which is actually pretty easy to implement,
will be ported to several platforms:

- "software solution" it is right now - where time has to be shared between
  real system, I/O operations and currently executed code,

- cheap microcontrollers (eg. Motorola 68376) on the PCI/ISA cards - in
  this case, bytecode interpreter is stored in EEPROM, and controller is
  executing it, calling Argante I/O modules (running in real system) only
  if there's such need (on syscalls); controller will have its own
  memory, and all transfers will be done using DMA. This will really
  speed-up whole solution, decrease the usage of real system, and made
  it even more secure - RSIS code won't be executed by main processor.
  Also, it will become fault-tolerant - even if real system crashes,
  VCPUs might survive, waiting for real system to resume I/O services :)
  We're going to design such RSIS-interpreter card in near future, as it
  isn't really complicated or expensive (M68376 costs $25).

- cheap external "processors" (eg. spare i386 box); in this case, bytecode
  interpreter will be launched at the boot time, with no OS layer; the problem
  is to provide fast enough half-duplex link with almost no latency between
  two boxes with no additional, expensive hardware; dedicated ethernet
  _might_ be the answer,

- one day, maybe dedicated RSIS hardware solutions - eg. chips implementing
  RSIS functionality as a native language?:) Well, the last option is
  S-F for now ;)

What are the consequences? Well, one I/O mid-end might connect several
solutions - software boxes, dedicated hardware, and so on - providing unified
input and output for the project, with no risk one box might affect work
of other boxes. Also, even if mid-end crashes, properly written AOS
software will survive it and resume its work after rebooting the mid-end.

Ok - we sure this list isn't closed - and so, your comments, ideas and
suggestions will be more than welcome :)

PLEASE NOTE: this documentation is still evolving; our source code is
evolving as well. This might cause some minor differences between this
documentation and source code. Sometimes, one look at the source code
might be more explainative than 10 pages of documentation. Oh, and feel free
to report any mistakes and/or corrections to us :)


3. SMTA - a multi-process model


The concept of processes in Argante might seem shocking to many people,
especially to those accustomed to the Unix scheme: one client, one process.
In Argante processes are static objects -- they are started from the
management console or scripts. According to standard Argante semantics
(which, naturally, can be changed by adding a new syscall), processes
cannot multiply, create offspring or execute other programs in their place.

Instead, Argante supports the OSI-alike model, where a process is assigned not
an object (as a connecting client, for example), but a certain function (e.g.
database or connection service) - depending on programmer's will. Although it
seems like additional burden, I am sure when you finish reading this document
you won't think it is  something bad. The process is read into virtual
processor (VCPU) space and exists there until it finishes its job or a
critical error arises (like an unhandled exception).

Most process parameters, e.g priority or a "domain" set (which are an
object similar to supplement groups in Unix), are assigned to the binary
image of a given executable during compilation. Below is an example
structure of an ftp daemon fulfilling OSI requirements, easy to implement
in Argante (maybe simpler than in C), and at the same time much more secure
and... efficient:


  TCP/IP                                    database  user files
    |                                           |     |           "reality"
  --|-------------------------------------------|-----|--------------------
  (net) (ipc)---(ipc)-(ipc)-(ipc) (ipc)-(ipc)  (fs)  (fs)      kernel space
  --|-----|-------|-----|-----|-----|-----|-----|-----|--------------------
    |     |       |     |     |     |     |     |     |          user space
   <A>----+      <B>   <B>   <B>----+    <C>----+----<D>

A - proces handling network connections: accepts a connection, connects to
    one of the B processes with IPC and transfers commands to them

B - processes serving clients (any number, automatic request propagation);
    they handle commands, communicate with the authorizing process with IPC;
    thanks to ease of use of IPC and context support, handling of many sessions
    in one process is not a problem.

C - the process realizing authorization; using the fd verifies entries in the
    local database available in SVFS

D - after authorization, every request is passed from B to D (and back).

When describing the HAC system we will explain how inter-process communication
and group changing work. For now it should be said that processes will
never be able to, say, operate using the net and ipc module at the same
time (the "switch", mentioned earlier), and the process A will never be able
to communicate with C via IPC.

Firstly, security. Secondly, level of code complication at the level
not extending the same one written in C. Thirdly, much higher efficiency
when compared to the model using fork().

How does multitasking work? Generally speaking, it is rather just ;)
Every process in a given cycle of process handling is assigned as many
machine cycles of its virtual processor, as is the value of the "priority"
of the process. Consequently, a process with the priority of 10000 will be
given 10000 cycles, and a process with the priority of 1 - one cycle.

Obviously, it is advised to give processes reasonable priority values,
ranging from 100 to 10000.

Processes might be in the state STATE_SLEEPFOR, in which their execution
is suspended for a determined number of cycles of process handling; the state
STATE_SLEEPTILL is also possible: it is a condition where the process
is waiting for a given number of microseconds; or the state
STATE_IOWAIT, where the process is waiting until, let's say, it has been
granted the right to write to a file another process is writing to, or for
receiving data from a socket (of course only if it is made to enter in this
state, because it can also execute the function with the NONBLOCK option.

For details on proper project development, please see Part II, where
you can find practical guidelines and precautions...


4. VCPU - Virtual Architecture


Technically, VCPU is a virtual machine with a limited but easier to
use, when compared to traditional machine code, instruction set;
three register blocks (for operating on 32-bit unsigned and signed
integers and floats, respectively) with 16 registers each; stack space
(used only for function return addresses, data storage is done otherwise); an
identification number in inter-process communication model; executable
program space; space used for allocating memory blocks with an implementation
of access control and dynamic reallocation as well as a few other, less
significant variables. Allocated memory blocks which can be used for data
storage and processing are distinct and overwriting one block when
going beyond the limit of another is impossible. As has been mentioned,
stack and program code modifications are impossible, either.

Allocated memory addressing, in contrast to 8-bits used in traditional systems,
is done with dwords, 32-bit jumps. It entails improved efficiency in most
applications and, at the same time, safer data access.

Code space addressing is similar. Every instruction is coded using
12 bytes. Instructions without arguments, as NOP etc., have only the
first byte set, referring to the opcode. In other cases, two subsequent
bytes mean the parameter type; one byte is a padding, the two another
contain parameters. In fact we could do with 10 bytes, but efficiency
would decrease (at present we have three times 32-bit dword). Waste of
space? Not really, if you read futher specifications :)

This solution allows for safer movement within the code segment (including
jumps) as well as lessening opcode number and extremal gain as far as
the number of parameters needed to perform a given operation is concerned,
which is made up for by the size of a single instruction:

       1     2     3     4     5     6     7     8     9     10    11    12
 +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
  xxxxx xxxxx xxxxx RSRVD xxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxx
  |     |     |           |                       |
  |     |     |           +-----------------------+- two 32-bit parameters
  |     |     +------------------------------------- second parameter type
  |     +------------------------------------------- first parameter type
  +------------------------------------------------- opcode, e.g. MOV

Parameter types:

IMMEDIATE - 32-bit number
UREG      - unsigned register number
SREG      - signed register number
FREG      - float register number
IMMPTR    - a number pointer to a 32-bit numeric value
UPTR      - an unsigned register number containing a pointer to a 32-bit
            numeric value

Note: in case of a jump instruction, passing an IMMEDIATE or UREG parameter
type refers simply to the address. The case of the MOV instruction is
different: if we want to refer to the address of a given memory location,
we should use IMMPTR or UPTR types. It is a convention making using commands
more effective.

The following registers are accessible:

  u0 .. u15             - unsigned register types (0..15)
  s0 .. s15             - signed register types (100..115)
  f0 .. f15             - float register types (200..215)

The systems provides type conversions during register operations, however
it is time consuming and shouldn't be used too often. Values taken from
the memory aren't converted (so when writing the value of the register
f0 = 0.123 to the address 1234 and then reading the value from this
address to the register u0, we will probably get an unpredictable result;
the solution consists in reading the value again to the register f0 and
using mov u0,f0).

The process run on a VCPU can only use the native instruction set called
RSIS without the possibility of directly executing the machine code of the
real processor.


5. The RSIS command set


A coarse description of the machine commands of the system:


Mnemonic:       NOP
Parameters:     -
Opcode:         0
Description:    do nothing
Result:         -
Exceptions:     -


Mnemonic:       JMP <addr>
Paramaters:     <addr> = IMMEDIATE, UREG, IMMPTR, UPTR
Opcode:         1
Description:    conditionless jump to an absolute address
Result:         IP change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       IFEQ <x> <y>
Paramaters:     <x> = any, <y> = any
Opcode:         2
Description:    execution of the next statement if <x> = <y>
Result:         conditioned IP change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       IFNEQ <x> <y>
Paramaters:     <x> = any, <y> = any
Opcode:         3
Description:    execution of the next statement if <x> != <y>
Result:         conditioned IP change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       IFABO <x> <y>
Paramaters:     <x> = any, <y> = any
Opcode:         4
Description:    execution of the next statement if <x> > <y>
Result:         conditioned IP change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       IFBEL <x> <y>
Paramaters:     <x> = any, <y> = any
Opcode:         5
Description:    execution of the next statement if <x> < <y>
Result:         conditioned IP change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       CALL <addr>
Paramaters:     <addr> = IMMEDIATE, UREG, IMMPTR, UPTR
Opcode:         6
Description:    conditionless jump to an absolute address with address push
Result:         IP change, pushing the addres on stack
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT, STACK_OVER


Mnemonic:       RET <cnt>
Paramaters:     <cnt> = IMMEDIATE, UREG, IMMPTR, UPTR
Opcode:         7
Description:    return to the address <cnt> popped from the stack
Result:         IP change, popped from the stack
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT, STACK_UNDER


Mnemonic:       HALT
Paramaters:     -
Opcode:         8
Description:    termination of VCPU work; also in respawn mode
Result:         -
Exceptions:     -


Mnemonic:       SYSCALL <nr>
Paramaters:     <nr> = IMMEDIATE, UREG, IMMPTR, UPTR
Opcode:         9
Description:    syscall execution
Result:         dependent on syscall
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT, NOMODULE +
                syscall dependent


Mnemonic:       ADD <x> <y> - opcode 10
                SUB <x> <y> - opcode 11
                MUL <x> <y> - opcode 12
                DIV <x> <y> - opcode 13
                MOV <x> <y> - opcode 19
Paramaters:     <x> = UREG, FREG, SREG, IMMPTR, UPTR
                <y> = IMMEDIATE, UREG, FREG, SREG, IMMPTR, UPTR
Description:    arithmetic operations (+, -, *, /, assignment)
Result:         first argument value change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       LDB <dst addr>, <src addr>
Opcode:         (fixme!!!)
Parameters:     <src addr> - address of source memory address / reg
                <dst addr> - address of destination memory address / reg
                s0 - source byte offset
Description:    single byte accessibility (endian-independent)
Result:         dst will contain src[s0] (single bytes)
                negative indexing is possible in memory-based
                addressing; register-based addressing requires s0 to be in
                range 0 to 3


Mnemonic:       STOB <dst addr>, <src addr>
Opcode:         (fixme!!!)
Parameters:     <src addr> - address of source memory address / reg
                <dst addr> - address of destination memory address / reg
                s0 - destination byte offset
Description:    single byte accessibility (endian-independent)
Result:         dst[s0] will contain src youngest byte (single bytes)
                negative indexing is possible in memory-based
                addressing; register-based addressing requires s0 to be in
                range 0 to 3


Mnemonic:       MOD <x> <y> - opcode 14
                XOR <x> <y> - opcode 15
                REV <x> <y> - opcode 16 (unimplemented for now)
                AND <x> <y> - opcode 17
                OR  <x> <y> - opcode 18
Paramaters:     <x> = UREG, SREG, IMMPTR, UPTR
                <y> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
Description:    binary operations
Result:         first parameter value change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       CWAIT <x>
Paramaters:     <x> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
Opcode:         20
Description:    puts the process to sleep for <x> SMTA ticks
Result:         -
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       TWAIT <x>
Paramaters:     <x> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
Opcode:         21
Description:    puts the process to sleep for [at least] <x> microseconds
Result:         -
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       ALLOC <size> <prot>
Paramaters:     <size> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
                <size> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
Opcode:         22
Description:    allocates a memory block with size <size> and access flags
                <prot>
Result:         u0 - id block number, u1 - map address
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT, NOMEM


Mnemonic:       REALLOC <nr> <size>
Paramaters:     <nr> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
                <size> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
Opcode:         23
Description:    reallocates a memory block with number <nr> so that it has
                size <size>. NOTE: if <size> is '0', u0 is examined to
		modify memory block permissions.
Result:         -
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT, NOMEM


Mnemonic:       DEALLOC <nr>
Paramaters:     <nr> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
Opcode:         24
Description:    deallocates a memory block with number <nr>
Result:         -
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       CMPCNT <addr1> <addr2>
Paramaters:     <addr1> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
                <addr2> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
                s0 - dwords count
Opcode:         25
Description:    compares <addr1> and <addr2> within s0 bytes
Result:         u0 - 0 = comparison succeeded, !0 - negative
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       CPCNT <addr1> <addr2>
Paramaters:     <addr1> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
                <addr2> = IMMEDIATE, UREG, SREG, IMMPTR, UPTR
                s0 - dwords count
Opcode:         26
Description:    copies <addr2> to <addr1> within s0 bytes
Result:         -
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       ONFAIL <addr>
Paramaters:     <addr> = IMMEDIATE, UREG, IMMPTR, UPTR
Opcode:         27
Description:    a jump to an absolute address on exception; discarded after RET
                under current execution level
Result:         -
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       NOFAIL
Paramaters:     -
Opcode:         28
Description:    remove ONFAIL on current execution level
Result:         -
Exceptions:     -


Mnemonic:       LOOP <addr>
Paramaters:     <addr> = IMMEDIATE, UREG, IMMPTR, UPTR
                s0 - loop counter
Opcode:         29
Description:    jump to an absolute address if s0 is greater than zero,
                s0 is increased by one
Result:         IP change, s0 change
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


Mnemonic:       RAISE <nr>
Paramaters:     <nr> = IMMEDIATE, UREG, IMMPTR, UPTR
Opcode:         30
Description:    raise exception <nr>
Result:         exception raised
Exceptions:     OUTSIDE_REG, BAD_PARAM, OUTSIDE_MEM, PROTFAULT


These commands were introduced to provide userspace meta-stack
implementation. To create re-entrant subroutines that might be called
recursively, you might use the following combination (I assume u15
register is reserved in your implementation for stacking purposes):

  // Somewhere in the memory, we have writable playfield we can
  // use for stack. I assume its address can be found in u1
  // and its size in dwords (!) is stored in u2:

  mov u0, 0
  SETSTACK u1, u2

:Reentrant_Routine
   PUSHS u15
   ALLOC <space required for local objects>, <protection flags>
   MOV u15, u1
   // Now, we can use local stack space by accessing address stored in u15.
   // You can call Reentrant_Routine again, and u15 or your local,
   // private space won't be damaged.
   ...
   // On exit from Reentrant_Routine:
   DEALLOC <block num derived from u15>
   POPS u15
   RET 1

More advanced implementations might catch user stack exceptions to
resize stack. So, metastack structure looks this way:

+--<---< this is a metastack
|
|
+--- <local buffers of function nested()>
|
|
+--------- <local buffers of function called_from_nested()>
|
|
+-------------- <local buffers of function...>


WARNING: There's no automatic cleanup or shrinking of user stack on
exceptions! You have to perform eventual cleanup on your own (PUSHing
magic value when declaring exception handler might be useful).

Mnemonic:       SETSTACK <addr>,<size>
Parameters:     both IMMEDIATE, UREG, IMMPTR, UPTR
                u0 -- initial stack ptr
Opcode:         31
Description:    set user-stack pointer (size=0 - disable stack)
Result:         modified VCPU internals
Exceptions:     -

Mnemonic:       PUSHS <dword>
Parameters:     IMMEDIATE, UREG, IMMPTR, UPTR
Opcode:         32
Description:    set user-stack pointer (size=0 - disable stack)
Result:         modified VCPU internals
Exceptions:     NOUSTACK, USTACK_OVER


Mnemonic:       POPS <dword>
Parameters:     UREG, IMMPTR, UPTR
Opcode:         33
Description:    set user-stack pointer (size=0 - disable stack)
Result:         modified VCPU internals and
Exceptions:     NOUSTACK, USTACK_UNDER


As you have probably noticed, memory management was not placed in a separate
module and is an integral part of the system. It's an exception aimed at
improving efficiency and functionality,although it is perfectly possible to
create a sophisticated memory management system using syscalls.

Another important remark: some people complained thet the limited RSIS
instruction set doesn't allow, say, for effective graphics operations or
memory operations in general. In RSIS (as well as in C, for example),
the basic language offers only the simplest operations and constructions
allowing one to control execution flow etc. All advanced functions, however,
as for example memfrob() and similar, don't belong to the language but
to libraries. E.g. in Argante you can write the module advgraph.c,
responsible for complex operations on graphical objects and communication
with the card, but you cannot expect it from RSIS (so there will be no
Argante MMX release ;). Although the module for graphics services is not
currently planned, many functions useful for working with memory blocks
and textual data will be placed in the advmem.c module.

For the same reasons, we're not following Inferno authors, and not putting
for example garbage collection, array addressing and so on at the low-level,
and not using specific string-related conventions. We'd like to give the
developers freedom in implementing things in the way they want to.


6. Low Level Exceptions (LLX)


Exceptions are one of the things we decided to move from high-level to
low-level. Why? Because this operation doesn't mean more complex RSIS
language, nor does it enforce any conventions, except enforcing programmer
to handle errors, instead of checking for them occasionally (or not checking
at all).

Exception stack and shrinking at the same time call stack does. You can
declare exception handler for current execution level (or cancel it). It
will be cancelled when RET is called, and will be inherited during any
calls (but can be temporarily shadowed with ONFAIL handler declared in
subroutine).

If there's no exception handler at current execution level, the stack will
be shrunk to the nearest handler. For example, if you declared the handler in
procedure DoSomething, and then you called DrawABox, which does not have
its own exception handler, but caused an exception, execution will
return immediately to DoSomething, and the exception handler will be called
from the place DrawABox was called.

If there's no exception handler, the task will be terminated.

Handlers are not specific. It means, any exception causes handler to be
called. u0 register is saved (it will be restored after RET to code which
caused first exception), then it's overwritten with exception code (these
codes are specific for different modules, and are described below).

Exception handlers are not cancelled at the time they're called, but, if
an exception will appear in exception handler code, lower-level handler
will be called instead of calling current handler again.

Handler can decide, if it wants to cover current exception (and then, for
example, return to code using RET), or to pass the exception to low-level
handler (it can be done using RAISE u0 if exception code was not matched).

The accepted policy consists in informing the program (using the non_fatal()
function) using raised exceptions about untypical/alarming situations.
Thus the syscall checking whether a file exists should not raise an exception
if it doesn't exist. On the other hand, the syscall for opening files
should raise an exception in these circumstances.

So, exceptions raised by commands:

#define ERROR_STACK_OVER                0x1

  Stack overflow. Might happen on CALL or when exception handler
  is called at current execution level, but there's no stack
  space available.

#define ERROR_STACK_UNDER               0x2

  Stack underflow. Might happen on excessive RET attempt. Can be
  handled only at the lowest-level exception handler, of course,
  because stack is at "ground" level at the time this exception
  is raised.

#define ERROR_OUTSIDE_CODE              0x3

  Instruction pointer outside addressable process space (eg. no
  HALT at the end of code or exceessive JMP / CALL / ONFAIL).

#define ERROR_OUTSIDE_REG               0x4

  Excessive register number. Shouldn't happen, because these numbers
  are validated by compiler, unless you're messing with configuration
  options.

#define ERROR_BAD_PARAM                 0x5

  Bad opcode parameter - for example MOV with immediate value as first
  param. In some cases - eg. REALLOC / FREE - it might mean incorrect
  memory block number specified.

#define ERROR_BAD_INSTR                 0x6

  Illegal instruction (compiler brain damage or serious incompatibility).

#define ERROR_OUTSIDE_MEM               0x7

  Attempt to access non-allocated memory address.

#define ERROR_PROTFAULT                 0x8

  Syscalls - buffer passed as a parameter is not suitable for reading or
  writing.

#define ERROR_TOOBIG                    0x9

  ALLOC / REALLOC attempt with size larger than per-block limit.

#define ERROR_NOMODULE                  0xa

  No handler for specific syscall number.

#define ERROR_BAD_SYS_PARAM             0xb

  (obsolete)

#define ERROR_ACL_PROBLEM               0xc

  HAC subsystem cannot be initialised - missing configuration file. It
  will cause all HAC-based syscalls to fail.

#define ERROR_NOPERM                    0xd

  Access permission denied on HAC level

#define ERROR_NOMEM                     0xe

  No more free memory / memblock slots (ALLOC/REALLOC).

#define ERROR_DEADLOCK                  0xf

  Deadlock - cannnot access required system resource (eg. entropy pool).

#define ERROR_NOOBJECT                  0x10

  Filesystem: object can't be located within SVFS mapping hierarchy.

#define ERROR_FSERROR                   0x11

  General filesystem fault - for example, requested task cannot be
  completed due to low-level real system syscall error.

#define ERROR_FS_BAD_PATH               0x12

  Filesystem: path is incorrect; either whole path or one of its elements
  is too long, or you used relative path but have not current working
  directory set. It might also indicate path contained illegal
  non-printable characters.

#define ERROR_FS_OPEN_ERROR             0x13

  Cannot open file - for example, it does not exist (or disappeared
  during blocking open call).

#define ERROR_FS_BAD_OPEN_MODE          0x14

  Requested access mode is invalid.

#define ERROR_FS_CREATE_ERROR           0x15

  Cannot create file - for example, it exists already.

#define ERROR_FS_BAD_VFD                0x16

  Incorrect VFD number passed to fs syscall.

#define ERROR_FS_NOSEEK                 0x17

  File can be accessed in append-only mode, while effective seek operation was
  requested.

#define ERROR_FS_EXISTS                 0x18

  Rename: destination object exists.

#define ERROR_FS_NOFILE                 0x19

  Object does not exist or object type mismatch (dir instead of file / file
  instead of dir).

#define ERROR_FS_NODIRENT               0x1a

  LIST_DIR: requested offset is invalid.

#define ERROR_RESULT_TOOLONG            0x1b

  Result will be longer than buffer passed to store it.

Take a look at Examples/RSIS/error2.agt if you're still not sure how
exceptions work.


7. HAC - privilege control system


A unified privilege management mechanism (HAC) has been created.
A sample entry in the file access.set, the configuration file of the
subsystem:

12345:00000     fs/ftp/users          fs/fops/new/dir         allow
|               |                       |                       |
| +-------------+                       |      entry description|
| | +-----------------------------------+     - allow or deny
| | |
| | +-- hierarchical identfier of acces type: acces space is 'fs'; a branch
| |     for file operations (fops), operation type: object creation
| |     (new), object type: directory (dir). This convention is recommended,
| |     although as I said earlier the kernel is not responsible for
| |	authorisation - it is done by modules, passing the data to the
| |     function is_permitted().
| |
| +---- hierarchical resource identifier; in this case object space,
|       filesystem space (ftp file) and a concrete catalog are described.
|
+------ group membership; the value of '0' means the rule is of
        "generic" type and refers to all grups; the value after ':'
        refers to a the supgroup. In the case of rules specyfying
        a non-zero group, the value must be integer.

The sequence of entries in the configuration file decides of their priority.
Consequently, more specific entries (e.g. containing denial of access to
resources for a given subgroup) should be given before more general ones.

NOTE: If operation identifier in in the configuration file is, say,
'fs/fops', it means someone fulfilling other criteria and requesting access
to 'fs/fops/new/file/text' will be granted access. Obviously, it doesn't
work both ways and the entry 'fs/fops/new/file/text' doesn't imply
access to the whole hierarchy 'fs/fops'. Using '/' as separators is
necessary: for example the entry 'fs_ops' doesn't mean access
to the object 'fs_ops_new_file'.

HAC requires detailing operation rules, making one precise their object
type which is undergoing operation.
I
n this way an entry of the type given below is _ALWAYS_ correct:

    +- wdops ---- cwd
    |    +------- pwd
    |
    +- setup ---- ...
    |
fs -+- fops --+-- create -- file ----------+-- binary
              |      +----- directory      |
              |                            +-- text
              +-- delete -- file
              |      +----- directory
              |
              +-- read ---- directory
                    +------ file

On the other hand, entries like fs/fops/file/delete, fs/fops/file/create, etc.
are INCORRECT. Although it may seem illogical at a glance, but this second
entry would actually make rules generalisation impossible (e.g. granting
privileges to create objects in a given part of the filesystem means entering
fs/fops/create, whereas if we used the other notation, it would require
many entries).

As a means of protection against attempts of filing misinformation to
modules managing the filesystem, the authorising system refuses access to
objects containing the sequence "/..". The module should take care (and it
does) of eliminating them.

As for subsystems where it's impossible to define resources, or their
defining would be doubling access type (e.g. the module displying text
on the virtual console - defining operation type is enough in this case),
the resource should be 'none'.

Rule testing before their ctualisation can be done with the included program
'actest' (in the 'tools' directory), which provides decent diagnostics HAC.
Rules actualisation is done with '^' within the management console (see below).

If you know nothing about modules yet, you can come back here later. I will
explain the HAC interface for modules below:

>From the point of view of the author of a module, the most comfortable
interface to access control is the VALIDATE() macro contained in the
file include/acman.h. The macro accepts three parameters: the processor
number, resource identifier as well as access type identifier.

For example:

  VALIDATE(c,"net/tcp/destination/10.0.0.1/1234","net/connect");

In case where  access is possible, macro will have no effect. If access is
denied, the macrow will raise exception NOPERM with situation description and
will exit the function syscall_handler() it should be called from.

To handle it in a more refined way, we can use the function is_permitted(),
accepting parameters corresponding to the parameters of the VALIDATE() macro,
but returning the value of 0 (refusal) or 1 (access granted). There is no
place for function return, nor exception is raised. To be precise, the
VALIDATE() macro is constructed as a wrapper for the function is_permitted()
in the following way:

#define VALIDATE(cp,res,act) { \
    char errbuf[512]; \
    if (!is_permitted(cp,res,act)) { \
      if (!cpu[cp].fail_safe) \
        snprintf(errbuf,200,"permision denied [%d:%d] act='%s' obj='%s'", \
                 cpu[cp].current_domain,cpu[(cp)].domain_uid,act,res); \
      non_fatal(ERROR_NOPERM,errbuf,(cp)); \
      return; \
    } \
  }

The module should also send as detailed requests as it is possible,
specyfying complete data needed for access verification. The module
responsible for graphics should not ask for 'graph', but about
'graph/control/setmode' and the resource 'graph/res/640/480/16bpp'.
Similarly, the rules in the configuration file access.hac should be as
precise as possible.

NOTE: for now, HAC supports wildcards in object path. These wildcards are
supported in two ways. First of all, you can use them in access.hac to
specify general rules. For example:

1 0     fs/ftp/users/*/mail          fs/fops/list/directory       allow

In this case, HAC request matching domain, uid and operation will be
approved if, at the time of HAC call, object path was either:
fs/ftp/users/mike/mail, fs/ftp/users/david/mail/archive or so. NOTE:
wildcards are not working accros path segments. This mean access attempt
to fs/ftp/users/mike/private_files/mail will FAIL, because single '*'
can substitute single path element only.

/* ...there's no second way at the moment, sorry ;) ... */

Please note: take a look on fs module if you are going to include
user-supplied data within object path in your own module. It is very
important to parse it properly, elliminating unwanted wildcards etc! But,
in fact, it is more important to avoid user/process-supplied strings in
HAC calls, except for filesystem module.



A) Objects:

         +----- none (object unspecified or determined by operation)
         |
         | <fs.so>
/ -------+----- fs (filesystem objects - recommended mapping start point)
         |
         | <network.so>
         +----- net ------------ address ---- dest ------- unix ------- external --- <sock number>
         |                          |           |            +--------- <vcpu#> ---- <sock number>
         |                          |           |
         |                          |           +---------- tcp ------- <host> ----- <port>
         |                          |           |
         |                          |           +---------- udp ------- <host> ----- <port>
         |                          |
         |                          +-------- source ------ tcp ------- <host> ----- <port> (listen & connect)
         |                                      |            |             +-------- default
         |                                      |            |
         |                                      |            +--------- default ---- <port>
         |                                      |            |
         |                                      |            +--------- all -------- <port> (listen)
         |                                      |
         |                                      +---------- udp ------- <host> ----- <port> (listen & connect)
         |                                      |            |             +-------- default
         |                                      |            |
         |                                      |            +--------- default ---- <port>
         |                                      |            |
         |                                      |            +--------- all -------- <port> (listen)
         |                                      |
         |                                      +---------- unix ------ stream ----- <sockid>
         |                                                    |
         |                                                    +-------- dgram ------ <sockid>
         | <gfx.so>
         +----- gfx ------------ output ----- text
         |                          |
         |                          +-------- <resltn> --- <bpp>
         |                          :
         |                          +-------- 320x200 ---- 256 (for example)
         | <ipc.so>
         +----- ipc ------------ ipcreg ----- <id>
                 |
                 +-------------- target ----- unicast ---- <vsid> ----- <vcpu> ----- <ipcreg>
                 |                 |
                 |                 +--------- broadcast
                 |
                 +-------------- source ------ <vsid> ------ <vcpu> ------- <ipcreg>


B) Operations:

              <display.so>
            +----- display ----- output ----- text
            |                      +--------- integer
            |                      +--------- character
            | <fs.so>
/ ----------+----- fs ---------- fops ------- open ------- file ----- read
            |                      |                         +-------- write ------ append
            |                      |
            |                      +--------- create ----- file ------ write ------ append
            |                      |            +--------- directory
            |                      |
            |                      +--------- delete ----- file
            |                      |            +--------- directory
            |                      |
            |                      +--------- stat
            |                      |
            |                      +--------- list ------- directory
            | <network.so>
            +----- net --------- sock ------- connect
            |       |              |
            |       |              +--------- listen
            |       | <packet.so>
            |       +----------- raw -------- open ------- listener
            |                                   |
            |                                   +--------- sender
            | <local.so>
            +----- local ------- sys -------- real ------- time ------ get
            |                     |            |
            |                     |            +---------- hostname -- get
            |                     |            |
            |                     |            +---------- random ---- get
            |                     |            |
            |                     |            +---------- stat
            |                     |
            |                     +--------- virtual ----- stat
            | <gfx.so>
            +----- gfx -------- console ---- vclock
            |       |
            |       +---------- init
            |       |
            |       +---------- setmode
            |
            | <ipc.so>
            +----- ipc -------- register
                    |
                    +---------- msg ------- send
                    |            +--------- recv
                    |
                    +---------- stream ---- req
                    |            +--------- recv
                    |
                    +---------- block ----- create
                                  +-------- read
                                  +-------- write
                                  +-------- recv

8. SVFS - filesystem architecture


The filesystem is defined in the file conf/fsconv.dat. It contains
virtual filesystem mapping to the real filesystem, separated with
spaces. The rules for inclusion are similar as in HAC:


fs/ftp/test1            /Argante/fs/another directory
fs/ftp                  /Argante/fs/ftp_server

HAC controls access at the elvel of virtual directories. The above entries
mean that the fs/ftp/test1 is mapped to another place than the directory
fs/ftp. If a process has a HAC entry permitting operations like
fs/create/directory on the object fs/ftp, it will have acces to both
directories (according to the principles of HAC, provided that this
has not been excluded earlier). When creating the directory fs/ftp/nope,
the real entry will be created in /Argante/fs/tests/nope.
On the other hand, the same operation for fs/ftp/test1/nope, will result
in the file /Argante/fs/inny_katalog/nope. However, an attempt to access
the object fs/ftp/../nope will fail - the filesystem module will recognise
it as access to the object fs/nope, whereas such an entry doesn't exist
in the SVFS hierarchy.

The filesystem architecture in Argante presupposes resource access
control and real filesystem protection, and at the same time the possibility
of integrating the SVFS filesystem with objects of the real filesystem.

The SVFS system is well simplified but fully functional subset of
operations on the filesystem. In the original version it doesn't include
support for symlinks andd hardlinks, however, it supports the ones existing
at the real filesystem level.

Including essential resources / system directories directly in the SVFS
hierarchy is possible (e.g. making the /etc directory accessible), but
discouraged.

For more details on proper SVFS mapping, see Part II.


9. IPC/rIPC - inter-process comunication, DVR concept


Applications developed under control of Argante Operating System are forced to
use limited interaction and trust architecture. There is no way of forking,
executing another binary image, or passing parameters directly to other
processes. Also, enforced OSI model allows only two closest data processing
layers to work together at the same time. It may look that this makes
application development harder or at least less efficient, but it's not true.
Whole interprocess communication is provided by IPC module that allows to
write code wether or not each part of application is working on the same
phisical system. This approach helps alot when developing distributed and
fault-tolerant programs. Once written application, provided that it uses IPC,
can be run on many system creating cluster-like structure, with request
distribution and redundancy.

IPC module allows processes to send short messages containing two 32bit words,
create stream connections or use block devices. All this is based on limited
trust architecture, so targets of each IPC request get all data about requestor
and then decide to accept or deny it. On the other side, requestor gets
full information about the process that accepted his request. Additionaly
by using HAC access control, one can make application to work in OSI style,
allowing only communication between nearest data processing layers.
Request destination is specified by structure containing target vcpu number,
virtual system number and ipc registered id. This allows to send requests
that get to one process, many processes, one of group of processes,
or even each process on one or each system connected to rIPC network.

For example, we know that authentication processes had registered ipc id 100.
By sending request to ipc id 100, and marking other address structure fields
as unimportant we can be sure that this request gets to at least one
authentication process. Which one will respond first, depends on system load,
amount of authentication tasks on local system and in rIPC network. You may
assume that the least busy process on the least busy system should answer
request before the others do.

Almost every IPC module syscall can be called in blocking or nonblocking maner,
thus allowing to make server applications that must be connected to many
other processes and switch context between them without any unnecesary delay.
ArganteOS takes care about request queueing requests, creating accepted
connections, and data exchange once request has been allowed. In nonblocking
mode, process just has to check the status of sent request. In blocking mode
process goes asleep until request is accepted by one or more processes
or dropped by all targets.

Possible applications of IPC system are ranging from simple process
synchronization to distributed cluster-like web servers with load balancing.



A) rIPC communication basics

Remote Interprocess Communication subsystem in Argante provides basic set
of communication methods inside Argante:

- unicast messages (process to process)
- multicast messages (process to process group)
- unicast stream connections
- unicast block connections

Unicast and multicast messages work just like UDP network packets. You can
send one-time message, without establishing rIPC session, to specific target
or group of targets, expecting no response.

Stream connections are less or more equal to TCP traffic - they are abstract,
bidirectional data streams. You have to establish a connection before any
data exchange might occour.

Block connections are generally related to memory sharing. One process might
create a block of memory and, after establishing rIPC session, other side
might read or modify this piece of memory.

All operations have to be confirmed by other side. You might ACK or NACK
any rIPC request. All operations are controlled by HAC:

- for unicast requests, checking is done on sender's side, there's no
  HAC for accepting or refusing an request,

- for multicast / broadcast requests, basic checks are performed on
  sender's side (to verify if sender is able to send such packet at all);
  then, check is done on recipient's side, to check if specific packet
  should be delivered. If there's no permission, such packet is silently
  dropped.

Every packet can be addressed by specyfing some of the following parameters:

- destination rIPC group (ipc_reg number - numerous processes can register
  under the same number; if any request addressed by ipc_reg will be send,
  the fastest recipient will be choosen to serve the connection),

- destination system identifier (unique vs_number) - can be used to
  address processes on specific physical machine,

- destination VCPU identifier - can be used to address specific VCPU number
  on machine.

All of these parameters together make an unique identifier of rIPC member,
but every combination is allowed. So, if you send stream session request
to any rIPC group, any vs_number and VCPU number '2', and if you have
appropriate permissions, the fastest VCPU (assuming any VCPU with this number
is interested in accepting your rIPC request, of course) will answer.
This is somewhat stupid example, but more useful possibilities, like
addressing the fastest member of specific ipc_reg group (let's say "web
servers") can be used for smart load balancing purposes.

B) rIPC configuration

There are some configuration options for rIPC module (conf/ipc.conf). Complete
list is available in section D, while here you can find an explaination for
the essential features:

    vs_number <number>  - unique IPC subsystem identifier; it is very
                          important to use UNIQUE identifiers if you are
                          going to connect numerous rIPC subsystems
                          together; right now, there's no automatic conflict
                          detection, so be careful.

    listen <path>       - if this rIPC should have listener functionality,
                          please specify unix socket path here (ripcd
                          daemon or other rIPC subsystems might connect
                          to it, please REMEMBER TO KEEP APROPRIATE FILE
                          PERMISSIONS ON THIS SOCKET TO AVOID UNWANTED
                          LOCAL SESSIONS)

    connect <path>      - if this rIPC should connect to unix socket,
                          please specify its path here.

'connect' and 'listen' can be used together. Any amount of 'connect' entries
can be used.

C) ripcd setup

ripcd is a daemon for maintaining rIPC connections. As you've probably noticed,
rIPC itself can connect or listen on unix sockets, and nothing more. To
arrange rIPC network, you will need ripcd (or similar tool). This daemon
is a companion utility provided with Argante, and can be found in tools/.

Basically, ripcd uses OpenSSL for providing secure communication between
the endpoints (when communication is going thru Internet). If you do not
have or do not want OpenSSL support, it will work in plaintext mode.
Plaintext mode is extremely insecure for rIPC networks! You can use it
when:

- you're doing local tests,

- you have another cryptographic layer (eg. VPN) between rIPC nodes,

- you are going to tunnel the connections over other SSL implementation
  or, for example, ssh tunnels - but, in this case, you have to do it
  manually:
                                               (Internet)
  rIPC --> ripcd --> (local port) ----> ssh -- - - - - - -> sshd ---+
                                                                    |
             rIPC <-- ripcd <-- (local port) <----------------------+

To determine whether incoming connection on specific ripcd network
listen port should be rejected as unautorized, or passed to the rIPC,
ripcd uses simple key validation mechanism (which, again, is not
secure if you're using plaintext connections). ripcd connecting in the
client mode to ripcd working in server mode should send some "magic key"
(usually 512 bytes of /dev/urandom should be more than enough for
authorization purposes in single rIPC network ;). This key is compared
with expected passphrase.

Locally, it works in one of two ways:

 - rIPC is working in 'connect' mode, while ripcd is listening on
   unix socket. After accepting local connection, ripcd is connecting
   to the remote system given in the config file, and sending the magic
   key; remote ripcd, after verification, will forward the connection
   to remote rIPC to its listening socket.

 - rIPC is working in 'listen' mode... well, it's the second endpoint
   of above example.

In both cases, ripcd functionality is completely transparent to rIPC.
Listening rIPC modules with corresponding ripcd listen ports are
called HUBs, because such points can accumulate numerous client
connections.

Single ripcd instance can handle numerous listen ports and do proxying
for numerous rIPC connections.

rIPC network connection models:

L - listening ripcd, connections forwarded to listening rIPC
C - connecting (client) ripcd, connecting after connect from local rIPC

  C -------> LC ------> L (...)

    The simpliest solution; it is weak and difficult to maintain,
    there's only one way for travelling packets, and it could be really
    long in some cases.

  C ------> L <------ C
           /|\
            |
            |
            C

     This is a "star" model. It has one HUB and is extremely easy to maintain.
     Packet routes are usually short, but all traffic is travelling via single
     point. This solution is easy, but is not really fault tolerant and can
     cause network overload.


  LC -------> CL ------> CL --+
 /|\                          |
  +---------<-------<---------+

     This structure is known as "ring". Packet routes are not too long,
     network load will be automatically balanced. This solution is fault
     tolerant because there are always two ways for packet. Unfortunately,
     ring structure is hard to maintain if you have to add new devices.

  +--------------------------+
  |                          |
  C ------> L <------ CL_<---+
           /|\        ||\
            |         |   \
            |         |     \
            |        \|/      \
            C ------> L <----- C

      Mixed star/ring structures ("web") are the most useful, combining
      easy maintaining, fault tolerancy and short packet routes. It is
      real-life solution, useful if your rIPC network has to be logically
      separated into two or more subets (eg. databases, content generators
      and content servers).


Now, a few words about autoconfiguration; to place your subsystem in the
right place of the rIPC structure, you do not need to do anything. Assuming
you want to add new machine to your cluster, and expect it to appear in the
place it is necessary at the moment, you have to configure rIPC to be able
to connect to *any* HUB in your network (you can provide addresses of more
than one HUB for accuracy!). Then, you have to map ripcd config file
somewhere in the SVFS directories and to provide 'rehash file' parameter
in ripcd command line. This rehash file should be visible within SVFS, as well.
All these steps can be done only once, and the result can be installed on any
of systems.

After launching such box, it will automatically connect to your HUB. Then,
your software might contact any "cluster management" point, which knows
(having externally provided directives or detecting it heuristically) where
in the network this box should be placed and what kind of functionality should
it resume. This information can be used to download or modify configuration
file, which is present within SVFS. After having all changes done, you have
to create empty rehash file and wait a few seconds. ripcd will reload the
configuration file, rearranging rIPC connections and removing rehash file
to notify the process.

Then, virtual process can resume expected functionality.

NOTE: non-ssl ripcd is not compatible with ssl version and vice versa.
You have to use the same method on both sides.

ripcd config file format:

method prot ip_addr:port /sock/path /key/path
|      |    |            |          |
|      |    |            |          +--- path to authorization key file
|      |    |            |               (raw binary of useful size and
|      |    |            |               random content mathing key file on
|      |    |            |               the other side of connection)
|      |    |            |
|      |    |            +--- path to socket used by rIPC
|      |    |
|      |    +--- (see method)
|      |
|      +--- ssl == use ssl, text == do not crypt the connection
|
+---- local == listen on specific address and port for incoming connections;
      verify connections with /key/path, forward them to /sock/path.
      inet == listen on /sock/path; after receiving a connection, connect to
      specific address and port, send /key/path as a key, and do forwarding.

D) rIPC API:

>>> config file: conf/ipc.conf
vs_number <number> 		- ipc system identifier 1..255
			          must be unique, unless you want to break
				  your ripc network
listen <path>			- path of listening unix socket
connect <path>			- path of unix socket to connect
system_max_streams <number> 	- how many streams can be open on this system
max_interfaces <number> 	- how many rIPC connections with other systems
max_streams <number> 		- how many streams per process
max_blocks <number>		- how many blocks per process
max_stream_buffers <number> 	- how many stream buffers on whole system
bucket_max <number> 		- how many packet buckets on whole system
default_ttl <number> 		- rIPC packet default TTL

note:
    you'd better try to setup variables before trying to listen or connect...
default values:
    vs_number (1), system_max_streams (1024), max_interfaces (16),
    max_streams (16), max_blocks (16), max_stream_buffers (512),
    max_buckets (512), default_ttl (32)

>>> limitations:
    max number of hosts in rIPC network - 255
    max ttl - 255

>>> constants
    returned status
    IPC_EOK = 1  	- returned when syscall succesfull
    IPC_ETRYAGAIN = 0	- in nonblocking mode when no data available
    IPC_ERROR = -1	- in case of any failure..

    errorcodes
    IPC_ERR_OK = 0		- :) oh happy day...
    IPC_ERR_NOTARGET = 1	- target legal but not found
    IPC_ERR_NACK = 2		- target denied this request
    IPC_ERR_TIMEOUT = 3		- request timed out
    IPC_ERR_NORESOURCES = 4	- no resources to complete request
    IPC_ERR_BADMEM = 5		- when some idiot dealloced memory that
				  has been pointed as a target of nonblocking
    			          ipc_block_read/write request
    IPC_ERR_DEAD = 6		- when system finds out that peer of stream
				  or block transmision is dead

    request state
    IPC_RSTATUS_ERROR = -1	- request finished with error
    IPC_RSTATUS_WAITING = 0	- request is awaiting in queue
    IPC_RSTATUS_ACCEPTED = 1	- request is alredy accepted
    IPC_RSTATUS_COMPLETED = 2	- request is done

    flags
    IPC_FLAG_NONBLOCK = 1 - syscall is nonblocking
    IPC_FLAG_MULTICAST = 2 - when there are many possible targets, wait till
		         all of them got this request and accept it or deny

>>> exceptions
ERROR_IPC_NOMEM 	- in case of module failed to allocate memory
ERROR_IPC_BAD_FLAGS 	- when bad flags are supplied to syscall
ERROR_IPC_BAD_TARGET 	- caused when supplied data specifying target
		          are illegal (f.e. vcpu < -1 or vcpu > MAX_VCPUS)
ERROR_IPC_NO_TARGET 	- target specification is legal, but no target found
ERROR_IPC_NOT_REGISTERED - when trying to call ipc syscalls without registering
			   with syscall IPC_REGISTER first, or calling
			   ipc syscalls after unregistering with IPC_REGISTER
ERROR_IPC_NO_RESOURCES 	- when no new resources available, f.e. limit
		          of streams open for this process is reached
ERROR_IPC_NO_REQUEST 	- when calling syscalls with id of nonexistent ipc
			  request f.e. trying to accept timeouted request
		          (note: this exception can happen when stream request
			  is targeted to many processes and has been accepted
			  after your process got queue status, but before you
			  called ipc_stream_ack)
ERROR_IPC_REQUEST_TIMEOUTED - in nonblocking mode, when request hasn't been
			      completed in about 10 seconds
ERROR_IPC_REQUEST_NACKED - when target denied this request
ERROR_IPC_STREAM_ID_INVALID - when trying to write/read/stat/close stream
			      that is not open
ERROR_IPC_STREAM_CLOSED - when trying to write to stream that is closed by peer
                          (note: although you cannot write to this stream
			   you surelly may read data that may be available
			   till the real end of stream)
ERROR_IPC_BLOCK_ID_INVALID - guess what?, you gave wrong block id ;)
ERROR_IPC_DEAD		- hmm, our peer has died
ERROR_IPC_STREAM_DEADLOCK - trying to go asleep while peer is sleeping with
			    the same type of transmission

>>> syscalls

syscall IPC_REGISTER:
---------------------
parameters:	u0 - new ipc_reg or 0 to unregister
success:
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM
effect:
    on success returns with registered ipc_reg, or unregistered
    if 0 passed to u0
HAC:	object = ipc/ipcreg/<ipc_reg>	oper= ipc/register
notes:
    registering ipc_reg is essential to use any of IPC goodies
    trying to call IPC syscalls without registered ipc_reg
    causes exception ERROR_IPC_NOTREG most of the times...



syscall IPC_MSG_SEND:
---------------------
parameters:	u0 - flags (IPC_FLAG_NONBLOCK,IPC_FLAG_MULTICAST)
		s0 - target #VCPU (or -1 for each VCPU)
		s1 - target #VS (or -1 for each VS, or 0 for local VS)
		u1 - target ipc_reg (or 0 for each ipc_reg)
		u2 - dword1
		u3 - dword2
success:
	NONBLOCKING mode:
		u0 = id of sent msg (for further status checking)
	BLOCKING mode:
		u0 - #VCPU of first who got message
		u1 - #VS of first who got message
		u2 - ipc_reg of first who got message
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_BAD_FLAGS, ERROR_IPC_BAD_TARGET, ERROR_IPC_NOMEM,
    ERROR_IPC_NO_TARGET, ERROR_IPC_REQUEST_TIMEOUTED, ERROR_IPC_REQUEST_NACKED
effect:
    target process or processes recive supplied 2*dword message
notes:
    if flag IPC_FLAG_MULTICAST is set task is completed when all target
    processes get message, else we wait for first one who got message,
    nevertheless message is delivered to all possible targets


syscall IPC_MSG_RECV:
---------------------
parameters:	u0 - flags (IPC_FLAG_NONBLOCK)
success:
	BLOCKING mode:
		u0 - #VCPU of sender
		u1 - #VS of sender
		u2 - ipc_reg of sender
		u3 - dword1
		u4 - dword2
	NONBLOCKING mode:
		all from BLOCKING mode plus
		s0 = IPC_EOK
failure:
    exception ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_BAD_FLAGS
    in NONBLOCKING mode:
		s0 = IPC_ETRYAGAIN when no message in queue
effect:
    syscall returns information about first message awaiting in queue


syscall IPC_MSG_STAT:
---------------------
parameters:	u0 - msg id (got from NONBLOCKING IPC_MSG_SEND syscall)
success:
		s0 - msg state (IPC_RSTATUS_*)
    in state COMPLETED, or in ACCEPTED (if not MULTICAST msg)
		u0 - #VCPU of first who got message
		u1 - #VS of first who got message
		u2 - ipc_reg of first who got message
    in ERROR state:
		u0 - errorcode (IPC_ERR_*)
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_REQUEST
effect:
    syscall returns state of NONBLOCKING ipc_msg_send request
note:
    if request is in state COMPLETED or ERROR it is destroyed by this syscall
    when request is not checked for longer than 10 seconds after it got into
    COMPLETED or ERROR state it's assumed forgoten and is destroyed
    either of this happened, msg id is no longer valid


syscall IPC_STREAM_REQ:
-----------------------
parameters:	u0 - flags (NONBLOCKING/BLOCKING)
    		s0 - #VCPU of target
		s1 - #VS of target
		u1 - ipc_reg of target
success:
    in nonblocking mode:
		u0 - stream request id (for further peeking)
    in blocking mode:
		u0 - peer #VCPU
		u1 - peer #VS
		u2 - peer ipc_reg
		u3 - stream id (for further read/write operations)
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_BAD_FLAGS, ERROR_IPC_BAD_TARGET, ERROR_IPC_NOMEM,
    ERROR_IPC_NO_TARGET, ERROR_IPC_REQUEST_TIMEOUTED, ERROR_IPC_REQUEST_NACKED,
    ERROR_IPC_NO_RESOURCES
effect:
    if successful establishes stream between peers

syscall IPC_STREAM_STAT:
------------------------
parameters:	u0 - stream request id (got from nonblocking ipc_stream_req)
success:	s0 - request status (ERROR/WAITING/COMPLETED)
	when ERROR:
		u0 - error code (IPC_ERR_*)
	when COMPLETED:
		u0 - peer #VCPU
		u1 - peer #VS
		u2 - peer ipc_reg
		u3 - stream id
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_REQUEST
effect:
    returns information about specified nonblocking stream request,
    if request completed, returns stream id and peer identity
    on COMPLETED or ERROR, request is destroyed, stream request id is
    no longer valid

syscall IPC_STREAM_QUEUE:
------------------------
parameters:	u0 - flags (NONBLOCKING/BLOCKING)

success:	u0 - #VCPU of sender
		u1 - #VS of sender
		u2 - ipc_reg of sender
		u3 - stream request id
    in nonblocking mode:
		all of them and
		s0 - IPC_EOK
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_BAD_FLAGS
    in nonblocking mode:
		s0 - IPC_ETRYAGAIN, when no stream request available
effect:
    returns id of the first stream request found in this process queue
    on basis of information about sender, process must decide wheather to
    deny or accept stream request
    in blocking mode process is sleeping till any message arrives
note:
    next call of icp_stream_chck without acking or nacking previouse request,
    returns the same data, unless request time out


syscall IPC_STREAM_NACK:
------------------------
parameters:	u0 - request id (got from ipc_stream_queue syscall)
success:	nothing changes
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_REQUEST
effect:
    refuses to accept specified stream request, this request is unlinked
    from process queue, so that further ipc_stream_queue will return new
    requests
note:
    request sender may be woken up with exception ERROR_IPC_NACK


syscall IPC_STREAM_ACK:
-----------------------
parameters:	u0 - flags (BLOCKING/NONBLOCKING)
		u1 - stream request id (from ipc_stream_queue syscall)
success:
		u0 - stream id
	in nonblocking mode
		s0 - IPC_EOK
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_REQUEST, ERROR_IPC_NO_RESOURCES, ERROR_IPC_NOMEM
effect:
    returns stream id of established connection between processes,
note:
    in nonblocking mode you may get an stream id that is not ready for
    read/write operations, so don't be supprised if one day you get
    ERROR_IPC_STREAM_ID_INVALID or ERROR_IPC_DEAD
    try to use ipc_stream_status syscall to find out if stream is ready


syscall IPC_STRAM_WRITE:
------------------------
parameters:	u0 - stream id
		u1 - source buffer address
		u2 - count in bytes
		u3 - flags (BLOCKING/NONBLOCKING)
success:
		u0 - amount of data written to the stream
	    in nonblocking mode also:
		s0 - IPC_EOK
failure:
    in nonblocking mode:
		s0 = IPC_ETRYAGAIN, no room to write data, try again later
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_OUTSIDE_MEM,
    ERROR_IPC_STREAM_ID_INVALID, ERROR_IPC_STREAM_CLOSED, ERROR_IPC_BAD_FLAGS
    ERROR_IPC_STREAM_DEADLOCK,
effect:
    tries to write supplied data to open stream
note:
    writting to stream that's closed by peer causes an exception
    in blocking mode, all data is written to stream, in noblocking mode
    only amount that can be written without any delay


syscall IPC_STREAM_READ:
------------------------
parameters:	u0 - stream id
		u1 - destination buffer address
		u2 - count in bytes
		u3 - flags (BLOCKING/NONBLOCKING)
success:
		u0 - amount of data read from the stream (0 = EOF)
	in nonblocking mode also:
		s0 - IPC_EOK
failure:
    in nonblocking mode:
		s0 = IPC_ETRYAGAIN, no data to read
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_STREAM_ID_INVALID,
    ERROR_OUTSIDE_MEM, ERROR_IPC_BAD_FLAGS
effect:
    tries to read data from open stream
effect:
    reading from stream that's closed by peer, doesn't cause an exception,
    just amount of data read is equal 0


syscall IPC_STREAM_INFO:
--------------------------
parameters:	u0 - stream id
success:	u0 - stream status ORed flags (0x1 - ready to read,
					       0x2 - ready to write,
				               0x4 - peer closed connection)
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_STREAM_ID_INVALID
effect:
    this syscall allows you to check stream status, without blocking,
    and without risking ERROR_IPC_STREAM_CLOSED exception
    can be used to emulate unix C function select()
    also when acking stream request in nonblocking mode this syscall
    can tell you if system established full connection between parties


syscall IPC_STREAM_CLOSE:
-------------------------
parameters:	u0 - stream id
success:	nothing changes
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPREM, ERROR_IPC_STREAM_ID_INVALID
effect:
    uh, guess what? it's closing stream, making your stream id invalid for
    further read/write operations
    it's necesary to close stream, even after peer closed it's side of this
    stream, streams aren't automaticly closed because there still may be some
    data available to read




syscall IPC_BLOCK_CREATE:
-------------------------
parameters:	u0 - size of block device (in dwords)
success:	u0 - block id (for further use)
		u1 - begin of block device memory (if you want to play with it)
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_RESOURCES, ERROR_IPC_NOMEM, ERROR_TOOBIG
effect:
    create block device, by allocating memory for it
note:
    don't try to free memory allocated by this syscall... it may hurt

syscall IPC_BLOCK_DESTROY:
--------------------------
parameters:	u0 - block id (got from ipc_block_create syscall)
success:	nothing changes...
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_BLOCK_ID_INVALID
effect:
    destroys block device, block id is no longer valid, any request
    in queue that targeted this block device are unlinked, senders
    may get exception ERROR_IPC_NO_TARGET


syscall IPC_BLOCK_READ, IPC_BLOCK_WRITE:
----------------------------------------
parameters:	u0 - flags (NONBLOCKING/BLOCKING)
		s0 - target #VCPU
		s1 - target #VS
		s2 - target block id (or -1 for any)
		u1 - target ipc_reg
		u2 - buffer address
		u3 - block device offset	  (in dwords)
		u4 - amount of data to read/write (in dwords)
success:
		u0 - peer #VCPU
		u1 - peer #VS
		u2 - peer ipc_reg
		u3 - block id
		u4 - amount of data read/written ( 0 : see note)
    in nonblocking mode:
		u0 - request id (for further checking)
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_OUTSIDE_MEM, ERROR_IPC_NACKED
    ERROR_IPC_TIMEOUTED, ERROR_IPC_NOT_REGISTERED, ERROR_IPC_BAD_TARGET,
    ERROR_IPC_BAD_FLAGS, ERROR_IPC_NO_TARGET, ERROR_IPC_NOMEM, ERROR_IPC_DEAD,
    ERROR_IPC_NO_RESOURCES
effect:
    asks for data transfer from/to block device
    when trying to transfer data outside block device memory then u4 = 0


syscall IPC_BLOCK_QUEUE:
------------------------
parameters:	u0 - flags (BLOCKING/NONBLOCKING)
success:	s1 - READ/WRITE request (0/1)
		u0 - requestor #VCPU
		u1 - requestor #VS
		u2 - requestor ipc_reg
		u3 - request id (for furter accepting or droping request)
		u4 - requested block id (if -1 (0xffffffff) any)
		u5 - requested offset
		u6 - requested amount of data (in dwords)
    in nonblocking mode:
		all of those and
		s0 = IPC_EOK

failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_BAD_FLAGS
    in nonblocking mode:
		s0 = IPC_ETRYAGAIN when no block request available
effect:
    returns informations about next in queue request to block device
    process should accept or deny request...

syscall IPC_BLOCK_NACK:
-----------------------
parameters:	u0 - request id (from ipc_block_queue)
success:	no changes
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_REQUEST
effect:
    denies request, sender may get ERROR_IPC_NACKED exception
    makes request id invalid

syscall IPC_BLOCK_ACK:
----------------------
parameters:	u0 - flags (BLOCKING/NONBLOCKING)
		u1 - request id (from ipc_block_queue)
		u2 - block id (see note)
success:	nothing changes...
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_REQUEST, ERROR_IPC_BLOCK_ID_INVALID, ERROR_IPC_DEAD
effect:
    accept request, makes transfer possible
note:
    when request doesn't specify exact block id caller may select one
    by putting it into u2, when request is specific u2 is ignored
    local request is completed imediatly, network requests may take some
    time to transfer all data
    trying to ack request when other nonblocking transmission is in progress
    is equal to nacking this request, to avoid such situations use
    syscall ipc_block_is_busy described later

syscall IPC_BLOCK_STAT:
-----------------------
parameters:	u0 - request id
success:	s0 - reqiest status (IPC_RSTATUS_*)
	if IPC_RSTATUS_ERROR
		u0 - errcode (IPC_ERR_*)
	if IPC_RSTATUS_COMPLETED
		u0 - peer #VCPU
		u1 - peer #VS
		u2 - peer ipc_reg
		u3 - block id
		u4 - amount of data transfered (in dwords)
	if IPC_RSTATUS_ACCEPTED
		u0 - peer #VCPU
		u1 - peer #VS
		u2 - peer ipc_reg
		u3 - block id
	if IPC_RSTATUS_WAITING
		nothing else..
failure:
    exception ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_NO_REQUEST
effect:
    check out status of nonblocking request
note
    when stat-ing request with COMPLETED or ERROR status, request is destroyed
    and request id is no longer valid

syscall IPC_BLOCK_IS_READY:
--------------------------
parameters:	u0 - block id (as from ipc_block_create syscall)
success:	u0 - 0 = when block ready, 1 = when block busy
failure:
    exceptions ERROR_NOMODULE, ERROR_NOPERM, ERROR_IPC_NOT_REGISTERED,
    ERROR_IPC_BLOCK_ID_INVALID
effect:
    gives you ipc block status


E) DVR howto:

For now, it works on Linux only.

How to use it?

0. Edit conf/ files (you can simply rename the example files, but it's
   generally better to revise the config); build Argante binaries, then
   launch it.

1. Connect a few instances of Argante using ripcd. This should be
   described somewhere in README. Alternatively, you can perform
   local tests, as well, but you have to provide separate configurations
   for each DVR instance.

2. Go to work/ and 'make' the project, then load output .img file
   into Argante sessions on connected boxes or on one box on separate
   VCPUs or argante instances.

3. Disable packet forwarding on test boxes. Assuming you have the following
   configuration:

   net1         RT1                           RT2          net2
   ---------- [ DVR ] ------ (ripcd) ------ [ DVR ] -----------
   10.1.0.0/16           i n t e r n e t           10.2.0.0./16

   You have to choose one box in net1 and one box in net2, then
   set route to 10.2.0.0/16 from net1 via RT1 and from net2 to
   10.1.0.0/16 via RT2. Remember to have packet forwarding disabled on
   these boxes!

4. Boom. It should work. You can add other locations, build redundant
   links using ripcd, and so on.


Sample configuration can be found at Examples/DVR1 and Examples/DVR2 (two
complementary routers with basic configuration).



10. Scripts and console management


Whenever I write "management scripts" or "operator" I don't mean a special,
privileged superuser account, but a management console, controlled from
the level of kernel-space. When the system boots up, starting scripts are
executed (which can be used, among other things, to load modules and
start rIPC session connections, as well as load processes).

Remember: the console, in fact, is an unified "boot script interpreter" and
debugger. It is not intended to be process working console. See section
17 for more details on process consoles.

Management of the virtual system's operation is not performed from the level
of tasks executed inside the system (at least, it isn't by default; you
can always insert the connectivity layer between your VS programs and
the console using unix socket daemon).

Managing the work of the virtual system is not performed from the level
of tasks executed inside the system
Argante console offers quite a simple command set, used mostly for starting
processes and library management. These commands are listed below:

?               - help

!               - system statistics

$fn             - load binary image from file fn and run it on the first
                  VCPU available

%fn		- as above, loads a task in RESPAWN mode (it will be run
		  again if the process will be terminated by any command
	          different than HALT)

		  NOTE: this mode is used for executing programs which
		  should work all the time; in general, however, one should
		  focus on proper functioning of the process and
		  exception handling in all situations, and on creating
		  redundant processes in the IPC hierarchy; this option
		  should be an auxiliary solution.

		  As a means of protection against abuse of this mode,
		  there exists a variable MIN_CYCLES_TO_RESPAWN defined in
		  the file config.h, which defines the minimal work cycle
		  number before a situation leading to the death of a given
		  process (32). If an error is encountered before, the
		  program will not be restarted.

>fn             - load library from file fn to a free slot

<id             - remove library in slot 'id'

#               - list libraries with statistics
                  (supported syscalls, number of calls)

@fn             - run a console script

-nn             - kill a process on VCPU number nn

=nn             - display statistics for a process on VCPU number nn

.               - system halt


                  on management console; useful in scripts

:xx             - subshell exit and execution of "xx"

|xx             - "nothing" - comment in scripts

^               - reread HAC table

w nn tmout      - wait for process nn termination fot tmout seconds

There are also other commands used for debugging, described
elsewhere in this document.

As you have probably noticed, the console is a part of the system, in the
sense that management can be done directly after booting. Naturally, it's
only a feature for your comfort, you can access Argante sessions otherwise
(check commands "agtback" and "agtses"). For the time being, we have not
considered separating console code from the system to be essential, as this
solution is by no means "expensive" (it doesn't decrease efficiency), but
makes management easy in all situations.

SYSTEM CONSOLE IS NOT A PROCESS CONSOLE! Agsin, see section 17 for details on
system consoles.

Script syntax is analogous to console commands. After booting, the
script argboot.scr is run (or another script, if it has been specified
in the command line; if a second parameter has been given, this
directory will be treated as a starting directory for the execution of
that script, with configuration files, filesystem etc., as long as the
file config.h doesn't define absolute but relative paths).

Sample script:

--
|
| Argente system test script
| (C) 2000 Michal Zalewski
|

~Loading system modules...
>modules/display.so
>modules/access.so
>modules/fs.so
~
~  ***************************
~  * Lcamtuf's Test Script *
~  ***************************
~
:compiler/agtc compiler/hello.agt
$compiler/hello.img
w 0 10
~End of job ;>
.
--

The default console is stdin of the 'argante' process when it's started.
Certainly, it may not be what an administrator might expect. For that reason
it is possible to start Argante in the background as follows:

tools/agtback path-to-argante [ script-name ]

Please note that there should exist a suitable starting environment
in the current directory: modules, starting scripts in respective
directories.

Working on a background session console is possible with the tool agtses.
It should be given Argante process number as a parameter.


11. Using the RSIS assembler


A sample source file displaying numbers from 10 to 0 and making a bit
of noise:

--
!SIGNATURE      "lcamtuf's test program"

.DATA

:Enter

        "\n"

:Tekst

        " Hello world\n"

:Die

        "Aghrrr... I die.\n\n"

.CODE

  mov u0,:Enter
  mov u1,^Enter
  syscall $IO_PUTSTRING

  mov s0,0xa

:Again

  mov u0,s0
  syscall $IO_PUTINT

  mov u0,:Tekst
  mov u1,^Tekst
  syscall $IO_PUTSTRING

  twait 500000

  loop :Again

  mov u0,:Die
  mov u1,^Die
  syscall $IO_PUTSTRING

  halt

.END
--

You can find different examples (*.agt files) in the subdirectory
compiler/examples: apart from a similar "hello world", there is also
an example of exception handling (error.agt) and filesystem management
(fs.agt).  The syntax of the language itself is as follows:

.DATA, .CODE - definitions of subsequent segments (.data is optional).
	       Thanks to bulba, you can switch between segments whenever you
	       want :)

.END         - ends code segment

:xxx         - in the code segment, as well as in data segment: it refers to
               a symbolic name used to point to an object in the next line;
	       it must occur in a separate line, in the data segment all
	       objects must be named.

	       Data may have the following format:

                "xxxx" - a sequence of characters
                123    - an integer (32 bit)
                123.0  - a float (32 bit)
                0x123  - a hexadecimal value (32 bit)

                NN repeat 123 - a block of 123  repeats of the NN value
                                (float or integer)

                block 100 - next 100 lines will contain values
                            (dwords) to be entered into structures

		References to symbols passed as parameters must have the
		following form: ':Symbol'. Another possibilities are:

                - '^Symbol' - returns object length in bytes, useful for
                text strings
		- '%Symbol' - returns object length in dwords.

!xxx         - compilation directive, defines process parameters.
	     Accepted values:

               !DOMAINS x x x     - list of execution groups
               !PRIORITY x        - program priority
               !IPCREG x          - starting IPC identifier
               !INITDOMAIN x      - starting execution group
               !SIGNATURE x       - code signature (author, description)
               !INITUID x	  - initial subgroup identifier

Defining syscalls with their symbols is acceptable, provided it is
known to the compiler. The list of syscalls can be found in syscall.h
in the modules/ directory. The syscall name has to be preceded by the $
sign, e.g.: 'syscall $io_putstring' (note: we omit the syscall_ suffix).
In the same way you can refer to exception numbers: their names are in
include/exception.h, and we omit error_.

Oh, and priority '1' is the default value, although it is not reasonable.
I suggest priorities ranging from 10 to 10000, as in that case in each cycle
more machine operations are executed, and parsing them at once is more
effective than subsequent jumps.

Registers should be used in the format of "xNN", where NN is register number
and x is one of the following: 'u' (ureg), 's' (sreg), 'f' (freg). For example,
'u0' refers to ureg[0].

If a numeric value, symbol or an 'u' register is preceded by '*', it refers
to the value located at that address. For example:

mov u0,*:Test

will write to the register u0 the value from the address Test, whereas

mov u0,:Test

will write to the address pointed to the identifier 'Test' to the register
u0.

The compiler, at least in the current version, doesn't support arithmetics
at compilation level. The system doesn't support many separate memory
blocks assigned when the binary file is loaded.

Compiler is run by typing "compiler/agtc plik.agt". As a result, you will
receive a binary file plik.img, which can be loaded with the $ command from
the management console.


12. Using AHLL translator


AHLL translator has been written in a hurry. Our goal was to introduce
a good high-level language for effective programming before releasing
Argante 1.0.  Unfortunately, writing good and usable HLL compiler,
and, what's probably the most important, implementing a good language,
is a complex task. I spent several sleepless nights working on it
myself, and results are not shocking.

Yes, you're able to write high-level programs in AHLL, but current
implementation is far, far away from the thing I wanted to achieve. It
will change in future AOS releases, but for now we cannot delay the
first release just because AHLL is not perfect.

So, the first thing you should ABSOLUTELY understand: AHLL is *NOT* AN
INTEGRAL PART OF ARGANTE OS. What do I mean? Well, it's an example on
how it can be done, and a useful tool, but nothing more. You can
implement any other language (or, better, its reasonable subset) -- my
favourite replacement for AHLL is a well-chosen subset of Ada. If
you're interested in it, let me know.

OK. AHLL code is really dirty, obfuscated and ugly. It's also buggy as
hell, full of buffer overflows and so on - just deal with it. It should be
and will be completely rewritten - now all I could do is to make it work.
I cannot guarantee it will produce usable executables in all cases, but
I hope so :))) Code generated by AHLL is highly ineffective, and there
are several restrictions, like:

- Recurrent procedure calls are deadly - YOU SHOULD NOT DO THAT FOR NOW;
  current version of AHLL is broken (and should be redesigned), so if you
  enter procedure A once, and then, without leaving it, call A again,
  and finally, this second call will be finished, you'll notice A
  parameters / locals were modified by this second call; that's because
  AHLL does NOT support dynamically allocated call parameters / local
  functions stack. If you really need to do that, use parameterless (or
  called in constant way) procedures, and implement simple dynamic
  allocation. In any other case, you should not use A's local parameters /
  variables after calling A within A ;>

- When accessing structures and arrays, only following conventions are
  available: table[simple_variable], str_table[simple_variable].field,
  structure.field. So you cannot nest: table[table[table[n]].field], and
  you cannot directly access arrays inside structures (eg. str.field[nn]).
  If you need such access, you should use pointer assignments, eg:

  pointer_to_array_copy := str.field;
  ...and now you can access pointer_to_array_copy[nn];

- There's no complex arithmetics! Only one operator per expression. Also,
  there's no assign-when-calling-function-when-comparing-to... but I'm
  in doubt if such C conventions are good at all ;>

- Floating point arithmetics is untouched.

- There are no "helper" statements like for - you have while and loop
  instead, which are equivalent.

I know it sucks, but I have no time to work on it right now. Please help
us creating better HLL environment!

Now, let's talk about Another-Hard-to-Learn-Language and its the
precompiler...  If you're familiar with C, you'll have no problem with
understanding code constructions - but, in AHLL, you don't have, for
example, C pointer arithmetics :> Following description is only a
rough draft, but should be enough to catch the idea.

AHLL is case insensitive.

1) Precompiler
~~~~~~~~~~~~~~

#include "filename"	- this directive will include file at current
                          position; there are some standard include files
                          in hll/include directory.

#define SYMBOL value    - SYMBOL will be replaced with value - no macros
                          are supported, unlike in C

#compiler ...           - following statement will be passed as-is
                          to the AGTC RSIS compiler, useful for ! directives.

#cstring name "value"   - specific construction to make string initialization
                          easier; it has been introduced due to weak
                          AHLL implementation in AOS 1.0; it will be
                          described later.

2) Type declarations
~~~~~~~~~~~~~~~~~~~~

Predefined types: unsigned, signed, float.

You can declare a new type or create a subtype. While subtype is "usable" with
other similar subtypes, types cannot be mixed without implicit conversion.
This mechanism is more or less similar to Ada, except in AHLL shipped with
AOS 1.0 it isn't really accurate ;P

Type declaration:

  [sub]type new_type_name is base_type;

  (subtype can be applied only to simple types, not to arrays, structures
  and so on)

Arrays:

  type new_type_name is array start .. stop of base_type;

Bytechunks:

  type new_type_name is bytechunk start .. stop;

  Bytechunk is a packed array of bytes of specified length. For now,
  its fields cannot be accessed directly.

Structures:

  type new_type_name is structure {
    field_name : [modifiers] type;
    field_name : [modifiers] type;
  }

  Possible modifiers: 'pointer to', 'addressable'. "Pointing" variables
  might be used in the same way as normal variables (there's no difference
  in calling method or so), except they're "mirroring" base objects, not
  having their own memory allocated. Only "addressable" variable can be
  assigned to pointer.

  For pointer examples, see Examples/AHLL/ptrs.ahl - pretty good.

Complex type declarations are not allowed. For example, you cannot use:

  type new_type is array 1 .. 20 of structure { ... };

You have to split such declaration into two typedefs.

Types can be declared only at a high-level (no local type declarations are
allowed).


3) Variable declarations and initializers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Variable declarations may appear in global or local {} scope. In both
cases, the format is as follows:

 var_name : [modifier] type_name [ := initializer ];

For modifiers, see paragraph 2. An initializer may be an immediate value,
a string, or a complex initializer. Initializers are not allowed for pointers.

Complex initializer contains list of array / structure fields. No nested
initializers are allowed (so you cannot initialize array of structures
at once):

  var_name : type_name := {
    value_for_field1,
    value_for_field2,
    // List MUST end with ','.
  }

To skip complex types / pointers in structure initializers, use keyword "none".


4) Procedures
~~~~~~~~~~~~~

There are no functions in Argante. A procedure can accept any number of
parameters, and then modify these marked as "writable" - which are used
as output data:

procedure ProcedureName ( [writable] param1 : param1_type, [writable]
                           param2 : param2_type ... ) {

  local {
    // Local declarations
  }

  // Local code

  exception {
    // Exception code
  }
}

There's special, parameterless procedure, called Main, which is executed
at the beginning (entry point). It has to be present in every program.

Procedure calling within local code can be done as follows:

  ProcedureName ( [modifier] param1, [mod] param2, [mod] param3 );

Allowed modifiers: convert - implicit conversion of types
                   address - address of specific variable


5) Exception handling
~~~~~~~~~~~~~~~~~~~~~

exception {} block is called if exception occurs within guard {} block
in local code:

  guard {
    // Some commands...
  }
  // Other commands...
  exception {
    // Handler
  }

Only an exception in guarded code will cause execution of exception {} block.
In this block, you have to use "case" commands to handle specific
exception numbers (see switch {} block). The differences between exception {}
code and normal code:

  ignore		- this command will return to the point where exception
                          happened; not smart.

'return' should be used to return to calling function, 'raise NN' should
be used to pass the exception to high-level handlers (declared before
calling this procedure). Exception will be passed after reaching the end
of exception {} block as well.

AHLL generates some exception code while doing range-checking and
pointer validation.


6) Conditional statements, loops, gotos
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  if [not] one_value { ... }       - executed if non-zero/zero
  if one_item = other_item { ... } - complex comparison
  if one_val op other_val { ... }  - simple op ( <, >, =, <>, &, <=, >=).

  while CONDITION { ... }          - where CONDITION can be the same as in
                                     "if" - repeat code while...

  loop CONDITION { ... }           - like "while", but check is done at the
                                     end of every pass.

  continue;                        - jump to the check condition of the loop

  break;                           - exit from current loop

  switch simple_value {            - well, you should know; there's no need
    case val;                        to 'break' before every next case.
       // Code
    case other_val;
       // Code
    case default;
       // Code
  }

  label:			  - local jumps
  goto label;


7) Assignments and arithmetics
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  x := y;		- copy (can be used on complex types)

  x [op]= y;            - arithmetics (+, -, |, &, %, *, ^, /, ~)

  create x;             - assign new variable to pointer
  x := bind y;          - bind pointer to addressable variable
  destroy x;            - destroy dynamically created variable
  unbind x;             - unbind pointer

  x := {address|convert} y - see functions.

8) Syscalls
~~~~~~~~~~~

  To do syscall, you should use following notation

  syscall ( SYSCALL_NAME,		- should be #defined
            u0 := some_value,
            u1 := other_value,
            // ...			- parameters to put in registers
            something_writable := s0,
            // ...			- return values
          );


You can find some AHLL examples in Examples/AHLL subdirectory. To compile,
you should change your working directory to hll/, and then, use ./acc or
./ahlt (ahlt will produce .agt file from .ahl file - so in fact it's
the main translator; ./acc will produce .img from .ahl file - so full compilation
will be done). On systems with /bin/bash, you can run ./acc with -e option
(eg: ./acc -e examples/dir.ahl) to perform dead-code elimination.

Another example you can find there is Mini-HTTP server. It's trivial, but
effective tool :)


13. Standard module specification


Here is the list of syscalls supported by currently available modules.
These syscalls have corresponding AHLL library calls, so this knowledge
isn't mandatory, but might explain some troubleshooting problems. Also,
as there's no AHLL library calls documentation available at the moment,
it might be helpful in understanding AHLL procedures.


  Module display.c
  ---------------

  Status: done

  Purpose: displaying basic data on the console from user within a process;
  debugging etc. NOTE: the module shouldn't be used for user interaction,
  as this will be solved otherwise. For the time being, it is advised to
  use the network module.

  Syscall: IO_PUTSTRING

            Parameters: u0 - character string address
                        u1 - number of characters

            Result: displaying character strings

            Exceptions: BAD_PROTFAULT - attempt to display wrong memory
			fragment

            HAC: operation=display/output/text object=none

  Syscall: IO_PUTINT

            Parameters: u0 - value to be displayed

            Result: displays numeric values

            Exceptions: -

            HAC: operation=display/output/integer object=none

  Syscall: IO_PUTFLOAT

            Parameters: f0 - value to be displayed

            Result: displays numeric values

            Exceptions: -

            HAC: operation=display/output/float object=none


  Syscall: IO_PUTCHAR

            Parameters: u0 (lowest 8 bits) - character to be displayed

            Result: displays an ascii character

            Exceptions: -

            HAC: operation=display/output/character object=none


  Module access.c
  --------------

  Status: done

  Purpose: privilege management; active domain (group) and subgroup
  identifier change. HAC system support.

  Access control: none

  Syscall: ACCESS_SETDOMAIN

            Parameters: u0 - group number

            Result: active group change

            Condition: group belongs to the !domains set, defined during
		       compile time

            Exceptions: NOPERM - if the group doesn't belong to the set
                        mentioned above.

            HAC: unsupported

  Syscall: ACCESS_SETUID

            Parameters: u0 - subgroup identifier number

            Result: changes active subgroup

            Condition: none

            Exceptions: none

            HAC: unsupported


  Module fs.c
  ----------

  Status: done

  Purpose: access to SVFS.

  Access control: HAC + existing objects in the SVFS hierarchy.
  Exceptions: standard + FSERROR - SVFS resources access error.

  Syscall: FS_OPEN_FILE

            Parameters: u0 - filename address, u1 - filename length
                       u2 - flags: FS_FLAG_READ, FS_FLAG_WRITE,
                                   FS_FLAG_APPEND, FS_FLAG_NONBLOCK

            Result: opens given file in the given mode:
                   s0 - VFD (virtual file descriptor); -1 = locked file

            Note:  if the flag NONBLOCK is not given and an attempt to open
		   the file for writing and at the same time another process
		   is writing data to the file, process enters the state
                   IOWAIT until it receives access; NONBLOCK causes immediate
		   return of -1.

            HAC: fs/fops/open/file/{read|write|append}

  Syscall: FS_CREATE_FILE

            Parameters: u0 - filename address, u1 - filename length
                       u2 - flags: FS_FLAG_WRITE, FS_FLAG_APPEND

            Result: creates a given file in appropriate mode
                    returns s0 - VFD (virtual file descriptor)

            HAC: fs/fops/create/file/{write|append}


  Syscall: FS_CLOSE_FILE

            Parameters: u0 -  VFD number

            Result: closes VFD , ends working with the file. If file is
                    open for writing, it is truncated at current offset.

            HAC: none


  Syscall: FS_WRITE_FILE

            Parameters: u0 - VFD number, u1 - pointer, u2 - length (bytes!)

            Result: writing data to the file if access rules to VFD and memory
                    permit it

            HAC: none


  Syscall: FS_READ_FILE

            Parameters: u0 - VFD number, u1 - pointer, u2 - length (bytes!)

            Result: reads data from file to memory, if access rules to VFD and
		    memory permit it

            HAC: none


  Syscall: FS_SEEK_FILE

            Parameters: u0 - number VFD, u1 - position, u2 - typ

            Result: syntax analogous to lseek() in libc. With files in the
		    append() mode, only u1=0, u2=1 (current)
                    is accepted (returns the current position).

                    s0 - position.

            HAC: none


  Syscall: FS_MAKE_DIR

            Parameters: u0 - name, u1 - name length

            Result: directory creation ;)

            HAC: fs/fops/create/directory


  Syscall: FS_DELETE

            Parameters: u0 - name, u1 - name length

            Result: removes file or directory

            HAC: fs/fops/delete/{directory|file}


  Syscall: FS_RENAME

            Parameters: u0 - name, u1 - name length
                       u2 - new name, u3 - new name length

            Result: filename or directory name change

            HAC: fs/fops/delete/{directory|file} for old name
                 fs/fops/create/{directory|file} form new name


  Syscall: FS_PWD

            Parameters: u0 - buffer, u1 - buffer size

            Result: writes current directory to buffer, writes to s0
                    actual name length

            HAC: bnone


  Syscall: FS_CWD

            Parameters: u0 - buffer, u1 - buffer name

            Result: current working directory change (doesn't verify whether
                    the directory exists!)

            HAC: none

   Syscall: FS_END_DIR

            Parameters: -

            Result: directory cache allocated for FS_LIST_DIR is freed.

            HAC: none

   Syscall: FS_LIST_DIR

            Parameters: u0 - start new session (0 - no, 1 - yes)

            New session parameters: u1 - address to directory name, u2 - len
            New session return: s0 - number of directory entries

            Existing session params: u3 - directory entry number, u1 - buffer,
                                     u2 - buffer size
            Existing session return: u1 - entry name, u2 - entry len,
                                     s0 - entries left

            HAC: object=directory, oper=fs/fops/list/directory

            Note: this syscall is designed to operate on frozen image of
                  requested directory, to avoid dir-scanning races (eg.
                  hiding files or so). It's good to free allocated cache
                  after finishing. It will be automatically freed if new
                  session starts

  Syscall: FS_STAT

            Parameters: u0 - resource name, u1 - name length

            Result: u0 - last modification time
                    u1 - 0 = no access to resource
                         1 = resource is a file
                         2 = resource is a directory
                    u2 - file size

            HAC: fs/fops/stat


  locallib.c module
  ----------------

  Status: being implemented

  Purpose: system resource access

  Access control: HAC
  Exceptions: standard

  Syscall: LOCAL_GETTIME

            Result: u0 - seconds, u1 - microseconds

            HAC: local/sys/real/time/get

  Syscall: LOCAL_TIMETOSTR

            Parameters: u0 - returned by GETTIME, u1 - buffer address,
                        u2 - buffer size

            Result: writes string to buffer, s0 returns number of characters

            HAC: none

  Syscall: LOCAL_GETHOSTNAME

            Parameters: u0 - buffer address, u1 - buffer size

            Result: writes local computer name to buffer, s0 - number of
                    characters

            HAC: local/sys/real/hostname/get

  Syscall: SYSCALL_GETRANDOM

	    Result: u0 - random dword; function gets dword from a local
                        entropy source (/dev/urandom)

            HAC: local/sys/random/get

   Syscall: SYSCALL_LOCAL_VS_STAT

            Result: u0 - number of active VCPUs; u1 - number of idle cycles
		    from start,
                    u2 - number of work cycles from start, u3 - number of syscalls,
                    u4 - number of wrong syscalls, u5 - fatal errors...

            HAC: local/sys/virtual/stat

   Syscall: SYSCALL_LOCAL_RS_STAT

            Result: u0 - uptime in seconds, u1 - load average (1 min),
                    u2 - RAM size in kB, u3 - free RAM in kB, u4 - swap size
                    in kB, u5 - free swap in kB, u6 - number of RS processes

            HAC: local/sys/real/stat

Here's documentation of network module syscalls written by Marcin:

I: input parameters
O: return values

Note: All parameters to network syscalls must be given in host byte order.
      LLX section describes only exceptions specific to network module.


NET_CONNECT
	params:	I:	u0 - destination address ($IP)
			u1 - destination port ($PORT)
		i	u2 - source address (0 - default) ($IP)
			u3 - source port (0 - ephemeral) ($PORT)
			u4 - time limit (usecs, 0 - native OS dependent)
			u5 - TCP/UDP switch (0/1)
		O:	s0 - new descriptor (connected socket)
	effect: connects to inet socket (TCP/UDP)
	LLX   : NET_PORT_OOR   - destination/source port > 65535
		NET_SOCK       - can't create new native socket
		NET_NO_FREE_SD - no free socket descriptors
		NET_NONBLOCK   - can't make native socket non-blocking
		NET_BIND       - can't bind native socket
		NET_TIMEO      - time limit exceeded
		NETERROR   - some kind of other internal error ...
	HAC   : oper: net/sock/connect
		obj : net/address/{tcp,udp}/{source,dest},{$IP,default}/$PORT
	notes : If timeout is set then u3 is overwritten by syscall.


NET_SUN_CONNECT
	params: I:	u0 - destination process number ($PID)
			u1 - destination socket ID ($SID)
			u4 - time limit
			u5 - stream/datagram switch (0/1)
		O:	s0 - new descriptor (connected socket)
	effect: connects to other process via a Unix socket
	LLX   : the same as for NET_CONNECT except NET_PORT_OOR, NET_BIND
	HAC   : oper: net/sock/connect
		obj : net/address/dest/unix/{$PID,external}/$SID
	notes : If u0 is excessive (>65535), external program is assumed.


NET_LISTEN
        params: I:	u0 - local address (0 - all) ($IP)
			u1 - local port (0 - ephemeral) ($PORT)
			u2 - backlog (TCP only)
			u5 - TCP/UDP (0/1)
		O:	s0 - new descriptor (listening socket)
        effect:	creates listening socket
        LLX   : NET_PORT_OOR   - local port >65535
		NET_BAD_BLOG   - backlog too high (default: >5)
		NET_SOCK       - can't create new native socket
		NET_NO_FREE_SD - no free socket descriptors
                NET_NONBLOCK   - can't make native socket non-blocking
		NETERROR   - internal error
        HAC   : oper: net/sock/listen
		obj : net/address/source/{tcp,udp}/{$IP,all}/$PORT
        notes :


NET_SUN_LISTEN
	params: I:	u1 - socket ID ($SID)
			u2 - backlog (stream only)
			u5 - stream/datagram (0/1)
		O: 	s0 - new descriptor (listening socket)
	effect: creates a listening Unix socket
	LLX   : the same as for NET_LISTEN except NET_PORT_OOR
	HAC   : oper: net/sock/listen
		obj : net/address/source/unix/{dgram,stream}/self/$SID
	notes :


NET_ACCEPT
        params: I:	u0 - descriptor (listening socket)
			u4 - blocking/non-blocking (1/0)
		O:	s0 - new descriptor (connected socket)
		  	s1 - return code (1 - accepted, 0 - would block)
        effect: accepts next client on listening socket
        LLX   : NET_BAD_SD          - invalid (unused ? too high ?) descriptor
		NET_SOCK_NON_LISTEN - descriptor points to non-listening socket
		NET_NO_FREE_SD      - no free socket descriptors
		NET_NONBLOCK        - can't make native socket non-blocking
		NETERROR            - internal error

        HAC   :
        notes : Return code is used only when syscall is called non-blocking.


NET_RECV
        params: I:	u0 - descriptor (connected socket)
			u1 - data buffer address
			u2 - buffer length (bytes)
			u4 - blocking/non-blocking (1/0)
		O:	s0 - bytes received
			s1 - return code (1 - received, 0 - would block)
        effect: Receives data through connection.
        LLX   : NET_BAD_SD        - invalid (unused ? too high ?) descriptor
		NET_EPIPE         - broken pipe
		NET_EOF           - remote party disconnected (TCP/stream only)
		NET_SOCK_NOT_CONN - descriptor points to not connected socket
                PROTFAULT         - can't access buffer for writing
		NETERROR          - internal error
        HAC   :
        notes : Return code is used only when syscall is called non-blocking.


NET_SEND
        params: I:      u0 - descriptor (connected socket)
                        u1 - data buffer address
                        u2 - buffer length (bytes)
                        u4 - blocking/non-blocking (1/0)
                O:      s0 - bytes sent
                        s1 - return code (1 - sent, 0 - would block)
                        s2 - if s1 == 0, bytes still waiting to be sent
        effect: Sends data through connection.
        LLX   : The same as for NET_RECV except that PROTFAULT means no perms
                for reading from buffer.
        HAC   :
        notes : Return code is used only when syscall is called non-blocking.
                This syscall, unlike in most Unices, returns s1 == 1 when
                working in non-blocking mode ONLY if whole data has been
                send. Otherwise, amount of bytes waiting to be sent is put
                in s2.


NET_SHUTDOWN
        params: I:	u0 - descriptor
			u1 - how
        effect: closes opened connection
        LLX   : NET_BAD_SD  - invalid (unused ? too high ?) descriptor
		NET_BAD_HOW - invalid 'how' parameter
		NETERROR    - internal error
        HAC   :
        notes :


NET_ISWAITING
        params: I:	u0 - descriptor
		O:	s0 - result (1 - client, 0 - no clients)
        effect: checks if there are pending connections to listening socket
        LLX   : NET_BAD_SD          - invalid (unused ? too high ?) descriptor
		NET_SOCK_NON_LISTEN - descriptor points to non-listening socket
		NETERROR	    - internal error
        HAC   :
        notes : this function is non-blocking of course ;P

=> And here's documentation of advmem module by z33d

 Module advmem.c
 --------------

 Status: almost done

 Purpose: Advanced memory operations

 Access control: none
 Exceptions: standard +
     ERROR_MEM_FORMAT - when given string isn't convertible
     ERROR_MEM_OFFSET - when offset < 0

 Note: Offset may be bigger than 0..3, then base address (of dwords) is
       suitably increased.

 Syscall: SYSCALL_MEM_STRCPY
     u0 - destination address
     u1 - offset of destination (0..3 in addressed dword)
     u2 - source address
     u3 - offset of source
     u4 - size in bytes

 Syscall: SYSCALL_MEM_MEMSET
     u0 - address
     u1 - offset
     u2 - character
     u3 - size in bytes

 Syscall: SYSCALL_MEM_BZERO
     u0 - address
     u1 - offset
     u2 - size in bytes

 Syscall: SYSCALL_MEM_ENDIAN
     u0 - address
     u1 - bytelength
     u2 - current format
     u3 - expected format (0 - big endian, 1 - little endian, 2 - native endian)

 Syscall: SYSCALL_MEM_STRCHR
     u0 - address
     u1 - offset
     u2 - character
     u3 - size in bytes
 RETURN: u0 - address of matched dword
         u1 - offset in this dword
         u2 - 0 if NOT succeed

 Syscall: SYSCALL_MEM_STRRCHR
     u0 - address
     u1 - offset
     u2 - character
     u3 - size in bytes
 RETURN: u0 - address of matched dword
         u1 - offset in this dword
	 u2 - 0 if NOT succeed

 Syscall: SYSCALL_MEM_STRCMP
     u0 - address of 1st string
     u1 - offset of 1st string
     u2 - address of 2nd string
     u3 - offset of 2nd string
     u4 - size in bytes
 RETURN: u0 - like strcmp from libc

 Syscall: SYSCALL_MEM_STRCASECMP
     u0 - address of 1st string
     u1 - offset of 1st string
     u2 - address of 2nd string
     u3 - offset of 2nd string
     u4 - size in bytes
 RETURN: u0 - like strcmp from libc

 Syscall: SYSCALL_MEM_STRSTR
     u0 - address
     u1 - offset
     u2 - size of 1st string
     u3 - addres
     u4 - offset
     u5 - size of 2nd string
 RETURN: u0 - address
         u1 - offset
	 u2 - 0 if NOT succeed

 Syscall: SYSCALL_MEM_STRRSTR
     u0 - address
     u1 - offset
     u2 - size of 1st string
     u3 - addres
     u4 - offset
     u5 - size of 2nd string
 RETURN: u0 - address
         u1 - offset
         u2 - 0 if NOT succeed

 Syscall: SYSCALL_MEM_TOUPPER
     u0 - address
     u1 - offset
     u2 - size

 Syscall: SYSCALL_MEM_TOLOWER
     u0 - address
     u1 - offset
     u2 - size

 Syscall: SYSCALL_MEM_STRTOINT (converts string to integer)
     u0 - address
     u1 - offset
     u2 - size in bytes
 RETURN: u0 - integer or exception (ERROR_MEM_FORMAT)

 Syscall: SYSCALL_MEM_STRTOHEX (converts string to unsigned int)
     u0 - address
     u1 - offset
     u2 - size in bytes
 RETURN: s0 - value or exception (ERROR_MEM_FORMAT)

 Syscall: SYSCALL_MEM_STRTOFLOAT (converts string to float)
     u0 - address
     u1 - offset
     u2 - size in bytes
 RETURN: f0 - float or exception (ERROR_MEM_FORMAT)

 Syscall: SYSCALL_MEM_STRHEXINT (string may begin with '0x' or ...)
     u0 - address
     u1 - offset
     u2 - size in bytes
 RETURN: s0 - unsigned integer or exception (ERROR_MEM_FORMAT)

 Syscall: SYSCALL_MEM_HEXTOSTR (like sprintf("%x" ... in libc)
     u0 - address
     u1 - offset
     u2 - size of buffor
     s0 - value to convert
 RETURN: s0 - number of written bytes

 Syscall: SYSCALL_MEM_INTTOSTR (like sprintf("%d" ... in libc)
     u0 - address
     u1 - offset
     u2 - size of buffor
     u3 - value to convert
 RETURN: s0 - number of written bytes

 Syscall: SYSCALL_MEM_FLOATTOSTR (like sprintf("%f" ... in libc)
     u0 - address
     u1 - offset
     u2 - size of buffor
     f0 - value to convert
 RETURN: s0 - number of written bytes

 Module math.c
 --------------

 Status: under development

 Purpose: Mathematical routines

 Access control: none
 Exceptions: standard +
    ERROR_MATH_RANGE - arc-function range checking (-1 .. 1)
    ERROR_MATH_DIV - math_table_div: division by zero
    ERROR_MEM_FORMAT - math_table_*: unsigned char conversion isn't implemented

 Note: When function uses cache returned values may be inaccurate.

 Syscall: SYSCALL_MATH_SIN
    u0 - type (0 - noncached, 1 - cached value)
    f0 - value in radians
 RETURN: f0 - sine of given value

 Syscall: SYSCALL_MATH_COS
     u0 - type (0 - noncached, 1 - cached value)
     f0 - value in radians
 RETURN: f0 - cosine of given value

 Syscall: SYSCALL_MATH_TAN
     u0 - type (0 - noncached, 1 - cached value)
     f0 - value in radians
 RETURN: f0 - tangent of given value

 Syscall: SYSCALL_MATH_ASIN
     u0 - type (0 - noncached, 1 - cached value)
     f0 - value (-1..1)
 RETURN: f0 - arcsine of given value or ERROR_MATH_RANGE exception

 Syscall: SYSCALL_MATH_ACOS
     u0 - type (0 - noncached, 1 - cached value)
     f0 - value (-1..1)
 RETURN: f0 - arccosine of given value or ERROR_MATH_RANGE exception

 Syscall: SYSCALL_MATH_ATAN
     u0 - type (0 - noncached, 1 - cached value)
     f0 - value (-1..1) - strange ;>
 RETURN: f0 - arctangent of given value or ERROR_MATH_RANGE exception

 Syscall: SYSCALL_MATH_FILLSIN
     u0 - address of buffer
     s0 - count of sines to write (in dwords or in bytes when u2 == 2)
     f0 - first value
     f1 - 'step'
     u1 - type (0-noncached, 1-cached)
     u2 - type of results (0-int, 1-float, 2-unsigned char)
     u3 - value to multiply with results (0 is like 1)
 RETURN: Table of sine values

 Syscall: SYSCALL_MATH_FILLCOS
     u0 - address of buffer
     s0 - count of cosines to write (in dwords or in bytes when u2 == 2)
     f0 - first value
     f1 - 'step'
     u1 - type (0-noncached, 1-cached)
     u2 - type of results (0-int, 1-float, 2-unsigned char)
     u3 - value to multiply with results (0 is like 1)
 RETURN: Table of cosine values

 Syscall: SYSCALL_MATH_FILLTAN
     u0 - address of buffer
     s0 - count of tangents to write (in dwords or in bytes when u2 == 2)
     f0 - first value
     f1 - 'step'
     u1 - type (0-noncached, 1-cached)
     u2 - type of results (0-int, 1-float, 2-unsigned char)
     u3 - value to multiply with results (0 is like 1)
 RETURN: Table of tangent values

 Syscall: SYSCALL_MATH_TABLE_MUL
     u0 - address of table with values to multiply
     u1 - size of this table (dword - float and int, byte - unsigned char)
     u2 - type of values in first table (0 - int, 1 - float, 2 - unsigned char)
     u3 - address of second table
     u4 - size
     u5 - type (0 - int, 1 - float, 2 - unsigned char)
     u6 - type of results (0 - int, 1 - float, 2 - unsigned char)
     u7 - value to multiply with results (it's used during float to int
          conversion, fast operations ... only without float)
          Ofcourse 0 is like 1.

 Syscall: SYSCALL_MATH_TABLE_DIV
     u0 - address of table with values to division
     u1 - size of this table (dword - float and int, byte - unsigned char)
     u2 - type of values in first table (0 - int, 1 - float, 2 - unsigned char)
     u3 - address of second table
     u4 - size
     u5 - type (0 - int, 1 - float, 2 - unsigned char)
     u6 - type of results (0 - int, 1 - float, 2 - unsigned char)
     u7 - value to multiply with results (it's used during float to int
          conversion, fast operations ... only without float)
 Division by zero will call ERROR_MATH_DIV exception

 Syscall: SYSCALL_MATH_TABLE_ADD
     u0 - address of table with values to addition
     u1 - size of this table (dword - float and int, byte - unsigned char)
     u2 - type of values in first table (0 - int, 1 - float, 2 - unsigned char)
     u3 - address of second table
     u4 - size
     u5 - type (0 - int, 1 - float, 2 - unsigned char)
     u6 - type of results (0 - int, 1 - float, 2 - unsigned char)
     u7 - value to multiply with results (it's used during float to int
          conversion, fast operations ... only without float)

 Syscall: SYSCALL_MATH_TABLE_SUB
     u0 - address of table with values to subtract
     u1 - size of this table (dword - float and int, byte - unsigned char)
     u2 - type of values in first table (0 - int, 1 - float, 2 - unsigned char)
     u3 - address of second table
     u4 - size
     u5 - type (0 - int, 1 - float, 2 - unsigned char)
     u6 - type of results (0 - int, 1 - float, 2 - unsigned char)
     u7 - value to multiply with results (it's used during float to int
          conversion, fast operations ... only without float)

-- END OF DESCRIPTION --


Module: packet.c (beta test version by bikappa)
-----------------------------------------------

This module can be used for all low-level networking purposes, including:
sniffing / packet analysis, packet sending, packet forwarding / firewalling
etc.

Syscall: SYSCALL_LOW_NET_INITDEV

  Initializes RAW listener (sniffer) socket

  Parameters: u0 / u1 - interface name address / len
  Returns: s0 - socket number

  HAC: operation=net/raw/open/listener, object=net/dev/phys/IFACE_NAME

Syscall: SYSCALL_LOW_NET_RAW;

  Initializes RAW sender socket

  Parameters: none
  Returns: s0 - socket number

  HAC: operation=net/raw/open/sender

Syscall: SYSCALL_LOW_NET_RECV;

  Reads RAW packet thru listener socket

  Parameters: u0 - socket number, u1 / u2 - packet buffer address / len
  Returns: s1 == 1 - success, data received (s0 - packet length)
           s1 == 0 - failure, no data present

  No blocking low_net_send for now

Syscall: SYSCALL_LOW_NET_SEND;

  Sends RAW packet thru sender socket

  Parameters: u0 - socket number, u1 / u2 - packet data address / len
  Returns: s1 == 1 - success, all data sent
           s1 == 0 - failure, s2 - data left (not sent)

  No blocking low_net_send for now

Syscall: SYSCALL_LOW_NET_CLOSE;

  Closes listener or sender socket

  Parameters: u0 - socket number

  No return, no HAC.

Syscall: SYSCALL_LOW_NET_GETHWADDR

  Parameters: u0, u1 - interface name
  Return: u0:u1:u2:u3:u4:u5 - hardware address

  HAC: net/raw/hwaddr/get on net/dev/phys/<iface>
  Exceptions: standard memory access, HAC, internal error (if unable to
  create temp socket), ERROR_BAD_SYS_PARAM (unknown interface)


--

--- This is a gfx.so module documentation - ask honey for more details,
    that's all I have:

GFX MODULE MANUAL

version 0.000000000000000[...]01 (it's one "zero" less than in 1st version
                                                                 of manual)

manual (and, by the way, GFX module) was written by Lukasz Jachowicz
							<honey@linux.net.pl>

Hi,

I've just finished writing the Very First^H^H^H^H^HSecond version of
a graph module for Argante OS. I know it's not ideal but I already have
some nice ideas and I'll code them ASAP. At the moment you can use some
functions described below.



SYSCALL_GFX_MODE
Inits svgalib in case it wasn't inited before. Then sets current videomode
to u0. Returns nonzero value in u1 in case of problems, so your software
can react in a way you want it to react. But - remember - you won't be able
to set the mode that is DENIED or unavaiable on your graphics hardware - the
program will stop with an error message ("I can't use this mode")...
You can find list of avaiable modes (and their numbers) in
Argante/hll/include/gfx.hll.

SYSCALL_GFX_CHECKMODE
Send the mode you want to check to u0 and then call this function.
u0 will tell you if the mode is (nonzero) or is not (u0=0) supported
by your hardware and allowed by Argante's HAC

SYSCALL_GFX_CLEARSCREEN
If you want to clear the mess on your screen - this function is for you.

SYSCALL_GFX_MEMCOPY
The most important function in this library. Copies some amount (set it
in u1) of data from *u0 and sends directly to your graphic card
memory... So if you were a asm-coder on demoscene, you're at home...

SYSCALL_GFX_SETPALETTESNGL
Let's assume you want to change the background color from black to white.
Let's assume your background is filled with color nr "0". What do you do?
You just put the color's value to u0, and the new rgb to (u1,u2,u3) and...
done :)  Oh, don't forget to call this #$#@$ function ;)

SYSCALL_GFX_SETPALETTE
Using the function presented above for every color avaiable could be a little
boring. So prepare the table with (r,g,b,r,g,b,r,g,b,...) values for some
colors, decide, which color's number is the 1st one to be changed (put its
value to u1), put number of colors in the table to u2, put the pointer to
this magic place in memory to u0 and call this function. Done.

SYSCALL_GFX_SETCLUT8
I don't know why, but svga lib uses just 4 bits/pixel when you change a value
in color palette. Call this function to change it to 8 bits/pixel...

SYSCALL_GFX_VC
If you want to stop people from moving to another virtual console,
just insert zero to u0 and syscall $GFX_VC. To allow 'em changing
- put any nonzero value to u0 and call this function.

-- EOF --

NOTE: every module using HAC may return, besides standard exceptions,
values: ACL_PROBLEM, NOPERM.

For rIPC API documentation, see section 9.


14. Creating modules


In the current implementation modules are dynamically linked programs
written in C or ADA.

Requirements are as follows:

- there must be syscall_load(int* x); this function is called when the module
  is loaded; its duty is to fill the table of x values with syscall numbers
  it will support; the values of these syscalls are to be found in the
  syscall.h file (of course, new functions should have new ones, added to
  syscall.h). The list cannot exceed MAX_SERVE from the file config.h and
  must end with a negative value.

- another function required is syscall_handler(int c,int sysnum) - it will be
  called if VCPU with the number 'c' calls syscall with the number found
  in the list registered for this module (the actual number is given in
  sysnum). The value 'c' permits referring to the structure vcpu_struct
  declared in task.h (see this file for details).

- optionally, there could be syscall_unload, executed when syscall terminates

- optionally, there could be syscall_task_cleanup, executed whenever any task
  terminates (removing open descriptors etc.).

I could go on with describing module construction, so I will just paste
a sample one, supporting primitive console output:

--
void syscall_load(int* x) {
  *x=SYSCALL_IO_PUTSTRING;
  *(++x)=SYSCALL_ENDLIST;
  printk("<< Welcome to I/O module >>\n");
}

void syscall_handler(int c,int num) {

  int cnt;
  int from;
  char* start;

  if (num==1) {
    from=cpu[c].uregs[0];
    cnt=cpu[c].uregs[1];
    start=verify_access(c,from,(cnt+3)/4,MEM_FLAG_READ);
    if (!start) {
      non_fatal(ERROR_PROTFAULT,"Can't print non-accessible memory",c);
      return;
    }
    write(2,start,cnt);
  }

}

Function non_fatal is used for reporting exceptions.

Library exchange consists in loading a new one into any free slot, and the
unloading the old one from its slot. Syscall management will be uninterrupted.

And no, syscalls CANNOT block the system, exactly as it is e.g. in Linux.
Therefore, when it is necessary to wait for an operation (like recv()),
it is recommended to set process state (cpu[nn].state) adding the flag
VCPU_STATE_IOWAIT and at the same time setting cpu[nn].iohandler so that it
points to the function accepting a single parameter (the number of the VCPU):
int handler(int cpu_num).

Additionally, the field cpu[nn].iowait_id could be used to define the
identifier of the resource the process is waiting for.You could use it, but
don't have to.

>From this point on, the process won't work (the situation is analogous to
STATE_SLEEP). Instead, in every cycle of serving tasks, the function
iohandler(numer_cpu) will be called. The function should check the number
of the resource the task is waiting for. If it is not accessible, it should
return 0. If it is accessible, the function should manage the results
appropriately and return a non-zero value (e.g. 1) to automatically leave
the state IOWAIT.

A given module should itself take care of storing information concerning
where to write return information for a given task, etc.

To enter the IOWAIT state, the safest way is to use the macro:

ENTER_IOWAIT(cpu_number,resource_number,iohandler)

You should remember not to pass nor take from the process "raw" objects
from the real system, like file descriptor numbers, nor to leave access
control to the system (e.g. attempting writing to a file and then checking
for success). Argante ensures full control on its own side in a unified way,
whereas all "real" objects are stored in tables separate for every processor,
giving the process at most an identifier within these tables. The best
example of a correct module construction is the fs module.


This is a short description of string management philosophy at a low level
(which will probably be of no interest to an AHLL programmer, but is essential
when creating modules), which I wrote for Artur:

[...]

Oh, but gethostbyname is a rather good example. In general we do it in
this way:

- user passes us buffer address and its size (in, say, registers u0 i u1).

- we check whether the user is authorised to perform a given operation -
  in your case it is sufficient to use the macro VALIDATE(c,"none",
  "local/sys/real/uname/get"); the macro will "return" itself if the
  user isn't authorised to access the object.

- You have to check whether the address given by the user is writable
  at all its length: if not, naturally we cannot process its syscall and
  report an exception:


  if (!(sth=verify_access(c,cpu[c].uregs[0],(cpu[c].uregs[1]+3)/4,
        MEM_FLAG_WRITE))) {
    non_fatal(ERROR_PROTFAULT,"gethostname: Attempt to access protected"
                              " memory",c);
    failure=1;
    return;
  }

  verify_access accepts the following parameters: VCPU number, address,
  size (but note it is in dwords, so we have to recalculate the size given
  in bytes; as the operator '/' in c on ints is simply idiv ignoring
  the modulo, we make sure we catch a case like: the user says we can
  write one byte, 1/4 according idiv = 0, so we check 0 bytes ;-), or
  as well as access type (READ or WRITE).

  The function returns either a pointer (already in the real system,
  normal void*) or NULL: it means it is not authorised to access the block
  and we should raise an exception, set failure (a convention, for my
  own comfort, it was justified somehow ;) and stop any further work.

- OK, success, let's assume we have the pointer already, so we take what
  we need, write max.uregs[1] bytes to the address returned by verify_access,
  and the we return (say in s0) the number of characters taken.

  NOTE: we don't copy nor count the NULL-terminator which is a normal sign
  in Argante. Therefore we don't do things like:

  strncpy(sth,some_buffer,cpu[c].uregs[1]);

  but instead:

  memcpy(sth,some_buffer,strlen(some_buffer))

  and we return strlen(some_buffer) w s0. Oh, but we have to check earlier
  whether strlen(some_buffer)>cpu[c].uregs[1] (i.e. whether we wan to write
  more than is needed) and possibly we should report an exception.

That's enough about strings from the point of view of kernel-space.
No, there are no plans for strings hard-linked to byte/word/dword
referring to their length: it will be a matter of taste and implementation
in HLL, but the information is passed to the kernel loosely :P

More trouble with strings has only poor z33d who has to introduce a new
value for certain operations ;) i.e. either to return the offset in bytes
or the address argante + 0..3 of the offset ;> But it's not a big problem,
either.

[ z33d was writing the module advmem, responsible for, among others,
concatenating / searching texts, etc]


15. Executable file format


Executable file header format is described below:

  unsigned int magic1;

    COnstant file signature, has the value of 0xdefaced

  char domains[MAX_EXEC_DOMAINS];

    List of domains the program belongs to, ends with 0.

  unsigned int flags;

    Starting process flags. Currently no flags are supported.

  unsigned int priority;

    Priority defines how long a timeslice is assigned to a process in every
    processing cycle. Priority of 1 means that every time the process can
    execute one instruction.

  unsigned int ipc_reg;

    Starting IPC identifier IPC. If the value is greater than 0, it will be
    rewritten to VCPU.

  unsigned int init_IP;

    Starting instruction pointer, usually it is enough to assign it 0.

  int current_domain;
  int domain_uid;

    Current execution domain and UID. Honoured only when greater than 0.

  unsigned int bytesize;

    Code image size.

  unsigned int memflags;

    Memory flags (READ|WRITE, etc)...

  unsigned int datasize;

    Data image size.

  char signature[64];

    Author's signature / short description of the program (optional).

  unsigned int magic2;

    Constant signature 0xdeadbeef

What follows next is the code image block (size: 12*bytesize) and data
block (optional, size = 4*datasize). Both blocks are mapped from the
address 0 respectively onto the space of code and data.

Bulba's program (tools/binedit.c) is used to modify the content of
existing program headers.



----------------------
16. Built-in debugger
----------------------

Author: z33d

No compromises -- OK, I won't use Polish diacritic marks [impossible to
render in English, anyway -- translator].

I have implemented a limited but fully functional interactive debugging
system. Something like gdb. In order to initialise process debugging, it should
be loaded with the 'd' command. As a result, the VCPU_FLAG_DEBUG flag,
indispensable for debugging purposes, will be set.

An excerpt from help: ('?')
  dfn         - load and run binary in debug mode
  rnn         - show nn vCPU registers
  xnn addr c  - show c bytes of memory on nn vCPU
  nnn         - step exactly one instruction of nn vCPU
  cnn         - continue process on nn vCPU
  snn         - continue process on nn vCPU to next syscall
  fnn         - continue process on nn vCPU to next ret
  lnn         - list breakpoints on nn vCPU
  bnn zz      - add breakpoint on nn vCPU at zz IP
  unn zz      - delete zz breakpoint on nn vCPU
  inn IP c    - disassemble c instructions at IP on VCPU nn
  tnn         - show stack trace on nn vCPU

These commands should be clear; moreover, every exception raising
(even intercepted) causes process execution to stop
(VCPU_STATE_STOPPED).

Besides the debugger, z33d has also written a disassembler, to be
found in the tools/ directory. Although unfinished, it does well what
it is supposed to do.


17. Process console support


Argante has very poor display.so module. Well, in fact, it is provided
for console-based debugging purposes only. Argante, while running in
background, provides no access to console.

But this does NOT mean your process cannot use fully-featured terminals,
like local console, screen window, telnet terminal, xterm terminal etc.
It can.

Console support is provided by vcpucons utility, which can be found in
tools/ subdirectory. It can be used in really simple manner. Let's consider
some examples:

- you want to access process console by hand - then all you have to do
  is to run vcpucons; using 'exec vcpucons' you can eg. replace current
  screen window with process console etc.

- you want to access process console permanently, replacing one of the
  local consoles - then you have to launch vcpucons from /etc/inittab
  instead of mingetty session.

- you want to launch process console instead of login shell for remote
  user (after local authorization) - well, all you have to do is to
  use vcpucons instead of login shell in /etc/passwd,

- you want to launch process console instead of authorization eg. from
  in.telnetd - use in.telnetd -L /path/to/vcpucons in inetd.conf.

- etc - no limitations at all.

Ok, but how the VCPU is supposed to handle such requests? How can you
write something on the console? It's simple! Consoles, from the programmer's
point of view, are working extactly the same way as unix sockets are.

Process should create listening, stream mode unix socket and wait for the
connection. When vcpucons is invoked with specific parameters, it tries
to connect to given unix socket and enters proxy mode. In this mode,
all data read from the terminal is transferred to the process (and can
be received as if it comes from network) and all data sent by process is
put on the terminal.

This link works in char-by-char mode, preserving all terminal control
codes, until:

a) process will close the connection endpoint
b) process will exit / die
c) vcpucons will catch fatal signal (SIGHUP, SIGINT etc)

Please note that vcpucons can be used multiple times on the same socket
and at the same time. It's process decision whether it wants to accept
next connections and how to handle them.

Usage:

  vcpucons [ -l ] path/to/sockets/VCPUid-socketid
           |      |
           |      +- This path should point to external VCPU unix socket
           |         which is supposed to listen for vcpucons to connect.
           |         For example, you can use fs/unix-sock/2-123. VCPU 2
           |         should wait for the connections - eg. using the following:
           |         Listen_Unix(123,nn,NET_SOCK_STREAM,sock)
           |         [ nn = connection backlog ]
           |
           +-------- One session vs loop. Without this option, console will
                     quit after disconnect or on connect failure; wit it,
                     it will keep reconnecting forever.

By handling numerous connections to single unix socket, numerous vcpucons
sessions can be handled differently.

You can find nice, very simple example in hll/examples/console.ahl - just
run it, connect to it using vcpucons fs/unix-sock/0-123... And that's it :)


18. FAQ


You can find answers to >>the most frequently<< asked questions. Most
of those answers include information you can find above, but - as
you probably know - it's very easy to miss something. Anyway, we are
very often asked about following things:

1) What is it all for?


For pleasure. We're creating Argante not because we want to write another
Linux - we'd rather like to find out whether it is  possible to create a system that
would connect security with functionality, performance, universality
and that, at the same time, would break most conventions used
in other systems. The second thing - we'd like to see if we can do it :-)

Another matter is that some of Argante's solutions can potentially be
interesting - for example, the management (plug and play) and the creation
of a communication layer inside a cluster system, independent of the
distribution of systems, and in a transparent (for a programmer, of course)
way.

We don't want this OS to be a product, so we've decided to start
distributing it under terms and conditions of the LGPL license. The software,
support and some solutions can be a product, the OS itself - shouldn't be.

2) Where will Argante be useful?

Any distributed servers, where security and efficiency is vital, in
cluster systems (as mentioned above) and in many more... No, we don't
expect that Argante will be a desk-end product - we neither want to
challenge Microsoft nor to duplicate the success of Linux.

Argante is also the perfect solution for distributing network requests -
including distributed scanning tasks and fault-tolerant networks. Read
Part II of documentation to find out more.


3) Will Argante be a separate system?

I've mentioned it, but it all depends on how it will develop. An embedded
system has its advantages - among others, the possibility of very precise
integration (as a part of described hybrid solutions) with a real
system, and the lack of necessity to port all software at one time.

Of course, we're interested in making Argante more independent one day. Or
even implementing RSIS at hardware level, who knows? We already thought
about building a PC card with simple chip and RSIS interpreter in EEPROM,
plus some memory on the board. Only SYSCALLs, exceptions, and possibly
debugging traps will be reported to real system using IRQ (so real system
is responsible for I/O, while code execution is done at the card level).
Building such card at the cost below $200 shouldn't be a problem for
someone skilled with electronics and chip programming.

4) What about portability of Unix applications?

There will be nothing like it, because Argante has a completely
different base. We can talk about portability between DOS and Unix -
on both systems you can run a "Hello, world" software, but more
advanced software, because of very serious differences, won't be
portable. That's why we didn't even try to port the C language - of
course, if anybody wants to do it, he can, even if it's not an
extremely secure language...

5) Why does Argante has its own programming language?

In fact, Argante would operate on a subset of Ada's commands - on the other
hand, we use many conventions used in C to control the code and we think
it's not so bad :)  That's why AHLL is a mixture of good parts of both
languages and is very easy to learn.

6) Can I change system settings?

Maximal number of VCPUs, the maximal stack size and most of environmental
settings can be modified via config.h file; but remember that changing
some vital parameters (for example, the number of registers) can cause
incompatibility or mistakes in software.

7) How does Argante use the power of CPU?

When all processes are "dead", they wait for something or are in IOWAIT,
the VS clock slows down, giving most of its power to the real system. In
case when at least one process is WORKING, the whole processor power
available to Argante is divided between them. It can be controlled via
the "nice" value and the scheduling scheme in the real system.

It is possible to run more than one Argante at the same time, but
you should mind the efficiency; you can modify  multitasking
settings in the real system and Argante's priority.

If you create a hybrid system, in which Argante cooperates
with some elements of the real OS, we suggest to set priority
for Argante and the rest of processes in a correct way, so it could
use a CPU's power in a efficient way.

Running well-designed Argante's applications shouldn't load the
system too much.

9) Portability

At the moment,  biniaries aren't portable between systems with
different endians. We plan to put an automatic translator in a
loader module, but at the moment the only thing portable is
source code and - between systems with the same endian - biniaries.

The source code should be portable without any problems.

10) Problems with compilation?

In case of "memory exhausted" or "segmentation fault" errors during
compilation, comment out everything after -Wall in the CFLAGF= line
in the Makefile for a given OS (you can find it in a sysdep/ directory).
It can decrease efficiency of Argante, but it will speed up compilation
and will decrease resources needed to compile it.


11) Where will Argante work?

Linux		- native platform (with readline support)
FreeBSD		- tested
NetBSD          - not tested, should work
OpenBSD		- tested
Solaris		- tested
AIX             - ??? <if you have access, let us know>
HP/UX           - beta version present
IRIX            - tested

...other systems?


12) I want to use readline library. Am I able to do it?

The readline library can be used only when you:

- use Linux system
- have a new version of libc6 (glibc 2.1.x).

Otherwise, the readline support won't be compiled in your Argante.
This library isn't ideal and we're too busy writing the REALLY IMPORTANT
CODE, so write your own version of readline or... wait for it :)

13) I'd like to write something - where the h... is the CVS?

At the moment - nowhere. I don't think we will run it before the first
stable version is ready. Until then - I (lcamtuf@ids.pl) am a CVS
and please send all ideas, propositions and diffs (diff -urN) to me. Don't
send your own snapshots or diffs created with different options - it's
hard to update the code manually.

19. Contact, bug reporting


Report any bugs, problems and suggestions to argante@linuxpl.org :) I
strongly believe AOS in early testing phase and isn't widely used (for
now ;), so probably you don't have to report your findings to BUGTRAQ or
so :)

Thanks in advance.




Part II: Development Guidelines



1. AOS installation


Specific installation is not required. First of all, copy argante,
tools/agtses and tools/agtback to your PATH - eg. to /usr/local/bin.
You can also put modules/*.so in eg /usr/lib/argante, if you want.
This can be done automatically using './build install'.

To set up basic project worskspace, you can use "agtproj" utility.

To launch the system in background, with no interactive console, use:

agtback argante SCRIPTNAME ROOTDIR

You could always access console of such session using agtses command. To run
foreground session (debugging purposes, for example), you could use:

argante SCRIPTNAME ROOTDIR

SCRIPTNAME - absolute path to boot script

ROOTDIR - project root directory (argante working directory)

For details on project root directory, see below sections.


2. Programming: project directory


This appendix assumes you have default paths defined in your
include/config.h, pointing some guidelines for proper project design.
Please read it carefully.

Complete Argante project means, in fact, one virtual system instance. Project
directory should be a subdirectory in real system containing all necessary
configuration files, binary images and, preferably, SVFS mapping points
for all private data. So, a sample structure looks like this:

    /MyProject
    |
    +- boot.scr		- bootup script; take a look on conf/scripts in
    |                     Argante sources. It should load all necessary
    |                     modules and executable images in proper order,
    |                     eventually launching real-system daemons as
    |                     well.
    |
    +- /conf/access.hac - HAC control file; see below
    |
    +- conf/fsconv.dat  - SVFS mapping file; see below, map points should
    |                     be within fs/ subdirectories.
    |
    +- /source          - suggested location for AHLL / RSIS sources.
    |
    +- /images          - suggested location for binary images (executables)
    |
    +- /modules         - eventually, if you don't have modules installed
    |                     globally, or want specific versions for this
    |                     instance, you could place your modules here
    |
    +- /fs		- suggested "top of the filesystem"
       |
       +- /sock-unix    - location of Unix sockets for local inter-process
       |  |               communication (should exists if you're planning to
       |  |               use Unix sockets; generally, it's better to use
       |  |               IPC or rIPC, but, on the other hand, Unix sockets
       |  |               are not so bad ;).
       |  |
       |  +- /external  - location for Unix sockets for external software
       |                  communication; see section 7.
       |
       +- /...          - mapped SVFS directories, in general; you should
                          use hierarchy that can be easily assigned to
                          specific task and type of resources, for example:

                          /fs/ftp_server/storage/users/userXXX/


3. Programming: Modular design


As it's been told, implementation philosophy in Argante is somewhat different
than eg. in Unix. Instead of treating your project as one big box, try
to separate functional blocks, drawing connections between them, for example:

  FTP SERVER PROJECT:

     |
  network listener --- [ network layer ]
     |
  command processor -- [ log file ]
     |
  authorizator ------- [ access control database ]
     |
  filesystem access -- [ user directories ]

Don't split your project into 1000 parts - but try to keep every kind of
I/O interaction in a different module, avoiding dangerous solutions, like
giving command processor direct access to filesystem - put authorizator
between, and filter every filesystem request using authorization data.

In this example, network listener will pass connections to command
processor(s). These processors can communicate only with network through
listener (so no abusive operations are allowed), and authorizator (no
direct filesystem or password information access). Authorizator, on
every request passed to filesystem, should verify user information, and
pass it only if it's correct. The most sensitive layer - command processing -
is now safely separated from sensitive information.

That's quite simple and deadly effective. You should use rIPC for
communication between modules, so you can:

- split your project into for example 4 different machines with no
  code changes,

- launch any number of authorizators, filesystem access processes or
  command processors in cluster, creating redundant structure with
  automatic load-balancing ("choose fastest responding" algorithm).

- add / remove / modify layers with no code changes.


4. Programming: SVFS mapping


SVFS hierarchy should be designed carefully. For example, putting vital
system configuration files directly in SVFS is just stupid. If you have
to modify local system, you should read details on real system interaction
below, and create interface between your processes and real-system tools.

Symlinks are allowed (and treated just like regular files, as long as
they are not dangling ;), but should be used carefully. The same applies
to hardlinks. Generally, you should design your project in the way that
does not need any kind of links in SVFS.

Below, you'll find some precautions for mapping NFS objects or objects
shared between different AOS instances.


5. Programming: HAC lists


Assign every type of operation performed in your project specific
domain number. For example: 1 - user files access, 2 - network listening,
3 - making data connections back to user, 4 - accessing password files,
5 - communication with command parser, 6 - communication with user files
module (sorry, only numeric domain names are supported for now). You
cannot use numbers below 100.

For every functional module, assign list of domains it have to access
(using #compiler !domains a b c d...).

Before any operation (syscall) accessing specific kind of resources /
operations, set domain number respectively. Drop these privileges
after finishing specific kind of operations.

If you want to "act" as some user or subobject within specific domain, you
can set domain UID as well. For example, before accessing files owned
by user 1234, you can set your privileges to domain=1, domain_uid=1234.
By using domain_uid, you'll be able to restrict access to specific
resource within group.

Then, when your HAC hierarchy is completed, and you can do list like:

domain 2 should be able to bind to all IPs to port 21 EXCEPT specific IP
domain 1 uid 1234 should be able to do anything within
/fs/ftp_server/users/mark

...and so on, you can build conf/access.hac file. Please refer HAC
documentation for specific modules. In above example, HAC access file should
look this way:

2:0     net/address/source/tcp/SPECIFIC_IP/21  net/sock/listen   deny
2:0     net/address/source/tcp/all/21          net/sock/listen   allow
1:1234  fs/ftp_server/users/mark               fs                allow
[...]


6. Programming: Multiple instances / NFS


NOTE: Yes, there are no precautions for launching several instances of
Argante on one physical system, with completely different projects. One
of its purposes might be testing of distributed/cluster solutions. But
you should respect one rule - only one VS instance should be able to write
specific real system resource. For example, if you're deciding to put
FooBar file, physically located in /TestMe directory, in SVFS space for
two different argante instances on the same system at the same time, you
should give write access only to VCPU(s) on one virtual machine ("file
access manager(s)"), and arrange write-request passing using rIPC.

The same applies to NFS shared resources - be careful. It's just there's no
accurate and portable way to determine if file is locked for writing in
real system by other instance, so file damage might occour.


7. Programming: Real System Interaction (hybrid solutions)


Preferred way to interact with real system space is to use Unix sockets.
For this purpose, you have fs/unix-sock/external/ directory. You can
request both CONNECT or LISTEN operation for datagram or stream sockets
for given numerical ID. This socket is mapped into real filesystem
entry: /Project_Directory/fs/unix-sock/external/nnn, where nnn is
choosen ID.

So, if you want to modify machine IP address from Argante program, you should
choose specific ID, let's say 1234, and then attach small helper utility
to a chosen Unix socket in listen mode. Helper should validate received
command (datagram mode is good in most cases), and then, execute requested
action.

You can reverse this scheme, and listen at the AOS side, if this is necessary.
Most interesting use of such interaction is to communicate with locally
running daemons / services in real systems, while requests are propagated
using rIPC cluster - so, in this case, Argante become load balancing
cluster management software.

Argante, both using local system components and network functionality, can
modify current network structure (eg. reconfigure managable switching
devices, routers etc), or intercepting functions of machine that
crashed. So, you can create cluster of five machines, where Argante
is receiving requests on one IP, and distributing it within cluster (maybe
to real-system software), causing equal load of all machines. If one
machine crashes, fastest box intercepts its network functionality (changing
IP number). In this solution, you have no "weak point", and don't have
to modify server software nor to implement separated load balancing.
Consider this example, quite classical:

                       [ UPLINKS ]
                         |     |
                         +--+--+
                         |     |
                        / \   / \ primary and secondary LoadBalancer
                        ~~~   ~~~
                         |     |
                         +-+-+-+
                         | | | |
                         Servers

In this case, loads are not always equal, and only two load balancers are the
weak point. "Heartbeat" solutions are better, but quite often they're lacking
several functionality - ability to do good load balancing, for example ;)
Unlimited request propagation capabilities, unlimited dispersion, ability to
split functional parts of one program between several machines, implementing
redundancy, ability to auto-configure - all lacking. Argante can be used to
detect new "plugged" device with pre-installed Argante cluster software,
and then, to easily measure load of specific services, automatically
configure services on this box and so on; that's not all - it can automatically
configure active network devices to rearrange vLANs and place box in proper
location in network structure (if you have for example one line of web
servers, then, database layer, and then maybe other layers). And all without
need for very sophisticated, non-portable software tools - hybrid,
almost-perfect cluster of Solaris, Linux and BSD boxes can be arranged in
plug-and-play manner with really simple Argante rIPC code. At the beginning,
you should just know what you want to serve and implement basic morphing
features :) Such project for Argante will be developed and included in
futher releases, but I guess reading rIPC description shows how simple
it is.

NOTE: avoid sending strings through Unix sockets! Send numerical IP or
perform strong validation of input before passing received data to any
other programs! We're not allowing direct real-system calls from Argante
because we want you to think about doing input validation before executing
program. Also, DO NOT write helpers calling eg system(AOS_supplied_data).
Think twice before doing anything. YOU'RE INTERACTING WITH REAL SYSTEM!
BY MAKING A MISTAKE, IT MIGHT BECOME VULNERABLE.

NOTE: you should make sure other users are not able to interact with
your helper. Best way to do it is to restrict access to fs/unix-sock/external
in specific project to specific group.


8. Programming: Clusters, redundancy


Making redundant solutions using rIPC is really simple. You can connect
your servers, even if they're in different countries, using redundant
structure - so, your cluster connections might like this way:

    New York
         | |
         | +------------------------------ Chicago
         |                                    |
         |                                    |
        Warsaw ---------+       +-------------+
                        |       |
                        +--- London

Even so simple structure will be fault-tolerant - crash of single link
won't cause cluster to stop working - only rIPC communication will be
routed using other way. But, of course, your cluster might be connected
much better, eg by adding link between New York and London, rIPC routing can
be improved.

By launching the same modules in different part of the world, you can
put authentication database in London, listener in Warsaw and command
processors all around the globe, and it will work just fine, even if
most of processes / machines will be overloaded.

Moreover, adding new object to the hierarchy can be done without
human intervention and without need for sophisticated code. It requires
pre-installed Argante, knowledge of IP address of only one HUB (listener)
point in the rIPC network (well, ANY location where specific authorization
key is valid can be used for initialization), and - obviously - valid
initial authorization key ;) You don't have to plan whole rIPC network
when starting work on your distributed application - you can start with
two arbitrary boxes, and add new ones instantly. Futher configuration can be
done automatically, by downloading current rIPC network hierarchy configuration
(so redundant / fault-tolerant links are set up automatically, if programmer
wishes so, eventually relocating new box to the most desirable location in
the logical and physical structure). For details on rIPC daemon and setting
up rIPC circuits, please refer rIPC documentation (in part I of this
README).

Local cluster morphing can be implemented easily by arranging local
communication with agtses to load / unload specific programs, or, if
you're using hybrid systems, to start / stop specific services on local
machines.


9. AHLL: style guidelines


This section is unfinished as for AOSr1 - please take a look at Examples/AHLL
directory for guidelines on designing .ahh files and .ahl code.

Except the limitations I have described before, there are some language
bugs we have no time to solve in this release:

- parameterless functions are not working,

- you have to finish all structural / array initializers with ',',

- /* */ comments when #defining something _might_ be harmful,

- generally, lack of separators _might_ be harmful, so write x := 1 rather
  than x:=1.

Please take a look on Examples/AHLL - you will find numerous small AHLL
examples there:

  dir.ahl    - this cute program will dump the listing of SVFS directory
               contents.

  gfx.ahl    - simple but juicy example of SVGAlib connectivity (on Linux,
               requires modules/gfx.so to be loaded)

  hello.ahl  - "nn green bottles standing on the wall"...

  ptrs.ahl   - some pointer manipulation examples

  http/      - sources for Mini-HTTP server.

I guess both http/httpd.ahl and, let's say, gfx.ahl, are pretty good
examples of AHLL style. Programs are perfectly readable and self-commenting.


10. Embeded in RS: command-line interaction, servlets


In some cases, it is important to invoke Argante programs via unix
command-line, from servlets, as a CGI scripts or from SSI. In this case,
you can use tools/agtexe utility.

This program is able to connect to running, background AOS session,
load given program, catch any errors (returning apropriate error message
or return code). It will continue running until program will be terminated
(if it happened due to exception, it might display message or return
specific code), eventually arranging I/O session between process and its
console. Argante VCPU will be automatically terminated if any signal will be
caught by agtexe.

Usage:

  agtexe program_name f[cwm] pid
         |              |||  |
         |              |||  +------- AOS session pid
         |              |||
         |              ||+---------- do not display messages on errors
         |              |+----------- do not wait for process to terminate
         |              +------------ do not arrange I/O session
         |
         +---- you have to use absolute path! all relative paths are
               relative to AOS cwd, not agtexe CWD!


Examples:

  (execute work/test.img, default settings, find Argante)
  agtexec $PWD/work/test.img f `ps x|grep ':.. argante'|grep -v grep|cut -b-6|head -1`

  (execute /test/test.img, without console, be silent, given pid)
  agtexec /test/test.img fcm 12345

Exit codes:

  0 - successful execution (process terminated by HALT or 'w' option)
  1 - agtexe caught signal, process terminated
  2 - execution failure (bad binary image)
  3 - unhandled exception during execution
  4 - couldn't attach to Argante session