💾 Archived View for spam.works › mirrors › textfiles › programming › dr6502.txt captured on 2023-06-16 at 20:09:51.

View Raw

More Information

-=-=-=-=-=-=-


      




				 DR6502
				 ======






	  A 6502 Software and Hardware Execution Simulator System
	  =======================================================






			   with Code Debugging
			   ===================
 
 
 
 
 
 
		 Using a Symbolic Assembler/Disassembler
		 =======================================
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    By: M.J.Malone
 
 
 
 
 
 
 
      ====================================================================
	DR  6502    AER 201S Engineering Design 6502 Execution Simulator
      ====================================================================
 
      Simulator Manual                                      By: M.J.Malone
 
 
 
 
 
 
      Contents                                                        Page
      --------                                                        ----
 
      1)  Introduction                                                   1
 
      2)  Simulator Modes of Operations                                  4
 
      3)  Stopped Mode Simulator Command Options                         6
 
      4)  After The CRASH: Simulator Command Options                     8
 
      5)  DRSYM and Debugging with the Symbolic Assembler/Disassembler  10
 
      6)  Explanation of Commands                                       12
 
      7)  Extended Instruction Set for the 65C02 and Rockwell R65C02    22
 
      8)  Differences Between DR6502 and the R6502, 65C02 and R65C02    23
 
      9)  DR 6502 Support Files                                         25
 
     10)  References                                                    26
 
      Appendix A: OpCode Alignment                                      27
 
      Appendix B: Merging with EDIT/Blackbeard                          30
 
      Appendix C: Hardware Simulator Diagrams                           31
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
       DR6502  -  A 6502 Software and Hardware Execution Simulator System
       ==================================================================
 
	  with Code Debugging Using a Symbolic Assembler/Disassembler
	  ===========================================================
 
 
 
 
      1) Introduction
      ===============
 
 
      What is the Simulator and how does it work?
      -------------------------------------------
	   The 6502 is a digital circuit.  Its reactions to  logic  levels
      in  interior  registers and external memory locations are fixed.  If
      the logic levels are all known in advance then the operations of the
      6502 are determined.  The simulator, using the same  information  as
      in  a  project  target computer, traces the execution the 6502 would
      take.  The simulator is a piece of software  that  runs  on  an  IBM
      compatible   computer.    The   simulator  is  programmed  with  the
      instruction set of the 6502.  The task of tracing  the  movements  a
      6502  would  make through a piece of code is tackled in the same way
      as any other computational problem.  The fact that the IBM does  not
      use the 6502 as its central processor is not relevant.
 
	   The  hardware  simulator  is  an  interface card and cable that
      plugs into the 6502 socket  on  an  aerospace  project  board.   The
      simulator  software,  if informed about the presence of the hardware
      card, uses it to perform reads and writes on the  target  computer's
      memory.   This  causes  data to actually be read from and written to
      I/O ports allowing software debugging while the project hardware  is
      present.
 
 
      Memory Management
      -----------------
	   The  simulator  is  a  compiled  BASIC  program.  It uses BASIC
      variables to keep track of the processor registers and  flags.   The
      program  'grabs'  a 160K chunk of a 512K IBM computer's high memory.
      Note that the operating system of the IBM is not consulted about the
      allocation of this memory and problems can occur.  If you have  only
      256K  the  area of memory used simply does not exist.  If you have a
      large number of memory resident programs  that  push  the  simulator
      code  up  into  this area then the code will corrupt itself and will
      once again not work.  64K of that memory is used to  record  all  of
      the  data  in  the  64K  address  space  of the 6502 if the hardware
      simulator card is not present.  Another 64K is used to hold a status
      number for each memory location that indicates whether the memory is
      allocated, whether it is EPROM or RAM if it is RAM, whether a  value
      has  been  written  to  it  or  not.   This  status number will also
      indicate if the corresponding memory location is to be found in  the
      IBM's simulated 6502 address space or found via the hardware card on
      the  target  computer.   This makes partial hardware simulation easy
      where some of the memory elements are accessed by the hardware board
      and others are assumed to be in the simulated  address  space.   One
      example  of this is EPROM emulation where the simulator accesses the
      real RAM and VIA on the target but looks to the IBM memory  for  the
 
 
 
 
 
 


							    page 2

      program.   The last 32K is used for internal variables and data.  As
      a  result,  to run the simulator a system must have at least 373K of
      the lower 640K free:
 
      		 DR 6502 Code          85K
      		 Extra Data           160K
      		 512-640K Unused      128K
      		 -------------------------
      		 Total Required:      373K
 
      Included  among  the  files on the DR6502 disk is a program 'MM.COM'
      which will tell the user how a system's memory is allocated.  To run
      DR6502 it must respond with  more  than  373K  free.   If  not,  the
      AUTOEXEC.BAT  and CONFIG.SYS files must be altered to remove some of
      the memory resident utilities or a RAM drive.  Also included are two
      handy memory management utilities, 'MARK.COM' and  'RELEASE.COM'  to
      mark  a spot in memory and then later to release any memory resident
      utilities added after the mark.
 
 
      The Procedure: What do you have to do to make it run?
      -----------------------------------------------------
 
	   As explained  in  the  'QIKSTART.DOC' file, the command line to
      use in assembling 'myfile.asm' with TASM is as follows.
 
      tasm -65 -b -l -fff myfile.asm myfile.bin myfile.lst   <enter>
 
      Note on Options: -65 :  Assemble for the 6502
		       -b  :  Binary file output
		       -l  :  List the symbol table
		       -fff:  Fill unassigned spaces of the EPROM with $FF
 
	    After the  program  is assembled, to produce a symbol file for
      DR6502, the user must run DRSYM.EXE as follows:
 
      drsym   <enter>
 
      The  user  must  next  provide the name of the listing file, in this
      case 'myfile'.  DRSYM produces a file 'myfile.sym' that can be  read
      by DR6502.  The user would next execute the  DR6502  CONFIG  program
      (if a different memory configuration is to be used):
 
      config   <enter>
 
      The  user  then provides a description of the memory elements in the
      system.  When the EPROM is input, the CONFIG program will as for the
      name  of  the  binary  file,  in  this  case  'myfile'.   After  the
      configuration  is  complete,  the  CONFIG program will automatically
      execute  the  DR6502  program.   To  run  DR6502   with   the   same
      configuration  as before and with a binary file of the same name and
      with a current or no symbol file then type:
 
      dr6502   <enter>
 
      The simulation begins.
 
 
 
 
 
 
 

							    page 3
 
      The Simulation: What does DR6502 do when it runs?
      -------------------------------------------------
 
	   The simulator constructs an exact memory  map  of  your  target
      system  with RAM, EPROM and VIA.  The simulator then reads your .BIN
      program file produced by TASM into the spaces  allocated  as  EPROM.
      (Note  that the .BIN file is the form of your software that is ready
      to be burned on an EPROM and installed on your target system so  the
      simulation  will  be exact.) The program then simulates the start up
      and running of the processor.  Several run time error conditions are
      checked such as reads or writes to unallocated memory (not  occupied
      by  a  chip),  attempted  writes to ROM space, reads from RAM spaces
      that were never set etc.  Regular CPU crashes are recognized by  the
      occurrence of undefined opcodes.
 
	   When using the hardware simulator option, the RST, NMI, IRQ, SO
      and  RDY signals are monitored in the hardware and are obeyed by the
      simulator.   When  used  entirely  in  software,  a  simulated   IRQ
      frequency is available (Search /Option 'i'/).
 
	   The  simulator  is  called a symbolic code simulator because it
      will read a ??.SYM file for each EPROM  present  in  your  simulated
      computer and will create a reverse symbol table.  This table is then
      used  in  the  'P' program option and 'D' assembly code to allow the
      user to operate with the symbols that were used in the source  code.
      This  makes  viewing  and editing the code (Option 'P') much easier.
      With symbol information  present,  program  outputs  produced  under
      Option 'D' could be combined back into the original assembly code to
      incorporate changes made during simulation sessions.
 
 
      Other Benefits of the Hardware Simulator System
      -----------------------------------------------
 
	   Once   again,   the  hardware  simulator  is  made  up  of  two
      components, an interface card and  cable  that  plugs  into  an  IBM
      mother  board slot and the DR6502 program.  The copy of DR6502 given
      out to all students is capable of operating in  either  hardware  or
      software  mode.   If  a  student  wishes  to  construct  a  hardware
      simulator  card  to  use  on  their  MS-DOS  machine  at  home,  the
      schematics  are  given  in the notes.  In addition to simulating the
      operation of the 6502 on the target board with DR6502, the interface
      card can be used to run diagnostics.
	   The  programs 'RAMTEST' and 'EPRMTEST' are used to test the RAM
      and EPROM chips respectively.  The program 'EEPROM' can be used with
      the interface card to program  electrically  erasable,  programmable
      read only memories or EEPROMs of the XL2864A type or equivalent.  By
      installing  the  chip on your target computer board, plugging in the
      interface cable to your 6502 processor socket and running one of the
      above mentioned  programs,  all  of  these  services  are  available
      through the interface card.
	   Because students sometimes wish to  test  chips  outside  their
      board  or  would like to test their VIA chips, an auxiliary board is
      provided with ZIF (zero insertion force) sockets that uses a project
      computer board as its base.  The board has been specially  wired  to
      allow testing of RAM, EPROM, and VIA or programming of EEPROMs.
 
 
 
 
 
 
 
 
							    page 4
 
      2) Simulator Modes of Operations
      ================================
 
	   The program  can  run  in  one  of  four  modes  given  by  the
      combinations  of  user output/no output and break point set/no break
      point set.  Each of the four modes gives a different amount of  user
      feedback and executes instructions at a different speed.
 
      Screen Output:
	   When  the  simulator  reports to the screen after every program
      step, the execution is quite slow in comparison to the  speed  of  a
      6502.   To  speed  up the execution of the program, the user has the
      option to suppress screen printing thereby saving a  great  deal  of
      time.   Note  that  any  time screen output is selected, the history
      file (DR_6502.HST) is  updated  as  per  its  user  selected  output
      option.   When  the screen output is suppressed, the history file is
      not written to either.  (Search /Option 'H'/)
 
      Trace Controlled Screen Output:
	   The  simulator has a control option (Search /Option 't'/) where
      the screen output is enabled and disabled based on the  position  of
      execution in the subroutine calling tree.  This option is called the
      trace  option  because  it  can  be used to trace the execution of a
      particular  routine,  performing  all   of   the   calculations   in
      subroutines  without displaying them.  The speed of execution of the
      simulator is not effected whether operating under the trace mode  or
      not  however  as the trace option changes execution modes, the speed
      changes accordingly.
 
      Break Point Set:
	   If the 'processor' encounters the one user selected break point
      address during any memory access (OpCode fetch, read, write etc) the
      simulation will stop and await user prompting.  If there is no break
      point  set then no check of addresses will be done.  (Search /Option
      'b'/)
 
 
      Mode 1: Break Point and No Output
      ---------------------------------
	   The fastest execution occurs when a break point  has  been  set
      and  no  output  is  selected.   In this mode the 'processor' blasts
      along at maximum speed  scanning  for  the  `  key  which  indicates
      switching  back to full user output.  Without user input the program
      will run 'silently' until the breakpoint  address  is  reached.   At
      maximum,  the  program  is currently capable of simulating about 166
      MCPS (machine cycles per second) or one second of 6502 CPU  time  in
      about  1.67hr  of  XT  (8Mhz)  execution time which is 1/6000th real
      speed.  With delay loops disabled, this mode can move  very  rapidly
      though the program, executing about one page of assembly source code
      per  second.   Since  most  every computer owned by students is many
      times faster than an XT, the simulation will be that much faster  on
      their  machine  at home.  If the break point address is reached, the
      program will switch to Mode 4: Stopped Mode.
 
 
 
 
 
 
 
 
 
 
 
							    page 5
 
      Mode 2: No Output, No Break Point
      ---------------------------------
	   The program still scans for the ` key  because  with  no  break
      point this is the only means of returning the program to full output
      mode.   Since  the  program  will run indefinitely in this mode, the
      user needs to know at what stage the program is so that  it  may  be
      stopped  near  points  of  interest.  The program prints the current
      program counter value to the screen after each program step  to  let
      the user know where the program is.  This mode  runs  at  about  118
      MCPS, that is 70% of the speed of mode 1.
 
 
      Mode 3: Full Output
      -------------------
	   In this mode the program prints the  values  of  all  registers
      after  every  program  step.  If there is a break point set then the
      current fetch and program addresses will be compared  to  the  break
      point  address  at  each  program  step.  If the program reaches the
      break point address it will go into Mode 4: Stopped  Mode.   Running
      with full output with or without a breakpoint is very slow but still
      faster  than  the  average  human  is able to absorb the information
      flipping past on the screen.  For this reason the program  builds  a
      DR_6502.HST history file on disk that records any program steps that
      are  displayed  on  the screen.  In this mode the simulator executes
      about 16 MCPS or about 1/10th the speed of mode 1 including all disk
      and screen output.  In this mode the program is  scanning  for  user
      input.   To  transfer  to modes 1 or 2 press the ` key.  To stop the
      execution (go to Mode 4: Stopped Mode) press  the  's'  key  (stands
      for 'STOP').
 
 
      Mode 4: Stopped Mode
      --------------------
 
	   In  this  mode  the  program does not execute program steps but
      waits for user input.  To go back to each of the  other  modes  from
      mode 4, the user must input:
 
          Mode 1:   Enter a [new] break point address.  Press the ` key.
          Mode 2:   Press the ` key.
          Mode 3:   Press the 'g' key (stands for GO)
 
	   To  remain in stopped mode but advance by one program step, the
      user can press the 's' key (stands for  STEP).   The  other  command
      options available are explained in the next section.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 6
 
      3) Stopped Mode Simulator Command Options
      =========================================
 
	   Since  there  are  several  avenues  open to the user under the
      stopped mode, no command prompt is displayed but  the  program  will
      react  to keystrokes.  The following is a list of the keystrokes and
      the commands they initiate.  The more complete description  of  what
      each  of  the commands does is given in below.  The reader can use a
      word search or find option searching for /Option 'x'/ where x is the
      keystroke to be searched.
 
 
	Key   |           Function
      ====================================================================
	      |
         b    |  Set the break point address
	      |
	 t    |  Trace on, Full screen output for this level  subroutine
	      |  only.   Screen  output  is  disabled  upon  JSR  and is
	      |  re-enabled after the matching RTS is executed.
	      |
         T    |  Trace off
	      |
	 d    |  Dump memory data to a disk file in hex, TASM or block
	      |  format
	      |
         R    |  Read a disk data file in block format into memory
	      |
      *  D    |  Dump Disassembled Program to a Disk file in TASM format
	      |
         p    |  Poke values into memory (good for simulating I/O, sensors)
	      |
      *  P    |  (Re)Program: Disassembles a Page of Program Memory and
	      |       Offers the following sub-menu
	      |
	      |  Key     Function
	      | ==========================================================
	      |   u      move Up a line in the program
	      |   d      move Down a line in the program
	      |   c      Change the code - begin reprogramming in assembly
	      |                 code
	      |   s      Save current page
	      |   r      Reread current page discarding any changes
	      |   +      read and disassemble the next memory page of the
	      |                 program
	      |   p      read and disassemble a different Page
	      |   m      Make space for new assembly code to be inserted
	      |   i      Symbol information
	      |   a      Assign a Symbol
	      |   l      Label current line with a symbol
	      |   b      toggle display of Branch line labels
	      |   n      modify Notepad
	      |   q      Quit Program module - do not save the current page
	      |
	      |
 
 
 
 
 
 
 
 
 
							    page 7
 
         m    |  Monitor an address (variable)
	      |
	 r    |  Change the contents of the processor Registers including
	      |  the flags
	      |
         v    |  View memory in hex dump format to the screen
	      |
         n    |  Display and edit the notepad
	      |
         l    |  List a text file to the screen - copy to notepad
	      |            f   - find text
	      |            ESC - quit
	      |
	 h    |  History, display the short history that is maintained in
	      |  memory
	      |
         H    |  Change the history file and short history format
	      |
         !    |  RESET the processor - all memory remains
	      |
	 i    |  Set interrupt frequency (Available only in software
	      |  simulation mode)
	      |
	 e    |  End the simulation - Check DR_6502.HST for a log of that
	      |  run
	      |
         ?    |  HELP - List the Keystrokes available to the user
	      |
      ====================================================================
      * Segments contained in the second  overlay.   Upon  initiating  the
      command  the  simulator  will  stop for a few moments to transfer in
      'OVERLAY1.EXE'.  These segments of the program  utilize  the  symbol
      information  if  present  to  enhance  their  operation.  Please see
      section 5) DRSYM and the Symbolic Debugging.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 8
 
      4) After The CRASH: Simulator Command Options
      =============================================
 
	   After the simulator has flagged some condition that would  lead
      to  a  malfunction  of  a  real  6502 system, the mode of operations
      changes to the post  crash  analysis.   The  user  has  many  option
      available  to  analyze memory and processor status to discover where
      things went wrong.  The user also  has  the  option  to  direct  the
      simulator  to  return to normal operations after some adjustments to
      registers or data has  been  made.   The  following  is  a  list  of
      commands available in the post crash analysis.
 
 
	Key   |           Function
      ====================================================================
	      |
	 d    |  Dump memory data to a disk file in hex, TASM or block
	      |  format
	      |
      *  D    |  Dump Disassembled Program to a Disk file in TASM format
	      |
	 p    |  Poke values into memory (good for simulating I/O, sensors)
	      |
      *  P    |  (Re)Program: Disassembles a Page of Program Memory and
	      |       Offers the following sub-menu
	      |
	      |  Key     Function
	      | ==========================================================
	      |   u      move Up a line in the program
	      |   d      move Down a line in the program
	      |   c      Change the code - begin reprogramming in assembly
	      |                 code
	      |   s      Save current page
	      |   r      Reread current page discarding any changes
	      |   +      read and disassemble the next memory page of the
	      |                 program
	      |   p      read and disassemble a different Page
	      |   m      Make space for new assembly code to be inserted
	      |   i      Symbol information
	      |   a      Assign a Symbol
	      |   l      Label current line with a symbol
	      |   b      toggle display of Branch line labels
	      |   n      modify Notepad
	      |   q      Quit Program module - do not save the current page
	      |
	      |
	 r    |  Change the contents of the processor Registers including
	      |  the flags
	      |
	 v    |  View memory in hex dump format to the screen
	      |
	 n    |  Display and edit the notepad
	      |
	 h    |  History, display the short history that is maintained in
	      |  memory
	      |
 
 
 
 
 
 
 
 
							    page 9
 
	 H    |  Change the history file and short history format
	      |
	 !    |  RESET the processor - all memory remains
	      |
	 e    |  End the simulation - Check DR_6502.HST for a log of that
	      |  run
	      |
	 ?    |  HELP - List the Keystrokes available to the user
	      |
	 j    |  Jump Start the simulation - Direct the simulator to resume
	      |
      ====================================================================
      * Segments contained in the second  overlay.   Upon  initiating  the
      command  the  simulator  will  stop for a few moments to transfer in
      'OVERLAY1.EXE'.  These segments of the program  utilize  the  symbol
      information  if  present  to  enhance  their  operation.  Please see
      section 5) DRSYM and the Symbolic Debugging.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 10
 
      5)  DRSYM and Debugging with the Symbolic Assembler/Disassembler
      ================================================================
 
	   DRSYM is a very short  program  that  reads  the  symbol  table
      printed in ASC II at the end of the TASM list file and turns it into
      a  packed  binary  file  for input into DR6502.  DRSYM also excludes
      from the list of  symbols  it  produces,  any  symbols  that  appear
      anywhere  in  the  assembly code as constant arguments in the format
      '#symbol'.  The reasons  for  this  will  be  explained  later.   If
      another assembler is used other than TASM, a different DRSYM program
      will  need  to be programmed.  For this reason both the BASIC source
      code and compiled code for DRSYM have been provided so that the user
      may alter the program to read the  list  file  from  their  favorite
      assembler.
	   With  the symbol information and the machine code the simulator
      is able to recreate your assembly  code  fairly  closely.   The  two
      program modules that use this ability are the 'D' dump assembly code
      to disk file and the 'P' (re)program assembly code modules.
 

      'D' Dump Assembly Code Option
      -----------------------------
 
	   The  'D'  dump  code  option  is  quite  straight forward.  The
      simulator looks at the section of  memory  to  be  disassembled  and
      dumped  to  the  disk  and  inserts labels whenever it finds a match
      between an address reference and a  label  value.
 
      Constants
	   Labels are not substituted in the case of  constant  references
      since  there  may be times when #$01 is used as the 'number 1', 'bit
      zero set' or 'true' each  with  a  different  label.   It  would  be
      impossible  for  the  simulator to determine which usage of the #$01
      was intended in a particular piece of  code.   Since  constants  are
      never  substituted  for,  there  is  no  need for constant labels to
      appear in the symbol table.  For this reason, DRSYM does not  record
      constants labels in the symbol table in the .SYM file.
 
      Address with No Symbol
	   References to addresses that do not have a corresponding  label
      but  are  only  a  few bytes offset from a label will be recorded as
      'label+offset' assuming a multibyte  storage  data  structure.   For
      example,  if  'Register_0'  where  assigned  the value of $00 in the
      source assembly code and no  label  were  assigned  to  the  address
      $01,  it  is  very  likely  that references to the address $01 would
      actually  be  written  in  the  code  as  'Register_0  +  1'   where
      Register_0  is  in  this  case  a  multibyte  piece  of  data.    If
      contents  of  address  $01  had  absolutely  nothing  to do with the
      contents of address  $00  then,  as  dictated  by  good  programming
      style,  $01  should  have  been  assigned a label that explained its
      purpose such as 'Register_1' or 'Temp'.
 
	   Though  these  rules  may  not  seem to make sense when stated,
      experimentation has found, on average, this set  of  rules  produces
      code  that  is  closest to the original assembly source code.  It is
      very possible that the code reproduced by DR6502 will  be  identical
 
 
 
 
 
 
 
 
							    page 11
 
      to  the original source code with the omission of the comments.  The
      dump  module  is  not  interactive,  the  output  of  the   symbolic
      disassembly  goes directly to the user specified disk filename.  The
      output of the dump option is easily incorporated into  the  original
      source  code  to  reflect  reprogramming done in the 'P' (re)program
      code option.
 

      'P' (re)Program Code Option
      ---------------------------

	   The  'P'  (re)program  code  option  is an interactive symbolic
      assembler/disassembler based on a machine language page of  assembly
      code.   As  with  the  'D'  dump  option the 'P' option disassembles
      starting at a user specified memory address inserting address labels
      in the same manner as described above.   The  disassembled  code  is
      displayed  on  the  screen and the user can move up and down through
      the page.  The user can inquire about label  information,  assign  a
      new  label or label the current memory address indicated by the line
      the cursor is currently on.  The user can modify the  code  and  use
      labels  to  specify any arguments including constant arguments (like
      #True for #$01).
 
      **** In fact the user need not start with any real code at all! ****
 
      By assembling a file with one instruction, and the reset vector, the
      user  can  start  the simulator with no actual program present.  The
      'P' option could be used as an interactive, line by line  assembler,
      inputting  labels  as  necessary developing code on the fly.  Though
      this is definitely not a  good  programming  practice,  it  is  very
      useful if the user just wants to try something out, preferably  that
      will  code  out  to less than 256 bytes of machine code or about 100
      lines of assembly code.  After  the  code  has  been  programmed  or
      reprogrammed  in the case of repairing a bug, the page must be saved
      back to the memory of the simulated 6502.
	   Using  the  'P'  option, it is possible to work on your code in
      the  simulator  at  a  near  source  code  level   provided   symbol
      information  is  provided.  It is convenient and wise to use the 'D'
      option to record to disk, for later reference, any changes made to a
      section of the assembly code.  Search /Option 'D'/ or  /Option  'P'/
      for specific information on how each option is used.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 12
 
      6) Explanation of Commands
      ===========================
 
      Option 'b'
      ----------
	   Often the user would like the code to run to  a  certain  point
      and  then stop.  DR6502 allows the user to set a break point address
      and whenever that address is used in a memory  fetch  of  any  sort,
      including  data,  the  simulator  will  stop and display the current
      status of the simulated processor.  This can be  used  to  make  the
      program  execute to a certain address by specifying the code address
      you wish the program to stop at.  The  user  can  monitor  the  data
      traffic  to  a VIA port by setting the break point to be the address
      of the VIA port.  In this case whenever a read or a write is done to
      the port the simulator would stop and display the status.
 
 
      Option 't' and Option 'T'
      -------------------------
	   The  't'  trace  option  modifies  the  screen  output  of  the
      simulator.   The  'b'  option  allows  the  user  to execute until a
      certain address.  Often, the user wants to execute  a  routine  that
      calls  a  number  of subroutines.  In this case the user may only be
      interested in monitoring the execution of the program when it is  in
      the  high  level  routine and not when it jumps into the lower level
      subroutines.  When the trace option is  initialed  at  a  particular
      point  in the subroutine call tree, DR6502 automatically switches to
      no output mode  (as  initiated  by  the  '  option)  when  executing
      subroutines at nesting levels lower and switches back to full output
      mode  for  subroutines  of  a  equal  or higher nesting level.  This
      allows the user to view only the higher level logic.  The 'T' cancel
      trace option, cancels the current trace mode.
 
 
      Option 'm'
      ----------
	   The 'm' monitor a variable option allows the user to constantly
      monitor the contents of a memory location.  The value  is  displayed
      in  the  status  area next to the 6502 register values.  This option
      can be used to monitor a memory location that is used by the code as
      a variable or it can  be  used  to  monitor  in  a  memory  location
      corresponding  to  a  VIA  port.   The  user  is given the option of
      selecting a two byte display where the memory location specified and
      the one following are interpreted as a 16 bit variable.
 
 
      Option 'r'
      ----------
	   The 'r' modify registers option allows the user to  modify  the
      processor .A, .X, .Y, .SP, .PC and .R registers.  This option can be
      used  to correct for data or stack errors recognized in the program.
      As the user is testing their individual subroutines, they  may  wish
      to  place  the  break  point  at  the RTS, set data register initial
      values and then set the program counter to begin the routine.
 
 
 
 
 
 
 
 
 
 
							    page 13
 
      Option 'j'
      ----------
	   Presumably if the crash was not too bad and a little adjustment
      of the  registers  will  fix  it  (including  possibly  the  program
      counter)  then  the  program will allow you to attempt to jump-start
      the simulation again.  This may be attempted as many  times  as  the
      user wishes.
 
      *****  WARNING  *****  An  infinite  loop  is  NOT  a crash if it is
      composed   of   valid   6502   instructions,    so    be    careful.
 
      Option '!'
      ----------
	   The  '!'  reset  option  performs  the  same  function  on  the
      simulator as the reset button on the  target  microprocessor  board.
      The  user is given the option of changing the type of 6502 processor
      simulated.
 
 
      Option 'h'
      ----------
	   The 'h' history option displays a short history of the  last  9
      instructions  that  the  processor  has  executed.   The  user  will
      probably find this most helpful after the simulation has stopped  at
      a  break  point  to discover by what manner it came to arrive at the
      break point.
 
 
      Option 'H' and the History File
      -------------------------------
	   As stated earlier, the  simulator  writes  to  a  history  file
      whenever full screen output is selected.  The format of the file can
      be controlled by the 'H' history file mode option.  The first choice
      is  full  output including disassembled code, all registers, program
      counter before and after and  the  monitored  variable  address  and
      value  (if  selected)  at  every program step.  The second choice is
      every line output with the disassembled code only.  The last  option
      is  nesting  output  that  writes  to  the  history file only on the
      occurrence of JSR, RTS, BRK, RTI and the hardware interrupt.
	   The first choice is most useful if extensive  checking  of  the
      flow  of data through the registers is desired.  The disadvantage of
      full output mode is that it requires a lot of disk storage space for
      the DR_6502.HST file.  The second mode is best for simple tracing of
      the program execution.  This mode requires less disk space yet still
      provides enough information to help debug the  program.   The  third
      option allows the user to check that subroutines are nested properly
      and  called  when  expected.   This  mode saves a great deal on disk
      space (and runs faster too) by cutting out a lot of the  unnecessary
      information not required for high level debugging.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 14
 
      Sample output from mode 1:
 
  Addr Op Args  Mn  Addr Mode       A  X  Y  SP  PC    PC  NV BDIZC  Variable
  -----------------------------------------------------------------------------
  F001 A2 FF    LDX #const (2)      00 FF 00 00 F001=>F003 10100100 0080=#$????
  F003 9A       TXS  (2)            00 FF 00 FF F003=>F004 10100100 0080=#$????
  F004 58       CLI  (2)            00 FF 00 FF F004=>F005 10100000 0080=#$????
  NOP Cruise $F005-$F009
  F009 EA       NOP  (10)           00 FF 00 FF F009=>F00A 10100000 0080=#$????
  F00A A9 FF    LDA #const (2)      FF FF 00 FF F00A=>F00C 10100000 0080=#$????
  F00C 8D 00 02 STA addr (4)        FF FF 00 FF F00C=>F00F 10100000 0080=#$????
  F00F A9 02    LDA #const (2)      02 FF 00 FF F00F=>F011 00100000 0080=#$????
  F011 85 81    STA zpage (3)       02 FF 00 FF F011=>F013 00100000 0080=#$????
  F013 A9 00    LDA #const (2)      00 FF 00 FF F013=>F015 00100010 0080=#$????
  F015 85 80    STA zpage (3)       00 FF 00 FF F015=>F017 00100010 0080=#$0200
  F017 A9 55    LDA #const (2)      55 FF 00 FF F017=>F019 00100000 0080=#$0200
  F019 8D 01 02 STA addr (4)        55 FF 00 FF F019=>F01C 00100000 0080=#$0200
  F01C A9 01    LDA #const (2)      01 FF 00 FF F01C=>F01E 00100000 0080=#$0200
  -----------------------------------------------------------------------------
 
      Sample output from mode 2: (Note: this is the default mode on start up)
 
      Addr Op Args  Mn  Addr Mode
  ---------------------------------------------------------------------------
  F001 A2 FF    LDX #const (2)
  F003 9A       TXS  (2)
  F004 58       CLI  (2)
  NOP Cruise $F005-$F009
  F009 EA       NOP  (10)
  F00A A9 FF    LDA #const (2)
  ---------------------------------------------------------------------------
 
      Sample output from mode 3:
 
      Addr Op Args  Mn
  ---------------------------------------------------------------------------
  F020 20 00 F8 JSR dest (6)
  F812 60       RTS  (6)
  ---------------------------------------------------------------------------
 
 
      Other History File Entries
      --------------------------
 
	   Certain   conditions  including  errors  and  warnings  produce
      notations in the history  file.   The  following  are  several  such
      example entries.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 15
 
      Sample RESET Entry:
 
	   Each time the simulator is RESET the following appears  in  the
      history file:
 
  --------------------------------------------------------------------------
  RESET ====> $FFFC
  Reset Vector = $F000
  F000 78       SEI  (2)   **** Note this depends on your first instruction
  --------------------------------------------------------------------------
 
 
      Sample Stopped Mode Entry
 
	   Each  time  the  user  presses  the  's'  key  whether  to stop
      execution or to  step  execution  by  one  step  the  value  of  all
      registers is written to the history file.
 
  -------------------------------------------------------------------------
  Time=000000.000042 million cycles
  Registers:
  Acc=$01
  Xreg=$FF
  Yreg=$00
  SP=$00
  PC=$F01E
  N  V  1  B  D  I  Z  C
  0  0  1  0  0  0  0  0
  ------------------------------------------------------------------------
 
 
      Sample NOP Special Execution Entry
	   Often  a  program will contain large areas that contain nothing
      but NOP no operation instructions.  Since these instructions do  not
      modify  memory,  registers or program flow, they are given a special
      notation in the history file to save space.
 
  -----------------------------------------------------------------------
  NOP Cruise $F005-$F009
  F009 EA       NOP  (10)           00 FF 00 FF F009=>F00A 10100000 0080=#$????
  -----------------------------------------------------------------------
 
 
      Option 'i'
      ----------
	   In  software  simulation  mode,  there is no target computer to
      provide NMI or IRQ signals.  The simulator provides an option  where
      one  interrupt  signal  can be simulated at a user defined frequency
      (period given in clock cycles).  This 'signal' can be blocked by the
      interrupt flag in the processor status register.  This 'signal'  can
      be  blocked  by  the interrupt flag in the processor status register
      and uses the IRQ jump vector so it is a close simulation of the  IRQ
      function of the processor.
 
 
 
 
 
 
 
 
 
 
 
							    page 16
 
      Option 'e'
      ----------
	   The 'e' end option  allows  the  user  to  end  the  simulation
      session.   The history file maintained on the disk is closed and the
      simulator returns the use stopped or crashed mode.
 
 
      The 'n' Notepad Option
      ----------------------
	   A minor deficiency in the DR6502 program was the necessity  for
      the  user to constantly be making note of addresses so that they may
      be correctly input to another option of the program etc.  Such minor
      note taking has been taken care of by the 'n' option where the  user
      is  given  four  lines at the top of the screen (used for errors and
      warnings only) to make notes of any kind.  This area of  the  screen
      is  not  erased after the user exits the notepad option and may stay
      for quite a while.  The contents of  the  note  pad  can  always  be
      called up again if they are erased.
 
 
      The 'l' List Text File Option
      -----------------------------
	   Sometimes  the  user  would  like  to  check  a  text  file for
      information necessary to the debugging of the  code  under  testing.
      Commonly  the user would like check the source or listing files from
      the assembly code but  this  option  allows  any  text  file  to  be
      examined including this documentation file for DR6502.
	   The reading of the text file is one way, forward only, with one
      line  read  for  each keystroke.  The 'f' key in this mode invokes a
      find or search function.  The <ESC> ends this  option.   On  exiting
      this  option  the  user is allowed the option to copy the portion of
      the file displayed into the notepad so that it  may  be  edited  and
      redisplayed.  Note: there is no facility to copy the contents of the
      notepad  back  to  the file or to a different file so this cannot be
      used for file editing.
 
 
      Option 'v'
      ----------
	   The 'v' view memory option allows the user to display  portions
      of the 6502 virtual memory to the screen.  With this option the user
      can  check  the  data  values  at  any point in the execution of the
      program code.  The memory is listed beginning  at  a  user  supplied
      address  and  then  the  user  has  the option of paging up and down
      through the memory using the 'u' and 'd' keys.
 
 
      Option 'd'
      ----------
	   The 'd' dump data option is conceptually equivalent to the  'v'
      view  option.   The dump option allows the user to dump the contents
      the 6502 virtual memory to a disk  file  in  hex  format  for  later
      inspection or merging into a TASM source file.  This allows the user
      to  take data generated by 6502 commands and incorporate it into the
      source code.  The 'd' option dumps a section of  memory  to  a  disk
 
 
 
 
 
 
 
 
 
							    page 17
 
      file in one of two formats, either in hex format:
 
      F000  A9 00 8D 00 02 CD ........
 
      for easy (?) interpretation later or in 'TASM' format:
 
      .ORG $F000
      .BYTE $A9,$00,$8D,$00,$02,$CD,....
 
      for  easy  merging  with  the  program source code to make it a data
      table.  (see Appendix A)
 
	   The user may also record the data in a 'block'  format  in  the
      data  file.   The block format is useful for recording memory values
      to be read back into memory later using the 'R' option.  The  format
      of a 'block' file is as follows:
 
      4096
      0, 1, 2, 3, 4, 5, 6, 7
      8, 9, 10, 11, 12, 13, 14, 15
      -1, 0, 0, 0, 0, 0, 0, 0
 
	   The  first  number '4096' corresponds to the address in memory,
      in this case $1000 at the beginning of the data block.  The  numbers
      that  follow,  in  rows of 8, are the values of the memory locations
      sequentially following the beginning address of the data block.  The
      last line must begin with a -1 followed by  7  other  numbers.   All
      numbers (except the -1) must be in the range 0-255.
 
 
      Option 'R'
      ----------
	   The  'R'  read data option inputs data from disk files into the
      6502 ram memory in a block format (see Option 'd', 'block' output as
      described above).  The data file may be produced by  DR6502  by  the
      'd'  option or may be created by a user with a text editor.  See the
      'd' option above for details on the format.
 
 
      Option 'p'
      ----------
	   The 'p' poke option allows the user to directly  write  to  RAM
      spaces  within  the  6502  virtual  memory map.  The user supplies a
      start address and  fills  in  the  values  in  that  and  successive
      locations  by  separating  the  figures  with  spaces.  The user can
      prefix the data with '


 or '%' to indicate  hexidecimal  format  or
      binary  format  respectively.  If no prefix is included, the data is
      assumed to be decimal.  Once a  prefix  is  attached  to  the  first
      figure,  all  other  figures input on that line are assumed to be in
      the same format and no further prefixes are required.  For  example,
      typing:
 
      $7f 6a f2 00 37
 
      would  place  $7F  in the specified memory location and $F2, $00 and
 
 
 
 
 
 
 
 
 
							    page 18
 
      $37 int and no further prefixes are required.  For example, typing:
 
      $7f 6a f2 00 37
 
      would place $7F in the specified memory location and  $F2,  $00  and
      $37 in the next 3 memory locations.
 
 
      Option 'D'
      ----------
	   The 'D' dump program option is used to dump a disassembled copy
      of the program in a user specified memory range to disk.  If  symbol
      information  is  read into DR6502 then the disassembled listing will
      contain symbolic  representations  for  any  address  references  in
      arguments.   This  allows  the  user  to  make  changes  in the code
      permanent.   (See  Appendix  B:  Merging  with  EDIT/Blackbeard   to
      recognize the possibilities here)
 
 
      Option 'P'
      ----------
 
	   The 'P' (re)program option reads, disassembles and displays 256
      bytes  or  one  page  of  program  code  starting at a user selected
      address.  The user may then move a cursor '=>' up and down ('u'  and
      'd')  line by line through the disassembled page.  The user may quit
      the 'P' (re)program option with the 'q' key.  The '+' key causes the
      simulator to read the Next page of assembly code.  If the user would
      like to look at a different part of the code,  the  'p'  causes  the
      simulator  to  read  a new page of code starting at a user specified
      address.  Using these commands and the 'u' and 'd' commands this  is
      similar  to  a  'view  code' mode however there are other subcommand
      options that allow the user to alter the  program  at  the  assembly
      language level.
 
	   The  'c'  change  suboption  allows  the user to input lines of
      assembly code as opcodes and operands.  Note that labels and  macros
      are  not  allowed since this is a line by line assembly process.  Be
      warned that the change suboption overwrites the bytes of  code  that
      were  in  the  locations  prior to changing.  If the change requires
      more than a simple substitution or if the user is not  certain  that
      the  opcode  alignment  will  be preserved after the change then the
      make space option (described below) should be used first.
 
	   All editing of the code  is  done  in  a  buffer  so  that  if
      mistakes are made in changes to the code, the actual 6502 memory map
      can  be  read  again to retrieve the original program.  The 's' save
      subcommand saves the current page of assembly  code  back  into  the
      6502  virtual  memory.   This does not make the change permanent (to
      the binary file) but will remain for the rest of  the  session  with
      the  simulator.  If the user would like to make program changes made
      in the simulator permanent  then  consult  the  'D'  option  of  the
      Stopped Mode commands.
 
	   If  the  user has made changes to the program in the buffer and
      would like to discard them and reread  the  program  from  the  6502
 
 
 
 
 
 
 
 
							    page 19
 
      virtual  memory  then the 'r' reread option is available.  This will
      discard any changes that may have been made in 'c' change operations
      but will not discard changes that have been saved with the 's'  save
      option.   If  a virgin copy of the program is required then the user
      must exit the simulator and start over so that the .BIN file can  be
      reread.
 
	   The   simulator   is  capable  of  reading  a  file  of  symbol
      information if one is produced using DRSYM.  Whether a file has been
      input or not the user can 'a' assign values to new  symbols  or  'l'
      label  the  current  memory  address  with  a symbol (as with branch
      labels).   The  user  can  search  the  list  of  symbols  for   'i'
      information, either the symbol assigned to an address or the address
      represented by an symbol.  Users may prefer to see or not to see the
      branch  line labels in the assembly code and these can be toggled on
      and off by the 'b' option.
 
	   The user is able to make notes in  the  notepad  with  the  'n'
      suboption  of  the  'P'  option.   This  is  the  same notepad as is
      accessed from the stopped status  screen  and  is  very  useful  for
      making note of address, labels or diagnostic states.
 
	   When  the  user  has found that an error has been made and some
      code has been omitted, the 'c' change suboption is  not  sufficient.
      The  user  must first open up a space in the program for the omitted
      code to be inserted.  The 'm' make  space  option  does  just  this.
      Here is a graphical representation of the 'make space' process
 
 
      Program Start Addr > =============                     =============
			   |           |                     |           |
			   |           |                     |           |
			   |     A     |                     |     A     |
			   |           |                     |           |
		   Cut ____|___________|                     |___________|
		   Here    |           |                     |           |
			   |           |                     | NOP Filler|
			   |     B     |      Slide down ____|___________|
			   |           |         to here     |           |
			   |           |                     |           |
      Program End Addr   > =============                     |     B     |
							     |           |                           |          |
							     |           |                           |          |
							     =============
 
 
			   .............    End of Eprom     .............
 
      Process in Brief:
 
      1) Program sections (A+B) are searched for address references to the
	B  section  (JMPs, JSRs, Branches, Data access like LDA, STA etc).
	The references are adjusted to reflect the  relocation  of  the  B
	section of the program.
	     Two   possible   error   conditions  can  arise  during  this
	adjustment.  Relative  branches  have  a  maximum  length  of  128
 
 
 
 
 
 
 
 
							    page 20
 
	bytes.   If  a relative branch forward or backward crosses the cut
	line and the added length  of  the  branch  due  to  the  inserted
	section  exceeds  the  maximum length of a branch then an error is
	counted and the branch is recorded as Bxx $FE.  This  will  result
	in  an endless loop if the branch is taken but will also be easier
	to find if you have to change it.  Absolute  addresses  must  fall
	into  the range of $0000-$FFFF.  If the user has miscalculated and
	tries to make so much space that the end of the B section  of  the
	code  is  pushed  off the end of the EPROM space (past $FFFF) then
	another error will occur.  If an absolute address plus the  offset
	of the move exceeds $FFFF then these are counted as errors and the
	address is recorded as $0000.  This would happen for references to
	the part of B that is pushed off the end of the EPROM.
	     If  any symbol information has been input into DR6502, either
	with a .SYM file at the beginning of the  session  of  during  the
	session  with  the  'a' assign symbol or 'l' label current address
	commands, then these symbols are adjusted as well.  The code  will
	automatically  adjust  all address labels that fall into the range
	of code being moved.
	     Since labels used to represent constants (as opposed to those
	used  to  represent addresses) are not present in the symbol table
	as created by DRSYM, the DR6502 system attempts to shield the user
	from the following problem.  In the rare instance  that  the  user
	has  used  the  'a'  assign  symbol  to  assign a symbol used as a
	constant AND has assembly code on the zero page AND uses  the  'm'
	make  space  option  to  move  it, the following can be a problem.
	There is the possibility that constant symbols may be confused for
	address labels.  If for instance the code being moved was  in  the
	range  $0060-$0090  and a constant label like 'Bit_7_set = $80' is
	assigned by the user during the  simulator  session,  then  DR6502
	will  mistakenly  adjust  this label's value interpreting it as an
	address.  This has NO EFFECT on  the  actual  code  since  in  the
	memory  of the 6502, TASM has already removed the symbols from the
	machine code.  This also has NO EFFECT on the disassembled outputs
	produced by DR6502 in  the  'D'  or  'P'  options  since  constant
	arguments  are  never substituted for.  In the 'D' option however,
	at the beginning of the  file  produced,  DR6502  writes  out  the
	values  of  all  the  symbols  in  the  form  of assembly language
	assignment statements.  (This allows the 'D'  dumped  code  to  be
	reassembled  directly  if  the  user  desires.)  In  the  list  of
	assignments the label 'Bit_7_set =  ...'  will  have  an  adjusted
	address.
 
      2)  The  slide  is  performed,  regardless  of  any errors that were
	encountered.  The simulator was programmed assuming the user knows
	what they are doing, allowing users who know what they  are  doing
	to  do  some  very unusual things.  If one of the errors mentioned
	above occurs and you were not anticipating it then it may be  best
	to  end  the  session  and  start  again with a virgin copy of the
	binary code.
 
      3)  The space opened up is then filled with NOP instructions.  Since
	NOP instructions are one byte long, they can be  replaced  in  the
	'c' change option in reprogramming the code without worrying about
	the  opcode  alignment.   The  simulator is optimized to execute a
	memory space filled with NOP instructions very quickly so the user
	need not worry about opening  up  a  little  more  space  than  is
	required by the code to be inserted.
 
 
 
 
 
 
							    page 21
 
	   The  'm'  make  space subcommand requires the user to input the
      first and last program space addresses to define the space A+B.  The
      address of the first opcode of section B  is  input  to  define  the
      position of the cut.  The new address of the first opcode of section
      B  is input to define the offset of the relocation.  Spaces can only
      be created by this method.  If a data table  is  present  then  care
      must  be  taken  that  it  has  been  handled  in one of the ways as
      described below.
 
	   Address references are CORRECTED for the new  location  of  the
      relocated  part  of  the  code  but  ONLY  within  a  user specified
      'program' area.  Herein lies another problem.  A program is  a  thin
      line  of  opcode  alignment;  shift by one byte and a program starts
      looking like a random stream of  bytes.   (See  Appendix  A  for  an
      explanation/definition  of  opcode  alignment) Given a valid program
      opcode address as a starting point, a  program  can  be  traced  and
      address  references  to  the area of relocated code can be adjusted.
      If the program encounters  a  'data'  space  half  way  through  the
      'program' space it is not trivial for the program to determine where
      the data space ends and the  program  space  resumes  since  op-code
      misalignment  can make programs look like data and coincidental data
      may appear to be a program.  As a result, if this relocate option of
      DR6502 is to be used one of three arrangements must be used.   NOTE:
      the  described  options  are only necessary if DATA (.BYTE or .WORD)
      directives have been included in the eprom.
 
	   One  option  is  to  put user data tables that are to be burned
      into the eprom at the beginning of  the  eprom  before  the  program
      code.   In this case, the user specified 'program' space defined for
      the purposes of address reference  adjustments  would  be  specified
      from  after the data table to the end of the program.  (Note NOT the
      end of the eprom!  If the user hopes to create a blank space in  the
      program space then the end of the program cannot be specified as the
      last  address  of  the  eprom  or  the  memory  shift will result in
      'spillage' off the high end of the eprom.)
 
	   A second option is to put the data directly after the  program.
      In  this  case  two  things  are  necessary.  First the data must be
      defined as part of the program space so that it is  relocated  along
      with  the  code  instead  of being overwritten.  This will also make
      sure that address references to the data table  will  be  corrected.
      At least one non-opcode byte must appear between the program and the
      data  table  so that when DR6502 encounters this byte it will know a
      data table has started and it will  not  attempt  to  interpret  any
      bytes that follow as opcodes or operands.  Any non-opcode byte would
      do just fine.
 
	   A third option is to put the data table  at  the  very  highest
      address of the eprom, leaving a space between the end of the program
      and  the  beginning  of  the  data.   In this case when defining the
      'program' section, do not include the data.  The  relocated  program
      will  move closer to the data when slid toward higher memory to make
      room for more program lines.
 
 
 
 
 
 
 
 
 
 
 
							    page 22
 
      7) Extended Instruction Set for the 65C02 and Rockwell R65C02
      =============================================================
 
	   With the development of the AER 201S computer board, which uses
      the 65C02, it  became  more  necessary  for  DR6502  to  handle  the
      extended  CMOS  instruction  set.   Since  the  R65C02  is  commonly
      available,  the  specialty  Rockwell  instructions   may   also   be
      required.  The following instructions were therefore added:
 
      Branch Bit Reset (R65C02):
       BBR0 zpage,rel ; BBR1, BBR2, BBR3, BBR4, BBR5, BBR6, BBR7
 
      Branch Bit Set (R65C02):
       BBS0 zpage,rel ; BBS1, BBS2, BBS3, BBS4, BBS5, BBS6, BBS7
 
      BRanch Always (65C02):
       BRA rel
 
      PusH/PulL X and Y (65C02):
       PHX, PHY, PLX, PLY
 
      Reset memory bit (R65C02):
       RMB0 zpage ; RMB1, RMB2, RMB3, RMB4, RMB5, RMB6, RMB7
 
      Set Memory Bit (R65C02):
       SMB0 zpage ; SMB1, SMB2, SMB3, SMB4, SMB5, SMB6, SMB7
 
      STore #$00 Zero into a memory location (65C02):
       STZ address mode
 
      Test and Reset Bits (65C02):
       TRB address mode
 
      Test and Set Bits (65C02):
       TSB address mode
 
      Note  that  no  accurate  number  of  clock  cycles  durations  were
      available for the R65C02 instructions so estimates were  used  based
      on other 6502 instructions.
 
      The  simple  indirect (zpage) address mode was also added for memory
      fetches as per the 65C02  standard.   The  special  address/argument
      structure of the BBSx and BBRx of zpage,rel is also supported.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 23
 
      8) Differences Between DR6502 and the R6502, 65C02 and R65C02
      =============================================================
 
	   Reference  3,  Hendrix, details some anomalies in the operation
      of the 6502 in Chapter 6 'Quirks, Bugs and  Other  Oddities  of  the
      6502'  which  will  be  mentioned  shortly.   The  simulator was not
      programmed  intentionally  to  imitate  any of these problems in the
      6502.
	   When using the add or subtract instructions in decimal mode  on
      the  NMOS  6502, the Negative flag, Overflow flag and Zero flags are
      not valid.  On the 65C02 they are  valid  however  the  instructions
      require  one  more  clock  cycle.   In the simulator they are valid,
      regardless of 6502 version simulated and the execution clock  cycles
      used  are  correct  for  the  type  of  processor  selected.  If the
      simulator is used to  simulate  an  NMOS  6502  using  the  add  and
      subtract  in  decimal mode and makes use of the N, V or Z flags, the
      simulation will not match the real (errant) execution  of  the  NMOS
      6502.
	   When  using the indirect jump with a the address of a page (ie:
      ending with $FF), an NMOS 6502 does not fetch the high byte  of  the
      jump  vector  from  the  first byte of the next page but incorrectly
      from the first byte of the current page.  In  NMOS  6502  mode,  the
      simulator  flags  JMP ($xxFF) as an error because on a 6502 it leads
      to an incorrect jump.  It is assumed that no program is designed  to
      exploit  this error.  The 65C02 does the jump correctly requiring an
      addition clock cycle as does the simulator in 65C02 and R65C02 mode.
	   The unimplemented opcodes on the  NMOS  6502  do  unpredictable
      things,  sometimes  crashing  the CPU.  The unimplemented opcodes on
      the  65C02  and  R65C02  are  taken  as   NOP   instructions.    All
      unimplemented   NMOS   6502,   65C02  and  R65C02  instructions  are
      interpreted  as  crash  codes by the simulator since it is assumed a
      user will never use an invalid code in the intended program.
	   The 6502 has no such thing as an idle bus cycle.  In all cycles
      there  must  be  either  a read from or a write to memory.  The NMOS
      6502, 65C02 and R65C02 all perform an extraneous read when executing
      a absolute indexed addressing mode.  The NMOS 6502  reads  the  next
      byte  after  the  instruction's argument, sometimes causing an error
      with I/O devices that are sensitive  to  having  their  port  memory
      location  read.  The 65C02 and R65C02 both read the last byte of the
      present  instruction  with  less  chance  of  such  an  error.   The
      simulator does not perform any extraneous reads.
	   The  NMOS  6502  does  not  modify the decimal mode flag in the
      processor status register in a reset operation or an interrupt.  The
      65C02 and R65C02 does clear the  decimal  mode  flag  in  these  two
      cases.  The  simulator  clears  the  decimal  flag  for  all  resets
      regardless  of  the  processor  chosen.   The  simulator  clears the
      decimal flag on interrupts only in the  case  of  65C02  and  R65C02
      processors.
	   The  NMOS 6502 requires 7 machine cycles to perform an absolute
      indexed read/modify/write operator type instruction such as INC, ASL
      or ROR.  The 65C02 and R65C02 requires only 6 cycles to do the  same
      instructions in that particular addressing mode.  The simulator uses
      the correct number of cycles in each case.
	   The NMOS 6502 does not save  any  information  on  receiving  a
      reset  signal.   The  65C02  and  R65C02  saves information on reset
      consistent with an interrupt signal.  The simulator  does  not  save
 
 
 
 
 
 
 
 
							    page 24
 
      any  information  on  reset  regardless  of  which  processor  it is
      emulating.
	   In read/modify/write operator instructions such as DEC, LSR  or
      ROL  there  is  an 'idle' bus cycle during the modify operation.  As
      mentioned above there is no such thing as  an  idle  cycle  for  the
      6502,  either  a  read or a write must be performed.  In the case of
      these type of instructions, either a read or a write is performed in
      the modify cycle to the address that  will  be  written  to  on  the
      following  cycle.  Once again, unnecessary reads or writes can cause
      problems with peripheral ports.   The  simulator  does  not  do  the
      extraneous read or write.
 
      Summary
      -------
	   All  of  the  above cases where the simulator deviates from the
      processors,  the  instances  are  rare  or  the  true  behaviour  is
      undesirable.  Any other deviations from the simulation of the actual
      behaviour  of  the  processor  chosen  is an error in the simulator.
      Though not many such errors are likely  to  exist  in  the  program,
      there are undoubtedly a few left.  Such errors will be fixed as soon
      as they are identified by a user or a user supplies a minimum length
      program  (5-10 lines) and the simulator commands that will cause the
      error every time.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 25
 
      9) DR 6502 Support Files
      ========================
 
      List of Files Necessary to the Operation of the Simulator
      ---------------------------------------------------------
      DR6502.EXE    -    Main executable code of the simulator
      OVERLAY1.EXE  -    Second module of the simulator program
      CONFIG.EXE    -    Creates Memory Map 'CONFIG' files for your target
      BLANK.BAS     -    A file used to initialize the 6502 virtual memory
      CINST.SET     -    6502, 65C02 and R65C02 Instruction sets
      DRSYM.EXE     -    Symbol table preparation program
      DRSYM.BAS     -    The BASIC source code for DRSYM.EXE
      MM.COM        -    Utility to display memory allocation
      MARK.COM      -    A memory resident utility whose purpose is to
			 mark a point in memory
      RELEASE.COM   -    A memory utility used to release all memory
			 resident programs added after the last mark
			 in memory
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 26
 
      10) References
      ==============
 
      1) Commodore 64  Reference  Manual,  Chapter  5:  Machine  Language,
	  pp209-259
 
      2)  The  Transactor,  Volume 4, Issue 05, pp52-53 (Reprinted in your
	  handouts)
 
      3) Steven P.  Hendrix, The 6502, 65C02  and  65816  Handbook,  Weber
	  Systems Inc., Cleveland, Ohio, 1986, pp221-227
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 27
 
      Appendix A: OpCode Alignment
      ============================
 
	   Note that the 65C02 will not necessarily have the same problems
      as  a  6502  with  opcode  alignment,  it  will  have worse problems
      actually.  Please read on and the differences will be explained.
	   So you aren't quite clear on what  exactly  I  mean  by  opcode
      alignment.  Consider this question: How many groves are there in the
      average phonograph record?  The answer is one (or maybe two - one on
      each  side).  This is a very unique condition if you think about it:
      Put the needle down anywhere and the record  will  always  play  the
      same  series  of  songs.   A  few  years back there was at least one
      novelty record made where there were two groves, two possible series
      of songs depending on the original placement of the  needle  on  the
      record.  This record is conceptually similar to an assembly program,
      where  the  songs  represent  the  instructions in the program.  The
      series of songs played depends on the starting point on the  record,
      whether  grove  one  or  two is chosen.  There are only two possible
      'programs' available to the  listener.   Only  the  radial  starting
      point  in  the  record determines what portion of two 'programs' are
      played.  An  assembly  language  program  however  is  more  closely
      comparable  to  a Snakes and Ladders game with rich interconnections
      than to the sequential nature of a recording.
	   I know, you are saying hold on now, I have only one program,  I
      used  the  assembler,  where  is  this other program you are talking
      about?  Well you are absolutely right, you have only one program: in
      assembly.  In machine code it is just  numbers  in  an  EPROM.   Try
      looking at machine code even when you know what is  supposed  to  be
      there:  the  program  is  not obvious.  The key point is recognizing
      what bytes represent opcodes and what bytes represent operands.   To
      the  human  eye  opcodes, 'pop' out from inspection.  A9 - LDA; 8D -
      STA; 20 - JSR Your brain sees these and recognizes the pattern.  The
      6502 is not blessed with this ability to 'see' what are opcodes  and
      what are not.  All it knows is the next byte it fetches will  be  an
      opcode,  then  the  operands,  then another opcode.  Where you start
      determines what the 6502 interprets as the first instruction and the
      course of the program from then on.  Using an assembler assures that
      opcodes will be in the right spot at the right time and things  will
      go  just fine, provided no .BYTE directives are placed in the middle
      of a piece of code.  The problem arises when the user starts hacking
      around with a piece of software with a tool  like  DR6502.   If  the
      code  has  an error or if the user messes up the program, an operand
      may be fetched instead of an opcode and all of a sudden the 6502  is
      executing a very different program.
	   So just how many of these alternate universe programs are there
      in  a given piece of machine code?  Well, if you have 4k of code, if
      we take 35-50% of those bytes to be opcodes and  the  rest  operands
      then  there  are  a good 2000 possible alternate universes that your
      6502 could fall into.  There is some good news and  some  bad  news.
      These  alternate  programs  are very unstable (and erratic) and they
      usually do one of two things  after  a  few  opcode  fetches.   They
      either  crash  (that's  the  good  news, because you know you have a
      problem) after fetching an bad opcode or they fall back in line with
      the proper opcode alignment and things go back to normal.   This  is
      very  bad  since  you may have a 'mysterious' error that you have no
      idea what is going on with.  Now what are the probabilities for  all
 
 
 
 
 
 
 
 
							    page 28
 
      of  this?   Of  all  the  256 opcodes, about 151 correspond to valid
      opcodes, about 35 crash the CPU outright and the other 70 or so  are
      weird  combinations  of  incrementing  and  adding with strange flag
      results.  In a real 6502 system, the CPU has a  (151+70)/256  chance
      of  continuing to execute.  Upon the completion of each opcode there
      is the chance that the proper opcode stream may  be  rejoined.   The
      chance therefore of an outright crash is low.  The bottom line: this
      is bad news.
	   Someone,  in  a  stroke  of  genius,  said  lets make the 65C02
      better.  Lets make all of the undefined  opcodes  behave  as  NOP's.
      The  65C02  can  NEVER  crash.   After hopping into the wrong opcode
      alignment, the 65C02 will execute a maximum of two undefined opcodes
      in  a  row  before  rejoining  the  proper  opcode  alignment.   The
      difficulty is that the 65C02 has a great number more defined opcodes
      so  a  'strange' program will execute for a long time before hitting
      an undefined opcode, executing a NOP and rejoining the proper opcode
      stream (possibly).  If you are operating DR6502 and have  used  only
      regular  6502  instructions then you should use DR6502 in 6502 mode.
      This will cause the simulator to object to a wider array of mistakes
      and more quickly.
	   The  overall landscape of a section of machine code if compared
      to a record would have a great many possible  paths  threading  near
      the  intended opcode path.  The alternate paths would be short lived
      in general and would most frequently rejoin the main path but  would
      occasionally   dead   end  in  a  crash.   The  Snakes  and  Ladders
      interpretation necessary when considering loops in the real code and
      accidental branches, JMPs, RTS, JSR statements in the parallel codes
      would not look  very  different  since  a  quick  count  gives  only
      (8+1+2+2)=13  program counter modifying opcodes out of the 151 legal
      codes.  If the proportion is the same for the illegal 70 or so codes
      then the chances of an accidental jump is only about 1 in 10.  These
      instances are catastrophes since the destination (by  Murphy's  Law)
      is  nearly always a pure data space where there is no opcode line to
      be rejoined and the results can be very erratic.
 
	   In  summary: How do you get off track and how to avoid it?  The
      easiest way is to push data into  the  stack  in  a  subroutine  and
      forget  to  pull  it  off again before executing an RTS (frightfully
      common error).  Mishandling interrupts, etc could be a real  problem
      usually  in the misbalance of the stack and return addresses.  Doing
      little tricks like using the address pushed on the stack after a JSR
      in a calculation and returning the wrong  number  to  the  stack  or
      using calculated JMPs using a push and RTS method and messing up the
      address  etc  would do it too.  If you use DR6502 you could do it in
      one careless p-poke command or not watching what you are doing while
      using the P-program command.  The best way to  avoid  the  alignment
      problem is knowing it exists and being very careful of the stack and
      changes to the program.
 
	   An exercise: If you want to  see  what  an  alternate  universe
      program  looks  like, invoke the P-program function on DR6052 with a
      program loaded.  If your code starts at $E000 try giving DR6502  the
      page start address of $E000+a random number that does not correspond
      to  an opcode address and observe the results.  105/256 opcodes will
      show up as .BYTE directives which means you have no idea what a real
      6502 would do.  70% of the time it  will  do  something,  with  some
 
 
 
 
 
 
 
 
							    page 29
 
      operands  and  lead  to  another  opcode  fetch.   30%  of  the time
      (anything $x2 or $xF is usually a crash) it will lead  to  a  crash.
      DR6502 traps all undefined opcodes as errors and halts execution.
 
	   The  65C02  was  improved to define all undefined opcopes to be
      NOPs so that alternate program streams will never crash the  system.
      As  pointed  out before, the alternate program lines that rejoin the
      main program line are more mysterious and dangerous than  ones  that
      crash   the   computer   outright.    DR6502   still  considers  all
      non-allocated 65C02 opcodes as crashes and  halts  the  'processor'.
      This  is  done because in the actual program such codes should never
      occur and when they do it is a sure sign that something is wrong.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
							    page 30
 
      Appendix B: Merging with EDIT/Blackbeard
      ========================================
 
	   You have probably found yourself reading this because you  have
      a  section  of  'invented'  assembly that you made up to patch a bug
      found while using DR6502 in one  file  and  your  original  code  in
      another file.  The merging process is a simple one:
 
 
      1) edit the original file
      2)  ctrl-F2  to  switch to window #2 (see Windows-Switch-window#2 in
	 ESC help menus)
      3) ctrl-n to select a new file for window #2 (see  Files-Newfile  in
	 help) and enter the filename of the 'invented' section of code.
      4)  'Copy'  the desired section of the code from the 'invented' file
	 using f1 to mark the top of the range, f2 to mark the line  after
	 the  end  of  the  range,  f3  to  copy this range into the paste
	 buffer.  (transfer smaller blocks if the whole block is too large
	 for the paste buffer - shift f9 clears the paste buffer)
      5) ctrl-f1 to switch back to window#1 where the original source code
	 is.
      6) Cursor to the line that the range is to be  inserted  before  and
	 press f7.
      7) Make what ever other changes are necessary and
      8) ctrl-z to save!