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From sk4p+@andrew.cmu.edu Wed Aug 10 20:17:23 1994 Received: from nova.unix.portal.com (nova.unix.portal.com [156.151.1.101]) by jobe.shell.portal.com (8.6.4/8.6.4) with ESMTP id UAA16465 for <Tyagi@houseofkaos.abyss.com>; Wed, 10 Aug 1994 20:17:22 -0700 Received: from po3.andrew.cmu.edu (PO3.ANDREW.CMU.EDU [128.2.10.103]) by nova.unix.portal.com (8.6.7/8.6.4) with ESMTP id UAA03600 for <Tyagi@houseofkaos.abyss.com>; Wed, 10 Aug 1994 20:17:21 -0700 Received: (from postman@localhost) by po3.andrew.cmu.edu (8.6.7/8.6.6) id XAA09772 for Tyagi@houseofkaos.abyss.com; Wed, 10 Aug 1994 23:17:19 -0400 Received: via switchmail; Wed, 10 Aug 1994 23:17:18 -0400 (EDT) Received: from ccon-weh.weh.andrew.cmu.edu via qmail ID </afs/andrew.cmu.edu/service/mailqs/q002/QF.ciGNUqa00bkU40OEFk>; Wed, 10 Aug 1994 23:17:11 -0400 (EDT) Received: from ccon-weh.weh.andrew.cmu.edu via qmail ID </afs/andrew.cmu.edu/usr23/sk4p/.Outgoing/QF.4iGNUpi00bkU45mMw4>; Wed, 10 Aug 1994 23:17:09 -0400 (EDT) Received: from BatMail.robin.v2.14.CUILIB.3.45.SNAP.NOT.LINKED.ccon.weh.weh.andrew.cmu.edu.sun4m.412 via MS.5.6.ccon-weh.weh.andrew.cmu.edu.sun4c_411; Wed, 10 Aug 1994 23:17:09 -0400 (EDT) Message-ID: <EiGNUpe00bkU45mMoq@andrew.cmu.edu> Date: Wed, 10 Aug 1994 23:17:09 -0400 (EDT) From: Shawn Clayton Knight <knightster+@CMU.EDU> To: Tyagi <Tyagi@houseofkaos.abyss.com> Subject: news file Status: OR Divination Web News ================================================================ Updated 9 August 1994 We are now running Foxen's MUFPage 2.40 with page #mail and lots of other features! Type 'page #help' for info. ---------------------------------------------------------------- News Subtopics BldgPolicy Building Management ================================================================ ~~~ index The following news topics are available. Type 'news <topic>' where <topic> is one of the list below to view the news. BldgPolicy Building Management ~~~ Building Building Guide All of the following can be referenced by 'help <topic>'. Reference ex (examine) - used to peruse construction in detail l (look) - to see desc fields on objects @owned - used to view a list of owned objects @quota - obtain a breakdown of current project quota status Construction @dig - make a room @open - make an exit @link - connect one object to another (thing/player + room => set home; exit + room => destination) For more, see 'news Building2'. ~~~ Building2 Textfields edit <obj> = <field>;/<oldtxt>/<newtxt> changes the text of a field detail <obj>:<tag> [;tag2;tag3;...] = <textstring> adds tags to an object which may be seen with look @desc (@describe) - what is seen by look @succ (@success) - what occurs to a character when obj is used @osucc (@osuccess) - what is seen by others when an obj is used @fail - what happens to a character when failing to use an obj @ofail - what is seen by others when a character fails to use an obj @drop - what a player sees when an obj is drop'd @odrop - what is seen by others when an obj is drop'd @name - sets the name of an obj For more, see 'news Building3'. ~~~ Building3 Miscellaneous Commands @lock - keeps access to obj limited to a designated key @project - designate or identify the current construction project <bogus> - an exit @lock'd with fail and ofail fields designed to simulate an activity/action For more, see 'news Building4'. ~~~ Building4 Objects of Import me - the builder here - the room in which the builder stands number (#) - the identifying number (PID) of any obj Other Topics Communication - various commands for talking Transportation - various commands for moving about Purpose - description of why DWII is here Networking - ideas for how to make connections ~~~ bpolicy|bldgpolicy Divination Web Building Policy 0.0 Introduction In order to maintain the quality and focus of Divination Web, a policy for Builder-bit (B-bit) dispensation and project construction has been instituted. This includes specific quotas and processes of proposal and review. 1.0 Quotas So as to minimize impact upon the DWII database and preserve prompt response-time, a quota system has been installed with the following limitations: General Players: 0 objects Muckers and Builders without a project: 5 objects Default builders with projects: 150 objects 'Coins', the currency whereby building may proceed, are effectively useless and we may find some way of allowing people to increase their own cache. Type 'news bpolicy2' for more. ~~~ bpolicy2 1.1 Quota Increase Request If a Builder desires a greater quota, they can contact a B-manager familiar with their project. At that time they should provide an explanation for their request. Generally the 150 object maximum will remain firm except under unusual circumstances. 2.0 Proposal Process (Getting B-bits) In order to be able to build on DivWeb one must first procure a B-bit, and these are dispensed by the B-managers: Hsi.Wang.Mu (tyagi@houseofkaos.abyss.com) Shawn (knightster+@cmu.edu) Email a proposal to one of the B-managers and await a response. Type 'news bpolicy3' for more. ~~~ bpolicy3 2.1 Proposal Contents This Muck has very specific goals and purposes which include networking and experimentation within the subject fields of occultism and spirituality. In order to serve these, a loose restraint has been placed upon building projects. In general, a proposal should contain thematic orientation and at least a vague concept of structure. Estimates on the number of objects to be used and a building schedule are also valuable. Ultimately it is up to the B-managers whether or not they wish to sponsor a proposed project, for to do so indicates their assumed responsibility for the review and expedition. 2.3 Proposal Review Each proposal will be reviewed by B-managers and should any of them desire to sponsor the project, they will coordinate with the new Builder on a quota and review schedule. Should such sponsorship not be forthcoming, then suggestions for revision or a request for additional information will be returned. Type 'news bpolicy4' for more. ~~~ bpolicy4 3.0 Review Process In order to facilitate efficient use of database resources and to preserve the enjoyment of players, periodic reviews will be scheduled on all building projects currently underway. 3.1 General Review Guideline The following is intended as a guideline rather than a strict standard, and a review schedule may be conducted differently by a B-manager based on specific project complexity and/or character. 3.2 Suggested Timing Suggested Initial Review: 2 weeks Periodic Update Reviews: every 2 months 3.3 Review Criteria B-managers will be looking at internal consistency (where appropriate), in comparison with the projected construction schedule. Type 'news bpolicy5' for more. ~~~~ bpolicy5 It is suggested that projects be broken into sectors, with regular completion of a specified sector prior to each review. The size of each sector is left to the discretion of the Builder to be based upon available time and expertise. 3.4 Review Results A B-manager sponsor or another B-manager who is familiar with the proposal, quota and schedule for the project will review the whole with careful scrutiny of any sector designated as 'completed'. Results from this review will be sent to the Builder and to other interested B-managers. Exits to reviewed and completed sectors will be made visible to the public. In this way the projects will emerge gradually and the review process will be kept to a minimum of effort. Type 'news bpolicy6' for more. ~~~ bpolicy6 3.5 Corrections If there are problems within a sector which was planned to have been 'completed', then the Builder and their sponsor B-manager can work together to resolve these problems and get the sector open to the public. An acceptable means of dealing with these problems would be to revise the time-schedule and set a new review date. 3.6 Warnings Given severe delays and the lack of logging in (e.g. 180+ days), Builders may receive a warning that their project and properties are to be recycled unless management is contacted within one week. If no such communication is received within that week, then their unfinished project is subject to recycling by the management. ~~~ management Divination Web is operated and managed by: Caledhaearn (hoffman@curly.red-cross.org) - Responsible for managing Mucker bits and projects. Hsi.Wang.Mu (tyagi@houseofkaos.abyss.com) - Responsible for managing Builder bits and projects. Shawn (knightster+@cmu.edu) - Responsible for maintaining the MUCK server. All managers are able to assist the others with their work, so if you can't find the manager you're looking for, contact the others. ~~~ Shawn C. Knight/knightster+@cmu.edu |"Magus Perde, take your hand from off the Box 4498, 5115 Margaret Morrison St.|chain; loose a wish to still the rain, Pittsburgh, PA 15213 (412) 862-2232 |the storm about to be ..." - Jethro Tull