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                       BONUSES TO ENCHANT
     Magicians get a bonus to the Enchant roll when enchanting a
gem with a spell appropriate to the stone's divine association. 
For sacred stones, the bonus ranges from 10 to 50 percentiles,
depending on the size and quality of the stone.  Blessed stones
receive a bonus between 5 and 25.  
     Gems give an increased bonus when engraved with the image of
an appropriate god.  Gems give a further bonus to enchant when
they bear holy words or words of the spell.  A gem gives a bonus
to enchant a Control or Dominate [animal] spell if the animal's
image is on the gem.  A gem in the shape of the animal also gives
such a bonus.  Different enchantments may get different bonuses
with the same stone.
     Very rare stones have a deep mystical receptivity for
enchantments.  On a special success with the Enchant skill, the
enchanted spell has double strength in some way.  If the gem
ordinarily gives a bonus, that bonus is doubled.  On a critical
success, the spell has vastly increased power.  On a fumble,
however, the caster loses the ability to use the spell.  

                    MAGICAL DETECTION SPELLS
     The following list provides Detect and Find Substance spells
for each cult that has them.  Note that the rules give many cults
Find (substance) spells without specifying which cult finds which
substances.  This list includes gems and non-gems, to fill a need
for this information.  It includes all the published cults, and
some unpublished ones.

Deity                 Magical Detection Spells
-----                 -------------------------------------------
Aldrya                Find (amber, coal [including jet], copper,
                      grow stone, jewelflor, petrified wood) 
Ancestor Worship      all Detects available from shamans, no Find

Annilla               Find (moonrock, turquoise)
Aranea                all Detects available from shamans, no Find

Argan Argar           Find (bronze, lead, obsidian)
Artmal                Find (turquoise)

Asrelia               Detect (any precious metal or gem), Find
                      (any precious metal or gem) -- precious
                      metal means any rune metal except lead; gem
                      means any substance in the list above,
                      except bezoar, coral, echostone, glass,
                      ironrock, ivory, pearl, mother of pearl,
                      and petrified wood
Babeester Gor         Find (bone, copper, iron, zircon)

Bagog                 all Detects available from shamans, no Find
Basko                 Find (diamond, lead)

Basmol                all Detects available from shamans, no Find
Blood Sun             Find (bloodstone)

Bloody Tusk           no Detect or Find
Brastalos             Find (bronze, pearl, quicksilver)

Caladra and 
  Aurelion            Find (copper, diamond, earthblood, firebone
                      [coal], gold)
Chalana Arroy         Find (bloodstone, cornelian)

City God              usually none
Dayzatar              Find (diamond, tin)

Dendara               Find (agate, copper, diamond, emerald,
                      jasper, topaz)
Dormal                Find (agate, coral, quicksilver)

East Isles Gods       varies
Eiritha               Find (bezoar, copper)

Ernalda               Find (agate, copper, diamond, emerald,
                      jasper, topaz)
Etyries               Find (diamond, emerald, opal, ruby,
                      sapphire)

Eurmal                one shrine teaches Find Fool's Gold,
                      another teaches Turn Stone into Chrysoprase
Godunya               Godunya-magic: any

Gorakiki              all Detects available from shamans, no Find
Gorgorma              Find (bloodstone, iron)

Grain Goddess         Find (amethyst, chrysoprase, copper) 
Heler                 Find (quicksilver, sapphire)

Himile                Find (lead, quartz)
Horned Man            all Detects available from shamans, no Find

Humakt                Find (bloodstone, iron, ruby)
Hykim and Mikyh       all Detects available from shamans, no Find

Invisible God         Animate, Form/Set, and Sense (substance)
                      for all common substances and many rare
                      ones
Issaries              Find (diamond, emerald, opal, ruby,
                      sapphire)

Krarsht               Find (acid, poison)
Kyger Litor           Find (echostone, lead, opal)

Lhankor Mhy           all Detects and Finds available, in theory;
                      minor temples have the names of spirits
                      that teach the Detect spells for all common
                      substances
Lodril                Find (aluminum, chrysoberyl, gold, iron,
                      jasper, ruby, sapphire, silver)

Lokarnos              Find (chrysoberyl, jasper, ruby, sapphire)
Magasta               Find (aquamarine, coral, teeth [including
                      ivory], pearl, quicksilver)

Malia                 all Detects available from shamans, no Find
Maran Gor             Find (copper, iron)

Mee Vorala            Find (plants)
Moorgarki             Find (lead)

Mostal                Animate, Form/Set, and Sense (substance)
                      for all metals and inorganic minerals;
                      Sense (truestone) available to Silver
                      caste; no one has Form/Set or Animate
                      truestone; Refine Truestone is legendary
Murthdrya             Find (coral, quicksilver)

Ompalam               Find (iron)
Orlanth               Find (agate, flintstone, iron)

Pamalt                Find (copper, glass, teeth [including
                      ivory])
Rathor                all Detects available from shamans, no Find

Rice Mother           Find (copper, jade)
River Gods            Find (lapis lazuli, quicksilver)

Storm Bull            Find (agate, iron)
Thed                  all Detects available from shamans, no Find

Tholaina              Find (coral, shell of [animal],
quicksilver)
Triolina              Find (coral, quicksilver)

Ty Kora Tek           Find (bone, copper, diamond)
Valind                Find (quartz)

Voria                 Find (zircon)
Vrok                  Find (gold, hawk's eye)

Wachaza               Find (iron, teeth [including ivory],
                      quicksilver)
Waha                  all Detects available from shamans, no Find

Xiola Umbar           Find (bloodstone, coal [includes jet],
                      lead)
Yelm                  Find (chrysoberyl, gold, hawk's eye, iron,
                      ruby, sapphire)

Yelmalio              Find (chrysoberyl, citrine, gold, hawk's
                      eye, iron, jasper, ruby, sapphire)
Zorak Zoran           Find (coal [includes jet], deadstone, lead)

Bolongo, Cacodemon, Elmal, Flamal, Gagarth, Geo, Hunter, Immanent
Mastery, Mastakos, Pocharngo, Primal Chaos, Red Goddess, Subere,
Thief Gods, Tsankth, Uleria, and Xentha teach no Find or Detect
spells.