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FRANKIE GOES TO HOLLYWOOD - TIPS - TYPED BY VAXALON - 1994 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE ZTT ROOM There are two methods to get past the bullets. You can wear the flak jacket and shoot away the wall but the seconds method is easier, especially if you have no jacket. Move to the far left of the room and start shooting. Miraculously the wall will be shot away even though you aren't facing it. If you complete the puzzle you can go to the shooting gallery or you can go to talking heads if you press one of the three buttons at the bottom of the screen. RAID OVER MERSEYSIDE To complete the game just aim your game near the top or middle of the screen and keep the streams of bullets coming out. It should't be to much hassle to get through without losing any pleasure points. SHOOTING GALLERY When you have shot at your target it is possible to save time by pressing the fire button again even through the booklet says you have to go to the bottom of the screen. THE MURDER MYSTERY This is very easy because it is always Mr Straight but before you can reveal this you must first find all 23 clues TALKING HEADS This is quite a simple game to complete. Just shoot out the top blocks and shoot through them until you have to move to avoid being shot. Then move to the bottom of the screen and quickly back to the top and start shooting. By alternating between the top of the screen and the bottom it is possible to slowly chip the Russians points away. SEA OF HOLES This room is more frustrating than anything so just persevere and you will finally complete it after a bit of practice. THE WAR ROOM When you enter this room move to the far right. As soon as the symbols, shoot at them. The first time you hit a symbol you haven't hit before then the pleasure bar relevant to that symbol goes up. THE CORRIDORS OF POWER The important thing to remember is that you are not in an ordinary maze. The doors to the rooms are normal at the top end of the corridors. You can only depart from the corridors of power if you're hit by a fireball or you enter a room.