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Network Working Group                                         I. Widjaja
Request For Comments: 2682                Fujitsu Network Communications
Category: Informational                                       A. Elwalid
                                          Bell Labs, Lucent Technologies
                                                          September 1999


            Performance Issues in VC-Merge Capable ATM LSRs

Status of this Memo

   This memo provides information for the Internet community.  It does
   not specify an Internet standard of any kind.  Distribution of this
   memo is unlimited.

Copyright Notice

   Copyright (C) The Internet Society (1999).  All Rights Reserved.

Abstract

   VC merging allows many routes to be mapped to the same VC label,
   thereby providing a scalable mapping method that can support
   thousands of edge routers. VC merging requires reassembly buffers so
   that cells belonging to different packets intended for the same
   destination do not interleave with each other.  This document
   investigates the impact of VC merging on the additional buffer
   required for the reassembly buffers and other buffers.  The main
   result indicates that VC merging incurs a minimal overhead compared
   to non-VC merging in terms of additional buffering. Moreover, the
   overhead decreases as utilization increases, or as the traffic
   becomes more bursty.

1.0 Introduction

   Recently some radical proposals to overhaul the legacy router
   architectures have been presented by several organizations, notably
   the Ipsilon's IP switching [1], Cisco's Tag switching [2], Toshiba's
   CSR [3], IBM's ARIS [4], and IETF's MPLS [5].  Although the details
   of their implementations vary, there is one fundamental concept that
   is shared by all these proposals: map the route information to short
   fixed-length labels so that next-hop routers can be determined by
   direct indexing.

   Although any layer 2 switching mechanism can in principle be applied,
   the use of ATM switches in the backbone network is believed to be a
   very attractive solution since ATM hardware switches have been
   extensively studied and are widely available in many different



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   architectures.  In this document, we will assume that layer 2
   switching uses ATM technology. In this case, each IP packet may be
   segmented to multiple 53-byte cells before being switched.
   Traditionally, AAL 5 has been used as the encapsulation method in
   data communications since it is simple, efficient, and has a powerful
   error detection mechanism.  For the ATM switch to forward incoming
   cells to the correct outputs, the IP route information needs to be
   mapped to ATM labels which are kept in the VPI or/and VCI fields.
   The relevant route information that is stored semi-permanently in the
   IP routing table contains the tuple (destination, next-hop router).
   The route information changes when the network state changes and this
   typically occurs slowly, except during transient cases.  The word
   "destination" typically refers to the destination network (or CIDR
   prefix), but can be readily generalized to (destination network,
   QoS), (destination host, QoS), or many other granularities. In this
   document, the destination can mean any of the above or other possible
   granularities.

   Several methods of mapping the route information to ATM labels exist.
   In the simplest form, each source-destination pair is mapped to a
   unique VC value at a switch. This method, called the non-VC merging
   case, allows the receiver to easily reassemble cells into respective
   packets since the VC values can be used to distinguish the senders.
   However, if there are n sources and destinations, each switch is
   potentially required to manage O(n^2) VC labels for full-meshed
   connectivity.  For example, if there are 1,000 sources/destinations,
   then the size of the VC routing table is on the order of 1,000,000
   entries.  Clearly, this method is not scalable to large networks.  In
   the second method called  VP merging, the VP labels of cells that are
   intended for the same destination would be translated to the same
   outgoing VP value, thereby reducing VP consumption downstream.  For
   each VP, the VC value is used to identify the sender so that the
   receiver can reconstruct packets even though cells from different
   packets are allowed to interleave.  Each switch is now required to
   manage O(n) VP labels - a considerable saving from O(n^2).  Although
   the number of label entries is considerably reduced, VP merging  is
   limited to only 4,096 entries at the network-to-network interface.
   Moreover, VP merging requires coordination of the VC values for a
   given VP, which introduces more complexity.  A third method, called
   VC merging, maps incoming VC labels for the same destination to the
   same outgoing VC label. This method is scalable and does not have the
   space constraint problem as in VP merging. With VC merging, cells for
   the same destination is indistinguishable at the output of a switch.
   Therefore, cells belonging to different packets for the same
   destination cannot interleave with each other, or else the receiver
   will not be able to reassemble the packets.  With VC merging, the
   boundary between two adjacent packets are identified by the "End-of-
   Packet" (EOP) marker used by AAL 5.



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   It is worthy to mention that cell interleaving may be allowed if we
   use the AAL 3/4 Message Identifier (MID) field to identify the sender
   uniquely. However, this method has some serious drawbacks as:  1) the
   MID size may not be sufficient to identify all senders, 2) the
   encapsulation method is not efficient, 3) the CRC capability is not
   as powerful as in AAL 5, and 4) AAL 3/4 is not as widely supported as
   AAL 5 in data communications.

   Before VC merging with no cell interleaving can be qualified as the
   most promising approach, two main issues need to be addressed.
   First, the feasibility of an ATM switch that is capable of merging
   VCs needs to be investigated. Second, there is widespread concern
   that the additional amount of buffering required to implement VC
   merging is excessive and thus making the VC-merging method
   impractical.  Through analysis and simulation, we will dispel these
   concerns in this document by showing that the additional buffer
   requirement for VC merging is minimal for most practical purposes.
   Other performance related issues such as additional delay due to VC
   merging will also be discussed.

2.0 A VC-Merge Capable MPLS Switch Architecture

   In principle, the reassembly buffers can be placed at the input or
   output side of a switch. If they are located at the input, then the
   switch fabric has to transfer all cells belonging to a given packet
   in an atomic manner since cells are not allowed to interleave.  This
   requires the fabric to perform frame switching which is not flexible
   nor desirable when multiple QoSs need to be supported.  On the other
   hand, if the reassembly buffers are located at the output, the switch
   fabric can forward each cell independently as in normal ATM
   switching.  Placing the reassembly buffers at the output makes an
   output-buffered ATM switch a natural choice.

   We consider a generic output-buffered VC-merge capable MPLS switch
   with VCI translation performed at the output. Other possible
   architectures may also be adopted.  The switch consists of a non-
   blocking cell switch fabric and multiple output modules (OMs), each
   is associated with an output port.  Each arriving ATM cell is
   appended with two fields containing an output port number and an
   input port number.  Based on the output port number, the switch
   fabric forwards each cell to the correct output port, just as in
   normal ATM switches.  If VC merging is not implemented, then the OM
   consists of an output buffer.  If VC merging is implemented, the OM
   contains a number of reassembly buffers (RBs), followed by a merging
   unit, and an output buffer. Each RB typically corresponds to an
   incoming VC value. It is important to note that each buffer is a
   logical buffer, and it is envisioned that there is a common pool of
   memory for the reassembly buffers and the output buffer.



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   The purpose of the RB is to ensure that cells for a given packet do
   not interleave with other cells that are merged to the same VC.  This
   mechanism (called store-and-forward at the packet level) can be
   accomplished by storing each incoming cell for a given packet at the
   RB until the last cell of the packet arrives.  When the last cell
   arrives, all cells in the packet are transferred in an atomic manner
   to the output buffer for transmission to the next hop. It is worth
   pointing out that performing a cut-through mode at the RB is not
   recommended since it would result in wastage of bandwidth if the
   subsequent cells are delayed.  During the transfer of a packet to the
   output buffer, the incoming VCI is translated to the outgoing VCI by
   the merging unit.  To save VC translation table space, different
   incoming VCIs are merged to the same outgoing VCI during the
   translation process if the cells are intended for the same
   destination.  If all traffic is best-effort, full-merging where all
   incoming VCs destined for the same destination network are mapped to
   the same outgoing VC, can be implemented.  However, if the traffic is
   composed of multiple classes, it is desirable to implement partial
   merging, where incoming VCs destined for the same (destination
   network, QoS) are mapped to the same outgoing VC.

   Regardless of whether full merging or partial merging is implemented,
   the output buffer may consist of a single FIFO buffer or multiple
   buffers each corresponding to a destination network or (destination
   network, QoS).  If a single output buffer is used, then the switch
   essentially tries to emulate frame switching.  If multiple output
   buffers are used, VC merging is different from frame switching since
   cells of a given packet are not bound to be transmitted back-to-back.
   In fact, fair queueing can be implemented so that cells from their
   respective output buffers are served according to some QoS
   requirements. Note that cell-by-cell scheduling can be implemented
   with VC merging, whereas only packet-by-packet scheduling can be
   implemented with frame switching.  In summary, VC merging is more
   flexible than frame switching and supports better QoS control.

3.0 Performance Investigation of VC Merging

   This section compares the VC-merging switch and the non-VC merging
   switch. The non-VC merging switch is analogous to the traditional
   output-buffered ATM switch, whereby cells of any packets are allowed
   to interleave.  Since each cell is a distinct unit of information,
   the non-VC merging switch is a work-conserving system at the cell
   level.  On the other hand, the VC-merging switch is non-work
   conserving so its performance is always lower than that of the non-VC
   merging switch.  The main objective here is to study the effect of VC
   merging on performance implications of MPLS switches such as
   additional delay, additional buffer, etc., subject to different
   traffic conditions.



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   In the simulation, the arrival process to each reassembly buffer is
   an independent ON-OFF process. Cells within an ON period form a
   single packet. During an OFF periof, the slots are idle.  Note that
   the ON-OFF process is a general process that can model any traffic
   process.

3.1 Effect of Utilization on Additional Buffer Requirement

   We first investigate the effect of switch utilization on the
   additional buffer requirement for a given overflow probability.  To
   carry the comparison, we analyze the VC-merging and non-VC merging
   case when the average packet size is equal to 10 cells, using
   geometrically distributed packet sizes and packet interarrival times,
   with cells of a packet arriving contiguously (later, we consider
   other distributions).  The results show, as expected, the VC-merging
   switch requires more buffers than the non-VC merging switch. When the
   utilization is low, there may be relatively many incomplete packets
   in the reassembly buffers at any given time, thus wasting storage
   resource.  For example, when the utilization is 0.3, VC merging
   requires an additional storage of about 45 cells to achieve the same
   overflow probability.  However, as the utilization increases to 0.9,
   the additional storage to achieve the same overflow probability drops
   to about 30 cells.  The reason is that when traffic intensity
   increases, the VC-merging system becomes more work-conserving.

   It is important to note that ATM switches must be dimensioned at high
   utilization value (in the range of 0.8-0.9) to withstand harsh
   traffic conditions.  At the utilization of 0.9, a VC-merge ATM switch
   requires a buffer of size 976 cells to provide an overflow
   probability of 10^{-5}, whereas an non-VC merge ATM switch requires a
   buffer of size 946.  These numbers translate the additional buffer
   requirement for VC merging to about 3% - hardly an additional
   buffering cost.

3.2 Effect of Packet Size on Additional Buffer Requirement

   We now vary the average packet size to see the impact on the buffer
   requirement.  We fix the utilization to 0.5 and use two different
   average packet sizes; that is, B=10 and B=30. To achieve the same
   overflow probability, VC merging requires an additional buffer of
   about 40 cells (or 4 packets) compared to non-VC merging when B=10.
   When B=30, the additional buffer requirement is about 90 cells (or 3
   packets).  As expected, the additional buffer requirement in terms of
   cells increases as the packet size increases. However, the additional
   buffer requirement is roughly constant in terms of packets.






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3.3 Additional Buffer Overhead Due to Packet Reassembly

   There may be some concern that VC merging may require too much
   buffering when the number of reassembly buffers increases, which
   would happen if the switch size is increased or if cells for packets
   going to different destinations are allowed to interleave.  We will
   show that the concern is unfounded since buffer sharing becomes more
   efficient as the number of reassembly buffers increases.

   To demonstrate our argument, we consider the overflow probability for
   VC merging for several values of reassembly buffers (N); i.e., N=4,
   8, 16, 32, 64, and 128.  The utilization is fixed to 0.8 for each
   case, and the average packet size is chosen to be 10.  For a given
   overflow probability, the increase in buffer requirement becomes less
   pronounced as N increases.  Beyond a certain value (N=32), the
   increase in buffer requirement becomes insignificant.  The reason is
   that as N increases, the traffic gets thinned and eventually
   approaches a limiting process.

3.4 Effect of Interarrival time Distribution on Additional Buffer

   We now turn our attention to different traffic processes.  First, we
   use the same ON period distribution and change the OFF period
   distribution from geometric to hypergeometric which has a larger
   Square Coefficient of Variation (SCV), defined to be the ratio of the
   variance to the square of the mean.  Here we fix the utilization at
   0.5.  As expected, the switch performance degrades as the SCV
   increases in both the VC-merging and non-VC merging cases.  To
   achieve a buffer overflow probability of 10^{-4}, the additional
   buffer required is about 40 cells when SCV=1, 26 cells when SCV=1.5,
   and 24 cells when SCV=2.6.  The result shows that VC merging becomes
   more work-conserving as SCV increases.  In summary, as the
   interarrival time between packets becomes more bursty, the additional
   buffer requirement for VC merging diminishes.

3.5 Effect of Internet Packets on Additional Buffer Requirement

   Up to now, the packet size has been modeled as a geometric
   distribution with a certain parameter.  We modify the packet size
   distribution to a more realistic one for the rest of this document.
   Since the initial deployment of VC-merge capable ATM switches is
   likely to be in the core network, it is more realistic to consider
   the packet size distribution in the Wide Area Network.  To this end,
   we refer to the data given in [6].  The data collected on Feb 10,
   1996, in FIX-West network, is in the form of probability mass
   function versus packet size in bytes.  Data collected at other dates
   closely resemble this one.




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   The distribution appears bi-modal with two big masses at 40 bytes
   (about a third) due to TCP acknowledgment packets, and 552 bytes
   (about 22 percent) due to Maximum Transmission Unit (MTU) limitations
   in many routers. Other prominent packet sizes include 72 bytes (about
   4.1 percent), 576 bytes (about 3.6 percent), 44 bytes (about 3
   percent), 185 bytes (about 2.7 percent), and 1500 bytes (about 1.5
   percent) due to Ethernet MTU. The mean packet size is  257 bytes, and
   the variance is 84,287 bytes^2. Thus, the SCV for the Internet packet
   size is about 1.1.

   To convert the IP packet size in bytes to ATM cells, we assume AAL 5
   using null encapsulation where the additional overhead in AAL 5 is 8
   bytes long [7].  Using the null encapsulation technique, the average
   packet size is about 6.2 ATM cells.

   We examine the buffer overflow probability against the buffer size
   using the Internet packet size distribution. The OFF period is
   assumed to have a geometric distribution.  Again, we find that the
   same behavior as before, except that the buffer requirement drops
   with Internet packets due to smaller average packet size.

3.6 Effect of Correlated Interarrival Times on Additional Buffer
    Requirement

   To model correlated interarrival times, we use the DAR(p) process
   (discrete autoregressive process of order p) [8], which has been used
   to accurately model video traffic (Star Wars movie) in [9].  The
   DAR(p) process is a p-th order (lag-p) discrete-time Markov chain.
   The state of the process at time n depends explicitly on the states
   at times (n-1), ...,  (n-p).

   We examine the overflow probability for the case where the
   interarrival time between packets is geometric and independent, and
   the case where the interarrival time is geometric and correlated to
   the previous one with coefficient of correlation equal to 0.9. The
   empirical distribution of the Internet packet size from the last
   section is used. The utilization is fixed to 0.5 in each case.
   Although, the overflow probability increases as p increases, the
   additional amount of buffering actually decreases for VC merging as
   p, or equivalently the correlation, increases.  One can easily
   conclude that higher-order correlation or long-range dependence,
   which occurs in self-similar traffic, will result in similar
   qualitative performance.








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3.7 Slow Sources

   The discussions up to now have assumed that cells within a packet
   arrive back-to-back. When traffic shaping is implemented, adjacent
   cells within the same packet would typically be spaced by idle slots.
   We call such sources as "slow sources".  Adjacent cells within the
   same packet may also be perturbed and spaced as these cells travel
   downstream due to the merging and splitting of cells at preceding
   nodes.

   Here, we assume that each source transmits at the rate of r_s (0 <
   r_s < 1), in units of link speed, to the ATM switch.  To capture the
   merging and splitting of cells as they travel in the network, we will
   also assume that the cell interarrival time within a packet is ran-
   domly perturbed.  To model this perturbation, we stretch the original
   ON period by 1/r_s, and  flip a Bernoulli coin with parameter r_s
   during the stretched ON period. In other words, a slot would contain
   a cell with probability r_s, and would be idle with probability 1-r_s
   during the ON period. By doing so, the average packet size remains
   the same as r_s is varied.  We simulated slow sources on the VC-merge
   ATM switch using the Internet packet size distribution with r_s=1 and
   r_s=0.2.  The packet interarrival time is assumed to be geometrically
   distributed.  Reducing the source rate in general reduces the
   stresses on the ATM switches since the traffic becomes smoother.
   With VC merging, slow sources also have the effect of increasing the
   reassembly time. At utilization of 0.5, the reassembly time is more
   dominant and causes the slow source (with r_s=0.2) to require more
   buffering than the fast source (with r_s=1).  At utilization of 0.8,
   the smoother traffic is more dominant and causes the slow source
   (with r_s=0.2) to require less buffering than the fast source (with
   r_s=1).  This result again has practical consequences in ATM switch
   design where buffer dimensioning is performed at reasonably high
   utilization. In this situation, slow sources only help.

3.8 Packet Delay

   It is of interest to see the impact of cell reassembly on packet
   delay. Here we consider the delay at one node only; end-to-end delays
   are subject of ongoing work.  We define the delay of a packet as the
   time between the arrival of the first cell of a packet at the switch
   and the departure of the last cell of the same packet.  We study the
   average packet delay as a function of utilization for both VC-merging
   and non-VC merging switches for the case r_s=1 (back-to-back cells in
   a packet).  Again, the Internet packet size distribution is used to
   adopt the more realistic scenario. The interarrival time of packets
   is geometrically distributed.  Although the difference in the worst-
   case delay between VC-merging and non-VC merging can be theoretically
   very large, we consistently observe that the difference in average



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   delays of the two systems to be consistently about one average packet
   time for a wide range of utilization. The difference is due to the
   average time needed to reassemble a packet.

   To see the effect of cell spacing in a packet, we again simulate the
   average packet delay for r_s=0.2. We observe that the difference in
   average delays of VC merging and non-VC merging increases to a few
   packet times (approximately 20 cells at high utilization).  It should
   be noted that when a VC-merge capable ATM switch reassembles packets,
   in effect it performs the task that the receiver has to do otherwise.
   From practical point-of-view, an increase in 20 cells translates to
   about 60 micro seconds at OC-3 link speed.  This additional delay
   should be insignificant for most applications.

4.0 Security Considerations

   There are no security considerations directly related to this
   document since the document is concerned with the performance
   implications of VC merging. There are also no known security
   considerations as a result of the proposed modification of a legacy
   ATM LSR to incorporate VC merging.

5.0 Discussion

   This document has investigated the impacts of VC merging on the
   performance of an ATM LSR.  We experimented with various traffic
   processes to understand the detailed behavior of VC-merge capable ATM
   LSRs.  Our main finding indicates that VC merging incurs a minimal
   overhead compared to non-VC merging in terms of additional buffering.
   Moreover, the overhead decreases as utilization increases, or as the
   traffic becomes more bursty.  This fact has important practical
   consequences since switches are dimensioned for high utilization and
   stressful traffic conditions.  We have considered the case where the
   output buffer uses a FIFO scheduling. However, based on our
   investigation on slow sources, we believe that fair queueing will not
   introduce a significant impact on the additional amount of buffering.
   Others may wish to investigate this further.

6.0 Acknowledgement

   The authors thank Debasis Mitra for his penetrating questions during
   the internal talks and discussions.









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7.0 References

   [1] P. Newman, Tom Lyon and G. Minshall, "Flow Labelled IP:
       Connectionless ATM Under IP", in Proceedings of INFOCOM'96, San-
       Francisco, April 1996.

   [2] Rekhter,Y., Davie, B., Katz, D., Rosen, E. and G. Swallow, "Cisco
       Systems' Tag Switching Architecture Overview", RFC 2105, February
       1997.

   [3] Katsube, Y., Nagami, K. and H. Esaki, "Toshiba's Router
       Architecture Extensions for ATM: Overview", RFC 2098, February
       1997.

   [4] A. Viswanathan, N. Feldman, R. Boivie and R. Woundy, "ARIS:
       Aggregate Route-Based IP Switching", Work in Progress.

   [5] R. Callon, P. Doolan, N. Feldman, A. Fredette, G. Swallow and A.
       Viswanathan, "A Framework for Multiprotocol Label Switching",
       Work in Progress.

   [6] WAN Packet Size Distribution,
       http://www.nlanr.net/NA/Learn/packetsizes.html.

   [7] Heinanen, J., "Multiprotocol Encapsulation over ATM Adaptation
       Layer 5", RFC 1483, July 1993.

   [8] P. Jacobs and P. Lewis, "Discrete Time Series Generated by
       Mixtures III:  Autoregressive Processes (DAR(p))", Technical
       Report NPS55-78-022, Naval Postgraduate School, 1978.

   [9] B.K. Ryu and A. Elwalid, "The Importance of Long-Range Dependence
       of VBR Video Traffic in ATM Traffic Engineering", ACM SigComm'96,
       Stanford, CA, pp. 3-14, August 1996.

















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Authors' Addresses

   Indra Widjaja
   Fujitsu Network Communications
   Two Blue Hill Plaza
   Pearl River, NY 10965, USA

   Phone: 914 731-2244
   EMail: indra.widjaja@fnc.fujitsu.com

   Anwar Elwalid
   Bell Labs, Lucent Technologies
   600 Mountain Ave, Rm 2C-324
   Murray Hill, NJ 07974, USA

   Phone: 908 582-7589
   EMail: anwar@lucent.com


































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9.  Full Copyright Statement

   Copyright (C) The Internet Society (1999).  All Rights Reserved.

   This document and translations of it may be copied and furnished to
   others, and derivative works that comment on or otherwise explain it
   or assist in its implementation may be prepared, copied, published
   and distributed, in whole or in part, without restriction of any
   kind, provided that the above copyright notice and this paragraph are
   included on all such copies and derivative works.  However, this
   document itself may not be modified in any way, such as by removing
   the copyright notice or references to the Internet Society or other
   Internet organizations, except as needed for the purpose of
   developing Internet standards in which case the procedures for
   copyrights defined in the Internet Standards process must be
   followed, or as required to translate it into languages other than
   English.

   The limited permissions granted above are perpetual and will not be
   revoked by the Internet Society or its successors or assigns.

   This document and the information contained herein is provided on an
   "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
   TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
   BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
   HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

Acknowledgement

   Funding for the RFC Editor function is currently provided by the
   Internet Society.



















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