💾 Archived View for station.martinrue.com › acidus › bd06881aeb9e49d59d5566e163ab43a0 captured on 2023-05-24 at 19:02:43. Gemini links have been rewritten to link to archived content

View Raw

More Information

⬅️ Previous capture (2023-04-20)

➡️ Next capture (2023-07-22)

🚧 View Differences

-=-=-=-=-=-=-

👽 acidus

I built a new game on Gemini! MineSweeper. Find the 💣s, try not to 🪦

gemini://gemi.dev/cgi-bin/mines.cgi

5 months ago · 👍 martin, skyjake, astroseneca, danrl, jo, johano, cobradile94, arch

Links

[1] gemini://gemi.dev/cgi-bin/mines.cgi

Actions

👋 Join Station

8 Replies

👽 zero

I just won my first mine sweeper in maybe 2 decades! thank you · 5 months ago

👽 skyjake

I think that makes it easier to enter the coordinates. Good work. 👍 · 5 months ago

👽 acidus

@skyjake Implemented! · 5 months ago

👽 acidus

@skyjake that's a great idea. I struggled a bit with the best way to do this. I used letters instead of numbers to make the broad denser and not have to deal with 2-space identifiers. I like the idea of make one of the upper case. I'll still support just entering them either all lower or all upper in the form of "[row][column]" but if I detect 1 lower and 1 upper then I can accept either order · 5 months ago

👽 acidus

Thanks for the kind words @danrl · 5 months ago

👽 danrl

ur games make the gemini space a better realm! thank u · 5 months ago

👽 skyjake

On second thought, case-sensitive parsing would allow specifying them in either order. Maybe better UX? · 5 months ago

👽 skyjake

Very cool. I suppose you used letters for both axes because numbers could get confused with the bomb counts? May I suggest using capitals for the rows to make them more distinct? The input parsing could still be case-insensitive. · 5 months ago