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Bigger scheme - sam's capsule: Befunge-93 instruction list

                 
           /       \       /
    k --- a         b --- f 
   /       \       /       \
           me --- l         i
   \       /       \       /
    j --- c         d --- e
           \       /
            g --- h

- 0-9 Push this number on the stack

- + Addition: Pop a and b, then push a+b

- - Subtraction: Pop a and b, then push b-a

- * Multiplication: Pop a and b, then push a*b

- / Integer division: Pop a and b, then push b/a, rounded towards 0.

- % Modulo: Pop a and b, then push the remainder of the integer division of b/a.

- ! Logical NOT: Pop a value. If the value is zero, push 1; otherwise, push zero.

- ` Greater than: Pop a and b, then push 1 if b>a, otherwise zero.

- > Start moving right

- < Start moving left

- ^ Start moving up

- v Start moving down

- ? Start moving in a random cardinal direction

- _ Pop a value; move right if value=0, left otherwise

- | Pop a value; move down if value=0, up otherwise

- " Start string mode: push each character's ASCII value all the way up to the next "

- : Duplicate value on top of the stack

- \ Swap two values on top of the stack

- $ Pop value from the stack and discard it

- . Pop value and output as an integer followed by a space

- , Pop value and output as ASCII character

- # Bridge: Skip next cell

- p A "put" call (a way to store a value for later use). Pop y, x, and v, then change the character at (x,y) in the program to the character with ASCII value v

- g A "get" call (a way to retrieve data in storage). Pop y and x, then push ASCII value of the character at that position in the program

- & Ask user for a number and push it

- ~ Ask user for a character and push its ASCII value

- @ End program

- (space) No-op. Does nothing

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