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Game development notes and ideas
Gameboy mechanics
- The coins in Mario Land 2 are actually part of the background.
Game ideas, in one sentence or less
- You are a cat knocking things off shelves to defeat spoopy ghosts your humans can't see.
- Like Star Trek: Voyager but actually playing into the fact that you're lost in fucking space, with resource gathering, relationship development between opposing factions, and so forth.
- A digital pet, except it’s a sourdough starter.
- A JRPG where “HP” stands for “happiness”, and instead of attacking things you’re cheering them up.
- Platformer where you're a germ trying to kill the body you're inside