💾 Archived View for devlog.thermokar.st › 2022-03-14.gmi captured on 2023-03-20 at 17:45:29. Gemini links have been rewritten to link to archived content
⬅️ Previous capture (2022-04-28)
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Back at it
Updated dotfiles, added a gdscript highlighter to neovim, and cleaned up the way tabs are displayed in my current config.
I finally got around to updating my neovim config to easily handle per-filetype settings. I feel silly for not doing this sooner.
Why doesn't ubuntu server come with `unzip` installed?
I just wasted the last hour on trying to integrate the godot LSP with neovim, I'm giving up (for now).
I wasn't feeling good about giving up, so I took another stab. I was able to connect neovim in WSL to the windows-instance of my Godot LSP! The only problem is that the `res://` filepaths are all messed up - my editor hands the LSP server WSL filepaths, but the LSP server is expecting native windows fps. Oh well. The next best alternative is to just spin up a headless instance of Godot in WSL. Not ideal, but such is life.
I'm 40 hrs into the game and just beat the second major boss. Man, this game is _intense_.
© 2023 Matthew Ryan Dillon