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GNUnet++ Jenuary update - multi-threading primitives and toy projects

GNUnet++

It's mostly bugfixes and extending GNUnet++ to handel multithreaded enviroments. Last month I started working on peerinfo support. But ended up focusing on other stuff.

Multi-threading

GNUnet in of itself is single threaded and runs on it's own event loop. But to support more complex applications, GNUnet++ needs to support multi-threading. To be particular, GNUnet++ needs to allow other threads to queue tasks onto the GNUnet thread. Unfortunately, calling `GNUNET_SCHEDULER_add_now` from a different thread don't just work. The reason is that the scheduler calls `poll()` to wait for events. But adding a task does not trigger `poll()` to wake up. This isn't a problem under the single threaded enviroment, because only thread that adds task is the same thread that calls `poll()`. Thus it only needs to check if there's more task to run before calling `poll`.

The solution is also quite simple. While initializing, GNUnet++ will create a pipe. The read end of the pipe will be added to the scheduler. Whenever a task is added, GNUnet++ will write a byte to the pipe. This will trigger `poll()` to wake up and check if there's more task to run. I blieve this is the same technique `libgnunet-workers` uses.

Ideally we would move GNUnet to use `epoll` instead of `poll`. But that's a much bigger change. And since GNUnet is a microservice architecture (connections gets amortized by design), it probably won't be as big as a problem as it is for web servers.

Unit tests

I finally got around to writing unit tests for GNUnet++. Mostly out of horror of discovering the piles of bugs I have during play. I'm using Drogon's testing framework for the job as it's the only one I know of supports testing async C++ (and I wrote it). It's mostly testing core functionality like crypto and scheduler. I'll add more as I go.

One fun thing to know. C++ concepts are quite more vercitile then I thought! For example, I want to test if a type supports the UFO operator `<=>`. This would be annoying to do in C++17 using TMP. But in C++20, I can just use concepts.

template <typename T>
concept SupportsUFO = requires(T v) { a <=> b };

static_assert(SupportsUFO<MyType>);

To check if a type supports all comparsion operators, I can just spam concepts together.

template <typename T>
concept SupportsAllComparsion = requires(T v) {
    { a <=> b };
    { a < b } -> std::same_as<bool>;
    { a > b } -> std::same_as<bool>;
    { a <= b } -> std::same_as<bool>;
    { a >= b } -> std::same_as<bool>;
    { a == b } -> std::same_as<bool>;
    { a != b } -> std::same_as<bool>;
};

static_assert(SupportsAllComparsion<MyType>);

Which would have been a pain to do in older C++.

Misc

Started getting Peerinfo and Peerstore support. But it's in a very early stage. I also started looking at wrapping signing and encryption API. But that part is complicated and needs more thought.

Kanine - expose TCP services over GNUnet

Haven't upload this yet. Kanine (pernounce: Can-9) is a fun project I work on in my spare time. It's a bridge from bare TCP to CADET. In the process I also learned some limitations of CADET. Namely

Which is mostly fine, just more states I need to handle in Kanine to properly simulate TCP. But note worthy.