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                          P L A N E T F A L L

DIRECTIONS ARE GIVEN AS SINGLE LETTERS, AND ANYTHING OUT OF THE ORDINARY WILL BE
INDICATED IN 'QUOTES'. OTHERWISE, JUST TYPE THE COMMANDS IN THE ORDER GIVEN.

YOU START ON BOARD THE FEINSTEIN, WHERE YOU ARE SUPPOSED TO BE SCRUBBING THE
DECK...  NOT MUCH TO SEE HERE, EXCEPT THAT MEAN &%$*#$ BLATHER.  AN ALIEN MAY
STOP AND GIVE YOU AN AD BROCHURE.  IF HE DOES, JUST DROP IT AS IT'S JUST
INFOCOM'S TRADITIONAL TRADEMARK.

THEREFORE, YOU SHOULD JUST WAIT (KEEP WAITING UNTIL THE SHIP BLOWS UP), THEN GO
W INTO THE POD.

GET IN WEBBING, WAIT (KEEP 'WAITING' UNTIL YOU LAND ON THE PLANET), GET OUT, GET
KIT, OPEN DOOR, EXIT POD, SWIM UP, U, U, U.

YOU SHOULD NOW BE IN THE COURTYARD.  YOU MIGHT WANT TO SAVE THE GAME HERE, IN
CASE YOU GOOF HEREAFTER.  NEXT GO:

N, NE, E, E, E (DOWN THE LONG HALL), S, S, S, SE, TURN ON ROBOT (NOTHING WILL
HAPPEN AT FIRST, BUT HE'LL JOIN YOU SOON), W, W, DROP BRUSH AND ID CARD, GET
BAR, NE, N, N, N, N, HOLD BAR OVER CREVICE, DROP BAR, S, OPEN KIT, DROP KIT, W,
W, UNLOCK PADLOCK WITH KEY, REMOVE PADLOCK, DROP KEY AND PADLOCK, OPEN DOOR, N,
GET LADDER, S, E, E, N, N, DROP LADDER, OPEN LADDER, PUT LADDER OVER RIFT, N, W,
W, OPEN DESK, GET SHUTTLE CARD, E, OPEN DESK, GET KITCHEN CARD AND UPPER CARD,
E, S, S, S, E, PUSH BLUE BUTTON, W, EAT BROWN GOO, S, S, S, SW, GET FLASK, E,
PUT FLASK UNDER SPOUT, PUSH RED BUTTON, GET FLASK, N, N, N, N, E, N.

YOU SHOULD NOW BE IN THE UPPER ELEVATOR WHERE YOU NEED TO: 'SLIDE UPPER CARD
THROUGH SLOT', 'PUSH UP BUTTON' *** NOW, KEEP WAITING (OR DO ANYTHING TO USE UP
MOVES, LIKE USING 'L' CONTINUOUSLY) UNTIL THE ELEVATOR DOOR OPENS UP.  THEN:


S, NE, POUR LIQUID IN HOLE, SW,N, SLIDE UPPER CARD THROUGH SLOT, PUSH DOWN
BUTTON, ('WAIT' UNTIL DOOR OPENS), S, W, S, S, S, S, PUT FLASK UNDER SPOUT,
PRESS GREEN BUTTON, GET FLASK, N, N, N, N, E, N, SLIDE UPPER CARD THROUGH SLOT,
PUSH UP BUTTON,(WAIT UNTIL DOOR OPENS), S, NE, POUR LIQUID IN HOLE, SW, N, SLIDE
UPPER CARD THROUGH SLOT, PUSH DOWN BUTTON,(WAIT UNTIL DOOR OPENS), S, W, S, S,
S, S, PUT FLASK UNDER SPOUT, PUSH GRAY BUTTON, GET FLASK, N, N, N, N, E, N,
SLIDE UPPER CARD THROUGH SLOT, PUSH UP BUTTON, (WAIT...), S, NE, POUR LIQUID IN
HOLE, DROP FLASK.


TO BED!...TRY:

SW, N, SLIDE UPPER CARD THROUGH SLOT, PUSH DOWN BUTTON, (WAIT...), S, W, W, N,
GET IN BED, SLEEP (YOU MAY NEED TO WAIT A MOVE OR TWO).


YOU AREN'T WEARING AND PUTS THEM IN THE ROOM OUTSIDE YOUR BED. THEY ALSO AREN'T
VISIBLE UNLESS YOU 'LOOK' OR GO OUT OF THE ROOM AND RE-ENTER.  IF YOU FIND
YOU'RE MISSING YOUR ACCESS CARDS, THEY ARE RIGHT THERE IN THE ROOM NEXT TO THE
BUNK. O.K., NOW ON TO THE OTHER COMPLEX!!! (YOU MIGHT WANT TO SAVE THE GAME
AGAIN!)

GET UP, (LOOK AND GET YOUR CARDS IF YOU NEED TO), S, W, S, GET CANTEEN, OPEN
CANTEEN, SLIDE KITCHEN CARD THROUGH SLOT, DROP KITCHEN CARD, S, PUT CANTEEN IN
NICHE, PUSH BUTTON, GET CANTEEN, N, N, E, E, S, E, GET BEDISTOR, W, S, S, SW,
GET LASER AND PLIERS, NE, N, N, N, EAT RED GOO, E, N.


IT, BUT THE ONLY WAY TO GET IT FROM HIM IS TO BE IN THE UPPER ELEVATOR WITH HIM
AND KEEP SAYING ' SLIDE UPPER CARD THROUGH SLOT'.
    EVENTUALLY, HE WILL SHOW YOU HIS CARD, AT WHICH POINT YOU SHOULD 'GET LOWER
CARD'.  THEN YOU SHOULD:

    S, PUSH RED BUTTON, DROP UPPER CARD, (WAIT UNTIL THE ELEVATOR OPENS), S,
SLIDE LOWER CARD THROUGH SLOT, PUSH DOWN BUTTON, DROP LOWER CARD, (WAIT UNTIL
DOOR OPENS), N, E, S, E.


LITTLE HONEY WILL TAKE YOU TO THE LAWANDA COMPLEX ON THE OTHER ISLAND.  THE
SHUTTLE CONTROLS ARE V ERY SIMPLE.  THE LEVER CONTINUALLY ACCELERATES THE
SHUTTLE WHEN IN THE UP POSITION. IT MAINTAINS CURRENT SPEED WHEN IN THE MIDDLE
POSITION A ND DECELERATES THE SHUTTLE WHEN IN THE DOWN POSITION.  TO ACTIVATE
THE CONTROLS, INPUT SLIDE SHUTTLE CARD THROUGH SLOT, DROP SHUTTLE CARD, PUSH
LEVER UP.


TIME IN INCREMENTS OF 5.  KEEP HITTING 'L' UNTIL YOUR SPEED HITS 55 MPH. (NEVER
MIND THE SIGN YOU SEE).  THEN, 'PULL LEVER DOWN'.  IT WILL NOW BE IN THE
MIDDLE POSITION AND YOU WILL BE STEADY AT 55 MPH. SOON YOU WILL SEE A SIGN
MARKING  T HE HALFWAY POINT. WHEN YOU SEE IT, HIT 'L' ONE MORE TIME, THEN INPUT
' PULL LEVER DOWN'.  THE SHUTTLE WILL DECELERATE (IGNORE THE SPEED LIMIT SIGNS)
AND SHOULD STOP RIGHT WHEN YOU'VE ENTERED THE LAWANDA STAION!

    (THIS IS ANOTHER GOOD TIME TO SAVE THE GAME!)


>>> SOMETIME BETWEEN NOW AND THE END OF THE GAME (DEPENDING UPON HOW LONG IT
TOOK FLOYD TO GIVE YOU THE LOWER CARD), YOU WILL GET HUNGRY.  WHEN YOU DO, JUST
'DRINK LIQUID' AND DISCARD THE CANTEEN. O.K., FROM ALFIE CONTROL EAST GO:

W, N, U, U, NE, N, TELL FLOYD TO GO NORTH, TELL FLOYD TO GET SHINY BOARD, S, E,
N, OPEN PANEL, REMOVE SECOND BOARD, INSERT SHINY BOARD IN PANEL, DROP FRIED
BOARD.



S,E,N, OPEN LID, REMOVE FUSED BEDISTOR WITH PLIERS, INSERT GOOD BEDISTOR IN
CUBE, DROP FUSED BEDISTOR AND PLIERS.




ENTERS AND NOTICES THAT THE COMPUTER IS BUSTED.  THEN GO NE, OPEN BIO-LOCK
DOOR, SE, E, LOOK IN WINDOW.


MINIATURIZATION CARD IN THE LAB AND WILL VOLUNTEER TO GET IT.  YOU NEXT OPEN
DOOR, CLOSE DOOR, L, OPEN DOOR, CLOSE DOOR, (DEAR LITTLE FLOYD WILL PERISH),
GET MINIATURIZATION CARD, W, OPEN DOOR, W, S, REMOVE OLD BATTERY, DROP OLD
BATTERY, INSERT NEW BATTER Y IN LASER, N, SW, S, SLIDE MINIATURIZATION CARD
THROUGH SLOT, TYPE 384, SET DIAL TO 1, E, N, N, SHOOT BOULDER WITH LASER, (YOU
WILL NEED TO KEEP SHOOTING THE BOULDER UNTIL YOU DESTROY IT), SET DIAL TO 6, S.


MONSTER WITH LASER'.  THE WOUNDS WILL KEEP HEALING, BUT SOON YOU WILL SEE IN
THE DESCRIPTION THAT THE MONSTER IS ATTRACTED TO THE HEAT OF THE LASER.  WHEN
YOU SEE THIS DESCRIPTION, YOU NEED TO 'THROW LASER INTO VOID'.  THE BEAST WILL
FOLLOW AFTER IT.  NEXT, GO S, W, (YOU WILL FIND YOURSELF IN AN AUXILARY BOOTH),
N, OPEN DESK, WEAR MASK, PUSH RED BUTTON, OPEN DOOR, W, OPEN LAB DOOR, W, W,
OPEN DOOR, W, SW, W, S, PUSH BUTTON.



OPEN, THEN GO NORTH AND THE REST TAKES CARE OF ITSELF!!!!

            BROUGHT TO YOU BY.....
                          DOCTOR FLORA