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Title: Irish Soma Author: Peter Lamborn Wilson Language: en Topics: Ireland, soma Source: Retrieved on 17th May 2021 from https://hermetic.com/bey/pw-irishsoma
Many scholars believe that the Indo-Europeans used an entheogenic or
psychedelic drug in their rituals â called soma amongst the Vedic people
of India, and haoma in Iran. The ancient Greeks also used an ergot-based
preparation in wine as the entheogenic trigger of the Eleusinian
Mysteries. Soma has been identified as amanita muscaria or the fly
agaric mushroom; haoma may have been the same, or it might be âwild
rue,â a harmaline-containing shrub (see Bibliography under Flattery and
Schwartz). If thereâs any truth to these theories, we would expect to
find that other Indo-European peoples also used such drugs shamanically
or ritually. Terrence McKenna believes that psilocybe was once even more
widely distributed than it is now, and therefore must also be considered
in the soma context. Certainly entheogenic religions are far more
thoroughly attested today than when Wasson launched ethnomycology with
his âwildâ speculations, which now seem rather conservative. Even if we
cannot accept the âpsychedelic experienceâ as the origin of religion, I
believe that we must certainly see it as one of a complex of âoriginsâ,
a complexity which might best be expressed in a palimpsest of theories
about those origins; in short, I would maintain that the failure to
consider entheogenesis (âbirth of the god withinâ by ingestion of
psychotropic substances) must be considered a serious flaw in any
integral History of Religion.
I consider it strange that in all the writing Iâve read about
psychedelics, and about Ireland, not one text has connected the two
subjects. My reading is of course far from complete, and my first query
concerns this point. I can scarcely believe that Iâm the first to
consider the question of a soma cult amongst the Celts, those
old-fashioned Indo-Europeans so loyal to ancient ways â and so fond of
intoxication. An immediate presumption would be that the Celts lost
soma, if they ever had it, when they migrated West from the
Indo-European heartland; at best, they may have developed mead as a
substitute. I know of no reference to intoxicants other than alcohol in
use among the Celts, who in fact quickly became major importers of
Mediterranean wines. We know, however, that a vast amount of
orally-transmitted Druid lore is lost beyond recall, and we als/o know
how entheogenic cults can thrive under the very nose of âcivilizationâ
and not be noticed (as in Latin America). Wasson and his school have
demonstrated how mushroom language tends to be euphemized, masked,
coded, buried in etymologies and even âfalseâ etymologies. If we are to
speculate about the possible existence of a Celtic â specifically Irish
â soma, we must exercise a bit of detective work. Using some of their
findings as possible structures for our exegesis, we can go back and
read our texts over again and hope for a few glimmerings or clues.
Irish myths and legends were not written down till the Christian era,
and then only by monks who might well have misunderstood or even
censored any references to a soma-type substance or cult. By that time,
any entheogenic knowledge or ritual once possessed by druids might well
have already vanished (or retreated into folklore), and the memory of
soma distorted beyond recognition. Any mushroom lore that survived till
the ninth to twelfth centuries A.D. would be the province of illiterate
peasant wise-women and wizards â not of literate monks. For this reason
we can expect that the myths and legends of the monkish manuscripts will
be hard to read from our special perspective. But Irish folklore, as
distinct from myths and legends, may prove a much clearer source. For
reasons known to folklorists, Ireland is a special case of the survival
of Indo-European lore, comparable perhaps only to India. In fact, Indian
material should be used to throw light on Irish material where areas of
darkness exist. From this point of view I think we can take for granted
that whatever we may find in Ireland that looks like soma, and smells
like soma, so to speak, might very well be soma, although we may never
be able to prove the identity. But the well-known affinity between
Celtic and Vedic cultures should pre-dispose us to at least a certain
open-mindedness.
The Irish material abounds in references to magical substances which
bestow knowledge and/or pleasure when ingested. Perhaps the best-known
are the hazelnuts of wisdom, eaten by the Salmon, fished up by the
Druid, and cooked by young Finnâwho, as âsorcererâs apprenticeâ, burns
his thumb on the Salmonâs skin, sticks thumb in mouth, and attains all
the wisdom in his masterâs stead. The âshamanicâ overtones of this story
are quite obvious. Turning to the older manuscripts, we have the
enigmatic âGeste of Fraochâ [1], concerning the hero Fraoch who is
half-fairy (Sidh) in origin. His sister is the nymph of the River Boyne.
He seeks to marry Find-abair, daughter of Aillil and Maeve, the
witch-queen. He arrives at their kingdom with his retinue and impresses
everyone with his beauty, and his skill at music and chess. Find-abair
falls in love with him. They meet secretly and she gives him her gold
thumb-ring. Aillil and Maeve agree to the wedding, but secretly plot the
heroâs destruction. Maeve invites Fraoch to bathe in her magic spring.
Growing on its bank is the rowan tree.
Every fourth and every month
Ripe fruit the rowan bore:
Fruit more sweet than honey-comb;
Its clustersâ virtues strong,
Its berries red could one but taste
Hunger they staved off long.
Rowan Berry juice could preserve life and cure dread disease. Maeve,
sitting on the shore, begs Fraoch to swim over and pluck some berries
for her. As she well knows, the rowan-berries are guarded by a dragon
(or water-serpent), who attacks Fraoch. In one version, the beast kills
him. In another version, as Maeve, her daughter, and the court ladies
enjoy the sight of Fraoch sporting naked in the pool, Aillil steals the
gold thumb-ring from Fraochâs purse, shows it to Maeve, and throws it
into the water. Fraoch notices this, and also notices that a salmon
gulps down the ring. Without anyone seeing him, he catches the fish
barehanded, and hides it âa hidden spot by the brinkâ of the water.
Thereupon Maeve demands the rowan-berries; Fraoch complies; the monster
appears. Find-abair strips to the buff and leaps into the water with a
sword, which she tosses to her lover. He slays the beast. Aillil and
Maeve now plot the death of their own daughter. A ritual bath is
prepared for Fraoch, âof fresh-bacon broth and heifer-flesh minced in
it,â a sign that he will be raised to royal status. Afterwards a feast
is organized. During the feast Aillil orders that all his treasures be
brought out and displayed. In order to complete this vulgar show, he
demands that Find-abair produce her gold thumb-ring; when she fails to
do so he threatens her with death. But Fraoch has meanwhile retrieved
the salmon from its hiding-place and given it to Find-abairâs maid to
cook. The girl brings in the fish, âbroiledâŠ, well prepared with honey
dressing.â The ring is of course discovered. Aillil and Maeve are
foiled.
In this version the tale ends happily. Ignoring the temptation to unpack
too many clues from this story, we should confine ourselves to asking
whether or not it can be read for possible ritual content. The sacred
pool, the sacred tree, the combat (which can be seen as a sacrifice,
either of Fraoch or of a substitute, the salmon, or of the monster), the
beef-and-bacon bath â during which a chorus of fairy women (Fraochâs
sister Boyne and her maidens) appear and sing. All these motifs suggest
that our legend is (at least in part) a masked ritual. In that case, the
berries may also have a ritual significance. The salmon (with honey) and
the thumb ring remind us of the shamanic complex again. The old
manuscripts also preserve a number of imrama, or sea-going voyage-tales:
the voyages of St. Brendan, of Bran, of Maeldun, and of the OâCorra
brothers. The sailors in these romances find many marvelous islands, and
on some of these islands they find marvelous fruits â some poisonous,
some euphoriant, and some which stave off hunger. In âthe voyage of the
sons of OâCorra,â for example, they visit an island whose trees are
âladen with fruit, and the leaves dropped honey to the ground. In the
midst of the island was a pretty lake, whose waters tasted like sweet
wine. But after a week of rest by its shores, a âmonstrous reptile rose
up from the lake, and looked at them.â The monster, however, disappears
without harming them. [2]
Maeldun and his crew also experience an âIsle of Intoxicating Wine
Fruits:â
They were now a long time tossed about on the great billows, when at
length they came in view of an island with many trees on it. These trees
were somewhat like hazels, and they were laden with a kind of fruit
which the voyagers had not seen before, extremely large, and not very
different in appearance from apples, except that they had a rough,
berry-like rind. After the crew had plucked all the fruit off one small
tree, they cast lots who should try them, and the lot fell on Maildun.
So he took some of them, and, squeezing the juice into a vessel, drank
it. It threw him into a sleep of intoxication so deep that he seemed to
be in a trance rather than in a natural slumber, without breath or
motion, and with the red foam on his lips. And from that hour till the
same hour next day, no one could tell whether he was living or dead.
When he awoke next day, he bade his people to gather as much of the
fruit as they could bring away with them; for the world, as he told
them, never produced anything of such surpassing goodness. They pressed
out the juice of the fruit till they had filled all their vessels; and
so powerful was it to produce intoxication and sleep, that, before
drinking it, they had to mix a large quantity of water with it to
moderate its strength.
St. Brendan seems to have visited the same island but, being a saint, he
failed to experience the deep trance and euphoria of the more worldly
Maeldun. [3] Note that the color of the magic substance is usually red.
Even hazelnuts are âreddenedâ by association with salmon-flesh. Maeldun
sees red apple-like or nut-like fruit with a rough rind â which could be
an accurate description of a fly-agaric âtoadstoolâ or its dried cap.
Maeldunâs squeezing of the juice reminds us directly of Vedic
soma-ritual, and the warning to cut the juice with water reminds us of
the Greek injunction to mix certain âwinesâ twenty-to-one with water,
lest they be too powerful â obviously not wine as we now know it, as C.
Ruck points out in Persephoneâs Quest. [4]
Persephoneâs Quest is the book which sparked my intention to draft this
query. The specific impetus rose from Ruckâs brilliant essay on âThe
Offerings from the Hyperboreans,â i.e., the votive offerings sent from
the semi-mythical land of Hyperborea to Apolloâs shrine oracle at Delos.
In this text, Ruck makes no mention of the often-repeated but not very
convincing identification of Hyperborea as Ireland, or the
insular-Celtic lands in general. The route taken by the offering (a
sheaf of wheat hiding some other plant, apparently), is traced by three
ancient authors, who all place Hyperborea beyond the Danube and beyond
Scythia, near the Altai Mountains. This might locate Hyperborea
somewhere near the vague (and controversial) origin-point of the
Indo-Europeans and hence of the Celts. A Siberian origin for the
Indo-Europeans is strengthened by Vedic references and a mass of other
material which must not detain us here; suffice to say that the
âHyperboreansâ are very close to the area in which A. muscaria still
provides the entheogenic juice for shamanic practice. Ruck marshals a
great deal of circumstantial evidence to identify the offerings as fly
agaric, dried and wrapped in straw.
A possible historical connection between Hyperborea and the Celts,
however fascinating, will not serve our purpose so well, however, as
Ruckâs discussion of a certain tribe living along the route of the
offerings and involved with their delivery, the Arimaspeans. Their name,
in the Scythian language, supposedly describes them as a one-eyed
people, akin to gorgons and griffins. A number of other one-eyed and/or
one-legged races appear in the story of Apollo and the Hyperboreansâfor
example, the Telchines, magic metallurgists âwith a reputation for
sorcery and drugsâ [5], masters of herbalism and the âevil eyeâ. Ruck
explains:
âThe fungus of the Hyperborean homeland would have come ⊠from the
wooded slopes of the Altai Mountains, where conifers and birch abound,
an environment, therefore, where Amanita muscaria is commonly found.
Presumably, it would have fruited in the autumn and been preserved by
drying so that it could be conveyed over the long journey, wrapped in
straw, to arrive on Delos in late spring along with the other offerings
of first fruits. Is there anything, we must now ask, in the Apolline
traditions that might suggest that this was the identity of the secret
plant?
The one-eyed Arimaspeans, who, as we have seen, were either just another
name for the Hyperboreans or, as a separate people, were the first
intermediaries in the transmission of the subterranean gold that was
mined by the griffins. [They] are a personification of one of the
attributes of soma as the âsingle eye.â So, therefore, are the Cyclopes,
whose murder as primitive surrogate occasioned Apolloâs expiatory
sojourn amongst the people of his northern homeland. There were two
versions of these Cyclopes, and the Anatolian ones probably arose from a
separate dissemination of the metaphor through Asia Minor, where the
later discredited Lycian Telchines display the same attribute as their
evil eye. These one-eyed creatures are a variant of another attribute of
soma as the figure with a single foot, a characteristic of a supposed
race of people called the Shade-foots, who came from the Indus valley
and were fancifully implicated, according to Aristophanes6 in a profane
celebration of the Lesser Eleusinian Mystery. It appears that the
Arimaspeans may have come from the same general region, for Herodotusâs
supposed Scythian etymology of their name is probably not correct, but
they were really an Iranian tribe, called the Argempaioi or Argimpasoi.
All these fabulous creatures can be traced to fungal manifestations and
testify strongly that it was some kind of mushroom, if not actually
Amanita, that was originally the Hyperborean plant. In its Hesperidean
version, the plant bears still another attribute of soma as the
âmainstay of the skyâ, which is the role that Atlas plays as âpillar of
heavenâ in the west [6], just as his Titanic brother in the east,
Prometheus, when presented as a Shade-foot, impersonates the sacred
plant as a âparasol,â which is the same Sanskrit word as mushroom. The
single-footed trait can also be seen in certain Greek heroes who, like
Oedipus, have mythical roles as Apolline surrogates.â
The Shade-foots were also known as Monocoli or âOne-legsâ. [7] This
latter name is particularly interesting because when we find these
people in modern times, they will be a particular plant involved in
Asiatic shamanism. Monocoli in Greek was an epithet of plants9. In
modern times, the prodigious strength of their single leg will also be
remembered from ancient traditions.
In his own essay, âPersephoneâs Quest,â Wasson also discusses a number
of one-eyed, one-footed beings from various folkloric and iconographic
sources, including the Cyclopes, and soma itself, which is described in
Vedic Sanskrit as Aja Ekapad, âNot-born Single-foot.â Mushrooms are ânot
bornâ because they have no seed; they are caused by lightning bolts. And
mushrooms are single-footed, of course. The penis is the âone-eyed
serpent,â and the mushroom is a penis. Folklore can be scoured endlessly
to rake up further examples; Wassonâs point is that one-eyed one-legged
beings are to be decoded as mushrooms, at least in certain contexts.
The Irish also have a one-legged one-eyed race in their past: the
Fomoire or Fomorians. In some legendary histories they seem to be the
very oldest inhabitants of the island, but still they come from
elsewhere, either âfrom the seaâ (but âseaâ is probably a false
etymology for their name, fomorian); or else they invaded Ireland from
Africa. In some tales the Fomorians live under the sea (like Chinese
dragons) or else more prosaically on Tory Island. Sometimes they are
giants, and moreover they can appear as one-eyed one-footed giants.
Sometimes they appear to be a race of wizards, âhumanâ enough to
inter-marry with the Tuatha de Danaan (who, however, arenât all that
human themselves). In fact the half-breed King Bres, who causes war
between the two races10 is described as the most beautiful youth in
Ireland â even though the Fomoire are usually depicted as ugly, low,
hideous, deformed, etc. One gets the impression that the Fomorians
represent a pre-Celtic Irish race, and that we are seeing them through
the texts of the Celts, who invaded their land and subdued them, and now
wish to present them as villains, boors, snake-worshippers, or even
nonhuman monsters. This is a universal theme in folklore, which often
seems to harbor memories of an archaic âus/themâ situation. Ultimately
it may lead us back to the emergence of agricultural peoples and their
âconquestâ and enslavement of hunter/gatherer tribes â i.e., back to the
very beginnings of civilization and history. The Fomorians, who are
connected with the megaliths by folklore, and who survive to play roles
as ogres and giants in Irish fairy tales, may have been remnants of the
great Atlantic Megalithic peoples, who created the culture of New Grange
and Stonehenge long before the Celts arrived in Europe. The marginalized
âraceâ or âcasteâ survives as tinkers (primitive metallurgists,
perennial outsiders), minstrels, vagabonds, fortune-tellers, herbalists,
servants, grooms, prostitutes, wizards. Much later in history the Celts
will undergo the same marginalization by new âinvading racesââthe
Fomorization of the Celts, as it were.
What interests us here, however, is not the fate of the Fomorians but
their special role as one-eyed shade-foots â i.e., their role in
folklore. Whatever their other qualities in history, myth, or legend,
they are clearly âArimaspeansâ, and hence are to be suspected of kinship
with mushrooms. And if hazelnuts, or red berries, are used to âmaskâ the
mushroom in Irish tradition, we should look for Fomorians lurking
somewhere in the underbrush near the sacred tree.
Just such a conjunction occurs in the saga of Dermat and Grania, which
in turn forms part of the Finnian Cycle. [8] The hero and heroine are
fleeing from the jealous wrath of Finn himself. Their flight takes them
all over Scotland and Ireland, where many dolmens are still called
âbedsâ of Dermat and Grania. At one point they come to the Forest of
Dooros (a name containing the Celtic word for âoakâ and thus
identifiable as a druid grove) in the district of HyFicra of the Moy
(later known as the barony of Tireagh, in Sligo). At this time the
forest was guarded by Sharvan the Surly, a giant of Lochlann.
âNow this is the history of Sharvan the Surly, of Lochlann. On a certain
occasion, a game of hurley was played by the Dedannans against the Fena,
on the plain beside the Lake of Lein of the Crooked Teeth. They played
for three days and three nights, neither side being able to win a single
goal from the other during the whole time. And when Dedannans found that
they could not overcome the Fena, they suddenly withdrew from the
contest, and departed from the lake, journeying in a body northwards.
The Dedannans had for food during the game, and for their journey
afterwards, crimson nuts and arbutus apples and scarlet quicken berries,
which they had brought from the Land of Promise. These fruits were
gifted with many secret virtues; and the Dedannans were careful that
neither apple nor nut nor berry should touch the soil of Erin. But as
they passed through the Wood of Dooros, in Hy Ficra of the Moy, one of
the scarlet quicken berries dropped on the earth; and the Dedannans
passed on, not heeding. From this berry a great quicken tree sprang up,
which had the virtues of the quicken trees that grow in Fairyland. For
its berries had the taste of honey, and those who ate of them felt a
cheerful flow of spirits, as if they had drunk of wine or old mead; and
if a man were even a hundred years old, he returned to the age of
thirty, as soon as he had eaten three of them.
Now when the Dedannans heard of this tree, and knew of its many virtues,
they would not that any one should eat of the berries but themselves;
and they sent a Fomor of their own people to guard it, namely Sharvan
the Surly, of Lochlann; so that no man dared even to approach it. For
this Sharvan was a giant of the race of the wicked Cain, burly and
strong; with heavy bones, large thick nose, crooked teeth, and one
broad, red, fiery eye in the middle of his black forehead. And he had a
great club tied by a chain to an iron girdle which was round his body.
He was, moreover, so skilled in magic that fire could not burn him,
water could not drown him, and weapons could not wound him; and there
was no way to kill him but by giving him three blows of his own club. By
day he sat at the foot of the tree, watching; and at night he slept in a
hut he had made for himself, high up among the branchesâ
The Fena or Finnians or followers of Finn are Milesians, the last Iron
Age Celts to arrive in Ireland. The Tuatha De Danaan are an earlier
people, perhaps also Celtic but Bronze Age. The De Danaan have magical
power, and after their final defeat by the Milesians they will retire
into the megalithic mounds, such as the Brugh na Boine at Newgrange
(which in this tale is the Castle of Angus, the god of love, patron of
Dermat and Grania). They are in fact the fairies. The land of Promise or
Land of Youth or Tirnanog, etc., is the mundus imaginalis or fairyland,
Isles of the Blessed, Hy Brasil, etc. â the spirit land where the De
Danaan are also âat homeâ. This is the origin of the various âcrimson
nuts and arbutus apples and scarlet quicken berries,â which are not
native to Ireland but to the âother world,â the place where shamans go
in trance. The quicken tree is the âquicken beam or mountain ash, or
roan-tree; Gaelic Caerthainn,â a tree holy to the druids. The tree with
its red fruit guarded by a giant recalls the Golden Fleece and the
Golden Apples of the Hesperides; it is thus the world-axis, the shamanic
ladder, and also the tree beneath which one finds fly agaric; it is the
beanstalk, Aliceâs tunnel to Wonderland, and all other liminal
structures or gateways between levels. The fruit of the tree, like that
of the tree of the knowledge of Good and Evil in Genesis, is the
principle of transformation and realization; it is the sacrifice; and it
is soma. This will become more clear as the tale unfolds.
Dermat makes a peace-pact with Sharvan the Surly: refuge in the Forest,
so long as Dermat keeps his hands off the quicken berries. For a while
all goes well. Meanwhile, Finn receives an offer of fealty from two
former enemies, the sons of Morna. Before he forgives them, however, he
demands an erc, or blood-price: either âthe head of a warrior, or the
full of my hand of the berries of a quicken tree.â
Finnâs son Oisin takes pity on the sons of Morna and explains the
situation to them; nevertheless they undertake the quest and set out for
the Forest of Dooros. Dermat easily overcomes them. Meanwhile Grania has
developed an overwhelming obsession with the berries: she must taste
them, or perish. Reluctantly Dermat sets out to find Sharvan, taking the
sons of Morna along as witnesses. The giant is asleep; Dermat whacks him
on the head and rouses him. The hero asks for berries, the Fomor
refuses. They fight a ferocious duel, and Sharvan is slain by three
blows of his own club (just as the soma was sacrificed by pressing or
âwoundingâ the plant). Dermat orders the sons of Morna to bury the
corpse while he goes to fetch Grania. Dermat then satisfies Graniaâs
desire, and also gives berries to the sons of Morna, who thank him
profusely for sparing their lives, and set off to return to Finn. Dermat
and Grania take over Sharvanâs tree-house high in the branches of the
fairy-quicken, and settle down in bliss again.
Finn explodes with fury, rouses his loyal and not-so-loyal followers,
and sets out to capture Dermat and Grania in their lair. They arrive at
the Forest and find the tree, but no sign of the lovers. They gorge on
fruit, and then settle down to wait. Finn and Oisin play chess beneath
the tree. Time passes. Finn tells Oisin that he can win in one move, but
Oisin canât see the move. He ponders endlessly. Suddenly a quicken-fruit
falls ripely onto the chessboard, as if to show Oisin the correct move;
he makes it and wins. They play again, and the same thing happens:
wisdom falls from the tree as fruit: Oisin wins. And a third time!
Finn finally realizes whatâs up. He calls up into the tree, and Dermat
answers from the treehouse. In a fury, Finn orders his men to surround
the tree â then offers a huge reward for the head of Dermat OâDyna. At
this point nine men, all called Garva (and all hailing from various
mountains around Ireland) attempt the coup against Dermat, but they all
fail. The love-god Angus â deus ex megalitha â has flown invisibly from
Newgrange to save his worshippers, Dermat and Grania. As each Garva
climbs the tree, Angus casts a spell over him so that he appears to be
Dermat. Each Garva is then pushed from the tree by the real Dermat,
falls to the ground, is mistaken for the enemy, and at once beheaded.
The Garvas might be related to the Ghandarvas, who appropriated soma
from the gods and became its guardians. [9]
Angus then wraps Grania in his cloak of invisibility and flies off with
her to Bruga of the Boyne. Dermat decides to stay behind, do the
honorable thing and fight his way out. He makes a speech in in
self-defense, and the great hero Oscar is converted to sympathy with
him. Oscar offers his life as surety for Dermatâs, but to one dares to
fight him. Dermat leaps lightly out of the tree, lands on his two spear
shafts, pole-vaults over the heads of Finnâs circle, and escapes with
Oscar. He and Grania wll live to flee Finn again and again â and
eventually die at his hands.
On the assumption that the fairy-fruit of the quicken-tree is indeed
soma, and that as soma it must be associated with a ritual, with a
sacrifice (of itself), and with transcendence (either ritual or
pharmacological), this charming tale would appear to function as a
âmaskâ for just such a ritual. The berry is constantly equated with the
head. The Celts were head-hunters, very much like the Dyaks of Borneo,
the Guarani of Paraguay, etc. All wisdom and power are in the head.
Because Dermat has taken on (or stolen) the wisdom of Sharvan by
âdashing out his brainsâ (no doubt beheading him), Dermat acquires
insight. In this heightened state, he plays the near-magic trick with
the fruit and the chess-board, thrice-repeated. This foreshadows the
thrice three heads of the Garvas, which will also (in a sense) fall
ripely from the tree.
The one-legged one-eyed Fomor loses his head like a berry. Dermat should
be the next sacrifice (like Gawain after the Green knight) but a
substitution is made âat the last momentâ (as usual). Nine
mountain-menâs heads are sacrificed â nine more berries, as it were â in
Dermatâs place. In the original tale, Dermat (like Grania) would no
doubt have ascended the tree and escaped into the âother worldâ; instead
another substitution (or ârationalizationâ) is made, the acrobatic
spear-leap. The point is, Dermat flies. He goes above. He transcends. He
has shamanic powers, gained (or reinforced) by his overcoming and
absorption of Fomorian/Fairy magic.
The tale of Sharvan the Surly is just that, a tale, not the text of a
ritual. Nevertheless folktales have been known to âmaskâ myths, which in
turn may serve as aetiological legends for certain rites, which in turn
may derive in part from earlier myth, ritual, or lore. This particular
tale seems to contain such ritual elements. The structure of the tale
and many of its details might well pre-date its inclusion in the Finnian
Cycle; any hero might experience such an adventure. And the Finnian
Cycle itself seems to have roots in a past so distant that agriculture
has not yet appeared, a world of pastoralism and hunting/gathering. Finn
and his âmerrymenâ are anachronisms, free forest guerrillas held by only
a slender link of reciprocity with settled society, and perilously close
to that taboo realm of sorcery and alien otherness, the Forest. The
world of Sharvan the Surly seems an archaic one indeed, ancient enough
to contain traces of the soma ritual once common to all Indo-European
people, as well as to the Semites, the Siberians and the New World
Indians, etc.
Thatâs my hypothesis. I wouldnât even begin to argue that we have
âdetectedâ an Irish soma. What we have here is a mere suspicion, not a
case. Iâm looking for support and/or refutation. A number of queries
must be directed to specialists. From philologists we need exhaustive
comparisons of mushroom and soma/haoma vocabulary from all the relevant
languages, such as that which Allegro carried out for the Semitic
languages in The Mushroom and the Cross. Celtic, Persian, and Sanskrit
should be the main candidates for word-sleuthing. The Vedic soma ritual
needs to be compared in detail with all texts and fragments from Celtic
sources relevant to magic substances.
Ethnomycologists should investigate Irish (and insular Celtic) mushroom
lore. Does Amanita muscaria grow in Ireland, and might it have grown in
Ireland in ancient times? Iâve never come across any written material on
this, but during my last trip to Ireland (May, 1993) I made a few
discoveries. At least one magic mushroom grows in Ireland, the âLiberty
Cap,â a type of psilocybe; I saw it grown at a mushroom farm in County
Cork, but it is also found wild. Subsequently, in a village on the coast
of the province of Munster, I interviewed a certain well-known shanachie
or traditional story-teller, who must remain anonymous here due to his
involvement in gun-running and pot-farming (neither very successful).
âMickâ is said to speak the purest Irish in the southern Gaeltechtâand
(somewhat magically) is reputed to live on nothing but pigsfeet and
Guinness. In response to my query, he stated that magic mushrooms were
known in Ireland in the time of the druids, and he agreed with me that
âthis explains a lotâ about the druids! Since Iâd been introduced to
Mick by an old friend of his, I doubt he was trying to pull my leg;
certainly he failed to elaborate on his statement, which he appeared to
think was rather unexceptional.
Yes, it would explain a lotâbut itself needs to be explained! Therefore,
I ask for collaboration. The answer (however tenuous) seems genuinely
worth knowing.
BIBLIOGRAPHY
Court, Artelia, Puck of the Droms: the Lives and Literature of the Irish
Tinkers (University of California,1985).
Davies, Michael, Mythic Ireland (Thames and Hudson, London, 1992).
Flattery, David S., and Martin Schwartz, Haoma and Harmaline: The
Botanical Identity of the Indo-Iranian Sacred Hallucinogen soma and its
Legacy in Religion, Language, and Middle Eastern Folklore (University of
California, Near Eastern Studies #21, 1989).
Joyce, P.W., Old Celtic Romances (Gill and Macmillan, Dublin, 1978;
facsimile from the 3^(rd) edition, 1907).
MacCana, Proinsias, Celtic Mythology (P. Bedrick, NY, 1968, 1983).
OâDriscoll, R, ed., The Celtic Consciousness (Geo. Braziller, NY, 1981);
contains âNear Eastern and African Connections with the Celtic Worldâ by
Heinrich Wagner, and âIrish Folk Tradition and the Celtic Calendarâ by
Kevin Danaher.
Quinn, Bob, Atlantean: Irelandâs North African and Maritime Heritage
(Quartet Books, London, 1986)
Rees, Alwyn and Brinley, Celtic Heritage (Thames and Hudson, London,
1961).
[1]
v. the Celtic Dragon Myth, J. F. Campbell and G. Henderson [Edinburgh,
1911]; Lemma Publisher, New York, facsimile, n.d.
[2] Joyce, 421; see bibliography.
[3] The Voyage of St. Brendan, translated by J. OâMeara [Dolmen Press,
1976], pp. 46â47.
[4] Persephoneâs Quest: Entheogens and the Origins of Religion, a
collection of essays by Wasson, Stella Kramrisch, J. Ott, Carl Ruck, and
Wendy Doniger OâFlaherty (Yale, New Haven, 1986)
[5] Ruck, p. 236
[6] Aeschylus, Prometheus 351
[7] Pliny, Natural History 7.2.23; Aulus Gellius 9.4.9
[8] Joyce, 313 ff
[9] See âThe True Identity of somaâ in M. T. Greene, Natural knowledge
in Preclassical Antiquity (J. Hopkins University, 1992), p. 116.]