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-Start-of-Demo-News-#67-------------------------------------------------------
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                   October 23, 1994 - ISSUE #67 - October 29, 1994
                _________  _______________ ___ ___  ______________
               /    _    \/    __________ |   |   \/  ___________/
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==============================================================================
((CONTENTS))
==============================================================================

                 Section  1..............Standard Information
                 Section  2...........................General
                 Section  3.............................Files
                 Section  4.............................Music
                 Section  5..............................Code
                 Section  6...........................Demo CD
                 Section  7....................Advertisements
                 Section  8..................Top 25 Downloads
                 Section  9..............................Misc
                 Section 10...........................Closing

==============================================================================
((Section 1...Standard Info))
==============================================================================
    DemoNews is a weekly publication dedicated to the demo scene.  It is
produced at the Internet FTP site ftp.eng.ufl.edu (aka WASP or HORNET).
This newsletter focuses on all aspects of demos and demo-making (including
music, art, and coding).  ALL are welcomed to contribute articles, rumors,
adverts, etc.

There are currently four active demo-operators at this site:

     Dan Wright (Pallbearer)       - GENERAL - dmw@eng.ufl.edu
     Christopher G. Mann (Snowman) - GENERAL - r3cgm@dax.cc.uakron.edu
     Mike                          - GENERAL - weis@elf.stuba.sk
     Jason (Cavalier)              - ANSI    -  cavalier@shadow.net

    This site is mirrored by the following ftps:
         ftp.uwp.edu
         ftp.luth.se  --> DOWN lately due to hard drive problem.
         ftp.sun.ac.za
         ftp.uni-erlangen.de
         ftp.uni-paderborn.de
         ftp.cdrom.com

SUBSCRIPTIONS TO THIS "NEWSLETTER" can be obtained by mailing:

listserver@oliver.sun.ac.za

and putting "subscribe demuan-list your_real_name" in your message.
The listserver is what sends out this newsletter every SUNDAY morning.
kimba@it.com.au is the keeper of the listserver.

For those who use the GUI environment check out our DN.HMTL in the
/demos/news directory.  The URL is ftp://ftp.eng.ufl.edu/demos/news/DN.HTML
If anyone wants to do a graphic logo for this please get in touch.

==============================================================================
((Section 2...General))
==============================================================================
(SOME PEOPLE CAN HELP OUT)
------------------------------------------------------------------------------

Here is a list of people who have offered to help out with HORNET once Dan
leaves:

             Andrew Younger         - aiy@mundil.cs.mu.OZ.AU
             Brenton Swart (Zenith) - bswa1595@pilot.stu.cowan.edu.au
             Ryan Cramer            - rcramer1@mason1.gmu.edu
             Styros (John Way)      - iq23@jove.acs.unt.edu

I will write these people soon regarding their respective duties.

[If you want to help out you then contact SNOWMAN--address above.  Basically
you would help fill the void when I leave and get the site back into shape--
there are LINKS off and files need move, etc.]

------------------------------------------------------------------------------
(HELP)
------------------------------------------------------------------------------

I am receiving too much mail.  This will not get better when I am the head
administrator here.  As a result, I will be forwarding some of the general
mail I receive to Ryan Cramer.

DELETED
  -!!VIRUS!!-        3dvect38.zip

We try to keep this site VIRUS free however we do not scan all files so
be cautious. If you find something please let us know or put a message
in the incoming directory of ftp.eng.ufl.edu (/demos/incoming).

==============================================================================
((Section 3...Files))
==============================================================================
Filename.ext  Location               Description
------------------------------------------------------------------------------

-----------.
| --DEMOS-- |    (all locations start with /pub/msdos/demos...)
`-----------'
asc2demo.zip  DELETED         Too slow...and not really a demo at all.
genesis.zip   DELETED         Texture mapping..no demo..VERY slow generation.
rr-beast.zip  /alpha/NEW      Rash Reflections--The BEAST Project. GUS.
y_hyy.zip     /alpha/NEW      Symptoms Hyytelo intro. GUS.

-----------.
| --MUSIC-- |    (all locations start with /pub/msdos/demos/music...)
`-----------'
overcome.lzh  /songs/mod             Overcome by Pizza Dude
tdm_fonk.lzh  /songs/mod             Fonkey One by TDM
tl-forth.lzh  /songs/mod             The Forthcoming by Timelord
valiant .lzh  /songs/mod             Valiant by Pizza Dude
chiascur.lzh  /songs/s3m             Chiaroscuro by Vision Thing
inca    .lzh  /songs/s3m             Dream of the Inca by Vision Thing
jupiter .zip  /songs/s3m             Jupiter by tR/\Sh
pro-loop.zip  /songs/s3m             Pro-Loop by Elliott Lee
pushahed.lzh  /songs/s3m             Pushing Ahead by Pizza Dude
sing2sky.lzh  /songs/s3m             Singing To the Sky Again by Vision Thing
travmind.lzh  /songs/s3m             The Travelling Mind by Vision Thing
withbmit.zip  /songs/s3m             NIN Wish Remix by the Bedlamite
worldtec.lzh  /songs/s3m             World Internet Technologies/Vision Thing

DELETED
  -corrupt-          n-f_murd.arj
  -no description-   9innails.zip  blue_jim.zip  earthqke.zip  goodtime.zip
  -cleanout-         220v    .zip  dl_s3m  .zip  dontyou .zip  faktor  .zip
                     firstime.zip  likelost.zip  heresy  .zip  kanon2-1.zip
                     no-cc   .zip  no-ryan .zip  outof   .zip  pleasant.zip
                     sadman  .zip  void    .zip

--------------.
| --ART/ANSI-- | (all locations start with /pub/msdos/demos/...)
`--------------'

We have an ANSI maintainer--cavalier@shadow.net.  He usually posts his
comments within the "/incoming/ansi" directory.

----------.
| --CODE-- |  (all locations start either /demos/programming or /demos/code)
`----------'
The /programming directory will be reorganized and slowly moved to the /code
directory by me, Snowman.

as      .lzh  /code/demosrc          ASM code from Amnesia's VR section (Tran)
birthsrc.lzh  /code/demosrc          A birthday card ASM source (nice dots)
bits93  .lzh  /code/demosrc          Bits93 ASM source (lens and scroller)
bkisssrc.zip  /code/demosrc          Bytes and Kisses ASM source
byte-src.zip  /code/demosrc          The Byte Before X-Mas source (ASM)
cool    .lzh  /code/demosrc          ASM source for a small BBS ad
fcdemoex.lzh  /code/demosrc          C source to extract data files FC demos
gallery .zip  /code/demosrc          Art Gallery ASM source from Inconixia
hell    .lzh  /code/demosrc          ASM source code from Tran's Hell demo
timesrc .zip  /code/demosrc          Timeless Screen Saver ASM source (Tran)
3dscape .lzh  /code/graph/3d         ASM/C source for a point landscape
3dvect37.zip  /code/graph/3d         3D ASM Vector Engine (very extensive)
ackkit  .lzh  /code/graph/3d         Demo of acksrc.lzh (see below)
acksrc  .lzh  /code/graph/3d         Wolfenstien-type ray-casting ASM/C source
bars    .lzh  /code/graph/copper     ASM source for copper bars (2 methods)
firecode.lzh  /code/graph/fire       Fire source code in C, ASM, and Pascal.
flames2 .lzh  /code/graph/fire       Some more fire code in ASM
flag    .lzh  /code/graph/flag       Really cool! ASM code for blowing flag.
decpcx  .lzh  /code/graph/images     A PCX decoder in ASM
gif2lbm .lzh  /code/graph/images     C source code to convert a GIF to an LBM
rfvdemo .zip  /code/graph/library    C++ source for:fractal zoom, voxel, etc.
fpoly256.lzh  /code/graph/vector     ASM/C source to draw polygons
gsrc211 .lzh  /code/sound            ASM source code to GUSMOD v2.11

----------.
| --MISC-- |     (all locations start with /pub/msdos/demos/...)
`----------'

acme-cl2.zip     /groups/acme       ACME mini music disk.
imp8.zip         /diskmags          Imphobia 8. Great diskmag..but same
                                    buggy interface with only GUS 220 support.
jihadapp.zip     DELETED            Application for an ART group.
tplas20.zip      DELETED            Screen Saver and shareware.
vtimer10.zip     /programming/utils For timing video card...
yahoo03.lzh      /diskmags          Topaz Beer Line demo diskmag. Good.

==============================================================================
((Section 4...Music Articles by Snowman))
==============================================================================
(GENERAL)
------------------------------------------------------------------------------

Well, not too much of note this week.  Almost all of the uploads were either
S3Ms or MODs.  We still have 20 megs free, so you are safe in that respect.

Royal, Stony, Matt Heck, and myself are still working on the Escape intro.  It
should be released next weekend if everything goes well.

I would like to plug Trixter's Chromatics 2 which will be released before too
long.

------------------------------------------------------------------------------
(MUSIC CONTEST ][ RESPONSE)
------------------------------------------------------------------------------

[From rwhunt@rs6000.cmp.ilstu.edu Sun Oct 16 03:42:11 1994]

  Normally, I would have just watched as the post-MC2 rumblings died down and
  just kind of remembered the entire event as an interesting segment in my
  life.  But after reading the most recent demonews, I was rather shocked at
  the number of people who actually thought the judging was totally fair.

  To relate my personal experience in the best light possible, I would have to
  say that I stood absolutely no chance of getting a fair judging. I learned
  first-hand who a couple of the people who judged my song were before the
  contest was over, and let me just say that I was incredibly depressed.
  These individuals basically told me that they would make sure I came in as
  low a place as I could.

  Other than these two particular judges, I have had no particularly negative
  comments regarding the song, and in fact, one person who had previously told
  me I was no good said that I had 'vastly improved'. Go figure, eh? Oh well.
  I did still enjoy the contest, it's just a shame that I (as well as several
  other people, V-ANTHEM in particular) were not given a truly fair shot. I'm
  not sure what I expect you to do with this letter, but I guess it could go
  in next month's demonews as kind of a reaction ;)

[From rwhunt@rs6000.cmp.ilstu.edu Sun Oct 16 18:37:26 1994,
 with quoted text from my reply to the above letter]

> This does bring up an interesting point, one that I have thought about
> in the past but have had a difficult time dealing with.  If someone like
> Skaven enters a really shitty song, are they still guarenteed top 5 just
> because they are Skaven?  I had briefly considered making all entries to
> MC][ anonymous, but the extra workload involved would be rather
> substantial.

  That was one of the main points that came up while I went over this topic
  in my head, although it usually ended up being more like 'if someone who
  was extremely hated in the demo community entered an incredible song, would
  they truly mark fairly?'.

> One way to have each song anonymous would be to have each individual
> musician send their song to me.  I would then write down who wrote it,
> and upload it without a name.  If you think about this for a moment
> though, it is rather unlikely that this would work.
>
> First, people usually have descriptive text in the sample box.  They
> couldn't greet anyone, and couldn't say who they were.  Second, some
> people (like Krystall, Skaven, Khyron) have a very specific style and
> you can tell who wrote the tune without even reading their name.

  Yes, I've been thinking about a good way to do anonymous judging and such
  for the past month, since my group and a few others are planning a music
  contest whose entire idea is totally anonymous judging. It wouldn't be
  terrifically hard for myself or anyone in my area, as I could have about
  half of my group at my house (the other half is in Canada or Texas, and I
  don't think it'd be worth it :>) and use DMP with the no screen mode to
  judge the song, and then see who wrote it.

  I'm not particularly sure who the other judges would be, however. It would
  be obvious that having public judges would ruin the chances of getting a
  truly fair judging. Yes, the style does say something, but I know that even
  people such as Purple Motion, whose style I can basically idenfity in a
  second, have written songs which conflict with their usual stuff, so luckily
  the possibility is decreased slightly through that option.

> Well, I'll take your point under consideration and see what I can do
> with it for MC]I[.  Thanks for your input.

  No problem. I'm glad there's going to be an MC]I[. :) (this time, I'll be
  sure to be a judge myself and keep careful track of [omitted])

[Lloyd.Yoon : Thu Oct 20 06:05:05 1994]

  First, I'd like to thank you for hosting the two MC's, it's been a fun
  experience, but I do have a couple of suggestions.  First off, I think
  the judging system needs to be dumped.  It is more complex than it
  should be, and strange results came out.  There should be no judgement
  on form, technical, or samples.  The way I personally think it should
  be judged is using a 1-10 system, for the overall song.

  A song should win because it is enjoyable and motivating to listen to.
  In the present system, a song which may be more boring but has good chord
  structure and samples etc can beat a song which simply is more pleasing
  to the ear.  Samples should not need to be judged, because if they sound
  good in thesong, that should be good enough.  If they do not fit in the
  song, the overally enjoyment will decrease, hence, the score will too.  A
  song should not be penalized for samples that contain slight static or
  imperfections that are not noticable during the actual playing of the
  module.  If it is not terribly noticable, WHO CARES?  The song still
  sounds good!  Same goes with all of the other aspects of judging.

  If it is not original, it will not be enjoyable.  If it is a technical
  mess, it will give you an earache, which in turn would lower the
  impression the song leaves behind.  It is a less painstaking algorithm
  that will make the songs that people like the winners.
  I sincerely hope that you will take this idea into consideration.


==============================================================================
((Section 5...Code Articles by Snowman))
==============================================================================
(GENERAL)
------------------------------------------------------------------------------

Well, I don't have much in the way of coding news to report, so I think I'll
have a mini-contest:

                                 /------------\
                                | EMOTICON 94' |
                                 \------------/

Problem:  Having a :) at the end of parenthesis really looks confusing.
Example:  This is an odd contest (like I don't know that already :))

As you can tell, the double "))" looks rather odd, and detracts from the value
of the smily face (also known as an emoticon :)).

What is your solution??

I will post the best 5 answers I receive in next week's issue.

==============================================================================
((Section 6...ESCAPE Demo/Music CD))
==============================================================================

Check /pub/msdos/demos/incoming/democd for UPDATES and information.
And YES, I do occasionally update this directory.

I will include some information--maybe all or similar to what will be
mailed out to those on my contact list--with the ESCAPE intro coming out
next week.  Most of you know the structure, 209megs/47mins, cost $10-$13,
and tentative release date (November) already.

Much of the ASM'94 stuff (intros/demos) will be included on the CD--which
reminds me, I wonder when the ASM'94 CD will be out?  Does anyone know?
Hopefully they--the producers of the ASM'94 CD--will not harass us.  If
they do you WILL here about it here...and believe you me (HANS & FRANS) I
will not leave out any details.  Heck...ESCAPE is a part of the scene.

==============================================================================
((Section 7...Advertisements))
==============================================================================

Subject: Revolutions...
From: Daniel_Snyder@mindlink.bc.ca (AEC Software)

Hey there, I'm sure you've heard of our diskmag "Revolutions" right???

  REVOLUTiONS iSSUE #1
  VOTiNG FORM

[I got too eager in my deletion that I deleted all the important info from
this would be article.  You can download the file from the /groups/immortal
directory.  It is called rev-vote1.zip.  This diskmag is due out in Dec '94
and still could use a few articles from people out there.]

==============================================================================
((Section 8...Top 25 Downloads))
==============================================================================

Not this week.  When the sys admin gets it fixed you will KNOW...we've had
our "C" program ready to roll out the statistics for months.

==============================================================================
((Section 9...Misc))
==============================================================================

>From weis@elf.stuba.sk Tue Oct 18 20:18:37 1994
--------------------------------------------------------------------------
Mike
++++

->I've decided to make several changes in demo-review file, known as DEMOS.TXT
  At first, second window was changed a little, a text "Music/Sound" is now
  reduced to "Music", so there is more space for sound-card configuration,
  and, a new sign can be seen now right after keyword Music (something like
  this one):
+-------+-----------------------------+ +----------+--------------------------+
| Demo  | 2NDREAL (Second Reality)    | | Graphics | 10                       |
| Group | Future Crew                 | | Music )( | 10  GUS/SB(pro)          |
| Size  | 2,496,721                   | | Coding   | 10                       |
| Date  | October 9, 1993             | | Overall  | 10.0                     |
+-------+-----------------------------+ +----------+--------------------------+
  Sign ")(" stands for Double-D, a dolby identification. In this case
  it displays demos with "Dolby Surround Pro Logic" sound support. I mean
  REAL 3D sound support, not just simply inverted one mono channel - I don't
  call that a "surround"!
  Now there is a quest for all of you: I don't have a surround decoder (at
  least for now ;) so, if you know demos that support a surround sound, write
  name of demo to: dmw@wasp.eng.ufl.edu


->Another one change is done in marking of "age" of entries:

|*Demo  | NEW_ENTRY                   | | Graphics | X                        |

  This one means that this is a new entry in this edition of DEMOS.TXT.
  In next edition, all '*' marked demos are chaned to '.' demos:

|.Demo  | OLDER_ENTRY                 | | Graphics | X                        |

  And '.' entries are marked as a regular demos.

->And the last one: now there are 501 demos in list! And still growing ;)
  I believe there'll be more than 1000 entries until May'95...
-----------------------------------------------------------------------------


c u,
 ___  _____ _ _  ____  __  __ _   _____ ____ _______________________________
|    (  ___/ | \|    \|  |/__|_| (  ___/  __\   |         -= Infi =-        |
|   __\ \ /  \__ \ \  \   / |  |__\ \ /  __/_   |  weis@decef.elf.stuba.sk  |
|_ |_____)\______/_||__|_|  |__|_____)\______\ _|___________________________|

==============================================================================
((Section 10...Closing))
==============================================================================

Next week...the Halloween special edition...BOO!  We welcome related (scary)
submissions.

Stay at Large,

dmw@eng.ufl.edu
---------------------------------------------------------End-of-Demo-News-#67-