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There is no one-size-fits-all when it comes to RPG rules. Some things people might prefer are:
And for each of those someone else wants the exact opposite or something in between.
My OSR character generator picks a random character class. I've been asked a few times to make it less random and more, uhm, realistic, I guess. Choosing like a person would. The problem is that people choose in very different ways. I've asked around to see if I can find some useful rules of thumb to build a heuristic around. These are some of the answers I've received on how people choose class:
The RPG world, as any other hobby, is filled with different preferences. This example is just a tiny portion of a very simple genre of rules and it's still mildly controversial.
-- CC0 ew0k, 2022-02-17