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ROUND(3)                                                                Linux Programmer's Manual                                                               ROUND(3)

NAME
       round, roundf, roundl - round to nearest integer, away from zero

SYNOPSIS
       #include <math.h>

       double round(double x);
       float roundf(float x);
       long double roundl(long double x);

       Link with -lm.

   Feature Test Macro Requirements for glibc (see feature_test_macros(7)):

       round(), roundf(), roundl():
           _ISOC99_SOURCE || _POSIX_C_SOURCE >= 200112L

DESCRIPTION
       These functions round x to the nearest integer, but round halfway cases away from zero (regardless of the current rounding direction, see fenv(3)), instead of to
       the nearest even integer like rint(3).

       For example, round(0.5) is 1.0, and round(-0.5) is -1.0.

RETURN VALUE
       These functions return the rounded integer value.

       If x is integral, +0, -0, NaN, or infinite, x itself is returned.

ERRORS
       No errors occur.  POSIX.1-2001 documents a range error for overflows, but see NOTES.

VERSIONS
       These functions first appeared in glibc in version 2.1.

ATTRIBUTES
       For an explanation of the terms used in this section, see attributes(7).

       β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
       β”‚Interface                                                                                                                             β”‚ Attribute     β”‚ Value   β”‚
       β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
       β”‚round(), roundf(), roundl()                                                                                                           β”‚ Thread safety β”‚ MT-Safe β”‚
       β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

CONFORMING TO
       C99, POSIX.1-2001, POSIX.1-2008.

NOTES
       POSIX.1-2001 contains text about overflow (which might set errno to ERANGE, or raise an FE_OVERFLOW exception).  In practice, the result cannot overflow  on  any
       current machine, so this error-handling stuff is just nonsense.  (More precisely, overflow can happen only when the maximum value of the exponent is smaller than
       the number of mantissa bits.  For the IEEE-754 standard 32-bit and 64-bit floating-point numbers the maximum value of the exponent is 128  (respectively,  1024),
       and the number of mantissa bits is 24 (respectively, 53).)

       If you want to store the rounded value in an integer type, you probably want to use one of the functions described in lround(3) instead.

SEE ALSO
       ceil(3), floor(3), lround(3), nearbyint(3), rint(3), trunc(3)

                                                                               2021-03-22                                                                       ROUND(3)