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Intro Maker V3.0 (c) Sauron and ZigZag of THG F/X ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Seven months in the making, the THG F/X crew finally makes it happen. Intro Maker V3.0 is HERE! Now you can create intros that are at the cutting edge of IBM demo technology. A major problem with the previous intro makers was the interface. Now we have taken more time in that department and the results are very impressive. There are 2 different types of demos you can choose from in this release. Here are the features of the intros. MEGAFONT and MEGAFONT ANYWHERE Intro's: ???????????????????????????????????????????????????? ?Exiting ANSI (80x24) ?4 Types of VGA Fade In/Out Routines ?2 Types of TEXT Fade Out Routines ?20 Different Palette Cyclings ?MEGAFONT Scroller Font ?Text Codes ?MOD/STX Playing ?Allows the scroller to go ALL over the screen (MEGAFONT ANYWHERE only) Intro Maker V3.0 Interface: ????????????????????????????????????????????????????????????????????????????? Using the Intro Maker v3.0 Interface should be easy and efficient. The interface provides a few commands that are available almost everywhere within the interface itself. Besides these commands, Mouse Support has been added for quick and easy use. These commands are listed here: Keys in the Interface ~~~~~~~~~~~~~~~~~~~~~ ALT - D ? View Directory ALT - P ? View palette ALT - V ? View Picture ALT - X ? Exit to DOS ESC ? Previous Menu When starting out to make your Intro, you must choose two pictures, one a background picture file, and one font file. These both must be 320x200x256c compressed in either GIF/LBM/PCX formats (All trademarks of their respective companies. Screw the legal shit, promise you won't see it again!) Intro Maker v3.0 was designed to make two different types of Intros for BBS ads, or those VGA groups that just can't get it up when it comes to programming. The first type is just called a MEGAFONT Intro. This intro is a straight scrolling program. In other words, you just give the Y-Offset of where on the screen you want your scrolly. This uses the MEGAFONT System which is an external 320x200x256c Font. You must create a Coordinate File (CRD) with the MEGAFONT external Program. The Second type of intro is called a MEGAFONT-ANYWHERE Intro. This intro uses the CRD Coordinate file again for the external 320x200x256c screen, but instead of the Y-OffSet, you need to create a Anywhere Path File (PTH). The Anywhere Path Editor allows you to set how the font appears on the screen, either striaght up and down, like you drew it in your Paint Program, or slanted automatically. After defining how the font will appear, simply draw on the screen you intend to use where you want the scrolly to go. This could go backwards, in circles, etc. The possibilities are endless. Now that you know what kind of Intros you can make, let us look at the interface a little more indepth. Upon entering the interface, it checks for mouse support, and brings you to the main menu. From here, you can run any of the external programs or batch files. DO NOT CHANGE THE NAMES OF THESE BATCH FILES. They are hard coded in the program. You may change the contents, but not the names. After deciding on an external font and picture in a GIF/LBM/PCX format, you must decide on which type of intro you wish to make. Choose the menu option accordingly. Once in the appropriate menu option for the Intro Type you desire, another set of menus is displayed showing the specifications required to create your new demo. The easiest way I can think of describing the two intro menus is to go through each one's specifications giving a little blurb about it. Some of the options are the exact same thing in both Intro Menu Sets, so I will be short on a few of them, so we don't get tired of reading docs all day just to make an Intro. MEGAFONT Intro Menu Set: HotKey - Data Category - Description ????????????????????????????????????????????????????????????????????????????? A Picture FileName Intro's Background Picture in either GIF/PCX/LBM Format. B MEGAFONT Picture External 320x200x256c Font File name. FileName This will be your font or icons that will appear in the scrolly. C MEGAFONT Coordinate MEGAFONT's Coordinate File which shows FileName IM30 where each font in Scrolly is. D Text FileName Scrolly Text File. Look below for listing of MCI Codes. E STX FileName Internal SoundBlaster Music file name. Not required. When no name is given it reduces the size of the .exe by about 10k. F ANSi FileName Yes, no THG F/X Signature on your intros. Use TheDraw to make your 1 screen ANSi and save it in BINary Format. G Line For Scroller This is the Y-Offset for your Scolly. This tells IM30 where to put it on the screen between 0-319. H Scroller Speed How many pixels to advance every Vertical Refresh of the screen. This will control the speed of the scrolly. I Text Fade Out There are two ways for the text fading. 1 .. Pop Out / 2 .. Palette Fade J VGA Fade In VGA Picture Background Fade In. 1 ... Pop Screen In 2 ... Palette Screen Fade In 3 ... Block Screen In by the BLK File 4 ... Pan Whole Screen Up K Block In Name This is required if option [J] is set to 3. This is the BLK file that is defined by the BLOCKED.EXE External file. This will add the screen in by how you define the BLK file. L Panning Up Speed This is Required if option [J] is set to 4. This is the speed of the background panning up from the bottom of the screen. M VGA Fade Out This is identical for option [J], but it is for the Fading out of the Background picture after ESC has been hit in your Demo. 1 ... Pop Screen Out 2 ... Palette Screen Fade Out 3 ... Block Screen Out by the BLK File 4 ... Pan Whole Screen Down N Block Out Name This is required if option [M] is set to 3. This is also defined through the BLK files created with BLOCKED.EXE. O Panning Down Speed This is required if option [M] is Set to 4. This is the speed of the background panning down from the top of the screen. P Cursor Upon Exit This is the location of the cursor after ESC has been pressed in your demo. The Value should be between 1-25. Q Palette Mixing Y/N option to tell IM30 to automatically mix and remap the font picture to fit in the palette of the Background picture. If this is left on NO, then it will just use the Palette from the [A] option. If the option is set to YES, then it will require the option [R] be used. R Palette Mixing This is a number between 0 and 255 to tell Starting Color # IM30 where to put the colors used in the MEGAFONT Picture Font File in the palette of the Background picture. S Palette Cycling See Below Configuration T Load File This will Load the MF or MFA configuration files in the appropriate Intro Type. U Save File This will save the configuration of the current Intro Type to disk for future use. V Compile Intro This will create the EXE file for your Intro. MEGAFONT ANYWHERE Intro Menu Set: This will be a brief description because the menu sets are basically same except that instead of the Line for Scroller, which gives the Y-Offset of the scroller, is replaced with the option of giving the FileName of the PTH Anywhere Path Data File. Palette Cycling Configuration: Upon selecting the option [S] in one of the menu sets, you enter the Palette Cycling Configuration Menu. This gives you the option for up to 20 simulatneous Palette Cycles. Three categories are given for the Palette Cycling. Category one is the Palette Color Start number. This is a number between 0-255. Category two is the Palette Color Ending number. This is also a number between 0-255. The last category is the Palette Delay. This is the delay of the Palette cycling for which you have choosen. Once you have figured out how to use the Intro Maker v3.0 fairly well, you may start to use command line compiling options if desired. This will skip the user interface all together giving quick compiling. You must have the Configuartion file in the current directory with the extension of MF or MFA. Here is the format: Command Line Parameters ~~~~~~~~~~~~~~~~~~~~~~~ IM3.EXE <Intro Type> <Load File> <Compile File> [No Extension on File Names] A ? MEGAFONT Straight Scroller B ? MEGAFONT Anywhere Scroller IM3.EXE /C ? Disables the Preview for the Intro ????????????????????????????????????????????????????????????????????????????? E X T E R N A L P R O G R A M S ????????????????????????????????????????????????????????????????????????????? ?????????????? ? .BAT Files ? ?????????????? You will want to edit these files for your computer setup. PAINT.BAT - Your paint program TEXT.BAT - Your Text Editor MOD2STX.BAT - Converts MOD2STX remember to change the directory back to the intro maker directory before exiting the .bat file ???????????????????????????????????????????? ? MEGAFONT Coordinate Maker - MEGAFONT.EXE ? ???????????????????????????????????????????? The MEGAFONT Coordinate Maker is an external program made to create the .CRD files for defining your font, or your scrolly pictures. There are external Docs for this program written by the author. Please look at them for a better explanation on how to use this program quickly and easily. ???????????????????????????????????????? ? ANYWHERE Path Creator - ANYWHERE.EXE ? ???????????????????????????????????????? The ANYWHERE Path Creator is an external program made to create the .PTH files. This program was designed to let you actually draw the scrolly path on your screen and to warp the font anyway you desire. Please read the external Docs for this program written by the author for more information. ????????????????????????????? ? MOD PLAYER - INTROMOD.EXE ? ????????????????????????????? This program is for running just about any program and playing a mod in the background. Infact I am typing this doc in turbo pascal while a techno mod is playing in the background. USAGE: INTROMOD intro_name mod_name [options] intro_name = Program to run while music is playing in the background default extension is .EXE mod_name = Filename of MOD to play default extension is .MOD options: -1 ... Output to SOUNDBLASTER (220) (DEFAULT) -2 ... Output to PC Speaker -3 ... Output to D/A Converter on LPT1 -4 ... Output to Disney Sound Source on LPT1 -q ... Do not display text message -b ... Play MOD in background and leave you in dos. You must supply intro_name. Type EXIT to quit mod. Some examples: INTROMOD . SPACECRU -b -q | This will allow you to stay in dos or run | any program from dos and listen to | the mod SPACECRU.MOD. Type EXIT at the | dos prompt to stop music. It will also not | display the credits for intromod. INTROMOD IM3 SPACECRU.MOD -2 | Runs the Intro Maker V3.0's interface | while playing the SPACECRU.MOD through the | PC Speaker If you want to use this program to play mods with your intro, you need these files: INTROMOD.EXE your_intro your_mod a BAT file to run it all. Here is an example of a BAT to run IM3.exe with spacecru.mod INTROMOD IM3.EXE SPACECRU.MOD -q