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2022-03-16

Pathfinding

7:15am

Reading up on the A* pathfinding algorithm.

A*

Side note, fossil has been pleasant - I missed this tool.

fossil

10:00am

First class functions are coming to Godot 4, and that will be a real nice thing :tm:.

11:00am

The WSLg sound stack hasn't been great - I've had a ton of random lock ups and crashes. Checking out musikcube, which feels a lot like cmus, and has windows binaries. I can set up vim keybinding, too. I'll try this out for a while.

musikcube

3:00pm

musikcube is great. So far so good!

Spent some solid time validating my efforts to move Godot scripting into WSL. Unfortunately, not so good. Running two instances of godot on the same project (one in windows, one in WSL for the LSP) caused a bunch of FS-related race conditions. Oh well. Back to vscode for now.

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© 2022 Matthew Ryan Dillon