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Been working on a simple dungeon crawler in Bevy.
I'm not sure what I'm actually going to make. I started the project to learn Bevy and get better at rust. Probably not great reasons to start a project, _but_ I've always wanted to make a rogue like. They resonate with me. Gameplay that emerges out ot of a bunch of disparate systems is fascinating. I also have always thought of myself as a developer more interested in the end product than the code, and from what I've read about other rogue like codebases, people who build them have a similar relationship to coding.