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DRAFT 2021 w38

Notia tought me how to play rougelikes

or

How darksouls fucked me

[intro]

The best way I figured out to play darksouls is to play like a speedrunner. Nearly every area in darksouls has enemies in it. The idea is to provide a challange while exploring the nooks and crannies of this world. But they're all fairly easially bypassed by just... sprinting.

The first time I played darksouls it was an exersize in frustration. I couldn't get further than the capra demon (like 10% into the game). Up until that point I was fighting every enemy, spurred on by the many people on the internet saying "git good".

I quit the game for months, if not years. Only to get renewed intrest after watching some challange runs of darksouls on youtube (IIRC It was from Lobosjr).

This tought me a new strategy to approach games, and it is one that works stupidly well in darksouls. Just ignore everything except the bosses. Couple this with some good game knowledge (which items are good & where to get them) and you can beat any darksouls game with relative ease.

The big difference between these two experiences probably fucked with me a bit. I felt like a god breezing trough (ok i still died a lot to the bosses) the game. That gave me some sense of mastery

With Noita I've deliberatly tried to play without looking up anything up and at first I tried to play like i've learned to play every hard game. Avoid the minions, and run to the boss to keep attempting it.

This didn't work.

Noita rewards exploration in a way that is really well done. All the mechanics to discover the secrets make sense. Use a levitation potion to fly higher, reaching areas unreachable before. Use a spell that destroys the ground to create new approaches into blocked off areas. Set fire to wood to make it burn, cut the chain on a seamine and drop it on enemies. Use water to turn lava into obsidian.

There are so many secrets with this game. The secrets have layers, no, story lines. Mysterious tablets with ancient writing on them. Research notes from other /sentient/ beings. Old POWERFUL artifacts. I could go on for hours, and I'd rather you try to find them yourself.

The exploration is deep, it rewards taking your time, double checking dead-ends. The wand experimentation is excelent. Rewarding curiosity and experimentation with crazy combinations. Ofcourse you blow yourself up sometimes (what else did you expect the 'explosion' spell to do?) but that's part of the game.

Darksouls tought me one strategy to rule them all.

Noita broke me free of these shackles.