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If you want to see a different angle of what Blender is capable of, see Worthikids' channel, where almost every 2D cel-style and Rankin/Bass stop-motion style animation is made with Blender, and at least some (maybe all?) videos are also cut with Blender's video editing tools.
https://youtube.com/c/Worthikids
In addition, there's an incredible 3D character creator named FlyCat who makes some absolutely insane timelapses.
https://www.youtube.com/channel/UCnXU0MjnApXHZkf3uGYbLSA
In the same vein, there is also dedouze
who is doing amazing things with Blender.
I remember seeing their videos mimicking Rankin/Bass and (at least initially) did not believe that they were done in Blender. They looked so much like the actual stop motion that it just didn't seem right.
After a minute or two I would _occasionally_ find something that looked "CG-ish", but I wouldn't have found anything if I weren't looking.
It's amazing how good Blender has gotten.
His Patreon sometimes includes behind the scenes posts or clips that make it even more fascinating. He really does hand-animate a lot of pieces as if they were real objects in order to get that effect. Fun state of mind to get into.
I find it amazing what open source and community can create! Here is a video of 20 interviews with people around the world on how they use Blender now:
Also here is a link to their download page as the Blender home page seems to be slammed today:
https://www.blender.org/download/
I would rather say it is amazing what €1.7mio of founding per year can do to a piece of software that has been lingering around for 26 years.
The support for the software is based on the hate of cloud-based subscription models of Autodesk et al.
Check out the improvements that can be done by simply doing the sensible thing and using zstd:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Co...
It is truly amazing that I can download and use a tool with this much capability for free. What a time to be alive.