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Paul Boyd boyd.paul2 at gmail.com

Fri Jul 17 16:59:46 BST 2020

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That's a good idea. It would probably work fine for this particular case.Though I'd worry about it for anything more complicated. But I guess thatcould be solved by client-side certs.

As an aside, I had a co-worker who made a web game once and added IP-basedrate limiting. The only trouble was that the only people who played hisgame were his co-workers who mostly played from the office network, totallytriggering his rate limit.

On Fri, Jul 17, 2020 at 11:35 AM <colecmac at protonmail.com> wrote:

One way to do it would be to have multiple inputs in a row,
and store the results in a temp file based on IP address. It
still fails if multiple people from the say IP address submit,
but that's much rarer.
makeworld
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