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nomic

nomic is kind of like Calvinball or Mao or Fluxx in the sense that it is a game in which the goal is to win, but the means of winning can change constantly. In fact I'd go so far as to say that winning or losing is a mere side effect of the game and that the chief reason of playing is to engage with and alter the rules, and create a brand new game, with original goals and objectives, every time you play.

nomic (wikipedia)

calvinball (wikipedia)

mao (wikipedia)

fluxx (wikipedia)

Locally, this game is being started by ~lucidtoast:

http://breadpunk.club/~lucitoast/nomic/

The game is hosted on tildegit.org:

https://tildegit.org/breadpunk/nomic

It in turn is a fork of a game of "tiny-nomic" started by ~audioloaf and played by members of the tiny.tilde.website mastodon instance in 2017:

gemini://breadpunk.club/~audioloaf/

https://github.com/audiodude/tiny-nomic

I didn't really "get" nomic until reading through some of the issues and pull requests in the tiny-nomic repo.