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     ||    |||||| ||    || ||||||                   RoundTable
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                    ~ WELCOME TO GEnieLamp APPLE II! ~
                      """"""""""""""""""""""""""""""
             ~ PROFILE:  Max Jones, Publisher of _Juiced.GS_ ~
            ~ MINI_BYTES:  Where In Hell Is Carmen Santiago? ~
      ~ APPLEWORKS ANNEX:  Timing Deja II--AppleWorks 5 on the Mac ~
                   ~ HOT NEWS, HOT FILES, HOT MESSAGES ~

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
 GEnieLamp Apple II     ~ A T/TalkNET Publication ~      Vol.5, Issue 47
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Publisher................................................John F. Peters
 Editor...................................................Douglas Cuff
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
          ~ GEnieLamp IBM ~ GEnieLamp ST ~ GEnieLamp PowerPC ~
        ~ GEnieLamp A2Pro ~ GEnieLamp Macintosh ~ GEnieLamp TX2 ~
         ~ GEnieLamp Windows ~ GEnieLamp A2 ~ LiveWire (ASCII) ~
            ~ Member Of The Digital Publishing Association ~
 GE Mail: GENIELAMP                       Internet: genielamp@genie.com
////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

           >>> WHAT'S HAPPENING IN THE APPLE II ROUNDTABLE? <<<
           """"""""""""""""""""""""""""""""""""""""""""""""""""
                           ~ February 1, 1996 ~


 FROM MY DESKTOP ......... [FRM]        FROM MY MAILBOX ......... [MAI]
  Notes From The Editor.                 Letters To The Editor.

 HEY MISTER POSTMAN ...... [HEY]        HUMOR ONLINE ............ [HUM]
  Is That A Letter For Me?               What To Do When GEnie's Down.

 REFLECTIONS ............. [REF]        APPLEWORKS ANNEX ........ [AWX]
  Your Own Special Community.            Deja II AppleWorks Emulator.

 MINI_BYTES .............. [MIB]        THE TREASURE HUNT ....... [HUN]
  Where In Hell Is Carmen...?            Type-1 PostScript Fonts.

 FILE BANDWAGON .......... [BAN]        PROFILES ................ [PRO]
  Top 10 Files for December.             Max Jones of _Juiced.GS_.

                     LOG OFF ................. [LOG]
                      GEnieLamp Information.

[IDX]""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

READING GEnieLamp   GEnieLamp has incorporated a unique indexing system
"""""""""""""""""   to help make reading the magazine easier.  To utilize 
this system, load GEnieLamp into any ASCII word processor or text editor.  
In the index you will find the following example:

                   HUMOR ONLINE ............ [HUM]
                    GEnie Fun & Games.

     To read this article, set your find or search command to [HUM].  If 
you want to scan all of the articles, search for [EOA].  [EOF] will take 
you to the last page, whereas [IDX] will bring you back to the index.

MESSAGE INFO   To make it easy for you to respond to messages reprinted
""""""""""""   here in GEnieLamp, you will find all the information you 
need immediately following the message.  For example:

                    (SMITH, CAT6, TOP1, MSG:58/M475)
        _____________|   _____|__  _|___    |____ |_____________
       |Name of sender   CATegory  TOPic    Msg.#   Page number|

     In this example, to respond to Smith's message, log on to page 475 
enter the bulletin board and set CAT 6.  Enter your REPly in TOPic 1.

     A message number that is surrounded by brackets indicates that this 
message is a "target" message and is referring to a "chain" of two or more 
messages that are following the same topic.  For example:  {58}.

ABOUT GEnie   GEnie's monthly fee is $8.95 which gives you up to four hours
"""""""""""   of non-prime time access to most GEnie services, such as 
software downloads, bulletin boards, GE Mail, an Internet mail gateway, and 
chat lines.  GEnie's non-prime time connect rate is $2.00.  To sign up for 
GEnie service, call (with modem) 1-800-638-8369 in the USA or 
1-800-387-8330 in Canada.  Wait for the U#= prompt.  Type:  JOINGENIE and 
hit RETURN.  When you get the prompt asking for the signup/offer code, 
type:  DSD524 and hit RETURN.  The system will then prompt you for your 
information.  Need more information?  Call GEnie's customer service line 
(voice) at 1-800-638-9636.

SPECIAL OFFER FOR GEnieLamp READERS!   If you sign onto GEnie using the
""""""""""""""""""""""""""""""""""""   method outlined above you will 
receive $50.00 worth of credit.  Want more?  Your first month charge of 
$8.95 will be waived!  Now there are no excuses!

GET GEnieLamp ON THE NET!   Now you can get your GEnieLamp issues from
"""""""""""""""""""""""""   the Internet.  If you use a web browser, 
connect to "gopher://gopher.genie.com/11/magazines".  When using a gopher 
program, connect to "gopher.genie.com" and then choose item 7 (Magazines 
and Newsletters from GEnie's RoundTables).

                        *** GET INTO THE LAMP! ***
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""



           //////////////////////////////////////// GEnie_QWIK_QUOTE ////
          / Jennifer Dees, publisher of Digital Chicago magazine said, /
         / "There is a lot of worry among the many people who really  /
        / care about Macintosh computers about whether the company   /
       / will reverse many bad moves and find a way to keep the     /
      / platform alive."  Sound familiar?                          /
     ///////////////////////////////////////////////  A2.TONY  ////



[EOA]
[FRM]//////////////////////////////
                 FROM MY DESKTOP /
/////////////////////////////////
Notes From The Editor
"""""""""""""""""""""
by Douglas Cuff
    [EDITOR.A2]



                         >>> READ ALL ABOUT IT <<<
                         """""""""""""""""""""""""

     As I write this, things don't look good for Apple Computer, Inc.  
Resist the urge to cackle.  This is not good news for us.

     Strangely--or maybe not--neither is it the issue that's uppermost on 
our minds!  It looks as though we'll have three new newsletters this year:  
The AppleWorks Gazette, which has already published its first issue, and 
Apple Blossom and Juiced.GS, which will publish shortly.

     Apple Blossom and Juiced.GS are similar but certainly not identical 
newsletters.  Is there still room for two such publications in the Apple II 
world?  Where there's competition, some duplication of effort is 
inevitable.  Will resources be stretched too thin?  Can we still afford 
that?  This is a question that many are discussing on the A2 RoundTable.  
Eric Schonblom summed up concerns nicely when he said "our world has grown 
too small for competition, but is just the right size for cooperation."

     Last year, we lost A2-Central, GS+, NAUG's AppleWorks Forum and 
TimeOut-Central, so isn't it right that new magazines should rise to take 
their place?  Absolutely.  But none of publications were the work of a 
single person.  A2-Central was (latterly) edited by me with regular 
material being written by Steve Weyhrich and Tom Weishaar's guiding hand as 
publisher.  GS+ was published and edited by Steve Disbrow, but he had Joe 
Wankerl to handle the programming.  NAUG was not a one-man operation.  
Randy Brandt and Will Nelken worked together, again with Tom Weishaar in 
the background, to produce TimeOut-Central.

     The new publications seem, at first blush, to be one-person 
operations.  Starting this month, and continuing for the next two, we hope 
to bring you interviews with the publishers of the newest three 
newsletters.  This month you can read a profile of Max Jones, publisher of 
Juiced.GS.  Next month, we've planned a profile of Steve Cavanaugh, 
publisher of Apple Blossom.  After that, we hope to get a look inside The 
AppleWorks Gazette.

     You might share my nightmare vision of Steve Cavanaugh, Max Jones, 
Joe Kohn, Clark Stiles and me all competing over the same stories and the 
same customers.  There's no real need to worry; it was just a bad dream.  
The editors are aware of this pitfall.  There seems to be a continued 
effort to keep the competition co-operative, however counter-intuitive that 
sounds.

     Moving from nightmares to daydreams, some of you probably also share 
my dream that we could have a nice monthly magazine with feature articles, 
regular columns, and reviews instead of bi-monthlies and quarterlies.  
Unfortunately, it is just a dream.  Why?  Because one-person ventures don't 
need much money.  When you're the only employee, you needn't worry about 
making enough money to cover your wages, only your out-of-pocket expenses.

     Tom Weishaar is a fine writer/editor.  When the publication details 
started to interfere with his writing, he promoted himself to publisher and 
found a new editor.  This worked well, since Tom is also a fine publisher.  
I just hate to think of all our best writers and editors spending most of 
their time being publishers.

                                 [*][*][*]


     Speaking of good writers, I'm happy to announce that I didn't have to 
put together this issue by myself, so you'll find contributions here from 
our old friends Charlie Hartley, Jay Curtis, Phil Shapiro and Ryan Suenaga 
plus new friends James Keim, Ed Lundberg, and Max Jones.  This makes for 
one of our best all-around issues in past little while.

     We're always interested in articles, folks, and we do pay.  For every 
article, we make sure that your GEnie account is credited with the 
equivalent of non-prime time hours!

     We're particularly eager to continue to MINI_BYTES column.  This is 
an old favorite in other versions of GEnieLamp (ST and IBM), but it's 
making its debut here in GEnieLamp A2.  Here's how it works:

     Three reviewers download the same file from the A2 libraries and 
write an extremely brief review of it.  The readers get three different 
takes on one program, and the reviewers get one non-prime time hour 
credited to their accounts.  One free hour on GEnie for writing as little 
as one paragraph!

     If you'd like to join in, please send me E-mail *first*.  We have to 
get three people to agree on one file, which is the tricky part. :-)

     You'll notice that the PAUG Newsletter is missing from this issue.  
The devil of it is, I'm sure not when it will be back.  Look for an 
announcement from PAUG soon, presumably in next month's GEnieLamp A2.

-- Doug Cuff

GEnie Mail:  EDITOR.A2                       Internet:  editor.a2@genie.com



        __________________________________________________________
       |                                                          |
       |                   REPRINTING GEnieLamp                   |
       |                                                          |
       |   If you want to reprint any part of GEnieLamp, or       |
       |   post it to a bulletin board, please see the very end   |
       |   of this file for instructions and limitations.         |
       |__________________________________________________________|



                                                           ASCII ART BEGINS

     _____ ______       _      _                              ___  ___  
    / ____|  ____|     (_)    | |                            / _ \|__ \ 
   | |  __| |__   _ __  _  ___| |     __ _ _ __ ___  _ __   | |_| |  ) |
   | | |_ |  __| | '_ \| |/ _ \ |    / _` | '_ ` _ \| '_ \  |  _  | / / 
   | |__| | |____| | | | |  __/ |___| (_| | | | | | | |_) | | | | |/ /_ 
    \_____|______|_| |_|_|\___|______\__,_|_| |_| |_| .__/  |_| |_|____|
                                                    | |                 
                                                    |_|                 

                                                             ASCII ART ENDS


[EOA]
[MAI]//////////////////////////////
                 FROM MY MAILBOX /
/////////////////////////////////
Letters To The Editor
"""""""""""""""""""""



NO ANIMASIA 3-D...?   I got around to reading the latest [GEnieLamp A2].
"""""""""""""""""""   It was good and I like the JMS quotes, but in your 
editorial about how we made out like bandits in '95, I noticed you didn't 
mention Animasia 3-D as one of the new pieces of GS software.  Actually, if 
you did mention it, I would be surprised because it was released on 2 
February 1995, which is too far back for anyone to remember.

Michael Lutynski [ANIMASIA]
Animasia 3-D

          I apologize unreservedly for the omission.  I had assumed 
          Animasia 3-D was released in late 1994, since that's when the ads 
          and releases started appearing (including the one in GEnieLamp 
          A2).  I should have double-checked with you before publication... 
          a procedure I would have definitely followed if there had been 
          any doubt in my mind.  Unfortunately, there was no doubt in my 
          mind, and there should have been.  Mea maxima culpa.


NO MEGADEMO...?   In your January editorial of [GEnieLamp A2] you reviewed
"""""""""""""""   the year 1995 on new Apple II hard- and software.  
Although you covered nearly all new products (which isn't too hard, since, 
unfortunately, there weren't that much), you did not mention the Ninjaforce 
Megademo that came out in February 1995.  Being the biggest _real_ GS demo 
ever, it caught a lot of attention across the II related areas on the 
Internet (and also on GEnie), making it one of the _biggest_ software 
events on the GS in 1995.

     The demo got many _outstanding_ praises, like...

     "It's the best anything I've ever seen on the GS!"--Brett Victor

     "I truly LOVE the MegaDemo!  It is the BEST I have ever seen!  This 
is one piece of software that I am going to blow the Mac people in the next 
room when I attend the next meeting in the local AUG!"--Willie Yeo 
(Kingfisher)

     So, we just cannot understand that the Megademo was not covered in 
your editorial.  We know that many Americans tend to dislike European style 
demos, but the point is that the Megademo _impresses_ about every GS user, 
and really impressive GS software is hard to find these days.

-- Jesse Blue & Clue
   Ninjaforce
   ug0a@rz.uni-karlsruhe.de

     P.S.:  We'll continue to produce _quality_ software for the GS. Check 
out 'Deskplay' and the 'Megademo Hard Disk Installer' (both should be 
available on GEnie by the time you read this), and if you've missed 
watching the Megademo, then please, do it now!

          I am sorry that you feel slighted.  As you will understand from 
          the Animasia letter above, sometimes I forget and sometimes I 
          make mistakes.

          However, in my editorial, I didn't list every freeware/shareware 
          program, and I didn't list _any_ demos.  I was not discriminating 
          against your program specifically, I was discriminating in favour 
          of all programs that were useful.  If I had my time back, I would 
          make the same decision.  However impressive your demo, it remains 
          a demo, and demos do not fit in to my personal definition of 
          "significant software".

          I was attempting to list things that I thought would show how 
          the Apple II was still useful.  I tried to list every commercial 
          release I could remember, as I thought those would have a 
          cheering effect.  If the readers had seen me "padding" a list 
          with minor freeware/shareware releases and demos, the effect 
          would not have been cheering, but depressing.  If I try too hard 
          to make the point that things are bright, doubt starts to creep 
          in--one starts to wonder if my case is so darned strong, since 
          I'm grasping at every straw available.

          All the same, I am glad Ninjaforce is around and programming and 
          look forward to your producing quality software for the IIgs.


>>>>>   You wrote:
"""""
     "However impressive your demo, it remains a demo, and demos do not 
fit in to my personal definition of 'significant software'.".

     This is discussable.  A game is considered useful because it is 
entertaining, right?  Well, this also goes for demos that entertain people 
by showing off the machine.

     But this is just as we thought:  Many Americans dislike European 
style software-demos.  No way around it.

-- Jesse Blue & Clue
   Ninjaforce
   ug0a@rz.uni-karlsruhe.de

          This is discussable?  A _personal_ definition??  The _validity_ 
          of my definitions is debatable, sure, but even as editor of 
          GEnieLamp A2, I'm allowed to have my opinions, and the editorial 
          is the place to air them.

          With regard to their being no way around Americans disliking 
          European-style demos, please note the following:

          1.  I am not American;* I am a Canadian working in, living in, 
              and editing GEnieLamp A2 from Canada.

          2.  I have never seen the MegaDemo.  This means I do not know if 
              its style is European.  Obviously I did not exclude it from 
              my list on the basis of its style if I have never seen it.

          3.  I had not realized Ninjaforce were from Europe.  Obviously I 
              cannot seriously be accused of discriminating against 
              Europeans if I didn't know Europeans had programmed the demo.

          To accuse me of prejudice on the basis of one incident is not 
          only silly and ridiculous; it is malicious.  If it were not for 
          the malice, your letter would not warrant a reply, public or 
          private.  To make such groundless insinuations merely because you 
          are displeased with me is hardly the mark of a professional.  The 
          same is true of the fact that you began by assuming a slight 
          rather than an oversight.

          I can only restate what I said before.  I didn't include your 
          demo in the list because I did not and do not consider it to be a 
          major achievement.  I was amused by the Opale demo--also 
          programmed by European programmers--but I still don't consider it 
          a highlight of 1994.  The fact that MegaDemo was not mentioned in 
          my editorial had nothing to do with the nationality of its 
          programmers.

          I am reluctant to champion MegaDemo now for the same reason I 
          didn't download it when it appeared on GEnie--it requires an 
          accelerator.  However, as by now Ninjaforce has had far more 
          exposure than any of the significant new products of 1995 got 
          from my original editorial, I don't imagine I need to champion 
          it.

          Readers who want to examine MegaDemo should download files 
          #24590 and #24591 from the A2 library.  If you have a ROM 3 IIgs, 
          you should also download file #24623, which patches the demo for 
          that machine.  You may also want to download the recent upload 
          file #26444, which finally allows the demo to be run from a hard 
          drive (this is the installer mentioned by Ninjaforce above).  
          PLEASE NOTE that you will still need an accelerator card to run 
          this demo on your IIgs.

          (Say, do you suppose there's anything to the rumor that 
          Ninjaforce are prejudiced against me and anyone else who didn't 
          own an accelerator when their demo appeared...?  Nah.)

          For those intrigued by mention of Deskplay, you will find that 
          v2.01 is file #26452 in the A2 library.

          * NOTE FOR ALL NON-AMERICAN AND NON-CANADIAN READERS:  We 
          Canadians are used to being mistaken for Americans--by Europeans, 
          Africans... practically everyone, in fact.  When we Canadians 
          gently correct the mistake, the reply is usually "Oh, of course I 
          meant _North_ American!" instead of an admission of what is, 
          after all, an understandable mistake.  We don't know why no one 
          will admit to the fact that they made an incorrect assumption, 
          but they won't.  Relax, everyone.  It's a minor gaffe at worst.

          So what's a major gaffe?  Assuming that Canadians and Americans 
          are "the same thing".  Assuming that Austrians and Germans are 
          the same.  Assuming that New Zealanders and Australians are the 
          same.  And not knowing the difference between a gaffe and a faux 
          pas. <grin>



[EOA]
[HEY]//////////////////////////////
              HEY MISTER POSTMAN /
/////////////////////////////////
Is That A Letter For Me?
""""""""""""""""""""""""
by Douglas Cuff
    [EDITOR.A2]

     o BULLETIN BOARD HOT SPOTS

          o A2 POT-POURRI

                    o HOT TOPICS

                         o WHAT'S NEW

                              o THROUGH THE GRAPEVINE

                                   o MESSAGE SPOTLIGHT



                     >>> BULLETIN BOARD HOT SPOTS <<<
                     """"""""""""""""""""""""""""""""

     [*] CAT 2, TOP20 .............. Can Apple II handle the millennium?
     [*] CAT10, TOP15 .............. Web browser for IIgs?
     [*] CAT13, TOP17 .............. Still room for magazine competition?
     [*] CAT17, TOP27 .............. AppleWorks 5.1 patcher from Texas II
     [*] CAT28, TOP 4 .............. ROM 04 IIgs, serial #5
     [*] CAT38, TOP15 .............. PMPFax rules! (as bugs are squashed)


                           >>> A2 POT-POURRI <<<
                           """""""""""""""""""""

FOOL ME TWICE....   Yesterday I heard on National Public Radio about an ad 
"""""""""""""""""   that Apple has taken out.  Supposedly addressed to MAC 
users, but the comment was that it was really addressed to investors -- 
something about Apple is not about to go out of business.  And that they 
would continue to manufacture MAC computers.  (Darn I wish I had been home 
when I heard it.  I would have taped it.)

     But, the comment that drew the most snikkers by the commentators was 
that there was an internet address that one could write to:

          "Apple.Forever@Apple.Com"

     Uh-oh, where have I heard something like that before?  :)

CHunk- Apple IIs on my Desk, Songs in my Heart ... & more each day :)
                   (CHUNK.S, CAT2, TOP7, MSG:198/M645;1)

>>>>>   It's AppleForever@apple.com
"""""
     The ad was in our paper yesterday. It was a full page ad too, that 
had to have cost quite a bit.  I thought about putting the contents here, 
but figured other papers would carry it too.

     It was addressed "Dear Apple Customers".  It talks about the delivery 
of Copland, and "products based on the PowerPC microprocessor, the Newton 
platform and Pippin technology - the television-based affordable multimedia 
platform and Internet browser."

     Maybe to get the IIgs birthday party started early, we should all 
send them email and let them know that it's really Apple II forever. <g>

Cindy
                   (CINDY.A, CAT2, TOP7, MSG:200/M645;1)


AT THE MOVIES   People who attended KansasFest 95, and those who purchased 
"""""""""""""   the Kfest '95 video, got to see a short 10 minute film by a 
French film maker named Chris Marker.  Mr Marker is one of us...an Apple II 
fanatic.

     I'd never heard of him before, but over the weekend I went to go see 
a new sci fi movie named "12 Monkeys." As the credits began, one of the 
first ones showed: "Based on La Jettee, a film by Chris Marker."

     I smiled and smiled.

Joe
                  (JOE.KOHN, CAT2, TOP7, MSG:321/M645;1)


ADDRESS CHANGE FOR LOST CLASSICS AND FONT CLEARINGHOUSE   Should you wish 
"""""""""""""""""""""""""""""""""""""""""""""""""""""""   to reach the Lost 
Classics people, please use the following address:

     Timothy Tobin
     Lost Classics Project
     P.O. Box 8553
     Rolling Meadows, IL 60008-8553

     A2.Tim@genie.com

Timothy Tobin
Lost Classics Coordinator
                    (A2.TIM, CAT7, TOP1, MSG:8/M645;1)

<<<<<   For immediate use and dissemination
"""""
     The Font ID Clearinghouse has moved.  Please ignore the old address 
in Redondo Beach.  The new address is:

     Font Clearinghouse
     P.O. Box 8553
     Rolling Meadows, IL 60008-8553

     Please make a note of it, and if you own a copy of Font Factory GS, 
please update your manual with this new address.

Joat
                   (A2.TIM, CAT8, TOP17, MSG:251/M645;1)


APPLE IIE EMULATION ON MACINTOSH   Well, I don't know where else to post 
""""""""""""""""""""""""""""""""   this, so here goes.

     I just finished running a disk that has Squirt on it.  From Squirt I 
was able to boot up Shrink It 3.0.1, AppleWorks 2.0 with TimeOut, and 
Point-to-Point.  In AppleWorks I was able to type, check spelling with 
QuickSpell, and make changes to the user dictionary.  I ran all of these 
programs on a Mac LCIII--without a IIe card!

     Today I downloaded "IIe 1.0" an Apple //e emulator for the Macintosh! 
 It is able to work with disk images, or with a disk in the internal disk 
drive of the Macintosh.  It is in an early stage of developement, and 
naturally ran pretty slowly on my LCIII (a 68040 or PowerPC would really 
help here), but it did work (and it's only about 320K).

     I'll be uploading this to the Mac Roundtable this weekend, but I 
figured there might be one or two people here who would be interested ;^)

     At this point, the emulator isn't supposed to be able to save to disk 
(it couldn't save my AppleWorks file) but it does run.  I was pretty darned 
impressed.  The author (in Australia) is asking for help in further 
development so that he can get the emulator to support the mouse, extended 
memory, etc.  Complete info is in the Read.Me.

     Note that to use this you will need to get a dump of the IIe 
ROMs...they are not distributed with the program for legal reasons.  
However, if you go to the 1WSW Web page, there is an emulators html 
document that will allow you to find a place to download them (for those of 
us less techinically inclined who don't know how to save the ROMs of our 
own IIe's).

     Bon chance!

Steve
                (S.CAVANAUGH1, CAT12, TOP4, MSG:154/M645;1)


WESTCODE SOFTWARE TAKES A WEEK OFF   Yup, they were at MacWorld.  BTW, I 
""""""""""""""""""""""""""""""""""   really enjoyed meeting Alan Bird, John 
Oberrick, and Rob Renstrom.  Great bunch of guys.  Too bad there will be no 
more Apple II software coming from them :-(  I also got the chance to meet 
Gary Little, but I digress...

> I tried removing BOTH and reinstalling BOTH, but to no avail.

     Did you throw away the Typeset.Prefs file in the Desk.Accs folder?

:froggie
                  (FROG.MAN, CAT37, TOP7, MSG:131/M645;1)


II ALIVE TO PUBLISH QUARTERLY   After several e-mail messages to several 
"""""""""""""""""""""""""""""   different people at S/QC, I guess I finally 
rattled enough cages and got a reply, by _phone_ this morning from Valery, 
regarding what was going on with II Alive.

     I was told that the Nov-Dec '95 issue was "in the mail".  They WERE 
planning to honor subscriptions for five(?) more issues on a quarterly 
basis.  I am _not_ exactly clear on how many they think they will publish; 
I was not fully awake here in Alaska when she called from Michigan, three 
hour time difference.

     She further said, a problem they had been having was lack of material 
to publish, not enough articles.

     That's what I was told today.

Mike
                (M.SAKARIAS, CAT42, TOP10, MSG:175/M645;1)

<<<<<   I spoke too early.  I _did_ receive e-mail from S/QC, here are some
"""""   pertinent excerpts:

>    [quote]
>    II Alive is still currently shipping.  An issue just shipped out on
>    Tuesday.  From the August issue  we began shipping II Alive out
>    quarterly and Tuesday was the next issue to go out after August.
>    If you have not received the past issues please contact us and we
>    will get those to you immediately.  There will be four more issues to
>    ship (and they will be quarterly) and then the publication will
>    closed.

>    If you have any subscriptions available after we stop the
>    publication we will be refunding your money.

>    Please call with questions.

>    Michele
>    Scantron Quality Computers
>    [end quote]

     and from another e-mail reply

>    [quote]
>    We didn't stop publishing, although we have had some production
>    problems which caused us to publish only 2 issues in 1995. As a
>    result, we went to a quarterly format. The Winter issue just went in
>    the mail yesterday. We will print 4 more issues this year, and then
>    that will be the last of it.

>    Carl Sperber
>    [end quote]

     I, for one, never saw the August issue mentioned by Michelle (haven't 
seen an issue since Jan-Feb 95); but, I will let them know that, and we'll 
see what happens.

Mike
                (M.SAKARIAS, CAT42, TOP10, MSG:176/M645;1)

>>>>>   II Alive arrived today.  It contains ..
"""""
     a 5 page article written by Janet Loftis titled "The Apple IIGS - 
What's Past is Present".  ;)

     4 pages of Test Drives featuring reviews of Animasic 3-D, Amazing 
Arithmetricks, Focus "Hard Drive" Drives and Focus 80 Ram Disk, Harmonie by 
Vitesse, Big Text Machine 2.0, and Let's Learn About Computers from Troll 
Associates.

     a page and a half of News and Rumors - unfortunately dated because of 
the delay in publication.

     6 pages devoted to The Weekend Hacker - with Mike Westerfield 
discussing, and demonstrating the programming of the Pentomino Puzzle.

     1 page of letters.

     2 pages of advertising - one by Quality and one by Alltech.

     Missing was the "farewell" piece by Doug Cuff.  Also missing was any 
statement from Quality about how they plan to issue the remaining editions. 
This issue is marked "Winter 95".

     Some interesting information was printed in the "Statement of 
Ownership .."

     There are apparently 6961 subscribers who received this issue.

     Thought you might be interested ...
                (A2.CHARLIE, CAT42, TOP11, MSG:251/M645;1)


EASTER EGGS IN CONVERT 3200   All of these are in the Main Screen of 
"""""""""""""""""""""""""""   Convert 3200:

          Click on the copy protection slot on the right 3.5 floppy.
          Click in the hole of the colored green.
          Click on the left eye of the happy face.
          Click on the mole under the lady's eye.
          Click on the junction of the statistics graph.
          Click in the center of the cross hairs.

     And I've just stumbled onto the seventh one:

          In the Options Menu screen, click on the O in GOD.

    ~~Ric
                   (R.DIAS, CAT28, TOP4, MSG:147/M645;1)


CONVERT 3200 ADVANCED LEVEL   Usually, I wouldn't even say anything about 
"""""""""""""""""""""""""""   it, but due to the fact that some real 
misunderstandings about Convert 3200 have been posted on comp.sys.apple2, 
I'll say it anyway...

     If you purchase Convert 3200, you MUST read the documentation.

     As Brutal Deluxe says at the end of the Tutorial...

     "Perhaps you believe now that you know how to use Convert.  It is a 
big mistake...  You have played a little with some options but there are 
yet a lot of things to understand.  The best thing to do is to read the 
documentation."

     There's a lot more to Convert 3200 than meets the eye.  Or, to word 
it another way...there's an Advanced Level that will let you manipulate 
graphics in ways you never dreamed of before.

     And, how do you access the Advanced Level?

     Ummm...err...read the documentation. <grin>

Joe
                  (JOE.KOHN, CAT28, TOP6, MSG:23/M645;1)


RUSH LIMBAUGH AND THE APPLE II   I was listening to Rush Limbaugh the other 
""""""""""""""""""""""""""""""   day and heard him talking about Apple Inc.  
He is a well-known Macintosh and Compuserve user and uses E-mail 
frequently.  A listener called and mentioned Apple Inc's current profit 
margin troubles.  Rush recounted that his first computer was an Apple IIC 
and he was forced to trade it in on a Mac because Apple Inc decided to drop 
the II line.  An example of how some companies do not listen to their 
customers according to him.

A pretty good example to me also :)

<< Nick **CheeseHead** Stokes>>
         *Go Packers*
                  (N.STOKES1, CAT2, TOP20, MSG:36/M645;1)


OUTPERFORMING A MAC ON ITS OWN TURF   Had to share this...
"""""""""""""""""""""""""""""""""""
     Yesterday my son-in-law brought home some Mac disks that his 
professor had used on an SE.  He was trying to get them from the HD on the 
SE to disks to read on his new Mac.  Apparently they couldn't get any other 
Mac to read the disks.  I popped them in the GS and up they came with no 
problems at all.  Since they were formatted in HFS, I just copied the files 
over to another 800K HFS disk on the GS and then sneakerneted them over to 
my PB180 and copied them to freshly formatted disks there.  The professor 
will be estastic.  They contained some lesson files that he really didn't 
want to lose.

     Once again the GS shows its superiority. ;)
                 (A2.CHARLIE, CAT2, TOP7, MSG:196/M645;1)


GENERAL ELECTRIC COMPUTER ORPHANAGE   For what its worth, In today's Post 
"""""""""""""""""""""""""""""""""""   Dispatch Newspaper here in St. Louis, 
there was a large article on orphan computers and what is happening with 
them.  Many are being refurbished and given to families with young children 
who could not otherwise afford to have a computer.  Most of the computers 
in question are Apple II's.  One of the concerns of these new users was the 
lack of software.

So, I took the liberty of sending a fax to the editor of the paper, asking 
that these folks who are looking for software, should go online and join 
GEnie.  I more or less guaranteed that there was plenty of software 
available for the Apple II, right here.  And plenty of help from a lot of 
good people.

     My point is, I wouldn't have done this if I didn't expect this 
service to be around for a long time to come.  And the more folks we can 
get here, the better.  Right? :)

Cap'n Ron
                 (R.WILSON97, CAT3, TOP13, MSG:144/M645;1)


ROM 00 TO ROM 01 IIGS UPGRADE   I went through and investigated Apple's 
"""""""""""""""""""""""""""""   warrenty upgrade policies last year for an 
article for my user group's magazine (which never was printed), and got a 
BIG run-a-round.  I had to go through the 1-800-SOS-APPL, the repair 
facility, etc.  But essentially, the final word was something like this:

     Apple is required by U.S.law to have repair parts in stock for all 
products for no less than 11 years after the initial date of introduction.

     Apple is also required by U.S.law to have repair parts in stock and 
to honor any warrenty upgrade program which Apple initiates for no less 
than 11 years after the initial date of manufacture of the specified 
"defective" part.

     The same goes for automobiles...

 ,____(2___     "The Un-Dead Apple II"
/   , _`' _\     Mike Brouillette; A2 Librarian, Houston Area Apple U. G.
\__)|(@)m(_,     M.BROUILLET1 @ genie.com ( H.A.A.U.G. address unreliable)
    ~7ooood'     Via: Spectrum / CoPilot - Genie's offline message manager
                (M.BROUILLET1, CAT4, TOP47, MSG:20/M645;1)


BREAKING THE CODE   I've found another good use for the ProTERM editor:  
"""""""""""""""""   solving the Daily Cryptoquotes in my newspaper!

          H G D Y D 'O   L X H G R L W    E R A D
          G S U R L W   S   I S I M    H X   C S A D   M X T
          Y D S E R K D   R H 'O   S   Q G S L W R L W
          V X Y E N.  --   O X T Y Q D   T L A L X V L

     Copy above cryptoquote, paste below.  Put cursor -above- bottom copy, 
do a Search and Replace with Ignore Case OFF, Search from Start OFF and 
replace a chosen UPPER-case letter with a lower-case letter, and REPL ALL.  
I used to use AppleWriter, but the ProTERM editor is easier.

          t h e r e 's   n o t h i n g    l i k e
          h a v i n g   a   b a b y    t o   m a k e   y o u
          r e a l i z e   i t 's   a   c h a n g i n g
          w o r l d.  --   s o u r c e   u n k n o w n
     (Quad-City Times, 1/24/96)

Copilot/8  w1.0.0 -- nancy
                 (N.CRAWFORD, CAT24, TOP4, MSG:143/M645;1)


                            >>> HOT TOPICS <<<
                            """"""""""""""""""

IIGS WEB BROWSER SPECULATION   Writing a commercial web browser for the GS 
""""""""""""""""""""""""""""   is something that I've seriously considered 
doing these past several weeks.  After talking to UNIX people and reading 
the HTTP & HTML protocols until my eyeballs twitched, I've learned that 
creating such a project is definately doable.  There are several issues 
that need to be addressed, however.

     o Procyon has to first release GNO 1.0.6, which includes TCP/IP, a 
       necessary component of Internetting.

     o You'd have to buy or upgrade to GNO 1.0.6.

     o You'd have to buy SLIP, a component sold separately, so you could 
       hook into the Internet.

     o You'd have to subscribe to a local Internet service provider and 
       make sure they provide SLIP access (many do).

     o Then you'd have to buy the GS web browser, whatever it would be 
       called.

     That adds up.  Would you still be willing to buy a GS web browser 
for, say, $50-$60?  I think the people who still have and use GS's would do 
so, but it's something to think about.

     And you'd have to wait several months because the job of writing a 
web browser to support the HTML 2.0 specification is not a trivial task.  
I'd love to do it and gain the experience, but I do not currently have the 
resources available to ensure that I could work full-time for the duration 
of the project.  (However, if a dozen people were to order Animasia 3-D 
=from me,= I'd probably be all set.)

     As you can see, writing large-scale, professional software for the GS 
would be a heckuva lot easier if the real world didn't have to intrude.

     Now, do you still want a web browser for the GS?

Michael
                  (ANIMASIA, CAT10, TOP15, MSG:47/M645;1)

>>>>>   The major stumbling block of a GS graphical web browser is speed. 
"""""   A 28,800 bps modem is an absolute must, but the real slowdown would 
be decompressing and displaying the graphics.  It's easier (and faster) 
with a Second Sight card because the graphics do not have to be "converted" 
for display on the standard GS screen, but it would still be slow.  GIFs 
wouldn't be too bad unless they're really big, but JPGs take a long time to 
decompress even on a fast GS.  Heck, even Mac and PC power users often turn 
off the graphics because they're so slow.

     That said, I'd still pay any reasonable amount of money for a GS 
graphical web browser.  GNO/ME 2.0.6 (I think Mike incorrectly said 1.0.6) 
will have the ability to do TCP/IP, which has been written by a third party 
and is supposed to be available shortly.  SLIP should also be available 
soon.  All the parts are there, someone just has to write the browser.

 - Tony
                  (A2.TONY, CAT10, TOP15, MSG:52/M645;1)


HELP WITH FINE-TUNING PMPFAX   First, PMPFax requires System 6.0.1 to work.  
""""""""""""""""""""""""""""   About memory, I recommend having about 1.5 
megs of RAM free, but it will work with less.   It all depends on how many 
pages are in faxes you're sending and what features and all you're using at 
any one time.  Because it does take up quite a bit of RAM, I've also 
included a stand-alone app that you can use instead of the NDA if you're 
running low on memory.

     About 8-bit programs... PMPFax only works with GS/OS desktop-based 
applications that use the Print Manager to print.  If you are using an 
8-bit program, then you will have to get your documents into a form that a 
desktop app can use.  With AW, this is fairly simple, since AWGS and 
several NDA text editors will accept AW WP files and the like.  I'm not 
sure how you could translate PI files into a form a desktop app can use 
since I've never used PI.

Paul
                    (PMP, CAT38, TOP15, MSG:332/M645;1)

>>>>>   During all the beta testing of PMPfax it was not generally
"""""   recommended to try and FAX from an NDA (At that time PMPFax was 
itself an NDA only).

     In actual use I DID manage to transmit FAXs from Hermes/Shadowrite 
successfully, but, since faxing is a general memory hog, your mileage may 
vary considerably.  If you don't have it, I would suggest using WriteAway 
to import AWP documents into, and FAX from.  Version 2.0 is available in 
the Library and it is not nearly the memory 'gobbler' that Finder is.

     If you are storing your FAX's for later transmission, an application 
like Platinum Paint is great for using PMPFax's NDA.  It requires very 
lttle memory to load, and even has a neat little 'Free Memory' indicator 
under the Apple menu.

Tim K
                 (PPC.HELP, CAT38, TOP15, MSG:337/M645;1)

<<<<<   As Tim said, PMPFax can be a memory hog.  However, if you have the
"""""   memory, there's no problem faxing from an NDA text editor, or any 
NDA that supports printing.  Like he said, you may have to run a small 
desktop application so you have enough memory to do everything 
successfully.  Also, remember, that if you are short on memory, you can use 
the FaxCenter application instead of the FaxCenter NDA.

Paul
                    (PMP, CAT38, TOP15, MSG:338/M645;1)

>>>>>   > I have been getting two errors every time I receive a fax with
"""""   > PMP.

     Bear, those are the same two errors I got recently.  Except I think 
the second was MarkResourceChange2
                                 ~
     I assumed it was due to the sender not having defined a station ID in 
his Mac fax software however I'm not at all certain about this.  After he 
entered an ID (and I powered my modem off and on) I received his fax ok.  
Not very scientific :-( so I'm not at all sure what the problem was/is.  I 
haven't tried to receive any other faxes from him since.  I had no trouble 
receiving two four page faxes from Hewlett-Packard's faxback service.

Roger
                  (R.MALTZ, CAT38, TOP15, MSG:355/M645;1)

<<<<<   Well, thanks to Roger, I found 3 (count 'em) bugs with my first
"""""   release.  They were 1) the NDA problem with the app (now fixed), 2) 
delay time was never saved from Modem setup (a bonehead bug I missed) and 
3) it was only accepting 3 cover sheets max in the menu (weird logic error 
which is now fixed).  As soon as I get my hands on a USR 28.8 modem with 
class 1 and 2.0 (which seems to have some problems with PMPFax), I'll get 
that working and release v1.0.1.

     I will probably put my BBS up as a support board so everyone can get 
the latest updates.  If you'd like me to email you the currently fixed 
problems (the three I mentioned), send me mail here and I'll send them to 
you.  The changes will only be to two of the files, the PMPFaxApp file and 
the PMPFaxEdit file (which should be put into the PMPFax.Code directory in 
your System directory).

     Thanks, Roger :)

Paul
                    (PMP, CAT38, TOP15, MSG:71/M645;1)

<<<<<   Well, I've fixed the problem with class 1 and the new USR modems. 
"""""   I've already uploaded the fixes to everyone who has requested them.  
The problem with class 1 was really minor, but enough to thoroughly confuse 
the software :)  However, class 2.0 seems to be doing generally weird 
things.  Not PMPFax, but the modem.  I'm wondering if the USR 
implementation might be a little bit flakey.  Anyway, until I can get 
another class 2.0 modem that is non-USR for testing (hint, hint), I won't 
release any changes I make to the class 2 and 2.0 code.  If anyone has a 
class 2.0 modem that works perfectly as-is with PMPFax, please let me know.  
Thanks!

Paul
                    (PMP, CAT38, TOP15, MSG:75/M645;1)


                            >>> WHAT'S NEW <<<
                            """"""""""""""""""

NEW APPLEWORKS MAGAZINE PUBLISHES FIRST ISSUE
"""""""""""""""""""""""""""""""""""""""""""""
                           TAG #01 shipping now!
                        __________________________
                       |                          |
                       |  The AppleWorks Gazette  |
                       |        Issue  #01        |
                       |       shipping now!      |
                       |__________________________|

     Disks were sent this morning.  European and North-American 
subscribers should receive their disk sometime next week.  Please let us 
know if you didn't get your copy by Feb. 5.

     The first issue of the Gazette contains a 39-page newsletter, in 
which you will read:

     - Duplicate Zapping Made Easy;
     - Software preview: Deja ][;
     - Twelve features I wish I had in AppleWorks 5.1; 
     - and much more.

     The disk also carries more than 900k of software and data; most of 
this software has never been released before.

     For subscription information, send mail to:
Chris Serreau (100316.14@compuserve.com) or Howard Katz (h.katz@genie.com)

                             See you in March!

                   (H.KATZ, CAT17, TOP18, MSG:4/M645;1)


APPLE BLOSSOM AVAILABLE BY SUBSCRIPTION   The Apple Blossom, a quarterly 
"""""""""""""""""""""""""""""""""""""""   newsletter reviewing Apple II 
software, hardware and vendors will now be available by subscription only.  
Subscriptions will be $12.00 per year for the U.S. and Canada, $18.00 in 
any other country.  During the next year the following changes are planned:

     * The newsletter will become bi-monthly instead of quarterly
     * Regular columns will appear, including the following,
          #HyperTalking - HyperCard stack design and script writing
          #The Other Side of the Rainbow - Cross-platform computing
          #The Well-integrated Computer - AppleWorks & AppleWorks GS
          #Meeting the Right Type - Typography and Layout on the Apple II
          #In-depth reviews of software & hardware
          #Interviews
     * Mailed first-class
     * Continued maintenance of the Blossom Online Web site, which will 
       allow free downloading of the first four issues, as well as host 
       links of interest to Apple II users and table of contents and a 
       "bonus" article for future issues.

     During the first year of publication, The Apple Blossom went from 4 
pages to 12, and from 100 mailings to 225 mailings and over 400 downloads 
from various online services.  I have fairly ambitious plans for the coming 
year--adding more regular writers, advertising copy, more pages, etc.  In 
order to do this, I need to establish the newsletter on a more professional 
basis.

     You've all had a chance to take a look at The Apple Blossom for the 
past year, and have watched its growth.  If you haven't yet seen it, 
download a copy and see for yourself.

     Apple Blossom 1            Apple Blossom 2
     24057 BLOSSOM1.TX.BXY      24757 BLOSSOM2TXT.BXY

     Apple Blossom 3            Apple Blossom 4
     25342 TAB3TXT.BX           26064 TAB4.TXT.BXY

     If you would like to subscribe, you can fill out the order form below 
(everything below the "Subscription Form" mark please) and mail it to me 
with your payment in US currency to:

          Steve Cavanaugh
          The Apple Blossom
          1117 Maple St.
          Wilmington, DE 19805

     Bonus:  With your paid subscription you will receive in the first 
issue a printed copy of the Apple II Vendor List, with email, Web URLs, 
addresses, phone numbers and other information useful for ordering supplies 
for your Apple II.

===========================SUBSCRIPTION FORM==========================

                 Apple Blossom Subscription Form 1GE

Name:
Address:
Development:
City:
State/Province:
Zip/Postal Code:
Country:
Computer (check one or more)
Apple II               Apple II+                Apple IIe
Apple IIc              Apple IIc+               Apple IIGS
Laser                  Other Apple II compatible
Mac                    IBM/Clone                Other

Peripherals (check as many as apply)
Hard Drive             RAM (in K or MB)         Modem (baud)
Dotmatrix printer      Inkjet printer           Laser printer
CD-ROM                 Removable HD (Zip, SyQuest)
Network                MIDI                     Sound Card
Scanner                Other (X-10/Robotics/Scientific Equip.)

Things you would like to see covered in The Apple Blossom (feel free to add 
to this list or describe exactly what you'd like to see)

PostScript printing
CD-ROMs
AppleWorks
Graphics
Telecommunications
MIDI/Music
Other


               (S.CAVANAUGH1, CAT13, TOP17, MSG:176/M645;1)


JUICED.GS, APPLE IIGS-SPECIFIC NEWSLETTER   In the past year, users of 
"""""""""""""""""""""""""""""""""""""""""   Apple IIGS personal computers 
have been forced to bid farewell to magazine and disk publications that 
supported them well through the years.

     Today, however, they have the opportunity to say say hello, and 
welcome, to a new member of their community.

     A quarterly printed publication dedicated to covering the IIGS world 
is about to arrive on the scene.

     Juiced.GS, a journal that will focus exclusively on the IIGS, will 
begin publication in the first quarter of 1996.  It will present feature 
articles and columns touting the strengths of the IIGS and the software 
needed to push it to its limits.  It will explore topics ranging from 
desktop publishing and graphics to system management to telecommunications. 

     The newsletter will also present in-depth reviews of new commercial 
software and hardware, features on existing commercial products, up-to-date 
reports from the software and hardware development front, and assessments 
on the latest and hottest shareware/freeware releases.  In each issue, 
readers will also learn how to get access to a disk loaded with shareware 
and freeware uploaded to Internet ftp sites and on-line services during the 
previous quarter, as well as usable templates, graphics, sound and music 
files.

     Most importantly, Juiced.GS will report on what users across the IIGS 
spectrum are doing to squeeze the most out of their personal computers.  
Although the emphasis will be decidely focused on productivity, all topics 
related to the IIGS will be open to discussion. Users will be invited to 
submit articles, columns and letters concerning their specific interests in 
the IIGS world.

     The newsletter will be published entirely on an Apple IIGS using 
IIGS-specific software with page proofs printed on a high-quality 
IIGS-compatible printer.  Page layouts promise to be innovative and 
compelling, with special emphasis placed on showing users how principles of 
page design and typography can be applied to their own desktop publishing 
creations using readily available page-layout software.

     Juiced.GS will be edited and published by Max Jones, a longtime IIGS 
user and computer hobbiest.  When not tinkering with his home computer, he 
is the editorial page editor of the Tribune-Star, a 42,000-circulation 
daily newspaper in Terre Haute, Ind.  In his 21 years of newspaper 
experience, Jones has worked in many phases of publishing, from reporting, 
writing and editing, to photography, page design and product management.  
He has won awards for news and editorial writing, editing and page design, 
and is currently a member of a newsroom team preparing to put the 
Tribune-Star onto the World Wide Web.

     Each issue of Juiced.GS will contain 20 pages and be delivered via 
U.S. mail.  The first issue is scheduled for release in mid-February.

     If you would like to see what form this new publication will take, 
the Juiced.GS prototype newsletter is available for download from GEnie's 
A2 Roundtable Library 48 (File number 26290), and the Cal Tech Apple II 
archive ftp site on the Internet (ftp.cco.caltech.edu/pub/apple2).  
AppleWorks GS v1.1 and at least an ImageWriter II printer are required to 
print the files.

     Subscriptions for 1996 (four issues - winter, spring, summer and 
fall) are now available at an introductory rate of $12 in the United States 
and Canada.  Overseas subscriptions are $18.  Subscriptions must be 
postmarked by Feb. 15 to be eligible for this introductory rate.

     After the first issue is mailed, the subscription price for all four 
1996 issues will rise to $14 in the U.S. and Canada, and $20 elsewhere.

     A Juiced.GS subscription comes with a money-back guarantee.  If at 
any time during the course of the year you wish to cancel, you will be 
refunded for the balance of your subscription.

     (For those who prefer not to purchase a full subscription, single 
copies of Juiced.GS will be available for $4 in the U.S. and Canada, $6 
overseas.)

     Please do not delay.  Being a charter subscriber will help ensure 
that Juiced.GS gets off to rousing start in what promises to be an exciting 
10th anniversary year for the Apple IIGS.

     To become a charter subscriber for 1996, send a personal check or 
money order for $12 ($18 overseas) to:

          Max Jones
          Juiced.GS
          2217 Lakeview Drive
          Sullivan, IN  47882

     Please, U.S. funds only.

     Along with your check or money order, include a mailing address and, 
if available, an e-mail address.

     Sorry, no credit cards or school purchase orders.

     Questions or comments about Juiced.GS can be directed via e-mail to:
          GEnie: M.JONES145 (preferred)
          Internet: m.jones145@genie.com.
          CompuServe: 74111,1743
                 (M.JONES145, CAT13, TOP43, MSG:7/M645;1)


ADDRESSED FOR SUCCESS V1.1   Addressed For Success is the only 
""""""""""""""""""""""""""   desktop-based, label design and printing 
application available for the IIGS.  It's powerful, versatile and extremely 
easy to use.  Among the features of Addressed For Success are:

 -*- Includes dozens of pre-made label templates and lets you easily design 
     your own label templates.

 -*- Imports ASCII text files and AppleWorks Classic v3.0 and v4.0 database 
     files.

 -*- Lets you print up to three different graphics on each label.  (Each 
     graphic can be individually scaled for best printing results.)

 -*- Works with all IIGS fonts.

 -*- Performs bulk sortations and prints postal bar codes for reduced 
     postage costs.  (Use of bulk sorts and bar codes for reduced postage 
     requires a permit from the Postal Service.  See your local Postmaster 
     for details.)

 -*- Prints labels on any IIGS-compatible printer.

     So, if you need to print a dozen labels or 1,200, Addressed For 
Success is exactly what you need to make your labels look great!

Pricing & Requirements

     Addressed For Success is $35.  It requires an Apple IIGS with System 
Software v6.0 or later and at least 2MB of RAM and one 3.5-inch drive.

     To order Addressed For Success with your Visa or MasterCard, give us 
a call at 1-800-662-3634 between 9 a.m. and 5 p.m.  Monday through Friday. 
(Outside the United States, call 423-843-1775.)  You can also FAX your 
order to us at 423-843-0661.  If you prefer to order by mail, send your 
check or money order (made payable to "EGO Systems" and in US funds only), 
or credit card information to:

     Addressed For Success
     EGO Systems
     7918 Cove Ridge Rd
     Hixson  TN  37343
     USA

     Internet:  Diz@genie.com or GSPlusDiz@aol.com

--- END PRESS RELEASE
                     (DIZ, CAT33, TOP2, MSG:2/M645;1)


NEW VERSION OF TALKING TOOLS
""""""""""""""""""""""""""""

 GS-12  Talking Tools 1.0.2                $35
        Update from any earlier version    $10

     Talking Tools adds speech to any Apple IIGS, without adding any 
additional hardware!  Our package is laid out for programmers, but it is 
useful for non-programmers too.

     Programmers get the First Byte talking tools, the Byte Works patches 
to the First Byte tools, complete interfaces for ORCA/M, ORCA/C and 
ORCA/Pascal, and two sample programs, along with documentation that covers 
how they work.  The documentation describes the Pascal version of the 
programs, but source is included for all three languages.

     Non-programmers can use Talking Tools with other applications, like 
Spectrum from Seven Hills Software, that support speech as an option.  You 
can also use the SpeakIt talking editor that comes with Talking Tools.  It 
can load and read any plain text file!

     Our new update brings all of the source code up to date with the 
latest tool interfaces and fixes all known bugs in the original SpeakIt 
talking editor.  The update is just $10.

     And you can even get the update free!  If you ordered Talking Tools 
after November 1st, 1995, all you have to do to get the update is ask for 
it.  If you order any other product (except another update disk) at the 
same time, we'll give any registered owner of Talking Tools a free update!

     To order, or to ask for more information or our latest catalog, get 
in touch with us at:

     Byte Works, Inc.
     8000 Wagon Mound Dr. NW
     Albuquerque, NM  87120

     AOL:          MikeW50
     GEnie:        ByteWorks
     Internet:     MikeW50@AOL.COM
     Phone:        (505) 898-8183
                  (BYTEWORKS, CAT45, TOP5, MSG:1/M645;1)

<<<<<   Ken, the SpeakIt program in Talking Tools was pretty old.  The
"""""   original source doesn't compile under the current ORCA interfaces.  
I fixed that.

     The SpeakIt program itself had several bugs.  When System 6.0 was 
released, diamonds started showing up in the word entry dialogs.  Using one 
of the scroll bars caused crashes.  There were a couple of other more minor 
problems.

     These have been corrected in the latest release.

Mike Westerfield
                  (BYTEWORKS, CAT45, TOP5, MSG:3/M645;1)


PRODUCTS FROM EGO SYSTEMS   I'm right in the middle of getting our new 
"""""""""""""""""""""""""   catalog to the printer, so I haven't had time 
to make press releases or official announcements for this, but I just 
wanted everyone to know that EGO Systems is now carrying the following 
products:

DreamGrafix 3200-color paint program - $39.95
  Price includes shipping to us/canada/mex.  Surface
  mail elsewhere is $5 extra, air mail is $10 extra.

Golden Orchard Apple II CD-ROM - $59.95
  Price includes shipping to ANYWHERE.

Shanghai II - $30
  Price includes shipping to us/can/mex/surface.  Air mail
  is $3 extra.

Twilight II - $29.95
  Price includes shipping to us/can/mex/surface.  Air mail is 
  $3 extra.

     I'll try to get some honest-to-goodness press releases out, AFTER the 
catalog goes out! :-)

Diz
EGO Systems
                     (DIZ, CAT33, TOP2, MSG:10/M645;1)


                       >>> THROUGH THE GRAPEVINE <<<
                       """""""""""""""""""""""""""""

DEVALUING 'FOREVER'   I hate to be the bearer of bad news, but...
"""""""""""""""""""
Source: "This Mornings Buisness" (Jan-31-1996)

     "After yesterdays downgrading of Apple Computer's bonds (by Standard 
and Poors) to 'junk bond' status, it is reported that Apple has put a 
freeze on all new spending, and is halting research and development"

     Apple stock closed yesterday at slightly over $27.00 / share.

     I hate seeing a company, especially a company that radically changed 
not only my life, but the lives of millions of others, go down the tubes... 

     John Scully, Mike Spindler, et-al... may you who are responsible for 
this totally avoidable turn of events be haunted by the damage you have 
done, for the rest of your days and beyond.

-Harold
                  (HAROLD.H, CAT2, TOP3, MSG:254/M645;1)


RETURN OF RAMFAST FOR THE APPLE IIE
"""""""""""""""""""""""""""""""""""

       !!!!!!!!!!!!!!!!!  Good News IIe Comrades! !!!!!!!!!!!!!!!!!!

     Sequential Systems now sells a RamFAST specifically for the IIe. 
<yes> It works with the ZipChip, but not the Transwarp.

     I ordered one and await its arrival.

     I don't know much about it, but was told that the bus drivers were 
changed to accommodate the IIe.

     You may recall that two years ago Harold and Drew discussed online 
what it would take to make the Rev D RamFAST work reliably in an 
accelerated IIe.

     Drew said to make a Rev D board work would involve swapping all the 
74HCT bus drivers (5) with stronger 74LS parts, at the expense of using a 
little more current.  Also, a trace would need to be cut, a jumper wired 
on, and the DMA control PAL re-programmed.

     I guess this is what has happened.

     Of course, DMA will have to be off if a ZipChip is used, but I'm 
still expecting performance to be very, very good.

     And, I'll find out first hand if a RamFAST will allow a cold boot 
from a ZipDrive without a prior access attempt having been made.

     We'll see.

Hugh...
                  (H.HOOD, CAT20, TOP13, MSG:239/M645;1)


SEQUENTIAL TO RETURN TO GENIE?   Friday (January 5, 1996), I received a
""""""""""""""""""""""""""""""   brief but informative phone call from 
Joseph at Sequential Systems.  Joseph is owner/president of Sequential 
Systems.

     The basics of the discussion are that:

     Sequential Systems is very much alive and well!
     They intend to continue to manufacture and market Apple II products 
as they have been!
     They intend to actively support those products!
     They are very busy right now and especially busy picking up some of 
the pieces following the departure of Jawaid, who was apparently doing some 
work without assistance (now he's gone, what did he do and how did he do 
it, that sort of thing?).

     Sequential Systems will be active here on GEnie in some capacity, as 
soon as they get things down to normal and have the time to do so.

     I suggested that Joseph also speak with Joe Kohn and he agreed that 
this was a very good suggestion.

     Dr. Tom is NOT an official (or anything else) spokesperson of 
Sequential Systems.  He was told that he had permission to post information 
about Sequential Systems on his Web Site and apparently Dr. Tom took that 
to mean he could act as spokesperson for Sequential Systems.

     This is the beginnings of good news, IMHO.

Chuck
Charlie's AppleSeeds
                 (A2.CHUCK, CAT20, TOP13, MSG:235/M645;1)


NAUG DISKS FROM SHAREWARE SOLUTIONS II   As mentioned previously, Shareware
""""""""""""""""""""""""""""""""""""""   Solutions II is to become the 
repository of all the disks that were previously available from the 
National AppleWorks User Group.  Included are two types of 
disks...AppleWorks template disks that had previously been available from 
the NAUG Library, and NAUG On Disk that had only previously been available 
by subscription.

     I wanted to let folks know that SSII will be offering NAUG's paper 
based catalog of disk, but since that catalog only goes up to 1994, there 
will be a supplement catalog offered on disk.  The disk is not quite ready 
yet as my first priority is to finish up the long overdue SSII newsletter, 
but when it is ready, I will be making the catalog + disk available, as a 
package, for $5.  That price, as usual, includes postage to anywhere in the 
world.

     Likewise, all the NAUG template disks and NAUG On Disk will also be 
available for $5 each, which also includes Air Mail postage to anywhere.

Joe Kohn
                  (JOE.KOHN, CAT28, TOP4, MSG:101/M645;1)


STATUS OF TALK IS CHEAP   Another program may be available for preservation
"""""""""""""""""""""""   as a "Lost Classic"....TIC.

     I got the following message via a pro-line newsgroup

     Is there any interest in getting this included in the Lost Classics?  
If so, someone should follow up with the author.....?!

 ********************
Path:  pro-carolina!delton
From:  delton@pro-carolina.cts.com (Don Elton)
Date:  24 Dec 95 23:55:23 EST
Newsgroups:  pro.tic
Distribution:  world
Reply-To:  delton@pro-carolina.cts.com
Subject:  TIC source code
Lines:  8

     TIC has been on the market for about 9 years now.  Sales are in the 
range of 1-3 copies per month right now as the Apple II series continues to 
wind down in terms of machines remaining in active use.  I've considered 
releasing the source code to TIC for those who like to timker with this 
sort of things and would welcome comments as to whether there would be 
interest in this.  If so, I'll put the code, in ORCA/M format, on the file 
server of my BBS where you can access the files via email commmands to the 
server.

                (J.COUNTRYMAN, CAT7, TOP3, MSG:179/M645;1)


NEW 8-MEG RAM CARD FOR IIGS   If you're looking for an 8 meg RAM card for
"""""""""""""""""""""""""""   the IIGS, just sit tight for a week or two. A 
new one is about to debut.

Joe
                  (JOE.KOHN, CAT12, TOP42, MSG:11/M645;1)


KANSASFEST 1996:  JUST 168 DAYS AWAY
""""""""""""""""""""""""""""""""""""
 ______      _____
(      )   (      )     ________________________________________________
 |     |  /     /      (        _________________________________'96____)
 |     | /     /        |      |
 |     |/     /         |      |                       
 |           /          |      |______
 |     |\     \         |      _______) __________    ________   ________
 |     | \     \        |      |       (     _____)  (     ___) (__    __)
 |     |  \     \       |      |        |   |__       \    \       |   |
 |     |   \     \      |      |        |    __)       \    \      |   |
 |     |    \      \    |      |        |   |_____   ___\    \     |   |
(______)    (________) (_______)       (__________) (_________)    |___|

     We're Back!

     The tradition of KFest lives on and flourishes!

     This summer, in Kansas City, Missouri, you can once again:

          - meet friends old and new
          - learn about how to get the most out of your computer and 
            peripherals
          - see demonstrations of new products
          - meet the celebrities of our entire world!
          - experience the InterNet and all that it has to offer to us and 
            our computers
          - take advantage of special KFest '96 offers from Apple II and 
            Macintosh vendors
          - and, of course, stay up all night, foment insurrection, 
            program and shoot pool!

     There will be speakers and presentations on a wide variety of topics 
including, Apple II, Mac, PowerMac and Newton!

     KFest '96 will again be held on the campus of Avila College in Kansas 
City, Missouri, July 18-20, 1996.  The center of the known Apple Universe!!

     For further information you can SnailMail:

          KFest96
          c/o Kellers
          P O box 391
          Brielle, NJ   08730

     Or Email:

          timothyK@injersey.com
          Cindy.a@genie.com
          PPC.help@genie.com

     Or, for those of you who are not InterNet challenged:

          http://www.primenet.com/~adams/kfest.html

     KFest '96  be There, or be an Octal Fractal!!!

                  (PPC.HELP, CAT44, TOP8, MSG:37/M645;1)


                         >>> MESSAGE SPOTLIGHT <<<
                         """""""""""""""""""""""""

Category 28,  Topic 4
Message 114       Fri Jan 19, 1996
BYTEWORKS                    at 13:22 EST
 
     Three of us spent a very pleasant Saturday taking Jane's ROM 4 GS 
apart, right down to removing the motherboard, and photographing everything 
as we went.  Jim Pittman is organizing the material.

     I didn't notice too many crash problems with the machine.  The disk 
doesn't eject, but that appears to be a problem with the drive itself.  At 
first, Jim Wifall though the machine was crashing when you drug a floppy to 
the trash, but it turns out it was just getting stuck in a loop telling a 
semi-dead floppy drive eject mechanism to do it's thing.  When the disk is 
manually ejected, the machine recovers nicely.

     And this, incidntally, is the reason for my interest in a ROM 
snatcher. :)

     Perhaps even more remarkable from a historical perspective is the 
300dpi 24 bit scan I have of the photo that was _supposed_ to go on the 
Apple II Buyer's Guide--the one with the Mark Twain machine in the picture, 
rather than the Mark Twain book.

Mike Westerfield

                                 [*][*][*]


    While on GEnie,  do  you spend most of your time  downloading files?
If so, you may be missing out some excellent information in the Bulletin
Board  area.   The messages  listed above  only scratch  the surface  of
what's available and waiting for you in the bulletin board area.

    If you are serious about your Apple II, the GEnieLamp staff strongly
urge  you to give the  bulletin board area a try.   There are  literally
thousands  of messages  posted  from people  like you from  all over the
world.



[EOA]
[HUM]//////////////////////////////
                    HUMOR ONLINE /
/////////////////////////////////
Fun & Games On GEnie
""""""""""""""""""""
by Ryan Suenaga
   [R.SUENAGA1]



          >>> TOP TEN LIST OF THINGS TO DO WHILE GENIE'S DOWN <<<
          """""""""""""""""""""""""""""""""""""""""""""""""""""""

     10.  Cruise csa2.  Not admit it later.

      9.  Call your local 'net provider; surf to ftp.apple.com.  Wonder in 
          amazement how they could put Apple II software up that you need a 
          Mac to decode.

      8.  Backup one GS's hard drive to tape.  Realize that you really 
          gotta get a better way of backing things up.

      7.  Backup the other GS's hard drive to a Syquest EZ Drive.  Yeah.  
          Fast. Only it's connected to the Mac directly and accessible to 
          the GS only via Appletalk.  No.  Slow.

      6.  Backup the //c+'s hard drive by hooking it up to the GS.  Send 
          the files to the Syquest EZ Drive.  Via Appletalk.  Watch the 
          snow fall.  Oh, there is no snow in Hawai'i :)

      5.  Run out of space backing up one GS hard disk.  Hate your 
          SyQuest.  Hate your Mac.

      4.  Cook dinner for the rest of the week.

      3.  Consider washing your car, even though it's 1 in the morning.

      2.  Call up your 'net provider again to try and mail something and 
          realize that it's on the other computer.  Which is being backed 
          up.  So you can't use it.

And the number one thing to do while GEnie's down. . . 

     1.  Think just how lucky you are with all of your neat toys :)



[EOA]
[REF]//////////////////////////////
                     REFLECTIONS /
/////////////////////////////////
Thinking About Online Communications
""""""""""""""""""""""""""""""""""""
by Phil Shapiro
   [pshapiro@aol.com]



                >>> FINDING YOUR OWN SPECIAL COMMUNITY <<<
                """"""""""""""""""""""""""""""""""""""""""

     Last month I started a subscription to a new mailing list (listserv) 
that has me all excited about mailing lists again.  This new mailing list, 
WWWEDU, discusses the uses of the world wide web for educational purposes.

     For the past three years I've been an active participant in the 
Kidsphere mailing list, one of the largest worldwide mailing lists for 
educators.  The Kidsphere community is vibrant, hopping, varied, and 
interesting.  It is also populated with a large number of newbies.  (For 
those who might not know, "newbies" is the term used to describe newcomers 
to the online world.)

     To be sure, I like newbies.  They often bring with them new ideas, 
new energy, and new insights.  But I don't want to spend all my time 
hanging out with newbies.  That would be like hanging out for four years in 
the freshman lounge in high school.

     The WWWEDU crowd tends to be more technically knowledgeable.  On 
WWWEDU you don't often see the question, "Where do I plug in the phone line 
that comes out of the back of my modem?"

     For now, WWWEDU is my own special online community.  It's the 
community I most closely identify with.  I haven't disowned Kidsphere yet.  
Just that I've shifted some of my time and energy to participating in the 
WWWEDU community.

     As I make that shift, I've taken to thinking about what it is that 
makes a person identify with a community.  People identify with a 
community, online or offline, for all sorts of different reasons.  Usually 
a community is composed of people who share a similar outlook and values as 
you do.  Usually community members are people who find themselves in 
somewhat of a similar situation to yourself.

     Communities are composed of stated and unstated rules and guidelines 
of behavior.  Courtesy to fellow community members is an underlying theme 
of all communities.  When the courtesy begins to break down, the strength 
of the community itself begins to erode.

     In terms of listserv communities, the entire existence of the 
community is invented by the community members each and every day.  Within 
the general confines of the listserv subject-matter, listserv subscribers 
can choose to post any sort of public message they wish.

     Some of the messages posted to listservs are truly remarkable.  About 
once a week I read a listserv message that resounds with community spirit, 
written in a way that makes me feel proud to be a member of that community.  
You can almost feel the personal presence of the person who wrote such a 
message.  Who they are, as a human being, is carried forth in the words 
they choose to write.

     While I'm currently quite fond of the WWWEDU community, I'm sure that 
I'll be moving on to other "special communities" as I come to more closely 
connect with others of shared interest.  I won't leave WWWEDU permanently 
behind.  Just that I'll shift my time and energy to participating in the 
community that most closely vibrates in harmony with my own personal vibes.

     Can a person ever get too much community?  Me thinks not.  The human 
animal is above all a social animal.  We are most alive when we are 
participating in social interactions.

     Social interactions, interspersed with lively intellectual exchanges, 
are the hallmarks of a successful online community.  A community is 
something that you feel proud to belong to and committed to supporting.  
Communities nourish the soul, and ask only that the soul nourish the 
community in return.


Phil Shapiro

                                 [*][*][*]


          This is the 30th column in the "Thinking About Online 
          Communications" series.  A hard copy volume of these essays is 
          available for $15 (including shipping) from the author.  The 
          author can be reached at: pshapiro@aol.com and at: 
          http://users.aol.com/pshapiro/



[EOA]
[AWX]//////////////////////////////
                APPLEWORKS ANNEX /
/////////////////////////////////
Deja II AppleWorks Emulator
"""""""""""""""""""""""""""
by Jay Curtis
  [J.CURTIS8]



                  >>> TIMING APPLEWORKS 5 ON THE MAC <<<
                  """"""""""""""""""""""""""""""""""""""

     The commercial version of "Deja II," the AppleWorks emulation 
software for the Macintosh, is now available through JEM Software.  This 
emulation software will allow you to run AppleWorks and ALL enhancements on 
a Macintosh, just as they can be run on any enhanced Apple II or IIgs 
computer.<1>  If you are a never-say-die AppleWorks and Apple II user at 
home, but you find yourself increasingly pressured into using a Macintosh 
at work, you might want to look into the Deja II emulator, developed by 
Mark Munz and Randy Brandt. 
   
     In an article that appeared in the May 1995 GEnieLamp A2, I described 
how AppleWorks would be able to run on any '030 Macintosh or higher, 
including also the RISC-based, "Power Macintosh" systems.  Mark Munz, the 
author of Deja II, has cautioned, however, that Apple built several '030 
systems that used a 16-bit bus, and that they are slower than Apple's 
later, '030 systems which used a wider bus.  These differences, together 
with the presence or absence of cache video memory in your Mac, can also 
significantly affect performance.  Mark summarizes, "Mileage varies because 
Apple has a ton of different configurations, each of which can effect the 
performance of software."<2>

     While a few AppleWorks users have recently expressed concern about 
whether the speed of Deja II on the '030 and '040 Mac systems would be fast 
enough, my own research shows that speed on two of these newer Mac systems 
is quite acceptable.  An effort has been made by Randy and Mark to balance 
the emulator's processor performance with what Mark calls "user perceived 
performance."  This means that the focus has been to provide fastest speed 
for those functions most commonly called upon by users.  Accordingly, 
without actually timing anything, the emulator generally appears to run 
AppleWorks about as fast as an LC IIe PDS card, i.e. faster than a stock 
IIe, but slower than a IIgs.  

     In fact, the results of timed tests tend to support the subjective 
impression that Deja II runs about the same as a IIe card.  The tests were 
performed on AppleWorks files running under Deja II on both an '030, 33 mhz 
PowerBook, and on an '040, 25 mhz LC-475, and the results were compared 
with AppleWorks running on a RamFAST-equipped, Apple IIgs, configured to 
"Fast" mode, and with AppleWorks running on an Apple IIe PDS card, 
configured to "Fast" and "monochrome" modes.  The IIe card was installed in 
the same LC-475 used for the Deja II testing.

     All tests were performed on the same files loaded into AppleWorks 
5.1.  The files included a 100K-sized database (containing 1040 records), a 
223-line word processor file (containing 1755 words), and an AppleWorks 
spreadsheet designed to amortize mortgages and car payments.  AppleWorks 
5.1 was configured in all cases to load all program segments and the same 
enhancements to system RAM in each machine.  With the exception of the PDS 
test, all data was accessed from each machine's hard drive.<3>

     Results were rounded to the nearest whole number (in seconds) for 
comparison purposes.  As indicated earlier, readers are cautioned that 
considerable variability is likely between machines and under different 
computing conditions.  Results can depend upon quite a number of factors 
including such things as bus width, availability of video cache, hard drive 
access speed, system speed, use of color configuration, use of extensions, 
and memory overhead.

     On the following chart, "PDS" stands for AppleWorks running on the 
LC's IIe PDS card; "LC" stands for AppleWorks running IN EMULATION under 
Deja II on the LC-475's desktop, and "PB" stands for AppleWorks running in 
emulation on the PowerBook desktop:

                          IIgs    PDS     PB     LC

   SS Recalculation         18     30     42     21
   DB Sort                   3      5      9      7
   DB Find                  12     23     51     16
   Load DB                   9     28     42     24
   Spellcheck WP File        6      9     35     15
   Scroll WP File           11     14     22     22

   Averages                 09.8   18.2   33.5   17.5

   Launch to AW Main Menu
   From Desktop             14            13

     While the GS turned in the fastest performance overall, Deja II on 
the LC-475 was next fastest, at about 56% of GS speed.  The Deja II 
emulator on the LC-475 turned in near-GS performance in the spreadsheet 
recalculation  (21 seconds vs. 18 seconds for the GS) and in the database 
string search ("DB find") function (16 seconds vs. 12 seconds for the GS).  
On average, the Deja II emulation on the LC-475 was slightly faster than 
the IIe PDS card on the first six tests.  It was specifically somewhat 
SLOWER than the PDS card, however, in scrolling and spell-checking a word 
processor file.

     While many functions on the PowerBook, slowest of the four machines, 
seemed to run at acceptable speed, a few were maddeningly slow, especially 
the spell-check and the DB string search functions.  If the user were to 
base their use of AppleWorks only on these functions, they would probably 
consider an '030 PowerBook to be too slow for running AppleWorks.  Few 
users, however, would consider the speed of these specific functions to be 
crucial to their selection of AppleWorks for use on a Mac, and the real 
advantage of being able to run AppleWorks on a notebook system like the 
PowerBook, is hard to beat, regardless of speed.

     In spite of Deja II's apparent lethargy on the '030 PowerBook, it 
launches to the AppleWorks main menu in an extraordinarily fast time, much 
faster than it takes to launch a IIe PDS card and AppleWorks from an LC's 
finder.  Launching on the PowerBook was even slightly faster than launching 
from the ProSEL desktop on a RamFAST-equipped IIgs.  Using Deja II's 
snapshot feature, a user can have AppleWorks, AND all of the desktop files 
he was previously using, available in considerably faster time than they 
can be available on nearly ANY IIgs, no matter how fast.

     Since the majority of an AppleWorks user's time on a computer is 
spent in entering data and moving through files, reasonable scroll speed 
and keyboard response are an absolute must for comfort.  Bottom line here 
is that nothing is as fast as a character-based user interface, and the 
superior speed of the Apple II's CUI is probably one of the most important 
reasons many of us still continue to use Apple II's.  

     At 22 seconds each, scroll times were the same with Deja II on both 
the LC-475 and on the PowerBook, slower than a GS or PDS card.  However, 
this speed will still prove acceptable for most users, given that scrolling 
the same file (set to the same number of lines) from within Microsoft Works 
on the PowerBook also took 22 seconds in another test.  (Scrolling was done 
from within the file's window, using the cursor rather than scroll bar.)  
This result suggests that scroll speed is more a function of the Mac's 
graphical user interface than of the Deja II emulator.  

     Strictly speaking, the GS possessed the only REAL character-based 
user interface tested among the four configurations listed above.  Although 
Deja II provides a convincing AppleWorks desktop on the Mac, it really only 
emulates AppleWorks running on a GS or IIe with the Mac's graphical 
interface.  It should also be mentioned that even the LC IIe card's user 
interface is really nothing more than a Mac's graphical interpretation of a 
IIe's CUI.<4>

     In fact, the Mac's tendency to scroll things more slowly than an 
Apple II should not be a problem for most of us.  An advantage AppleWorks 
has over programs like Microsoft Works is its extensive macro capability, 
and use of the OA-1, OA-9 and OA-arrow command-key combinations makes it 
possible to move speedily through files in AppleWorks, no matter what kind 
of platform you happen to be running on.

     Unfortunately, I didn't have a IIe that I could use to make direct 
comparisons with Deja II.  However, a IIe PDS card, installed in an '030 or 
'040 LC, can potentially run about twice as fast as a real IIe.  With this 
in mind, I suspect that Deja II on most '040 Macs would probably be FASTER 
for most AppleWorks functions than a nonaccelerated IIe would be for 
processing the same files.  

     Similarly, I was also unable to access a Power Mac system for file 
testing.  However, it seems reasonable to assume that, if Deja II on a 25 
mhz '040 Mac can run at 56% of stock GS speed, then Deja II running on a 
60-100 mhz Power Mac ought to easily be able to match or eclipse a GS in 
speed.  In fact, Mark Munz said, "D2 [Deja II] shines better on PPC 
machines."  He said that there are "actually two 65c02 emulators in D2," 
one used by the 68x series machines and another used by the PPC.  Due to 
the way that a PPC works, he said, "we've been able to get more 
optimizations out of the PPC version than the 68x version." 

     According to Mark, "the emulator portion of D2 was rewritten about 
four times in the past year."  As much of the programming as possible was 
done "without resorting to pure assembly language."  In this way, it will 
be much easier to move Deja II "to another platform (like DOS or Windows)," 
he said.

     Mark said, "I believe we've done a fairly decent job in making 
AppleWorks a usable product on '030 and '040 machines, considering that we 
had originally only planned a PPC version."  He said that "Deja ][ requires 
a lot of processor power to emulate a 65c02 environment."  Because of this, 
he said, it will not be possible to get acceptable performance out of the 
slower, 68000 series Mac systems, and users should not expect to see an 
AppleWorks emulator for these systems.  Nonetheless, Mark said that he 
plans to continue to develop Deja II in the future, and a potential port of 
Deja II to an intel-based system seems like a distinct possibility.


                                   NOTES
                                   """""

     <1> AppleWorks 5.0 is required, and must be purchased separately, but 
         an upgrade to v5.1 is automatic with the purchase of Deja II.

     <2> Personal E-mail communication with Mark Munz.

     <3> Since I no longer keep a ProDOS partition on the LC that I use at 
         work, I was forced to use the LC's Superdrive for accessing data 
         with the PDS card.

     <4> A Macintosh, with a IIe PDS card installed, translates IIe video 
         output into the Mac's Quickdraw graphical language.  The fact that 
         Apple's engineer's were able to get programs to scroll as fast as 
         they do on the IIe card is something of an engineering 
         achievement.



[EOA]
[MIB]//////////////////////////////
                      MINI_BYTES /
/////////////////////////////////
3 On 1:  Where In Hell Is Carmen Santiago?
""""""""""""""""""""""""""""""""""""""""""
by James Keim, Ed Lundberg, and Douglas Cuff
    [J.KEIM2]    [EDMUNDL]       [EDITOR.A2]



         Program Name    :  Where In Hell Is Carmen Santiago?
         Filenames       :  WIHICS.1.BXY =and= WIHICS.2.BXY
         Library Area    :  51
         File Numbers    :  #10847 =and= #10849
         File Sizes      :  90720 =and= 93240 bytes
         Program Type    :  educational game (BASIC; machine language)
         Author          :  St. John M. Morrison
         Version Reviewed:  1.0
         Requirements    :  64K; ProDOS
         Copyright status:  shareware ($5)

                                 [*][*][*]


FROM THE AUTHOR   You are a famous crimebuster hot on the trail of that 
"""""""""""""""   world-renowned thief, Carmen Santiago, and her latest 
gang.  The rumours that she had died in a bizarre accident don't deter you; 
after all, it might just be misdirection.  So you track her to the Dark 
Woods of I/O Error, where you encounter three hideous beasts and lose your 
way in the night.

     Virgil, a Greek poet, meets you in your frenzy and tells you that the 
only way out is through Hell itself.  "Alas," he continues, "the geography 
of Hell has changed since last I guided a mortal through it, and you will 
need assistance besides mine to get through the frozen caves of Cocytus to 
Paradise."

     "Who might this assistance come from?" you wonder aloud.

     "Why, from the latest arrival to the Inferno," your guide informs 
you. "Carmen Santiago."

     Oh well.  You've tracked Carmen around the world; through Europe, 
America, and the reaches of Time.  Surely the afterlife won't be much 
harder!

     In WHERE IN HELL IS CARMEN SANTIAGO?, you will need to use your 
detective skills and knowledge of facts from Canticle One of Dante's 
Commedia:  "Inferno".  Her gang members are here, too, and they bear the 
punishment that they earned in their lives.  Besides that, they bear 
information on their fellows, as well as useful items to help you in your 
quest.

     By talking to them and interpreting their dossiers, you'll figure out 
where the others are and what items they most desire.  Beware!  You have 
only a limited amount of time to find Carmen--and if you try to find her in 
the wrong area, you'll be damned for eternity!

     ...A copy of Inferno is necessary to get anywhere in the game.  I 
recommend the John Ciardi translation of 1954 as being particularly 
accessible; it's fun to read and it explains a lot about the meaning behind 
the verse.

     However, it should be remembered that all you're "learning" in this 
game (if anything!) is the names and circumstances of the Infernal regions.  
The reasoning behind the structure of Hell is there for the reading, if 
only you put a little effort into it.  Dante's poem is a classic, and one 
that everyone should read and then discuss with others.  This way, you'll 
find out neat things that others saw but that you missed.  If you're in 
high school, why not ask your English teacher if you can devote some class 
time to reading and discussing the book?  Your classmates will thank you.

                                                   --Saint John M. Morrison

                                 [*][*][*]


MINI_BYTE BY JAMES [3 1/2 Lamps]   The programmer of WHERE IN HELL IS 
""""""""""""""""""""""""""""""""   CARMEN SANTIAGO? seems to have a rather 
puckish sense of humor.  The game begins with the familiar theme song and 
displays "Where in heck is Carmen Santiago" on the hi-res screen.  A moment 
later "heck" bursts into flames and burns away, leaving "HELL" in its 
place.  Then, the TM (trademark) symbols begin appearing.  The first 
appears beside "Carmen Santiago" and the other two appear beside the 
programmer's name (St. John M. Morrison) and beside the word "HELL".  It is 
easy to see that this game evolved from a gag.  This is not an insult--it 
is high praise.  There is an irreverent quality that makes the game fun but 
does not detract from the "Inferno".

     A copy of the Inferno should probably accompany the game.  Some of 
the references are too obscure, even for an English major.  The only 
problem is that the translation recommended may be a little too helpful.  
(The read.me file that makes this recommendation, while quoted above, is 
NOT included in the GEnie archives.)  Whereas it was hard to get through 
without the book, it was almost too simple when using the book.  Perhaps 
the best way to play the game is to read the Inferno and then play the 
game.

     I was a little disappointed with the interface.  I don't care much 
for adventures with mixed text and graphics.  When I saw WHERE IN HELL...?, 
I realized that I was going to have to look hard at this game and not 
immediately pan it.  When I examined the actual Carmen Sandiego games, I 
realized the game's interface faithfully parodies them.  The interface 
works well enough, but it also restricts the player's options.  If you 
enjoy Eamon and Infocom adventures, be aware that this is a different type 
of game.

     In the programmer's defense, modeling a game on a piece of classic 
literature may not leave many options open to the player.  One does need to 
follow the basic progression of storyline in Dante's Inferno:  ONE MUST GO 
DOWN.  Morrison cleverly presents the player options while creatively using 
elements from the Inferno.  In some places he plays on descriptions that 
were given in the Inferno but did not play a large role in the book.  (I 
was amused by the gall stone.)

     Play is also restricted by the number of moves--if you haven't won in 
140 moves, you expire and must start again.  (This restriction is also 
typical of the Carmen Sandiego games.)

     The only problem that really bothers me is that the goal is find 
Carmen, yet you must be absolutely sure where Carmen is before you call her 
name.  If you call her name on the wrong level, you'll see "I said Carmen, 
not Charon!" and you become a permanent resident of the Inferno.  The 
message is amusing the first couple of times but gets downright frustrating 
when all that is left to do is find Carmen.  The punishment just seems out 
of context--not for hell, but for the game play generally.

     The graphics are not great--they someimtes look pretty bad until you 
relax your eyes.  The problem with the graphics is that they are complex 
scans that have been ported from a Mac.  The scans are not suited to the 
IIe and IIc hires screens.  However, I am not sure I can imagine the 
Inferno illustrated with cartoon characters (well I can, more on that 
later).  What I do like about the graphics is that they are scans of famous 
prints and illustrations from "The Inferno".  Morrison obviously went to 
some work to include these pictures.

     There are musical scores to accompany the many screens.  At first I 
was impressed with how well the music was used.  It is not as good as the 
music that accompanies "Star Trek:  First Contact" but there is a nice 
variety.  I was bothered that any key press interrupts the music.  Merely 
move among the selections and the music jolts on and off.  Fortunately, an 
option was included to turn the music off.  I think I lasted ten minutes 
before exercising this option.

     WHERE IN HELL...? is an amusing game.  It probably should not be used 
to teach Dante's work, but it might be used to pique interest in the work.  
According to the read.me file, this is the programmer's intention.  He 
suggests to high school students that they should ask their teacher if they 
can read it and that, should a student do so, his/her classmates will thank 
him for it.  Somehow I think he might be a little optimistic here.

     I enjoyed the game despite some restrictions placed on game play and 
I think it well worth the download.  If nothing else, it will at least get 
you to read the Inferno again.

     This game was originally released in 1990 as shareware.  Upon payment 
of the fees you would receive at least one more scenario, possibly three.  
The one that was definitely ready to be sent was "Pit of the Program" 
(various characters from educational software are found in the Inferno).  
The two that were listed as future "Hellpaks" were called "Deathstyles of 
the Rich and Famous" (based on a show with a similar name) and "Life in 
Hell" (based on Matt Groening's pre-Simpsons comic strip).  The only 
question that remains is "Where in Hell are the other Hellpaks?"


MINI BYTE BY ED [3 Lamps]   When I first booted WHERE IN HELL IS CARMEN
"""""""""""""""""""""""""   SANTIAGO?, I was mindful of the fact that the 
game was written in BASIC by a teacher as a study aid for students studying 
Dante's "Inferno".  I was not expecting much.  The initial text screen, 
with its choices of "Start Game" and "Exit to BASIC", seemed to confirm my 
hunch.  Then I selected "Start Game".

     "Whoa! That's slick!" was my reaction as the opening hi-res screen 
went through its animation, complete with music.  As I recognized the tune, 
I realized that WIHICS had slowed my accelerated IIgs to 1MHz-- 
automatically.  Hmm.  Up went the expectations.  The author, St. John M. 
Morrison, clearly knows his BASIC.

     As I started to play the game, though, I was disappointed in the 
graphics.  They were practically unrecognizable.  On the other hand, the 
game is filled with clever touches.  For example, when quitting the game, 
you are given three choices, not two:  yes, no, and maybe.  Those who are 
indecisive are doomed to chase a white banner forever.

     The game play itself was straight-forward and similar to the 
commercial games which inspired WIHICS.  This is not an easy game to win if 
one has not read the Inferno.  (Of course, encouraging students to read it 
was the whole point of the game.)  I confess that I've not read the 
Inferno; nonetheless, I got caught up in the game.  I was making good 
progress--if descending into Hell can be called progress--when I 
encountered an obstacle I haven't been able to overcome yet.  The program 
hangs when you have to insert the second disk.  This is no way for Carmen 
to foil someone!

     Obviously, a fix is needed for this problem.  When it is available, 
I'll go back to this game.  It is worth finishing.

                                                              --Ed Lundberg

     [EDITOR'S NOTE:  This problem does not arise if you unpack both parts 
of the archive to the same prefix... on a 3.5" disk, a hard drive, or a RAM 
disk 256K or larger.]


MINI BYTE BY DOUG [2 1/2 Lamps]   You can play--and win--this game even if
"""""""""""""""""""""""""""""""   you don't know Dante's "Inferno" from the 
Towering Inferno.  The Divine Comedy is a closed book to me, and even I 
eventually found Salvation.  What you cannot do is play this game and 
remain ignorant about the Inferno--it teaches you a little and piques your 
interest.

     Each turn, you can do one of four things:  move up or down, search 
for items, use an item, or call a name.  If you don't know Dante, you might 
have to use trial and error to figure out when to call the name of a ghost 
("shade").  Since there are 36 possible locations, this is boring.  
Fortunately, the shades are listed in the order you must call them, Carmen 
excepted.  If you read the character dossiers at the start of the game, you 
can usually make an educated guess about their location.

     Figuring out when to use an item is easier, especially if you know a 
little ancient mythology.  The program prompts you in verse when you get to 
a puzzle that requires an item.  I quite liked these rhymes, though it took 
me several games to notice the rhyme scheme.  Finding items is a nightmare 
equal to calling a name, since there are 36 places to look and very few 
items, which means wasted turns.  The shades can also provide items.

     As I moved into the depths of hell, I was often entertained by the 
descriptions of the levels, even if they didn't advance the game.  The 
tunes that play as you descend are initially impressive, but eventually 
annoying.  The graphics undoubtedly mean more to someone who has already 
seen the engravings in question.  Too much of the time, I didn't know what 
the program was trying to show me, even after reading the description.

     The most frustrating part of the game is that you can get one level 
away from the finish and not know what to do next.  You have to find 
Carmen--just knowing that makes the game easier!  Not much, though--you 
still have to backtrack to find her.

     The programming of this game is impressive--it's fast and it's 
faithful to the interface it's based on.  The game itself is not 
outstanding, but still worth a look when you want ten minute's diversion.  

                                                                --Doug Cuff

                                 [*][*][*]


GEnieLAMP MINI BYTE'S RATING
""""""""""""""""""""""""""""

     James Keim ................... 3.5
     Ed Lundberg .................. 3.0
     Doug Cuff .................... 2.5
                                    """
     MINI_BYTE SCORE .............. 3.0
          (average of above)


                                                           ASCII ART BEGINS
                     .                       __ 
                    (^)        <^>         /~  ~\ 
                     \-=======_/"\_======-/     \)
MB RATING            "\.        1       ./"
"""""""""               "\._    _   _./" 
 .                       __  (_____) .                       __
(^)        <^>         /~  ~\       (^)        <^>         /~  ~\
 \-=======_/"\_======-/     \)       \-=======_/"\_======-/     \)
 "\.        2       ./"              "\.        3       ./"
    "\._    _   _./"                    "\._    _   _./"
         (_____)                             (_____)
                           THREE LAMPS                       (1-5)

                                                             ASCII ART ENDS


MINI BYTES RATING SYSTEM
""""""""""""""""""""""""

          5 LAMPS.........What? You haven't downloaded this program YET?
          4 LAMPS.........Innovative or feature rich, take a look!
          3 LAMPS.........Good execution, stable program.
          2 LAMPS.........Gets the job done.
          1 LAMP..........A marginal download.
          0 ..............GEnieLamp Turkey Award!

     If all three reviewers give the program a "5 LAMPS" rating, the
     program and author receives the ~ A GEnie Lamp Excellence Award! ~



                         >>> REVIEWER PROFILES <<<
                         """""""""""""""""""""""""

     JAMES KEIM....is an English student/instructor at the University of 
                   Nebraska-Lincoln.  He has been using an Apple IIe since 
                   about 1984, and upgraded to a IIgs in October 1994.

     ED LUNDBERG...bought the IIgs he still uses in 1986.  He has edited 
                   _NEAT Notes_, the newsletter of the New England Apple 
                   Tree user group, since 1987.  (At the time it seemed 
                   like a good way to learn how to use the GS :)

     DOUG CUFF.....has edited--and written for--_A2-Central_, _II Alive_, 
                   and _GEnieLamp A2_.  He has been using an Apple II since 
                   Christmas 1982 and playing adventure games since 1983.  
                   His favorite color is IIgs.



           ////////////////////////////////////////////// QWIK_QUOTE ////
          / "Bart!  You're no longer in Sunday school.  Don't swear."  /
         ////////////////////////////  Steve Pepoon, THE SIMPSONS  ////



[EOA]
[HUN]//////////////////////////////
               THE TREASURE HUNT /
/////////////////////////////////
Yours For the Downloading
"""""""""""""""""""""""""
by Charlie Hartley
      [A2.CHARLIE]



     Welcome back to the Treasure Hunt!  This month we will take a look at 
some PostScript fonts available in the Apple II Library.

     Margot Taylor [M.TAYLOR66] began uploading PostScript fonts to the 
Apple II RoundTable Library in May 1995, and since then she has contributed 
an impression collection of freeware and shareware fonts.  She also has 
uploaded quite a few TrueType fonts. This Treasure Hunt column is dedicated 
to her PostScript (Type-1) font uploads.

     In preparation for this column, I asked Margot to share a bit of 
information about herself, and about the fonts that she has uploaded.  She 
had this to say:

     "Well Charlie, for years my interest in fonts was pretty much limited 
to those contained on the PrintShop 'Holiday Edition' graphics disk.

     "Down the road a bit (1989?) I was asked to organize a IIgs library 
for our local User Group.  Our leader said she 'had never met a font she 
didn't like'.  This no doubt was a warning but it went right by me.  
(Privately I thought fonts were pretty boring ;-)  The donated disks 
arrived one shoebox full at a time.  What had I gotten into anyway?

     "Testing all of those bit-mapped fonts was the most tedious chore of 
all.  Eventually I built a catalog in HyperStudio format.  That was a 
perfect medium for providing samples of our ever-growing font collection.

     "Then along came Pointless which opened up the TrueType world to IIgs 
users.  I began to recognize some of the fonts and even became interested 
in our junk mail.  Some of it was pretty interesting (looking).  I read 
everything on typography that I could get my hands on.  That's where I 
discovered the wonderful collection of shareware fonts offered by David 
Rakowski--and his email address was GEnie!

     "So I joined GEnie to grab a few for the library.  In three months 
time however, I had instead acquired a LaserJet PostScript printer.  But 
where were the Type-1 fonts I needed?  There are lots of Type-1 fonts in 
the Mac RT, but most are not packed in a format that IIgs users can deal 
with.  Some are very old and it is not clear whether they are Type-1, 
Type-3, or what.  I decided to nibble at them and see what I could do.

     "Our local Copymat rents time on two little grubby antique Macs.  The 
resident 'designer' is friendly and helps me out when I get stuck.  She's 
also interested in fonts ;-)

     "Unlike the TrueTypes, (most of which have 'lost' their ReadMe files 
in my neck of the woods), the Mac Type-1's all have interesting information 
attached by the author.  Sometimes a font's ancestry or unusual name is 
explained.  David Rakowski is particularly adept at writing humorous (or 
downright outrageous) requests for shareware fees based on such things as 
your telephone prefix, shoe size, or zip code (never expensive though).  He 
asks that all fees be donated to the music department at Columbia 
University. 

     "It is rumored that he does the fonts only as a hobby.  It is 
unfortunate he no longer contributes to the world of typography, nor even 
has a GEnie account (my star-struck letter was returned).  This is said to 
be due to the lack of shareware response from the Mac and PC communities, 
in spite of thousands of downloads.  Perhaps we can rectify this?

     "You probably all know him as 'Davy' of DavysDingbats, Ribbons, 
KeyCaps, etc. from the bit-mapped days.  He is also the author of the 
fabulous (in my humble opinion) 'GriffinDingbats' which contains the famous 
upper case Drop Caps.

     "What do I personally use all this wonderful stuff for?  Just 
ordinary household things:  personal correspondence, envelopes which cry to 
be opened, greeting cards, place cards, post cards, Rolodex cards, 
calendars, book plates, personal 'business' cards, small sheets of gift 
wrap, labels of all kinds (disk, binder, video, audio, file folders, 
storage drawers, key chain tags, wallet IDs, programmed telephone numbers, 
mailing stickers such as Fragile, This Side Up, Do Not Bend--you name it), 
even recipes when I'm (rarely) asked to share one! 

     "Avery's new line of WorkSaver divider sheets is a rewarding project 
also when revamping that outdated collection of shareware doc.  Command 
reference cards for infrequently run software (like my tax program), and an 
occasional inspirational sign or two.  Haven't tried bumper stickers yet 
<g>  I would be bored to death doing all these chores with the LASERJET's 
built in fonts.

     "Since I failed penmanship in the fifth grade, and only my bank and 
the IRS can decipher my signature, I like the fonts which resemble casual 
(but not messy) hand printing for personal correspondence.  I guess I use 
Architect, Arctic2, and Lumparsky the most frequently.  A nice legible 
(still casual) script font is LibbyScript2, or Dragonwick for lots of flair 
(but short messages only).

     "Formal script material such as invitations and the like, looks nice 
with Aspire, Author, Civitype or RechtmanScript, just to name a few.  For 
bookplates or the engraved-in-marble look try ElizabethAnn, Kelmscott 
(Chaucer), Nauert, or UechiGothic.  There are many other wonderful 
'classic' typefaces in this collection--too numerous to mention.

     "The greeting cards I devise (or plagiarize) tend not to be the 
hearts/flowers kind so I prefer the casual or cartoon styles of lettering.  
Some of these are Greeting, BowLegs, Dupuy (based on 'Peanuts'), 
GadzooksBold, MarkerFeltThin, Marydale, Notepad and Toonscript.

     "In the special effects department are LowerEastSide (bent wood 
feeling), Mira, EraserDust and AtticAntique (distressed), DownWind (smoke), 
InkaBod (Nordic), Inkwell (weighted), Lintsec (stencil), UpperEastSide 
(modern), UpperWestSide (N.Y. mag).

     "The old west is represented with a couple of 'Wanted Dead or Alive' 
display faces:  CartWright and BlackHawk.

     "Last but not least, I am occasionally interested in readable body 
text with a slightly distinctive air--something not your run of the mill 
resident font.  So far I have discovered:  Albatross, Dubiel, LilithLight, 
CarawayBold, CapelYFfin (a town in Wales), Cheneau, EdenLight and Octavian.

     "Gadzooks, Charlie, you've forced me to categorize my library fonts-- 
something I've been 'meaning to' for a long time.  Whew.  And this still 
leaves three subjects entirely untouched:  (1) the matter of PublishIt! 
(graphic image) fonts, (2) the "dropped/raised" all caps section, and (3) 
the magic that Ryan Suenaga has discovered with regard to creating "pseudo" 
Type-1 fonts from the TrueType version on his Mac.  I have two examples of 
the latter and they work great but he does not feel they are suitable for 
uploading.  Maybe we can persuade him ;-)  (Sorry, Ryan, but you do deserve 
credit and encouragement. :-)"

     Next, I asked Margot to tell us what programs she uses to print to 
her LaserJet printer.

     She responded, "I print from very few programs on my IIgs.  My 
personal preference depends on the task at hand.  For documents which 
require a high degree of precision to position or size (such as labels, 
greeting cards, and pica scales to three places) I use PublishIt! 4.  One 
could also use AppleWorks GS or GraphicWriter III (with a lesser degree of 
precision).  PublishIt! also permits one to choose the LaserWriter driver 
directly from it's options menu, thus eliminating the OA-P/f action 
required by other applications in order to print in PostScript.

     "Everyday things such as sample sheets for my font catalog, e-mail, 
documentation and the like, I do directly from ShadowWrite/Hermes.  It's 
almost a necessity to have a bit-mapped or TrueType screen font in play 
here to perform the line and letter spacing, however.

     "The 8-bit programs I print from are AppleWorks 3.0 and TaxPreparer 
[(c) HowardSoft].  These both ignore the installed printer driver and thus 
cannot create PostScript jobs.  (They require that the printer be set to 
PCL mode, but they DO print at 600 dpi.)

     "Speaking of drivers, I use Apple's LaserWriter Driver that comes 
with System 6.0.1.  The trick there is to rename it to something else, 
e.g., LW.PostScript, so that it can be selected from the DC Printer CDev.  
It's then a simple matter to press OA-P/f while clicking on the OK button 
in the print dialog window.  This instantly places the outgoing print file 
in the */System/Drivers folder in PostScript format.  That file (and any of 
our fancy fonts that it needs) can be sent to the printer at any time via 
the LaserBEAM utility by Joe Wankerl (THANK YOU JOE!).  Version 1.1 is 
available from GS+ Magazine, March 1994 issue.  LaserBEAM sends print files 
to the LASERJET in a flash and releases the GS immediately to do other 
chores. Fonts are sent more slowly ;-) but remain in the printer until it 
is reset or turned off.

     "This intermediate step can be a blessing if one wants to tweak the 
final result or archive it for future use.  It presents the opportunity to 
intervene:  to change fonts, lighten/darken the image, reposition an 
element, etc."

     Margot is a frequent visitor to the Apple II bulletin board, 
particularly in the topics that talk about printers and fonts.  While she 
doesn't want to be called an expert, she certainly has opened some doors 
for those who want to use their Apple II's with PostScript printers.

     The PostScript fonts that Margot has uploaded to the Apple II Library 
are descibed below.  Since the process of clearing these fonts is a bit 
more complicated than for most files (it takes someone with the right 
equipment and the right programs), some of the fonts that Margot named 
above may not be yet found in these descriptions.

                                 [*][*][*]


                File #26439: UPPERWES.T1.BXY (88060 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     UpperWestSide is a typeface taken from the logo and headlines of the 
New Yorker magazine.  Character set contains upper case, small caps, 
numerals and punctuation.  In addition there are icons for movie ratings as 
used by the San Francisco Examiner, and small pictures of the author and 
his wife.  Released as shareware, $6.41, by David Rakowski.  This version 
is Type-1 for use with PostScript printers.  The uploader has used 
OldEnglish.TT for screen spacing.

                File #26438: TOONZSCR.T1.BXY (28664 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     ToonzScript was designed to imitate a cartoonist's hand lettered 
dialog.  The all-caps character set contains several variations of each 
letter so that a truly hand printed effect is possible.  You will have a 
lot of fun with this as an alternative to other rigid typefaces.  Numerals 
and punctuation are included as well.  This font is released by Stewart 
Daniels who states that for a fee a more complete version may be had.  This 
version is Type-1 for use with PostScript printers.  The uploader has not 
been able to locate a TrueType version but has successfully used Medusa.TT 
(with an extra point of leading) for screen spacing.

                 File #26432: GADZOOX.T1.BXY (38288 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     GadzooxBold is a wacky, zany display font from RobinsonCrusoe.  The 
character set is upper case only--no numerals or punctuation.  Distributed 
as freeware.  This version is Type-1 for use with PostScript printers.  A 
TrueType version is available in file #26442.

                 File #26431: CHENEAU.T1.BXY (33148 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     CheneauText is a classic Roman typeface.  The style is from the mid 
to late 17th century and could serve with other fonts of the style 
developing at that time such as Caslon, Janson or Garamond.  It has the 
quality of free-hand drawing:  serifs are not duplicated or pasted on.  The 
strokes have been regularized but not completely.  Upper case, lower case, 
numerals and punctuation.  Released as shareware $15 by Dan Carr at 
Golgonooza Letter Foundry.  This version is Type-1 for use with PostScript 
printers.  This uploader has not been able to locate a TrueType version but 
has successfully used Times.TT for screen mapping.  

                File #26374:  BLACKHWK.T1.BXY (59688 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     The BlackHawk font contains a complete upper case alphabet with 
numbers and some punctuation.  The lower case slots are small-caps versions 
of the former.  It is based on an old western typeface.  BTW, there is a 
really nice portrait of a man at the tilde position.  This font was 
released in 1992 by John Singer.  Shareware, $5.  This version is Type-1 
for use with PostScript printers.  A companion TrueType is available in 
file #26375.

                File #26337:  LINTSEC.T1.BXY (43632 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     'Lintsec' is an anagram of the word 'stencil' (for those who are 
wondering).  This font is for haters of stencil fonts.  Full alphabet, 
numerals and punctuation.  Distributed free of charge by David 
Rakowski--but DO read the 'interview' contained in the ReadMe file.  It is 
a sad revelation about Mac/PC shareware fees.  Perhaps we A2 types can 
restore his faith.  This version is Type-1 for use with PostScript.  A 
TrueType version is in file #26443.

                File #26336:  BODIDLY.T1.BXY (40844 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     BODIDLYbold is a display font that also looks great at small sizes.  
Upper case, lower case, numerals, punctuation, diacritics--over 160 
characters in the set.  Shareware from Printers Devil, $10.  This version 
is Type-1 for use with PostScript printers.  A TrueType version is 
available as file #18073.

                File #26278:  JEFFNICHOLS.BXY (57088 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Jeff-Nichols is a late 19th-century font consisting of ornate drop 
caps.  Brought to you without charge by David Rakowski.  This version is 
Type-1 for use with PostScript printers.  A TrueType version can be found 
on the NAUG disk Pointless.14 (A2 file #18898).  Note:  it may be embedded 
in the AnnStone folder on that disk.

                  File #26275:  LAMP.TT.BXY (39168 bytes)
                  '''''''''''''''''''''''''''''''''''''''
     LampoonBrush v2.0 is a heavy script typeface that looks as if it were 
drawn with a brush.  It is very legible from 14 points on and looks like 
natural handwriting.  This font is shareware from Sam Wang, $10.  This 
version is Type-1 for use with PostScript printers.  A TrueType version is 
in file #26175.

                 File #26045:  MEDUSA.T1.BXY (51172 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Medusa is a display font based on the familiar Art Nouveau typeface 
'Broklin'.  It looks great at 12 points and larger.  Contains a full 
character set, including diacritics.  The upper case letters have a 
'layered' look.  Released by Lorvad as shareware, $10.  This version is 
Type-1 for use with PostScript printers.  The TrueType version is available 
on NAUG disk Pointless.08 (A2 file #18641).

                File #26044:  EDDACAPS.T1.BXY (20508 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     EddaCaps is an Art Nouveau display font consisting of upper case, 
lower case, and some punctuation.  The lower case set contains smaller 
versions of the upper case letters.  This is freeware from Sam Wang.  This 
version is Type-1 for use with PostScript printers.  The TrueType version 
is available on NAUG disk Pointless.14 (A2 file #18898).

                File #26043:  BENJAMIN.T1.BXY (33128 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Benjamin is a bold wood-type display font from the 19th century based 
on 'BenFranklin'.  It imitates hand-set type, as in Poor Richard's 
Almanack.  It is deliberately rough and whimsical--a cross between Windsor 
and CaslonAntique.  Numerals, punctuation, upper case, lower case and a 
couple of diacritics.  Distributed as freeware by Walter Kafton-Minkel.  
This version is Type-1 for use with PostScript printers.  A TrueType 
version, consisting of capital letters only, is file #18070.  The spacing 
works fine but it's not exactly WYSIWYG!

                File #26042:  AVEROIGNET1.BXY (24504 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Averoigne is a display font consisting of capital letters with 
flourishes.  It contains punctuation and works best in large sizes to show 
the details and layering.  Shareware from Scriptorium, $5.  AKA 
'HorstCaps'.  This version is Type-1 for use with PostScript printers.  The 
matching TrueType version is file #23856.

                File #25994:  WHARMBY.T1.BXY (42044 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Wharmby consists of caps, punctuation, and numerals.  The characters 
are bold sans-serif with what looks like a shadow in front, created from a 
light source behind and to the left.  Best at large sizes.  Released as 
freeware by David Rakowski.  This version is Type-1 for use with 
PostScript.  The TrueType version is available on NAUG disk Pointless.19 
(A2 #19212).

                File #25993:  INKWELL.T1.BXY (32200 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Inkwell is a bold, weighted, display typeface.  Upper case, lower 
case, numerals, and punctuation as well as special letters for 
Scandinavians.  Shareware from Sam Wang, $10.  This version is Type-1 for 
use with PostScript.  The TrueType version is available on NAUG disk 
Pointless.17 (A2 #19108).

                File #25992:  DOWNWIND.T1.BXY (24648 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     DownWind is a semi-psychedelic calligraphic display font.  The 
characters are lightly scaled on top with heavily weighted bases.  Upper 
case, lower case, numerals, and punctuation.  Released as $10 shareware by 
Lorvad.  This version is Type-1 for use with PostScript.  The TrueType 
version is available on NAUG disk Pointless.08 (A2 #18641); aka 
'PsychedelicSmoke'.

                 File #25990:  SPATZ.T1.BXY (53972 bytes)
                 ''''''''''''''''''''''''''''''''''''''''
     Spatz is a VERY attractive display typeface with a fresh, shimmery, 
'circus' feeling.  Upper case, numerals, and some punctuation.  Released by 
Lorvad it is shareware, $10.  This version is Type-1 for use with 
PostScript.  A TrueType version is in file #26269.

                File #25988:  BOWLEGS.T1.BXY (21480 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Bowlegs is an irregular display font consisting of capital letters 
and small caps.  There is punctuation but no numerals.  Shareware $10 from 
Lorvad.  This version is Type-1 PostScript.  A TrueType version is in file 
#25989.

                 File #25961:  STARBURST.BXY (93996 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Starburst contains bold capital letters, numbers, and punctuation.  
The letters seem to give off a light at the center, with many rays 
emanating from the light.  Best at size 40 and above on a 300 dpi printer. 
Shareware by David Rakowski--$4.99.  This version is Type-1 PostScript 
format for use with laser printers.  A TrueType version is available on 
NAUG disk 'Pointless.05' (A2 #18636).  It is buried in the file called 
'Display1'.

                File #25960:  ROTHMAN.T1.BXY (24496 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Rothman is a tall, quite condensed, Art Deco font consisting of upper 
case, lower case, numerals, and some punctuation.  Based on a typeface 
called 'Empire' and named after George Rothman.  The lower case letters are 
simply the upper case characters squished to 50% with the same character 
widths.  The font is distributed by David Rakowski free of charge.  This 
version is Type-1 PostScript format for use with laser printers.  A 
TrueType version is available on NAUG disk 'Pointless.10' (A2 #18646).

                File #25959:  CARRICK.T1.BXY (69324 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Carrick Caps is an upper case only font consisting of bold black 
Gothic style letters drawn on top of a stained glass pattern.  Numerals and 
punctuation are not included.  The I and J are identical.  The font is 
released by David Rakowski as Freeware.  This version is Type-1 PostScript 
for use with laser printers.  A TrueType version is available in A2 #17923.

                File #25955:  KELMSCOT.T1.BXY (25560 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Kelmscott is a truly unique and interesting font based on a 
type-style designed for the William Morris edition of Chaucer's "Canterbury 
Tales."  An ornate neo-gothic font, it is very readable in both small and 
large type sizes.  The lower case characters are some of the most 
interesting this uploader has ever seen.  Would be good for Christmas card 
use... This version is Type-1 PostScript.  A matching TrueType version is 
in file #26277.  Released by Scriptorium as shareware--$5 (options 
offered.)

                File #25954:  GREENCAP.T1.BXY (22716 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     GreenCaps is an uppercase Art Nouveau-style display font consisting 
of modern looking sans-serif letters which are filled at the bottom and 
outlined at the top.  Numerals and a period are included.  Wintery in 
feeling.  The font is released by David Rakowski as freeware.  This version 
is Type-1 PostScript for use with laser printers.  A TrueType version is 
available in A2 #17983.

                File #25953:  TONEDEBS.T1.BXY (53624 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     ToneAndDebs is a caps only font consisting of black snow-capped 
sans-serif letters.  Upper case and lower case character sets are 
identical.  Numerals and punctuation are included.  Use for some of that 
Christmas mail!  The font is released by David Rakowski as shareware--$3.  
This version is Type-1 PostScript for use with laser printers.  A TrueType 
version is available on NAUG disk 'Pointless.11' (A2 #18693).

                 File #25918:  THALIA.T1.BXY (17732 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Thalia is a bold and somewhat formal Art Nouveau display font which 
probably belongs in everyone's collection.  Distributed free of charge by 
Sam Wang.  This version is Type-1 for PostScript printers.  The TrueType 
version is available on NAUG disk 'Pointless.18' (A2 #19202).

                  File #25917:  MIRA.T1.BXY (17072 bytes)
                  '''''''''''''''''''''''''''''''''''''''
     Mira is a very distinctive Art Nouveau font which contains upper 
case, lower case, numerals and punctuation--no diacritics.  It seems to 
look best at 14 points and above.  Distributed free of charge by Sam Wang.  
This version is Type-1 for PostScript printers.  The TrueType version is 
available in A2 file #17881.

                 File #25916:  LOGGER.T1.BXY (65036 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Logger is a specialty display font of capital letters and punctuation 
that looks like piled logs.  Created at the request of a Girl Scout troop 
in Hawaii.  Distributed free of charge by David Rakowski.  This version is 
Type-1 for PostScript printers.  The TrueType version is available on NAUG 
disk Pointless.17 (A2 #19108).

                File #25908:  HOLTZSCH.T1.BXY (54884 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Holtzschue is an all caps Victorian display font.  The characters are 
a bold serif outline, white at the top stepping down to black in stripes.  
There is a bit of greenery in the way of vines and leaves in front.  Very 
nice!  The font is freeware from the master, David Rakowski.  Upper case, 
numbers, dollar sign, and ampersand only.  The latter is pretty enough to 
use as a graphic at 120 points.  This is the Type-1 version for PostScript.  
A companion TrueType version is in file #26281.

                File #25894:  DAVYSKEY.T1.BXY (68224 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     DavysKeyCaps is a Type-1 PostScript font that is supposed to look 
like key caps.  It covers the entire IIgs (and PC or Macintosh extended) 
keyboard.  It is intended primarily to aid in software documentation.  Free 
for personal use, $10 for professional use.  By David Rakowski.  The 
companion TrueType version can be found on the NAUG disk Pointless.16 
(A2#19060).

                File #25893:  RUDELSBG.T1.BXY (53872 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Rudelsberg is a Type-1 PostScript font which contains a full 
character set including diacritics.  The characters are in 
turn-of-the-century German Art Nouveau style.  It may be thought of as 
second cousin to Adobe's Arnold Boecklin font.  Released as freeware by 
David Rakowski.  The companion TrueType can be found on NAUG disk 
Pointless.05 (A2 #18636) as "Display2".

                File #25892:  CRACKLIN.T1.BXY (41052 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     CracklingFire is a caps only display font in the Type-1 PostScript 
format.  It is based on the typeface 'Firebug'.  Looks like Dom Casual 
letters beginning to go up in flames.  The font is free from David 
Rakowski.  The companion TrueType version can be found on NAUG disk 
Pointless.05 (A2 #18636) as "Display1".

                 File #25891:  AUTHOR.T1.BXY (55516 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Author is an elegant script font in the Type-1 PostScript format.  It 
is a dead-ringer for CommercialScript but was released by FontBank(TM) as a 
sample of their wares.  Font contains upper case, lower case, numerals and 
punctuation.  The companion TrueType version can be found on NAUG disk 
Pointless.20 (A2#19226).

                 File #25876:  RABBIT.T1.BXY (30320 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Rabbit-Ears is a rounded, bold, 1940s type advertising display font 
whose letters slightly resemble CooperBlack.  Alphabet, numbers, and 
punctuation.  All characters look lowercase except that upper case B,F,H,K 
and L are far taller than the other letters with big upper loops like bunny 
ears.  Shareware by David Rakowski, $4.49.  This is the Type-1 PostScript 
version.  Matching TrueType version is in file #26271.

                File #25875:  IANBENT.T1.BXY (58368 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Ian-Bent is a Type-1 PostScript font patterned after a German Art 
Nouveau font drawn by Otto Eckmann.  This all caps alphabet consists of 
black letters surrounded by stained-glass patterns resembling curtains.  
Distributed free of charge by David Rakowski.  The companion TrueType 
version is in file #25877.

                 File #25850:  KRAMER.T1.BXY (59648 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     The Kramer font consists of a full alphabet of drop caps.  Each is a 
white letter surrounded by a box containing stained glass patterns.  The 
lower case character set consists of the capital letters in black without 
the decoration.  Some punctuation, no numerals or diacritics.  This is the 
Type-1 PostScript version.  Freeware from David Rakowski.  The TrueType 
version is in file #26276.

                File #25838:  OSWALDBL.T1.BXY (43456 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     OSWALDblack is a variation of Cooper-Bold.  This is the PostScript 
Type-1 version.  The TrueType rendition is file #18241 and is also 
available on the NAUG disk 8, file #18641.  It is a bold display that also 
looks good at small sizes.  Released as shareware, $10, by Printers Devil.  
Full character set with diacritics.

                File #25820:  ZALESKI.T1.BXY (29604 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Zaleski Caps is a brash Art Deco serif font good for display type.  
Based loosely on the typeface 'Ashley Crawford'.  This font also resembles 
a commercial product known as 'Jazz Poster'.  Upper case, numerals, and 
punctuation only.  This is the Type-1 PostScript version.  The companion 
TrueType is contained in a file named 'Display2' on the NAUG disk 
Pointless.05 (file #18636).  Freeware from David Rakowski.

                File #25819:  WILLHARR.T1.BXY (69524 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Will-Harris is a Type-1 PostScript display font patterned after 
'Skyline'.  The characters look like views through Venetian blinds of a 
city skyline.  A headline set in this font will appear to have been cut 
from a continuous city-scape.  Upper case, numerals, and punctuation.  This 
font is distributed free by David Rakowski.  Matching TrueType version is 
file #26268.

                File #25818:  LILINIT.T1.BXY (56648 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Lilith-Initials is a Type-1 PostScript font.  It consists of 
beautifully decorated capital letters designed to be used with Lilith-Light 
(see file #25763).  The delicate letters are entwined with vines and 
flowers.  The font is offered free from David Rakowski.  The companion 
TrueType version is in file #26274.

                File #25806:  JAPANESE.T1.BXY (83704 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     There are two Type-1 PostScript fonts in this file.  The characters 
are calligraphic representations of KataKana and HiraGana dialects(?) in 
the Japanese language.  There are also instructions for using this 
phoenetic alphabet, with a table of phoenetic sounds.  Also a few 
additional symbols which are used in standard Japanese type setting.  
Fascinating and very high quality!  Shareware US$10.  ko-ni-chi-wa (I 
think).

                File #25792:  HANDWRIT.T1.BXY (60044 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     HandwritingPlain is a Type-1 PostScript font.  The characters look 
hasty and natural, as if done with a medium point felt pen.  A heart symbol 
is included.  There are 211 characters included in the set.  It was 
generated from traced scans of actual handwriting.  Matching TrueType 
version is file #26174.  The TrueType version seems to cause very tight 
letter spacing, so perhaps this pair is best used with PublishIt! or some 
program which permits extra letter spacing.

                File #25791:  SHOHLFLD.T1.BXY (43692 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Shohl-Fold is a Type-1 display font for use with laser printers.  The 
letters look like they are on a continuous fanfold, some facing right and 
some facing left.  Numerals, punctuation, and two sets of upper case (right 
and left isometric).  Distributed as freeware by David Rakowski.  A 
TrueType version file #26270.

                File #25790:  HERALDRY.T1.BXY (29348 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Heraldry is a Type-1 PostScript picture font from Scriptorium.  It is 
a collection of heraldic shields drawn from medieval sources.  The 
characters make excellent dingbats or spot illustrations--52 in all.  
Shareware, $5.  TrueType version is file #26282.

               File #25789:  GOLGOTHA.T1.BXY (164152 bytes)
               ''''''''''''''''''''''''''''''''''''''''''''
     Golgotha is a Type-1 PostScript Halloween display font.  The 
characters are composed of jumbled skulls piled into the shape of capital 
letters.  There are no other characters.  Shareware from Scriptorium, $5.  
TrueType version is in file #26283.

                File #25768:  MARYDALE.T1.BXY (72060 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Marydale and Marydale-Bold are informal Type-1 PostScript display 
fonts for use on a laser printer.  They are based on Adobe Tekton 'with 
personality'.  Upper case, lower case, numerals, punctuation--no 
diacritics.  Used commercially in national magazines and local television.  
This font is shareware, $10, from Three Island Press.  TrueType version is 
in file #26273.

                File #25765:  DUBIEL.T1.BXY (125660 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Dubiel and Dubiel Italic, two Type-1 PostScript fonts based on the 
font Torino.  This typeface is similiar to a condensed Bodoni, except with 
lighter strokes.  Contains a full set of characters, including diacritics.  
The italic version is not just a slanted plain--it is a completely 
different and graceful look--even the 'signature' characters are different, 
giving you 4 wonderful new dingbats.  Another David Rakowski marvel of 
shareware $14.99.  Companion TrueType version is available on NAUG disk 
Pointless.04 (file #18635).

                File #25764:  SNYDERSPEED.BXY (42300 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Snyder-Speed font represents the Top Of the Line standard for the 
professional signpainter's art.  Includes a VERY interesting ReadMe file.  
This font would be useful to mere mortals for headlines with a casual 
feeling (classroom?) in smaller sizes.  TrueType version is available on 
the NAUG Pointless.18 disk, #19202.

                File #25763:  LILITHLT.T1.BXY (29944 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Lilith-Light is a Type-1 PostScript font with a hand-lettered look.  
Distinctive with nice tall ascenders and a different serif on each 
character.  Resembles Eve-Light.  Have also seen this floating about as 
Koch-Roman.  Shareware by David Rakowski, $3.  TrueType is available on 
NAUG Pointless.11 disk, #18693.

                File #25762:  CHRISTMAST1.BXY (51456 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Christmas is a Type-1 PostScript font with a calligraphic style.  It 
is a close descendant of MacHumaine but with a sharper and more angular 
appearance than its distant relative Black Chancery.  More authentic to the 
appearance of broad-pen hand calligraphy.  This variety is renamed 
Christmas due to its suitability for that season's use.  Font by Bill 
Horton.  TrueType version for screen viewing is file #26143.

                 File #25759:  CAIRO.T1.BXY (68432 bytes)
                 ''''''''''''''''''''''''''''''''''''''''
     Cairo in Type-1 PostScript format is a quality interpretation of the 
font we all fell in love with in the 1980s.  This pictorial font is a labor 
of love by Clark Riley.  He must pay ACI $50/year in order to license this 
version.  Please send him $1 in order that he may cover the fee due to 
Apple.  Freeware.  TrueType version is available on A2 file #18867.

                File #25751:  MAIDSTONET1.BXY (24956 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Maidstone is a Type-1 PostScript font for laser printers.  This font 
resembles delicate feminine handwriting.  It contains upper case, lower 
case, numerals, punctuation, and Scandinavian diacritics.  Shareware from 
Sam Wang, $10.  Companion TrueType version is available on NAUG disk 
'Pointless.20' (A2 file #19226).

                File #25750:  CARTWRIGHT.BXY (24268 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Cartwright is a Type-1 PostScript font for use with laser printers.  
It was inspired by Adobe 'Ponderosa' and resembles the typeface on an 
old-west 'wanted' poster.  Upper case, lower case, numerals, punctuation.  
No diacritics.  Shareware.  TrueType version is available on the NAUG 
'TrueType.08' disk, A2 file #18641.

                File #25745:  MARKFLTTHIN.BXY (79712 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Marker Felt Thin v2 is a Type-1 PostScript headline font which 
resembles spontaneous hand lettering.  Casual but eye-catching.  Complete 
character set including diacritics.  This useful typeface is shareware from 
Pat Snyder (as in SnyderSpeed) at $10.  The matching TrueType is available 
on the Pointless.17 disk, file #19108.

                File #25744:  ELIZ.ANN.T1.BXY (42208 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Elizabeth-Ann is a serif display font with thinly etched white lines 
drawn through the characters.  Quite elegant, with an engraved look.  This 
is the Type-1 PostScript version for use on Laser printers.  This font is 
free from David Rakowski.  It contains upper case, numerals, and some 
punctuation.  Matching TrueType version is in file #26198.

                File #25739:  HORSTCAPST1.BXY (28472 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Horst Caps is a Type-1 PostScript set of capital letters drawn in the 
Art Nouveau style.  They make nice raised caps on a manuscript.  The font 
lacks I, X, and Y.  Author David Rakowski releases this font as freeware.  
The companion TrueType version is A2 file #17859.

               File #25737:  DAVYSRIBBON.BXY (126212 bytes)
               ''''''''''''''''''''''''''''''''''''''''''''
     DavysRibbons is a Type-1 PostScript display font.  The letters look 
like a long, unfurled banner or bibbon.  Ending 'tassels' are included.  
This Victorian type display would be useful for greeting cards, book 
jackets, etc.  The font is by David Rakowski who requests a shareware 
donation to Columbia University of $7.49.  The TrueType version is 
available on the Pointless.04 disk (#18635).

                File #25736:  ALBATROSST1.BXY (57916 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Albatross is a Type-1 PostScript font suitable for body text.  It has 
a moderately short x-height.  Full character set, including diacritics.  
Shareware by LORVAD, $10.  The TrueType version is A2 file #18514.

                 File #25732:  DUPUY.T1.BXY (80628 bytes)
                 ''''''''''''''''''''''''''''''''''''''''
     Dupuy is a Type-1 PostScript laser font by David Rakowski.  It comes 
in three weights:  light, regular, and heavy.  It resembles cartoon 
lettering, most closely that of Charles Shulz in the Peanuts strip.  
Shareware $5.

                 File #25731:  DOBKIN.T1.BXY (41276 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     This is a Type-1 PostScript font for use on the IIgs via the 
LaserBeam downloader.  Dobkin-Script is an elegant Art Nouveau era script 
font which resembles Hispania.  Upper case, lower case, numerals, 
punctuation.  No diacritics.  Shareware:  complicated Rakowski formula &%-} 
(I paid $5.50).

                File #25723:  BIZZARO.T1.BXY (63744 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Bizarro is a Type-1 PostScript font.  It is maybe suitable for 
Halloween?  The characters are composed of old-style devils and sprites, 
leaning all over themselves to make capital letters.  This font is aptly 
named.  Freeware.  David Rakowski of skill & fame.  TrueType version is 
#23860.

                File #25720:  CIVITYPE.T1.BXY (47232 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Civitype font is actually in the public domain, yet I have only seen 
it in catalogs.  Absolutely gorgeous formal script font.  Beautifully 
balanced lines, even those which include numerals (old style with 
descenders).  Artistic caps for use with other fonts.  Many diacritics.  
You won't regret downloading this one. A few swashes on the lowercase 
letters.  Anyone who owns a PostScript printer can use this font (it's 
Type-1).

                File #25715:  LIBBYSC2.T1.BXY (24448 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     This Type-1 PostScript font looks like careful hand lettering, yet 
remains friendly and truly legible.  It is graceful and natural.  The font 
is based on 'Dover Book'.  It contains lower case, upper case, numerals, 
punctuation, and some Scandinavian special letters.  It is shareware--$10.  
A matching TrueType version is available from A2 #17865 or NAUG Disk.20 
(#19226).

                 File #25706:  NAUERT.T1.BXY (62848 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Nauert is a PostScript Type-1 chiseled, mildly 3-D display font.  
This font is a lot like the one used on the 'Dylan Thomas Collected Poems' 
paperback.  The font has a complete set of characters minus diacritics, 
brackets, and parentheses.  It is shoeware--shareware fee is based on your 
shoe size.  Very elegant.

                File #25697:  LOWEREASTT1.BXY (74112 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Lower East Side is a Type-1 PostScript font modeled on an Art Deco 
typeface called Astur.  It looks like bold, 3-D brush strokes forming the 
characters with deep shadows.  It also tends to look like bent pieces of 
plywood with shadows.  This font is by David Rakowski and is free.  A 
TrueType version is available in file #17869.

                File #25696:  INKABOD.T1.BXY (30976 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     InkaBod is a Type-1 PostScript font inspired by the NORDIC bitmapped 
font.  Looks best at 14 points and above.  Shareware from Printers 
Devil--$10.  A matching TrueType version can be obtained from the NAUG 
Pointless.08 disk (#18641).

                File #25695:  CARAWAY.T1.BXY (33536 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     This font is in Type-1 PostScript format for use on a Mac or IIgs 
with a PostScript Laser printer.  The TrueType version is available on NAUG 
disk #10, (GEnie A2 file #18646).  The font is suitable for display 
purposes or informal correspondence.  It's more font than 
handwriting--nice!  Shareware $10.  Much more info on disk.

                File #25683:  GREETING.T1.BXY (23424 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     This font is Type-1 PostScript for use with a laser printer on a IIgs 
or a Mac.  It is a casual hand-lettered style which resembles the 
bit-mapped Lambda.  Upper case, lower case, numerals and punctuation, but 
no diacriticals.  No known TrueType version.  Packed with GSHK.  Shareware 
$5.

                 File #25671:  ASPIRE.T1.BXY (24448 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     Aspire-DemiBold is a very elegant Type-1 PostScript font suitable for 
logos, brochures, invitations. etc.  This font is very similar to Coronet 
(built into the PCL personality of some laser printers).  Shareware--$5.

               File #25670:  ATTICANT.T1.BXY (108160 bytes)
               ''''''''''''''''''''''''''''''''''''''''''''
     This is a Type-1 PostScript font for laser printers.  It is packed 
with GSHK.  Attic Antique resembles the wavy, broken, serif type font you 
might find in a really old book with brittle pages.  Comes with a complete 
character set:  upper and lower case, numerals, punctuation, diacriticals.  
The TrueType version is A2 file #25135.

                File #25658:  ERASER.T1.BXY (133120 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     This large and casual display font would be great for garage-sales, 
etc.  It looks like wide chalk characters scrawled on a blackboard.  Best 
at 40+ points.  Another wonderful David Rakowski contribution. FREEware!  
You must have a PostScript printer to use this Type-1 version.  It contains 
a full set of upper case letters, numbers and punctuation, but no 
diacriticals.  Very distinctive.

                 File #25614:  UECHI.T1.BXY (63360 bytes)
                 ''''''''''''''''''''''''''''''''''''''''
     The UechiGothic font is (c) 1992 by David Rakowski.  Shareware fee is 
$3.02.  The ornate caps are similar (if not identical) to those found in 
the Griffin Dingbats set, but there is also a complete set of lower case 
characters which compliments these beautiful caps.  There are no 
diacriticals.  This is a lovely font, suitable for formal documents printed 
in a large point size.  Good spacing (as with all Rakman fonts).

                 File #25575:  ANNSTONE.BXY (62592 bytes)
                 ''''''''''''''''''''''''''''''''''''''''
     Another detailed and ornate drop caps font in PostScript Type-1 
format.  These characters are filled, surrounded by rounded rectangles with 
detailed fill-in lines in curves that suggest stained glass.  The font is 
free, but must be distributed together with Jeff-Nichols when distributed 
by user groups or commercial ventures.  Another David Rakowski wonderful.  
This font contains only upper-case letters and no numbers, punctuation, nor 
diacriticals.  TrueType version is A2 #17824.

                 File #25477:  UPPEREAST.BXY (54528 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     A sequel to the much loved font Upper West Side, this insanely great 
font resembles the font 'Parisian' and containes 166 characters, including 
all the us usual diacritics, and has 477 kerning pairs.  It is an Art Deco 
sans serif font found all over the East Side, particularly on bookstores 
and menus, with a very low x-height.  You'll find the font to be expertly 
drawn.  I made this one DonateWare:  shareware fee is $9.99 to Columbia 
University, as detailed in the enclosed documentation.  (s) David Rakowski

                 File #25476:  ARCHITECT.BXY (34432 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     This font is for use on PostScript printers only.  It is a Type-1 
repackaged from the GEnie Mac RT.  It was developed by N. Gall and 
simulates hand printing.  Full set of letters, numbers, and punctuation.  
Freeware.

                File #25413:  HARQUIL.T1.BXY (24576 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     This font is in Type-1 format for use with PostScript printers.  It 
has been repackaged from the Mac library for IIgs and Mac users.  It is 
usable only on a PostScript printer.  The effect is bold and casual and 
funky--strictly for headline stuff.  Upper case, lower case, numerals, and 
some punctuation.  There is a companion TrueType version available on the 
NAUG disk 'Pointless.17'.

                 File #25412:  BEFFLE.T1.BXY (46592 bytes)
                 '''''''''''''''''''''''''''''''''''''''''
     This font is Type-1 PostScript for IIgs and Mac users.  It was 
repackaged from the Mac Library.  You must use it on a PostScript printer.  
It is a display font that looks very formal, engraved, or hammered metal.  
It makes nice raised caps with Cloister.  Contains a full alphabetic set 
(upper case and lower case are identical) and some punctuation (no 
exclamation point or question mark) and no numbers.  Shareware, $3.00 to 
Columbia University.  (c) 1991 by David Rakowski.  Companion TrueType 
version is file #17825.

                File #25335:  DAVYSOTHER.BXY (165120 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     A sequel to the regular and shift keyboards with complex pictures of 
ornaments, designs, and cartoons.  The font is compatible with ATM version 
1.2 or higher.  DavysOtherDingbats is distributed as FREEWARE, but 
commercial distribution is prohibited.  You must have a PostScript printer 
to use this font.  A companion TrueType font is available on the NAUG disk 
'Pointless.20'.

               File #25328:  DAVYS.DINGB.BXY (291840 bytes)
               ''''''''''''''''''''''''''''''''''''''''''''
     The author's words:  "This is an unusually wonderful, amazing Type-1 
PostScript font with 200 pictorial images, including lots of cats, 
ballerinas, floral images, Art Nouveau, and a whole lot more.  Note that 
this font is shareware, no exceptions, $12."  We have all used and loved 
this font in bit-mapped and TrueType versions.  Here it is in PostScript 
for IIgs users.  You have never really seen this font until you've seen it 
in PostScript at 156 point size!  The companion TrueType version may be 
found on NAUG disk 'Pointless.03'.

                File #25213:  PREMIUM.T1.BXY (31488 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     This is the updated Type-1 version of PremiumThin font, a display 
typeface based on Letraset's Premier Lightline.  Very carefully created and 
VERY close to commercial quality!  This font has uppercase and lowercase 
characters, numerae effect is modern and rounded.  Shareware.


                File #25209:  LUMPARSKYT1.BXY (30592 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Here is a casual display font, based on a bold hand-lettered face 
from an old lettering manual.  It is a Type-1 font for use with a 
PostScript printer.  Created in Altsys' Fontographer by Walter 
Kafton-Minkel, it is free.  There are no accented characters.  Download 
this font to your printer with LASERbeam from GS+.

                File #25167:  KONANUR.T1.BXY (52352 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Konanur.Kaps is a Type-1 PostScript font.  It contains all 26 capital 
letters drawn as serif characters surrounded by unobtrusive quill pen 
strokes and a few monograms of the initials AK (the student for which it 
was named).  A pretty good display font when used sparingly, and works with 
ATM.  Shareware $4.99.  I (personally) like to use this as a drop cap in 
documents with a casual feeling.  The companion TrueType font is #18034.

                 File #25162:  PIXIE.T1.BXY (59776 bytes)
                 ''''''''''''''''''''''''''''''''''''''''
     PixieFont is a display font that looks like Bodoni must look like 
after ten or more beers.  An uneven hand-drawn serif font with a wide 
variation of thicks and thins.  It makes a good specialty font for 
advertisements or when an informal feel is desired.  You MUST have a 
PostScript printer to use this font!  This is by David Rakowski and the 
shareware fee is $4.99, payable to Columbia University.

                File #25158:  GESSELE.T1.BXY (42240 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Gessele-Script is an elegant Art Nouveau font by David Rakowski.  
Shareware fee is $6.49.  This is a Type-1 PostScript font for use on the 
IIgs.  It can be downloaded to a PostScript printer by using LASERbeam, 
available from GS+.  The matching TrueType version is file #25152.  There 
are no diacritical characters.

                File #25138:  POLOSEMI.T1.BXY (17792 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Brush-stroke font by David Rakowski.  This is a Type-1 PostScript 
file and requires a PostScript printer.  The companion TrueType version is 
file #18495.  Packed with GSHK (font is in the resource fork).

                File #25093:  ARCTIC2.T1.BXY (31488 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Arctic2 is a revision of Arctic, which had some filled letters.  It 
is a casual but completely readable font for general purpose 
correspondence.  This is a PostScript type-1 font for use with PostScript 
printers only.  It was downloaded from the Mac RT & converted at a copy 
shop, then repacked with GSHK for use by Apple II people.  The font resides 
in a Mac resource fork and as such may not be suitable for use by IIe?  
IIgs will need to own LaserBEAM (available from GS+) to download the font.

                File #25091:  HARRINGTON.BXY (20352 bytes)
                ''''''''''''''''''''''''''''''''''''''''''
     Type-1 Art Nouveau font for use with PostScript printers.  This font 
is Freeware.  Harrington is a curvey artsy-craftsy font for achieving 
special effects.  This font was downloaded from the Mac RT and unpacked at 
a copy shop and repacked for Apple II with GSHK.  The font lies in the 
resource fork so may be of no use to IIe people?  It has character and a 
sort of 'Carmelish' character to us Californians.  (Read Artsy)

                File #24963:  RECHTMAN.T1.BXY (44544 bytes)
                '''''''''''''''''''''''''''''''''''''''''''
     Rechtman-Script is a chiseled Art Nouveau script font with a full set 
of characters, numbers and punctuation.  Shareware.  This is a Type-1 font.  
You MUST have a PostScript printer to use it.  In order to comply with the 
author's wishes, the Mac .BMAP & .AFM files have been retained in the 
folder.  They are not useful on the IIgs.  The companion TrueType font is 
file #23711.  This is one of my favorites and is well worth the download.  
(Do not let LASERbeam shorten the full name if you have used the TrueType 
on screen.)  Looks it's best at sizes 36 and above (so states the author, 
David Rakowski) but to my eye it is nice at almost any size.

                                 [*][*][*]


     That concludes our list of PostScript fonts.  As you can see, it is 
quite impressive, and it is destined to become more so as Margot continues 
to upload them.

     I want to take this opportunity to thank Margot Taylor for helping me 
with this Treasure Hunt, and especially with putting up with my deadline 
pressures.  I also want to thank Doug Cuff for affording me the opportunity 
to pop back in here on occasion.

     Until next time, happy computing!


                              Charlie Hartley



[EOA]
[BAN]//////////////////////////////
                  FILE BANDWAGON /
/////////////////////////////////
Top 10 Files for December
"""""""""""""""""""""""""
by Douglas Cuff
    [EDITOR.A2]



     This month, a new feature that lists the ten most popular files for 
the month.  To give these files a chance to seek their own levels, no files 
will be added to the list until they've been in place at least a month.  
This month, we look at the files uploaded 1-31 December 1995.

     This isn't the Academy Awards ceremony, folks; it's more like the 
People's Choice Awards (both of which are trademarked, by the way).  The 
Top 10 doesn't necessarily tell you what's new and interesting--what files 
_you_ might find interesting--it just tells you what files have been 
downloaded a lot--what other people found interesting!

File #  Filename          Bytes  DLs  Short description
------  ---------------  ------  ---  -------------------------------------
26120   PATCHHFS.BXY      13232  303  Patches a serious bug in 601 HFS FST
26224   A2.DOM.9512.BXY  458368  196  December 1995 A2 DOM
26151   PMPFAX.INFO.TXT    4272  136  Official Press Release for PMPFax
26290   JUICED.GS.BXY     89216  130  Juiced.GS prototype newsletter
26137   PRINT3200.BXY     45184  127  PRINT 3200 v1.0.1
26294   SYMBOLIX.BXY     460928  120  Symbolix v1.9 by Bright Software
26222   SYS.ICONZ.BXY     16896  111  Update to icons in Sys.Icons init
26195   POWERGUIDE.BXY   555264  105  Integrated offline GS navigator v1.2
26177   POWERDOX.BXY      69888   94  User's Manual for PowerGuide v1.2
26147   C3200.BXY         13440   90  Information on Convert 3200

PATCHHFS.BXY   The top download for December was Jawaid Bazyar's patch for 
""""""""""""   the HFS File System Translator.  This FST, which allows you 
to read and write Macintosh disks and volumes, had a bug in it that 
occasionally ruined HFS volumes.  Dave Lyons unearthed the bug and Jawaid 
Bazyar programmed the fix.

A2.DOM.9512.BXY   The A2 RoundTable Disk of the Month continues to be a 
"""""""""""""""   hit!  December's issue contained:  issues of GEnieLamp A2 
and A2Pro, ASCII.Helper (IIe/IIc version), Where In Hell Is Carmen 
Santiago, ASCII.Helper (IIgs versions), SpeedRead and SpellBinder.

PMPFAX.INFO.TXT   People were so eager to learn about Paul Parkhurst's 
"""""""""""""""   long-awaited fascsimile send and receive program, PMPFax, 
that they downloaded this information file to learn about the features and 
the trade-in offer.  This is an incredible showing for a press release!

JUICED.GS.BXY   Max Jones hasn't been on GEnie long, but when he uploaded 
"""""""""""""   this 15-page prototype of his newsletter _Juiced.GS_, 
people ran to download it.  This is an AppleWorks GS desktop publishing 
file.  You can examine it or print off your own copy (if you own AppleWorks 
GS).

PRINT3200.BXY   Until John Wrenholt programmed this freeware beauty, there 
"""""""""""""   wasn't any way to print a 3200-color graphic.  Now there 
is!  The download count should actually be higher, since a small bug was 
quickly found in v1.0.  The bug has been fixed in this, v1.0.1.

SYMBOLIX.BXY   Symbolix v1.9 by Bright Software's Henrik Gudat is a 
""""""""""""   shareware program that handles high level math in the 
graphic desktop environment.

SYS.ICONZ.BXY   An update to Seven Hills Software's Sys Icons, a Temporary 
"""""""""""""   Initialization File that adds small icons to Standard File 
dialogs, etc.  This update by Don V. Zahniser adds 20 icons and modifies a 
few of the original 90 icons.

POWERGUIDE.BXY   PowerGuide v1.2 by Alex Corrieri is an offline 
""""""""""""""   message processor for the IIgs that could be described as 
CoPilot Supreme.  It not only has its own telecommunications program (no 
need to buy Spectrum, ANSITerm, ProTERM or Talk is Cheap), but it has 
features that CoPilot doesn't offer.  You'll also need the documentation 
(see next file; #26177) and the script files to drive PowerGuide (file 
#26176).

POWERDOX.BXY   The user's manual for PowerGuide v1.2 (see above) explains 
""""""""""""   how to install and use this program. Also included is a 
complete reference section and a cookbook for common tasks.

C3200.BXY   Press release--and two sample pictures--from Shareware
"""""""""   Solutions II about Convert 3200, the FAST new graphics 
conversion program from Brutal Deluxe.  Press releases sure were popular in 
December--must have been all those holiday shoppers!



[EOA]
[PRO]//////////////////////////////
                        PROFILES /
/////////////////////////////////
Who's Who In Apple II
"""""""""""""""""""""



                             >>> WHO'S WHO <<<
                             """""""""""""""""
         ~ The _mot juiced_:  Max Jones, publisher of _Juiced.GS ~


     Just before 1995 end, Max Jones uploaded a prototype of a new 
publication, Juiced.GS.  This prototype was an AppleWorks GS desktop 
publishing document.  (It's file #26290 in the A2 libraries on GEnie.)  
Anyone can download and print out this prototype.

     ...Well, anyone with AppleWorks GS, anyway.  I don't own AppleWorks 
GS, so I got Max Jones to mail me a copy of the prototype.  I am impressed.  
The first thing that impresses me is that Jones goes and finds fresh 
stories and fresh information.  (Had you heard how few copies of Quick 
Click Calc, Quick Click Morph, and Contacts GS have been sold?  Juiced.GS 
will tell you!)  The second thing that impresses me is the layout.  The 
look is semi-professional--somewhere between the most recent issues of 
_IIAlive_ and those of _Shareware Solutions II_.

     Neither of those two magazines was the inspiration for Juiced.GS, 
though.  Jones has said that the "death" of GS+ Magazine inspired him to 
start Juiced.GS.  This month, we talk to Max Jones about his plans for this 
new publication.

                                 [*][*][*]


GEnieLamp>   Do you see yourself as a successor to GS+ Magazine?  Will you
"""""""""    focus on programming, as GS+ did?  Or is the similarity simply 
that the focus will be the IIgs?

Jones>   The demise of GS+ created an enormous void that I doubt will ever
"""""    be filled.  What Steve Disbrow did for all those years, with the 
help of some very talented people, is remarkable.  GS+ was truly a creative 
enterprise, and I will always admire and respect what they accomplished.

     Juiced.GS will make no attempt to emulate GS+.  But I do think the 
IIgs deserves its own specific publication, and I'm going to make my best 
effort to fill that niche.

     I'm not a programmer--although I'd love to try it sometime!--so 
Juiced.GS won't lean toward technical content.  On the other hand, I have 
put out feelers for technical writers in hopes that I can eventually offer 
a column in each issue on a technical topic.  Personally, I liked the 
technical stuff in GS+, although I didn't always understand it. :)  There's 
nothing wrong with challenging a reader with complex concepts and detail, 
as long as the writing is clear and logical.


GEnieLamp>   Where did the name _Juiced.GS_ come from?
"""""""""
Jones>   My system administrator at work is a former Apple II technician,
"""""    so he gets a real kick out of my allegiance to the IIgs.  After I 
started powering up my system about three years ago with more RAM and a 
hard drive, I proudly announced to him one day that I now had a juiced GS.  
Ever since, he's referred to me among his techie friends as the guy with 
the juiced GS.

     When it came time for me to name the newsletter, Juiced.GS was a 
natural.  Its core (pun intended) audience would be power users, and the 
name blended well with the Apple theme.  It helped that the name had a 
personal history as well.


GEnieLamp>   Will you be producing a magazine or a newsletter?
"""""""""
Jones>   I think a magazine format, with the current Apple II market, just
"""""    isn't feasible.  I'll take the newsletter approach, but plan to 
introduce some magazine-style techniques in the content and design.  I 
won't shy away from in-depth articles, and I hope to complement 
informative, interesting and entertaining content with a compelling layout.


GEnieLamp>   Will you be accepting advertising?
"""""""""
Jones>   I haven't ruled it out.  Right now, though, I'm focusing my
"""""    energies on building a subscriber base by producing a quality 
publication.  I'd love to have the opportunity someday soon to convince a 
product vendor or developer that advertising in Juiced.GS would make them 
money.  If that happens, I wouldn't hesitate to increase the number of 
pages in each issue.  But I'm taking it one step at a time.


GEnieLamp>   How often will you publish?
"""""""""
Jones>   In 1996, I'll produce quarterly -- winter, spring, summer and
"""""    fall.  The first issue will be published in February.  I knew 
there was enough material and interest to publish more often, but I didn't 
want to get in too deep and not be able to deliver what I promised when I 
promised it.  By publishing quarterly, I'll have the time to plan, be 
creative and pay special attention to quality.  And I'll also be able to 
meet my deadline, which I think is *very* important.


GEnieLamp>   How much will a subscription be?
"""""""""
Jones>   A charter subscription is $12 in the U.S. and Canada ($18
"""""    elsewhere).  That will get a subscriber the four 1996 issues.


GEnieLamp>   Do you think the Apple II world is still large enough to
"""""""""    support competing magazines and newsletters?

Jones>   My instincts tell me that there is still room for high-quality
"""""    Apple II publications.  How many can the Apple II world support?  
I just don't know.  I guess we'll be finding out real soon.


GEnieLamp>   Are computers a part of your daytime job?  Please tell us a 
"""""""""    little about what you do between 9 and 5.

Jones>   Actually, computers have been part of my life since I stepped into
"""""    my first newspaper job in 1975.  Back then, we had punch-tape 
computerized typesetters producing our page copy.  That's back when cold 
type had just begun to replace the hot type of the linotype machines.  I 
worked for a very forward-thinking publisher, and I'll never forget that 
day in the late '70s when he brought a Compugraphic salesman in to 
demonstrate a word-processing computer.  We were mesmerized.  We purchased 
the computers, and they changed our lives.

     Today, I'm the editorial page editor at the Tribune-Star, a 
42,000-circulation daily newspaper in Terre Haute, Ind.  I've held that 
position for a little over six years.  I write daily editorials and produce 
the opinion page that appears in our paper seven days a week.  I also write 
a weekly column called "Changing Lanes" that appears on the cover of the 
Tribune-Star's Metro section.  My column is topical, with an emphasis on 
local politics.  I also contribute when time permits to a weekly computing 
page in our newspaper, writing primarily about the local telecommunications 
scene.  I'm also part of team that's working to get our newspaper onto the 
World Wide Web.


GEnieLamp>   It's obvious that you're well qualified to publish a
"""""""""    newsletter!  What qualifies you to publish an *Apple II* 
newsletter?

Jones>   For more than six years, I've been the proud owner of a IIgs. 
"""""    About three years ago, I made the decision to upgrade my Apple II 
hardware and software rather than change platforms.  Since then, I've spent 
more and more time reading about the IIgs and experimenting with its 
features.  I think I've developed a pretty good working knowledge of the 
computer.  Although I'm far from being an expert, I do have an intense 
interest and enthusiasm for the IIgs.  While I can't contribute to the 
Apple II community with any software or hardware expertise, I *can* 
contribute by drawing on my journalistic experience and skills.  Creating a 
IIgs-specific newsletter is the best way for me to help carry the load of 
keeping the Apple II spirit alive.


GEnieLamp>   Would you tell us how you first became interested in the
"""""""""    Apple II?  Was it your first home computer?

Jones>   My son was in elementary school in 1989 and we wanted him and his
"""""    little sister to grow up with a computer in the house.  (Of 
course, I *really* wanted one, too!)  Although I had worked a lot on Macs, 
Apple wasn't producing a color version yet at a price we could afford.  We 
wanted a color monitor, and a school teacher recommended we try out a IIgs 
in her classroom.  We did, and we were hooked.  We bought one a short time 
later from an Apple dealer.  We've never regretted it.


GEnieLamp>   You've said that the emphasis of Juiced.GS will be on
"""""""""    productivity.  Would you explain that?

Jones>   Personal computers aren't toys, although they're so much fun to
"""""    use that it seems like it sometimes.  A lot of people depend on 
them to produce very useful things.  The IIgs may be old, relatively 
speaking, but it can still be an extremely productive computer.  In fact, 
it is amazing just what folks can do with this supposedly obsolete machine.  
I want the content of Juiced.GS to emphasize the computer's usefulness and 
focus attention on the people and products that keep the IIgs a viable 
platform.  That means traditional feature articles and reviews of software 
and hardware.  But it also means allowing users to tell the rest of the 
IIgs community how they use their computers to accomplish tasks that make 
their lives easier, better and more fun.


GEnieLamp>   What hardware and software are you using to produce the
"""""""""    newsletter?

Jones>   I have a Rom 3 IIgs with 5.25 meg of RAM, a 42-meg hard drive (way
"""""    too small), ZIP 8/16 accelerator, a CD-ROM drive, 2400-baud modem 
(Spectrum 2.0 telecom software) and a System Saver IIgs.

     My printer is an ImageWriter II, but I've arranged to have my page 
proofs created on an HP DeskWriter 550C.

     I usually write in Hermes (ShadowWrite) 1.3.4, but also use WordWorks 
Pro (from Softdisk GS) in some circumstances.  I'll be using AppleWorks GS 
v1.1 for page layout, at least until the new version of GraphicWriter III 
comes out.  I also use SuperConvert and Platinum Paint to create art and 
graphics.


GEnieLamp>   Is Juiced.GS going to be a one-man operation?
"""""""""
Jones>   Just me, I'm afraid.  But I will be getting some great help from
"""""    my friend Greg Nelson, a IIgs user from Lincoln, Nebraska.  He's 
printing my master pages and has been a valuable consultant to me during 
the newsletter's development process.  I may also get assistance from 
others occasionally if there are special needs that I can't handle with my 
set-up.


GEnieLamp>   Will you be accepting/soliciting submissions from other
"""""""""    writers and programmers?

Jones>   Absolutely.  I've already started.  In fact, in Volume 1, Issue 1
"""""    there will be at least one piece, maybe two, from contributors 
whose names will be very familiar to the folks in GEnie's A2 RoundTable.  
And anyone who contributes will be paid for their work.  It may not be 
much, but it will be something.  I figure as long as I'm accepting 
subscription money for this newsletter, anyone who makes an effort to 
contribute deserves something in return.


GEnieLamp>   You've mentioned that non-subscribers can get single issues
"""""""""    from you, but that only subscribers will be eligible for gift 
certificate draws.  Tell us more about this.

Jones>   Naturally, I want to encourage full subscriptions.  To do so, I
"""""    set the subscription price-per-issue ($3) lower than the single 
copy price ($4).

     To further show my appreciation to those who put their faith, trust 
and support behind me in the early stages of this project, I decided to 
have a drawing for a gift certificate before publication of each issue.  
It's my way of saying thanks to charter subscribers while immediately 
giving something back to the A2 marketplace.  The first gift certificate 
will be for $15 to the A2 vendor of the winner's choice.  As the subscriber 
base grows, so will the price of the gift certificate.


GEnieLamp>   Your press release says that "readers will also learn how to
"""""""""    get access to a disk loaded with shareware and freeware". 
What's the idea here?

Jones>   The losses of GS+ and A2-Central last year took more away from the
"""""    Apple II community than just information.  There were disks 
involved, too, that provided software and other useful files.  With GS+, it 
was original, copyrighted software.  But with A2-Central, it was 
shareware/freeware etc.  Someone made the observation during a discussion 
in CompuServe's Apple II Users Forum last fall that they were surprised no 
one had attempted to tap into the disk distribution void left by ICON.  
This person--I believe it was Beverly Cadieux of Texas II--thought there 
was still a market for distributing disks containing the latest 
shareware/freeware releases.

     Well, that got me thinking.  I download almost everything that goes 
up on Cal Tech's Apple II archive and into the CompuServe library.  And I'm 
just now beginning to tap into the massive GEnie A2 library.  I decided I'd 
supplement Juiced.GS by offering an on-disk collection of 
shareware/freeware from the previous quarter.  The first offering, however, 
will be a two-disk set called "The Juiced.GS Collection: Shareware '95".  
The disks will be packed with programs and files from last year.  The vast 
majority of Juiced.GS Collection material will not have been included on 
the Golden Orchard CD-ROM or on any of GEnie's A2 DoMs.  The files will be 
compressed with GS Shrinkit to maximize space on disk.

     I'm still finalizing pricing details, but the purchase price will be 
minimal.  It will be no more than $8 for the two-disk set, probably less.  
And single disks later on will be no more than $5, probably less.  I'll 
announce details in the first issue of Juiced.GS, and more information in 
subsequent issues.  I'll also publish an index of what material will be on 
each disk.


GEnieLamp>   What do you consider your most proud accomplishment?
"""""""""
Jones>   Whew!  Let's see.  I hit a curve ball one time... directed a
"""""    muscial comedy and played a couple of lead roles for our community 
theater... was editor of a small newspaper that won a number of statewide 
journalism awards...

     But most proud accomplishment?  I guess I'm most proud of my kids, 
but they may be turning out very well in spite of me rather than because of 
me.  :)

     I'm proud of my 20-year journalism career, during which time I've 
often been called upon to be a problem-solver and trailblazer when new 
endeavors are planned.  I love new challenges and new adventures, and it's 
nice to have others call on you for help, input and creative leadership 
when new and innovative projects are in the works.


GEnieLamp>   Who do you look up to as your mentors?
"""""""""
Jones>   This may seem hokey, but I'd have to say my primary mentor has
"""""    always been my dad.  He worked two jobs when I was growing up.  
One as a printer at a nearby U.S. Navy base (yes, there's a naval weapons 
facility in southern Indiana), and he also had a print shop of his own in 
our basement at home.  He's a quiet guy and taught us mostly by example, 
but I learned an enormous amount from him about using technology to be 
creative and accomplish things in an efficient and effective manner.  He's 
retired now, but still has a printing press in his basement and keeps very 
busy with it.  Much of his typesetting is now done on a Macintosh computer.

     I'd also say my first publisher had a profound effect on me.  He was 
a forceful and dynamic individual.  Not only did he give me the opportunity 
to develop as a journalist by tolerating my youthful arrogance and 
immaturity, he motivated me to improve and excel far beyond what I thought 
were my limits.  He died suddenly of a heart attack (at age 52, no less!) 
while I was still working for him.  I never got the opportunity to thank 
him for all he did for me, but he would have probably just scoffed and 
waved me away.  My association with him was a key building block in my 
career.  Most importantly, he helped me develop the attitude that if 
something's worth doing, it should be done right and performed with a high 
degree of spirit and enthusiasm.  I now share his philosophy:  "Life is 
short.  Play hard."


GEnieLamp>   Where do you see the future of telecommunications moving in
"""""""""    the next five to ten years?

Jones>   To tell you the truth, I'm not sure I can see as far ahead as the
"""""    next five to ten months.  The pace of change is mind-boggling.  I 
read a quote not long ago from a guy assessing the current 
telecommunications revolution.  I don't have the quote in front of me, but 
the thrust of his point was that not long ago he thought the Internet was 
clearly the most important information/technology development since the 
invention of the printing press.  But today he's modified that assessment.  
He now believes the Internet is the most important technological 
development since the discovery of fire.  An exaggeration?  Perhaps, but he 
makes a good point.


GEnieLamp>   What sorts of things do you like to do for fun (i.e.
"""""""""    non-computer hobbies)?

Jones>   I'm an avid reader, a pretty serious baseball fan, and I like
"""""    swimming and boating (but not in February in the Midwest!).  I 
also play the guitar and am involved in a lot of my kids' activities.  
There are tons of things I'd like to do, such as community theater or 
playing in a summer softball league, but I just don't have time.  Maybe 
someday.  I just wish the days were longer.


GEnieLamp>   How did you get involved in telecommunications?
"""""""""
Jones>   My first experience with telecommunications was in the early '80s
"""""    when I began occasionally sending stories to our newspaper's 
mainframe from a Radio Shack Model 100 portable computer.  The portable I 
used only had 8K of memory :) but we all thought it was pretty cool!

     More recently, I was the first non-computer department employee at 
our newspaper to be given access to on-line services and the Internet at 
work.  They were looking for someone to act as a sort of liaison between 
the computer tech people and the dozens of computer/telecommunications 
novices in our newsroom.  I kind of assumed that function.  It's kept me 
pretty busy, but it's been fun.  And *very* instructive.  I've learned a 
lot, and am learning more all the time.  A lot of reporters and editors are 
now using the Internet and other services to help them do their jobs.


GEnieLamp>   I was glad to note coverage from CompuServe in your prototype
"""""""""    issue.  GEnie is definitely the service to use if you're only 
using one, but I like to hear from "outside the family" occasionally, and I 
don't think I'm the only one.  Yet I note your preferred E-mail address is 
your GEnie account.  Do you intend to maintain a presence on other 
services?

Jones>   My GEnie address is preferred because that's my personal e-mail
"""""    address.  I use my CompuServe address mostly for my newspaper 
work, but I do monitor the Apple II Forums and occasionally participate.  
The CompuServe Apple II forums have some great people--Joe Walters, Jim 
Nichol, Shawn Goodin, Joe Kohn, etc.--but there are far fewer members than 
on GEnie.  I also monitor the comp.sys.apple2 Usenet group daily.  I will 
continue to maintain a presence in all three locations and stay in touch 
with the active participants in each spot.


GEnieLamp>   How long have you been a member of GEnie?  What new services
"""""""""    do you think GEnie should provide its subscribers?

Jones>   I finally signed on to GEnie on December 1, 1995.  I wanted to be
"""""    here a long time ago, but I live in a rural community south of 
Terre Haute with no local GEnie access.  I put off spending the money to be 
GEnie member until I had purchased some other things I needed, such as an 
accelerator, modem, telecommunications software, etc.  But I have read 
GEnieLamp A2 for a long time and received the A2 Disk of the Month through 
Shareware Solutions II.

     I'm still learning about all GEnie has to offer, so I'd better 
reserve any suggestions for when I have a better knowledge of the vast 
services available.


GEnieLamp>   What one piece of advice would you pass along to a new
"""""""""    Apple II telecommunications enthusiast?

Jones>   Read the manuals! That's something I usually do when all else
"""""    fails. :)  Makes life more complicated than it needs to be 
sometimes.

     Actually, the best advice is to dive in and explore.  Doing so will 
help you get accustomed to your telecommunications software and help you 
understand what resources are available on-line.  If you get stuck, don't 
be afraid to ask questions.  Most Apple II folks on-line would be more than 
happy to assist.

                                 [*][*][*]


     If you'd like information on how to subscribe to _Juiced.GS_, send 
E-mail to M.JONES145 or contact him by writing:

          Max Jones
          Juiced.GS
          2217 Lakeview Drive
          Sullivan, IN  47882
          USA








           //////////////////////////////////////// GEnie_QWIK_QUOTE ////
          /        "I'm 'finally' the proud owner of a ZipGS."         /
         /                                                            /
        /   "Maam, do you know how fast you were going back there?   /
       /     You passed that Mac like it was standing still."       /
      /////////////////////////////////  CINDY.A & R.ECKWEILER  ////



[EOA]
[LOG]//////////////////////////////
                         LOG OFF /
/////////////////////////////////
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                         >>> GEnieLamp STAFF <<<
                         """""""""""""""""""""""

 GEnieLamp  o John Peters         [GENIELAMP]    Publisher
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