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* R e n e g a d e L e g i o n * DTMF Tone Decoder by Kingpin Technical Report #8 Feb. 1992 The Night Elite BBS Temporarily Down (RL HeadQ) Electric Eye ][ 313-776-8928 (NUP: PHUCK_MICH_BELL) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Brief RL Information - By: The Knight Well, as some people know RL has no HQ BBS right now and is just trying to start up again. Its "subgroup" "LoST" has published since the last RL Report yet RL its self the serious side of LoST has yet to really do anything since last April. RL has been around for about 1 year and 1 month and has very recently re organised. You can ALWAYS find all RL files on Electric Eye ][ BBS. And if you wish to join or submit any articles I welcome them. You can contact me (The Knight) on Electric Eye. Thanks to those of you who are reading our files. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - By Kingpin: Introduction These plans explain in detail how you can build a device that decodes DTMF (Dual-Tone-Multi-Frequency) tones, or touch tones. The device uses a single chip to decode 12 or all 16 of the DTMF tones (1-9, A-D). Up to 16 tones can be stored in the circuits static RAM memory. They can be reviewed by reading them out one by one on the LED display. The DTMF decoder can be hooked up directly to a telephone, scanner, or a tape recorder. The 16 tones that this circuit decodes are as follows: 1 = 697 + 1209hz 2 = 697 + 1336hz 3 = 697 + 1477hz 4 = 770 + 1209hz 5 = 770 + 1336hz 6 = 770 + 1477hz 7 = 852 + 1209hz 8 = 852 + 1336hz 9 = 852 + 1477hz 0 = 941 + 1336hz * = 941 + 1209hz # = 941 + 1477hz A = 697 + 1633hz B = 770 + 1633hz C = 852 + 1633hz D = 941 + 1633hz To build this circuit, you will need quite a bit of electronics knowledge. If you have never built anything involving electronics before, don't try this project, because it is way to difficult. A .GIF should be included in this file, showing the schematic of the circuit. If it is not included with this, look at the end of the text on where to get it. In order to make the decoder, the .GIF is essential. Applications/Uses The tone decoder can be used for many things. Basically, anytime you hear a DTMF tone, and want to know what it is, just hook up the decoder. When it is hooked up to a phone line, any tones sent over the line can be decoded in a split second. It is great for services like credit card verification, voice mail systems, answering machines, COCOTS, etc. DTMF signalling is so widespread, there is no doubt that you will discover many useful applications with the decoder. Theory of Operation The DTMF decoder operates as follows: DTMF signals are coupled to pin 9 of IC1, the DTMF decoder chip, by .01uf capacitor C1. ED (pin 6 of IC1) goes high within 20 milliseconds of DTMF input detection. This signal increments the counter, IC4, via the Schmitt NAND, IC3. Then, DV (pin 14 of IC1) goes high within 46 milliseconds of tone reception. This signal causes the R/W input of the RAM to go low. Within 50 milliseconds after the tone ends, DV goes low, writing the data into the first address of the RAM. 4.56 milliseconds after DV goes low, the outputs D1, D2, D4, D8 of the decoder clear. The digit received is displayed on LED1 until the next digit is read. This sequence will contine until all 16 memory locations contain data. At this time, the counter recycles and data will be written over what was previously stored. To read out the contents of memory, S3 is opened, causing pins 1 and 2 of the counter to go high. This resets the counter, so the RAM will be at address 00. The data in address 00 of the RAM is presented to IC5, the BCD to 7-segment decoder/driver. IC5 converts the RAM output data to a digit which is displayed on LED1. When S2 is momentarily closed, a high pulse is presented to pin 14 of the counter by way of the NAND. This increments the counter, which presents the first address to the RAM, and the first digit is displayed. S2 is repeatedly pressed until all the contents of memory have been displayed. Parts List C1 - .01uf capacitor C2 - 2.2uf electrolytic capacitor C3, C4 - .1uf capacitor S1, S4 - SPST switch S2 - Momentary, normally open S3 - Momentary, normally closed D1 - 1N914 general purpose diode IC1 - UM9203, DTMF Decoder chip IC2 - 5101, 256 x 4 SRAM IC3 - 4093, quad Schmitt NAND IC4 - 74C93, ripple counter IC5 - 74C48, BCD to 7-segment IC6 - 78L05, 5 volt regulator R1, R3 - 4.7K ohm 1/8 watt resistor R2 - 1M ohm 1/8 watt resistor R4 - 1K ohm 1/8 watt resistor LED1 - 7-segment, common cathode X1 - 3.579Mhz colorburst crystal Misc. parts - 1/8" input jack, IC sockets, PC board, 9V battery and clip, enclosure box, mounting hardware All the IC's except for IC1 are available from JDR Microdevices, 2233 Branham Lane, San Jose, CA, 95124, 800/538-5000. Other components are available from Digi-Key, 701 Brooks Ave. South, P.O. Box 677, Thief River Falls, MN, 56701-0677, 800/344-4539. If the components are not available from the above places, check Radio Shack or your local electronics store. Circuit Construction There are two different techniques you can use to contruct the Renegade Legion DTMF decoder. Either wire-wrapping or using a PC (printed circuit) board and soldering. Building a PC board is the most ideal way to mount the project, because the circuit involves many confusing and difficult areas. Assembly with the PC board is basically straightfoward. Note that the switches, LED1, and the input jack are not mounted on the board. These should be mounted on the enclosure box, if you want. There are 6 jumpers that need to be installed on the component side of the board. They are labelled "JU" on the schematic. You can use excess component leads for these jumpers. In addition, pads can be used so that pin 4 of IC1 can be jumpered high or low for either 12 or 16 DTMF tone detection. Also, note the polarity marking for C2, which is very important. Crystal X1 should be mounted horizontally. You should use sockets for all the DIP IC's. All other components are mounted normally. Three things need to be done on the solder side of the board. First, cut the trace running between pins 6 and 12 of IC3. Next, use a small piece of wire or a leftover component lead to solder a jumper between pins 5 and 6 of IC3. Also, diode D1 needs to be installed on the solder side. Solder the diode between pin 6 of IC1 and pin 6 of IC3. Make sure the leads of the diode do not cause any shorts by enclosing the diode in heat-shrink, electrical tape, or some other kind of insulant. Double checking your work at various stages along the way will assure a functional device at power-up. Before you insert the IC's into the sockets at the end of the project, check all connections with a continuity meter. If the circuit does not operate correctly, suspect your work before questioning the IC's (See the section on Testing and Troubleshooting). This project uses CMOS IC's, which are static sensitive. Optimally, you and your soldering iron should be grounded when working with the IC's. If you don't have an antistatic mat or workplace, don't worry about it. Just try not to touch the pins of the IC's and store them in conductive foam or a piece of aluminium foil when not in use. If you have to, touch a wall, radiator, computer, dog, cat, or any grounded object to discharge yourself before you get to work with the IC's. It is also important to ground the case of the 3.579Mhz crystal. To do this, solder a wire from the case of the crystal to a ground trace on the PC board or the ground side of a switch, like S2 or S3. Depending on the specific characteristics of your LED display, you may need to adjust the value of R4 for the proper LED intensity. If your display is too dim, try a slightly lower resistance value for R4. If your display is too bright, try a slightly higher resistance value for R4. I chose a 1K ohm resistor because it works fairly well. After you are done assembling the circuit, think about where you are going to put the LED display, input jack, and switches on your enclosure box. Assembly and disassembly will be easier if all of these parts are attached to the same half of your box. Testing and Troubleshooting Having thoroughly checked all the connections of your contructed unit, you are ready to power up the device. Current with the display on should be about 75-85 milliAmps. Hit the reset switch, S3, to reset the counter. Connect the device to a source of DTMF tones, such as a phone line. Pick up the phone and hit some keys. The number of the tone you entered should be on the display until another tone is entered. Hit the reset switch again and then hit the sequence switch, S2. You should see the first tone you entered. Hit the sequence switch again, and you should see the subsequent tones you entered. If at any time you sense something is wrong, turn the power off to protect the IC's. Check to see if the IC's are hot. If things aren't working the way they should be, check out the following: Pins 6 and 14 of the decoder IC, IC1, should be in a high logic state for the duration of the tone. Pin 20 of the RAM, IC2, should be low for the duration of the tone. Pin 14 of the counter, IC4, should be low for the duration of the tone. If the device appears to be decoding tones properly but does not store them in memory, the decoder IC may be hung up. Check pin 14 (DV) of the decoder IC to make sure it is normally low, and high for the duration of a tone. If DV is always high, the decoder IC is hung up. To solve this problem, ground the case of the crystal as mentioned earlier in this text. If the problem persists, connect a 5 pF capacitor from pin 11 of the decoder IC (XOUT) to ground. Using Your Decoder Using the decoder is not too hard, but there are a few details about its operation that you need to observe. When you first turn the unit on, be sure to hit the reset switch. This ensures that the tones (or rather the data sent from the decoder to the memory) will be stored in the first memory location. Then just wait for some DTMF tones to come down the line. When they do, the device will decode them and store them in memory. When the tones have stopped, hit the reset switch, and then the sequence switch. You will see a number on the display, which in the number stored in the first memory location. Hit the sequence switch and the numbers in the subsequent memory locations will be read out. Once you have read out all the numbers, hit the reset switch again. You are ready to start decoding all over again. The numbers will be in the memory as long as the power is on and new numbers haven't been written over the old ones. For detection of all 16 DTMF tones, pin 4 of the DTMF decoder IC must be tied low. If detection of only the 12 common tones (1-9) is needed, pin 4 should be tied high. The numbers 1 to 9 will read out as numbers on the LED display. However 0, #,