The Plenitude
Created: 2020-11-07T17:39:22-06:00
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We should be careful to make the world we actually want to live in. - Stu Card.
- Rich combined art and science; writing "art exhibits" with computer science.
- Algorithmic composing.
- Creativity is highly prized in American society.
- Addition to the plenitude necessitates the creation of new stuff: [mickey mouse head] it is illegal to tell the same story again.
- The plenitude consumes resources at alarming rates.
Creative elements
- Necessity is the mother of invention: find a problem and solve it.
- It's a thing of genius: i had a vision and just had to do it.
- The Big Kahuna: derivation from first principles.
- Colonization: find the unowned; package and sell it back.
- Stuff desires to be better stuff: how popular dolls become talking dolls.
- Change the definition: language and metaphors.
- Stuff creates new objects of desire: creating a thing creates new problems; now the thing needs accessories.
Rejections (choose one.)
- Try to stem the tide; a law to limit new creations.
- Reject the plenitude and live in the woods.
- Value quality over quantity.
- Zero-growth economics: GDP remaining constant is not a disaster.
- Reduce the population.
- Cope.
Creative hats
- Four creative hats: artist, scientist, designer, engineer.
- The scientist envisions futures and constructs means of testing them.
- The artists envisions art and paints them.
- The designer accepts a list of constraints and produces art.
- The engineer accepts a list of constraints and constructs a good/machine.
- Engineers "engineer out" the exceptions.
- The walls: artist+scientist vs designer+engineer; one "looks inward" and the other "looks outward."
Other books
- Orbiting the Giant Hairball: A Corporate Fool's Guide to Surviving with Grace