Day 1 of my #DecemberAdventure was split between a few things:
First, collecting so many adventure logs!
Next, adding like 5 lines of code to my sandy metronome to add a βclearβ button to clear the canvas of digital sand (which is sort of more like pollen or something sticky, tbh).
Last but not least, I started a little sketch for a narrative text adventure game engine. Iβve got a working and ferociously buggy prototype up and running.
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Posts tagged #decemberadventure
2024-12-03 eli_oat β 1π 1#οΈ 1π¬
Day 2 of my #decemberAdventure was all about the broughlike I've been working off and on for the past few weeks.
I cleaned up the code a bit and added an auto play feature so that now the [β¦]
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