πŸ’¬ Reply by eli_oat

2024-12-02 ┃ RE: eli_oat

Day 1 of my #DecemberAdventure was split between a few things:
First, collecting so many adventure logs!
Next, adding like 5 lines of code to my sandy metronome to add a β€œclear” button to clear the canvas of digital sand (which is sort of more like pollen or something sticky, tbh).
Last but not least, I started a little sketch for a narrative text adventure game engine. I’ve got a working and ferociously buggy prototype up and running.
eli.li/december-adventure-2024…

eli_oat

https://tenforward.social/@eli_oat/113580573245762119

https://eli.li/december-adventure-2024#01

Posts tagged #decemberadventure

πŸ’¬ Replies

2024-12-03 eli_oat ┃ 1πŸ”— 1#️ 1πŸ’¬

Day 2 of my #decemberAdventure was all about the broughlike I've been working off and on for the past few weeks.
I cleaned up the code a bit and added an auto play feature so that now the […]

────

View parent post

View thread

────

πŸ“‘ Local feed

πŸ•οΈ Communities

πŸ”₯ Hashtags

πŸ”Ž Search posts

πŸ”‘ Sign in

πŸ“Š Status

πŸ›Ÿ Help