🐘 Leonard Ritter (lritter@mastodon.gamedev.place)

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Arts, Maths & Metaprogramming; Game Developer at @duangle. paniq in the demoscene. Building Tukan, a procedural game engine, maintaining Scopes & gently going NowHere. (he/him)
Migrated from @paniq
My avatar is the logo of the library I'm working on, a stylized toucan with a four-colored beak.

Joined: 2022-04-25

Scopes

NOWHERE

blukowsky

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2024-11-22 lritter ┃ RE: mntmn

@mntmn here are my papers i'm a paper pleaser sir

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2024-11-21 lritter ┃ RE: Migueldeicaza

@Migueldeicaza "Benjamin, Yoav, Vladimir, that is quite enough! you all go into the time-out corner!"

2024-11-21 lritter ┃ RE: tagesschau

@tagesschau ach deshalb hat er gewonnen 😏

2024-11-21 lritter ┃ RE: tagesschau

@tagesschau nicht die schlechteste entscheidung.

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2024-11-19 lritter ┃ RE: tagesschau

@tagesschau "Was ist los McFly, warum gibst du kein Geld mehr aus? Bist Du etwa ... EINE FEIGE SAU?!"

2024-11-19 lritter ┃ RE: tagesschau

@tagesschau angst-sparen ist geil

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2024-11-16 lritter ┃ 1πŸ‘€ ┃ RE: ?

@drewdevault or which two body types have caused a contact event :)

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2024-11-15 lritter ┃ edited ┃ RE: tagesschau

@tagesschau "jetz hΓΆrmΓ€ zu du StinkbΓΌdel..."

2024-11-15 lritter ┃ RE: gamingonlinux

@gamingonlinux note: please do not rewrite german history IRL

2024-11-15 lritter ┃ edited ┃ RE: tagesschau

@tagesschau die sippenhaft wird wieder eingefΓΌhrt, das klingt ja sehr fortschrittlich und human

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2024-11-14 lritter ┃ RE: tagesschau

@tagesschau geh scheissen IWF

2024-11-14 lritter ┃ RE: tagesschau

@tagesschau the wah wah wess

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2024-11-13 lritter ┃ RE: tagesschau

@tagesschau also ein hitler ist er nicht. mehr ein nero.

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2024-11-12 lritter ┃ edited ┃ 1πŸ‘€ ┃ RE: ?

@drewdevault god help me that i'll never end up having to perform "magic" on my source control repository. i'd rather prefer to have that magic in my 3d rendering context.

2024-11-12 lritter ┃ edited ┃ 1πŸ‘€ ┃ RE: ?

@drewdevault i worked out an IR that doesn't have types at all, figuring they might reveal themselves organically, and they did. i previously noticed some overlap between namespaces, types, a […]

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