Aesquire.159 net.games utzoo!decvax!ucbvax!ihnss!eagle!mhtsa!harpo!chico!esquire!psl Tue Nov 24 06:16:20 1981 Quitting I disagree with both cbosg!mark & unc!bch -- quitting IS a decision and provides an interesting interplay between emotion and intellect. Very often the situation is that you figure you have at most a 5% chance of living through a particularly harrowing monster, on the other hand, you WANT to, so badly you can taste it. So you convince yourself that your chances are really better than you thought (after all, isn't that the way it works in "real" adventures? It sure works that way on TV!). So you persevere and 19 times out of 20 you die in agony over your foolish decision. Of course, if you quit you never know if one more hit would have stomped that Umber Hulk and shown you the Amulet that he (she?) was hiding... There is no bravery without risk and there is no risk without the 10% "bonus". Peter ----------------------------------------------------------------- gopher://quux.org/ conversion by John Goerzen of http://communication.ucsd.edu/A-News/ This Usenet Oldnews Archive article may be copied and distributed freely, provided: 1. There is no money collected for the text(s) of the articles. 2. The following notice remains appended to each copy: The Usenet Oldnews Archive: Compilation Copyright (C) 1981, 1996 Bruce Jones, Henry Spencer, David Wiseman.