00index.txt *** Misc source code 1svga.zip lots of good looking (S)VGA utils and source code (pascal) 2balls.zip Two bouncing balls demo version 1.00alfa (C++) 3d_cube.zip 3D Cube Demo Source in Pascal Pascal 3dscape.lzh move in 3D fractal landscape by David Hedley - 386+ (asm/C) 3dsco20.zip 3D Studio .3ds objectfile loader/converter for dos/linux (C++) 3dsrdr14.zip 3DStudio file format reader v1.4 (C source) 3dwave.zip 3D Wave bye Jare/Iguana - no comments (pascal) abyss.zip how to make bi-dimensional dots jumping around the screen asmandel.zip mandelbrot assembler code ba_quat.zip Portable Quaternion Class (C++) bars.lzh copper bars by Patch (asm) bd_2d3d.zip 2D and 3D rotation by Ash - 386+ (asm) beepx106.zip Planar Mode Graphics Stuff (mode setting,pixel,bob,scroll)(ASM) bgires.zip put .BGI files into a resource file (TP6 source) bgiutil.zip Make attractive graphic interfaces for your Pascal Programs blit.zip picture blitting code + theory (C) blobs.zip DJGPP+NASM conversion of real mode asm Blob effect bmscaler.zip bitmap scaling trainer by Tumblin (modeX, C) bob.zip PeterSoft's Bob - mode 13h sprite demo (C) bombqb.zip A sample BASIC program bthlens1.rar Lens effect. Full DJGPP source in 640x480x256 svga mode (vesa 2.0) bump.zip Pascal Bump Mapping Conversion to DJGPP & Allegro burn.zip excellent fire routine by Frank Patxi (pascal) burn11.zip Burn 1.10 - excellent fire routine speedup (asm/pascal) c_plasma.zip plasma - in C this time.. capfont.zip Font's capture TSR +loader + Pascal&Asm sources cboot.zip Cool Boot V1.0 - Replace the boot sector on a floppy disk (asm) ccl110je.zip Class Coroutine - multiprocess framework + examples (C++) cfont100.zip ColorFont 1.00 - mode 13h color font library + demo (C++) checkvsa.lzh check if computer is VESA compatible (asm) coolstuf.zip source: time37 (asm), runexe (C), fconv (C), mcb (pascal) cos24.zip 24 byte Constant Sinus Generator by W. Wilson (asm) cplasma.zip CPlasma 1.0 - Polar-based plasma (pascal) crappy.zip 1K Intro with source code (asm) crosfade.zip cross fade from one pic to another - mode13h (asm/C) cscomp30.zip Sprite Compiler V3.0. C++ Source Included. csys20.zip toolbox for using compressed files, v2.0 (w/ Pascal src) ct2_080b.zip A strategy combat game called Combat Team II (V0.80) (ASM/C/C++ (DJGPP) dakit.exe Programmer's Kit for DeluxePaint Anim by Electronic Arts (C) danpwsrc.zip Misc 3D etc. graphics sources from Daniel Vollmer (Pascal/ASM) dashanim.zip mode 13h .DSH animation - player,format,PCX->DSH,386+/XMS (C++) dbpcxl15.zip Dave Boynton PCX library 1.5 for 2/16/256 color pictures + src dbvgal17.zip Dave Boynton (VESA) VGA library 1.7 + src dcopy.zip Single file copier (C) decode.zip Decoder for GusDrive ][ demostu2.zip gouraud,texture,morph,tunnel,doom,floor,mouse,lbm (asm/pascal) demostu3.zip Demo/graphics source code by Bjarke Viksoe (asm/pascal) demostuf.zip lots of demo stuff: stars,rotate,magnify,3D maze (asm/pascal) dflt19.zip D-Flat 19 windowing system (C) direxe.zip list/execute your executables - by SAM/TFL (C) double13.zip two (2) pages in standard mode 13h - test program/results (C) dptools.zip dptool - cursor and font utils w/src (Turbo Vision) (C/pascal) dview.zip View - BSP based rendering engine for Id WADs - (C++) eckelt01.zip Source code for the book "Thinking in C++" by B.Eckel (C++) ej_tsr.zip small mark/release TSR (asm) enhdos17.zip EnhDOS 1.7 - enhanced DOS interface unit for DOS 3.1+ (pascal) et10.zip EasyText 1.0 - create text-based applications (C++) fade2.zip Fade2 - GrabPal,Blackout,FadeIn,FadeOut + source (pascal) fade_tp.zip Fade screen out by Mike Schutz (pascal) fadecode.zip FadeCode - palette manipulation intro + source (asm/c) by Esak fakemode.zip FakeMode specs + sample code - 3840 colors w/standard VGA firecode.lzh 6 fire/flame programs with source - asm,C,pascal fireefct.zip Simple Fire Effect in 114 bytes (320*100*256) (ASM) flames2.lzh small hires flame and random function - by Errand (asm) flamoot.zip FLamoot VGA SetUp 1.0 - do some fast weird resolutions (asm) flicplay.zip FLI and FLC player; 320X200X256 and 320X400X256 (BP7+,ASM). flogger.lzh Sort Flogger 0.0 - source to 7 different sort algorithms (C) fof.zip Flights of Fantasy (book) source code - updated 21 Jan 1993 fullr_2.zip Fullrot #2 - 320x200x256 rotation, 32bit PM by Scott Deming (C) gb_autil.zip Misc text mode utils with asm source gb_coper.zip Copper bar effect with asm source gb_wfire.zip Fire effect with Full Watcom source (C/ASM) gemsiv.zip Graphics Gems IV - source code (C) gfxfx.zip Lots of graphics source code by Bas van Gaalen (pascal) gfxfx2.zip Even more graphics source code by Bas van Gaalen (pascal) glbenv11.zip Global Environment Variable 1.1 - list/set/clear (asm/C src) gor_flag.zip Sine-Flag by P.Geary - sinus flag tester, 386+ (asm) gor_land.zip Land Runner by P.Geary - fake 3D dot landscape, 386+ (asm) gour.zip Triangle filler with a simple gouraud shading by L Mitra (asm) goushad.zip At the end some Gouraud shading code by The Faker (pascal) graphgem.zip Graphics Gems I/II/III books source code gtcmous1.zip 80x25 vga text mode "graphic" mouse (C src) gurumode.zip 12 tweaked 256 color modes (asm) hobbspr2.zip horiz scrolling with Hobbes library (C++) hsort.c general purpose heapsort (C) hstar_c.zip Horizontal Stars by Darion - mode 13h horizontal star field (C) icollide.zip I_COLLIDE 1.0 - collision detection library, n-body etc. (C) ilztimer.zip Long Period Zen Timer v2.31 (IMPROOVED VERSION) (asm/pascal) inet1_1.zip Internet Protocol Suite (pascal) int6.zip Stop programs that require a higher CPU & uninstall TSRs (asm) intro5.zip Copper Bars by Type1/TFL-TDV (asm) isad2src.zip VGA/Adlib loader source (asm) jclplasm.zip JCL-Plasma 1.3a - (C) joke.zip A TSR example (asm) jtexture.zip Constant Slope Texture Mapping by John McCarthy (asm/C (Watcom)) kf_mouse.zip A small mouse handling routine written in pascal ks_cwarp.zip Circle warping/xor - Keith Sibson (C++/ASM) ks_land.zip linedrawn plasma landscape effect - K.Sibson (C++) ks_sp.zip Speedy sphere texture mapping - Keith Sibson l640a.zip demo displaying all colors in mode 5d (asm) ldpcxtga.zip Lazebnik Denis's PCX/TGA file viewer with C++ source. learntmt.zip Misc Pascal demo source - 'LearnWare' lenssrc.zip lens effect sample, code and info lensv10a.arj Lens effect by N.Daniel - mode 13h, 386 (asm) libdump.zip Microsoft OBJ library management - Siering/Downton (C) linefire.zip The fire routine with a twist. (C++) ll_land2.lzh fractal landscape (asm/c) by Lord Logic longfn.c Read long file names under MS-DOS without Win-95 (C) lspspr.zip Linear Space Partitioning Sprite Full Source (C) mathgr.zip Create any Math Function Graph. (pascal) melt.zip melting screen ala DOOM - Fastgraph mode13h (C) menu.zip MENU-engine with scroll & descriptions (C) mfly0_9b.zip Mandelbrot Realtime zooming v 0.9b full sourcecode (BC++, Tasm) mkf.zip font file editor by G.Sanford III - Fastgraph (C) modex32.zip Michael Abrash's XMODE routines in 32bit PM by K.Yogaratnam motionrd.zip Motion Reader - smooth vertical scroller by Patch - 386+ (asm) mtl110je.zip Class DOSThread - multithreading framework + examples (C++) nggpt1.zip Simple Physics tutorial (C) niceplas.zip Nice Looking Plasma With TP Code (pascal) ois.arj OIS pathfinder. V1.5. Commented source code (TASM) oop_int.zip TPU for including interrupts in object. Asm/pascal source. os2door.zip VP/2 1.x BBS DOOR Unit source with demo program (VP/2) pas (Virtual Pascal/2) otmvoxel.zip Voxel landscape explanation and demo by Voltaire/OTM (C++) outbreak.arj unfinished isometric game prj (like crusader) p5.zip mode 13h plasma with holes (asm) parallax.zip Parallax scrolling engine + demo w/some source (asm/pascal) pasjpg10.zip Pascal port the sixth public release of the IJG C source pasmou15.zip Mouse Interface for Turbo/Borland Pascal 6.0/7.0 passrc.zip Bouncing ball on moving plate by HALi (pascal) pixelate.lzh bitmap scaling - two separate routines (asm) plasexp.zip plasma - documented, 386+, mode X (asm) plasma3.zip Plasma by btf - 386+ hi-res VGA modex (asm) plaswarp.zip Full Source Cods for Transparent Plasma (C++) polinom.arj Polynomial calculator w/ lexical interpreter (C) qlv1.zip Quick Linker v1 -- Makes shortcuts to programs in DOS (C src) qsort.c general purpose quicksort (C) raster9.zip raster bars by Type1/TFL-TDV (asm) rdbase.zip Shows how a dBase III database is formed (C) res4dos.zip Resource Binder V1.0 (with Pascal sources: TP6+) res4dos.zip Resource Binder V1.1; Add datafiles to .EXE's (ASM/Pascal TP6+) rfvdemo.zip RFV-DEMO 0.1 - Rotate bitmaps/Fractal zooming/Voxelspace (C++) rotate.arj bitmap rotation and scaling - by J.D'India (pascal) rotate.zip pan/scale/rotate bitmaps (320x200) rotscape.zip Fast 3D landscape - 3-axis rotation, mode X (asm) rpg_scrl.arj How to scroll tile-based RPG world - mode 13h (asm/pascal) rt.asm commented VGA loader source rvesa.zip S-VGA VESA programming routines 1.0 - by Sasquatch (asm) rvesa.zip SVGA VESA programming lib 1.0 - mode 100/101h, 386+, A86 (asm) sal100.zip Sort Algorithms 1.0 - 7 algorithms demo (Windows) (C) sarstick.zip Joystick interface (asm) scale.cpp Bitmap scaling (C++) - by Keith S. scale.lzh bitmap scaling in modeX/mode13h (asm) by John A. Slagel scrasm.zip smooth fullscreen tile scroll - modex, 386+ by Steve Eisner scroll2.zip vertical screen scroll in mode X setverb5.zip SETVER beta 5 binaries and sources (TASM) with documentation (asm) sfli10.zip FLI player with full ASM source by shaitan@proxxi.uf.se (asm) sfontkit.zip SaruFONT - Mode-13 font routine + utilities (PAS/BASM) sfv01b.arj DOS VGA font remapper and color manipulator (C/asm) sgraph.zip A Pascal unit for easy, fast animation (pascal) shadebob.zip ShadeBob source by Nutcracker (asm) shandy.zip 3D Studio interactive graphics viewer (VGA,SVGA) C/C++ show_pcx.zip show_pcx.pas by ZSoft - show 2/4/16/256 color PCX (pascal) showfc11.lzh ShowFace 1.1 - view FaceSaver (FACE) files (asm) siv.arj SenSiv Scrolling Routines - asm, 286+ sjm386_1.zip Basic 3D effects demo with source - 386+, xlib, lex, yacc snip9503.zip Snippets Mar 95 - 38000+ lines code in 400+ files (asm/C/C++) source.lzh -* LOTS *- of misc source from net - unknown collector sprites.zip mode13h sprite engine w/source (TP6) spxdemos.zip 12 SPX graphics lib demo programs - pascal srgpsph3.arj SRGP(2D) and SPHIGS(3D) libs - source to Foley & van Dam book strfld.zip A starfield demo (DJGPP C) svgapix.zip PutPixel(), GetPixel() in SVGA. Optimized & non-opt. (C++) swag9502.zip SWAG Reader 3.11 + info files - February update 1995 swaga-c.zip SWAG files ANSI to CURSOR (pascal) - February update 1995 swagd-f.zip SWAG files DATATYPE to FINDREL (pascal) - February update 1995 swagg-m.zip SWAG files GRAPHICS to MOUSE (pascal) - February update 1995 swagn-r.zip SWAG files NETWORK to REDIRECT (pascal) - February update 1995 swags-z.zip SWAG files SAVESCRN to WIN-OS2 (pascal) - February update 1995 tauron30.zip Tauron VGA Utilities 3.0 (video modes w/o BIOS) (C+asm) texmpsrc.zip "Slimy" (warping) texture mapping by SliQ (asm/C) text_eng.zip Texture mapping in C with comments (djgpp, watcom) texture.zip texture mapping source (asm) tf_sourc.lzh mcga/svga/vesa source by AARDVARK (asm/pascal) tf_texmp.zip full screen (320x200) texture mapping by AARDVARK (pascal) tga320.zip 320x200x256 Mode 13h GFX Lib tgasave.zip save pics in .TGA (C src) tge129d.lzh old TGE 1.29d beta VGA/SVGA C/C++ library w/source tileex.zip Tile graphics demo in QuickBasic (mode 13h) (basic) time3.zip Time 3.x - TSR clock by SAM/TFL-TDV (asm) time_it1.zip High precision timing routine (TASM 3.1) tinifire.zip A 76 byte burning fire demo (asm) tpolygon.zip C++ example of texture mapped polygon (DJGPP/Linux) transpar.zip Transparency Tutorial -good effect for beginner coders (C) triplas.zip plasma based on a triangle by D.Johnston - (C) tsr_xmpl.zip transform any asm code in a TSR program - TFL-TDV (asm) tsrdemo2.arj Safe approach for writing TSR programs by T.Brandenborg (asm) tsrfil10.zip TSR shell able to handle file i/o by S.Hall (C) tubesrc.zip Tubular - tube effect (asm/C) tweakflc.zip .FLI + .FLC player. 320x200 + 320x400. (pas+ASM) txtcol.zip A qbasic program for multi-coloured text mode animations (basic) ucf02.zip Universal Configuration File Library units.zip Units by Ole Westgaard - graphics/fonts/INTs (asm/pascal) vesates2.zip 640x480x256 SVGA VESA demo - graphics/sound/mouse (C++) vesavga.zip basic 256 color svga VESA routines (asm) vesavox.zip Vesa 2.0 Voxel Landscape -- C/C++ sources for 640X400 Voxel Landscape. vga128kb.zip Address 128Kb VRAM in std VGA Modes (asm/pas) + extras asm/tpascal vgamode.pas Turbo Pascal source for setting VGA mode 13h WITHOUT the BIOS. vgascrol.zip 640x400 image link/scrolling + utils - mode X (asm/pascal) voxel.zip Commented source code of a voxel landscape generator. (C) vr386.zip VR-386 - Virtual Reality kit by David Stampe - 386+ (asm/C) vr386doc.zip The rest of the VR-386 files - including manual vr386vid.zip REND386 and VR-386 video drivers 26 Dec 1993 (asm) wormhole.lzh wormhole effect with asm/C code x_mas.zip X-mas demo (Pascal) xcode.zip "wrapped sprite code" - pcx/pcc, sprites, scrolling, modex xscalebm.zip bitmap scale/clip by John Slagel - 386, mode X, Xlib, asm xsharp22.zip X-Sharp 3D animation package #22 by Michael Abrash zendisk1.zip Zen of Assembly Language by Michael Abrash - source part 1 zendisk2.zip Zen of Assembly Language by Michael Abrash - source part 2