created by theconstellinguist on 14/10/2024 at 04:04 UTC*
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1. High narcissism scores were related to lower generosity, especially when this could result in being punished. This maladaptive behavior was fully mediated by reduced perspective-taking abilities in narcissism. Also, narcissism scores predicted higher levels of punishment behavior, driven by higher levels of experienced anger. Hence, the difficulties narcissists face in interactions may be due to their reduced perspective-taking skills and resulting reduced generosity as well as enhanced anger-based retaliation behavior.
1. Narcissism – both on the sub-clinical and on the pathological level – is characterized by enhanced feelings of grandiosity and entitlement as well as by impairments in interpersonal functioning (Bushman & Baumeister, 1998; Campbell, Bush, Brunell, & Shelton, 2005; Given-Wilson, Ilwain, & Warburton, 2011; Morf & Rhodewalt, 2001). Narcissists are considered less likable by others (Back et al., 2013), are less often engaged in committed and satisfactory relationships (Campbell, 1999; Campbell, Foster, & Finkel, 2002; Carroll, 1987; Paulhus, 1998), and their behavior negatively impacts on others and on society (Barry, Kerig, Stellwagen, & Barry, 2011; Rosenthal & Pittinsky, 2006; Sedikides, Campbell, Reeder, Elliot, & Gregg, 2002).
1. Considering the increase of narcissistic traits in young generations (Cai, Kwan, & Sedikides, 2012; Twenge, Konrath, Foster, Campbell, & Bushman, 2008), a more comprehensive understanding of social decision making and the underlying impairments in narcissism is crucial.
1. Concerning the first question, psychological research suggests that (sub-clinical) narcissism is related to reduced prosocial decision making. Narcissists report lower moral and ethical standards (Antes et al., 2007; Brown, Sautter, Littvay, Sautter, & Bearnes, 2010; Cooper & Pullig, 2013), volunteer less for the sake of others, and invest less time to help others (Brunell, Tumblin, & Buelow, 2014; Lannin, Guyll, Krizan, & Madon, 2014). :
1. First, people adjust generous or cooperative behavior to whether their interaction partners can respond (e.g., by punishing unfair distribution choices; Fehr & Gachter, 2002; Güth, 1995; Spitzer, Fischbacher, Herrnberger, Gron, & Fehr, 2007; Steinbeis, Bernhardt, & Singer, 2012). Put simply, people give more when others have the option to retaliate, a behavioral tendency that has been termed strategic giving (e.g., Steinbeis et al., 2012).
1. Second, people tend to punish those who behave selfishly (Fehr & Fischbacher, 2004; Fehr & Gachter, 2002; McAuliffe, Jordan, & Warneken, 2015). This behavior can reflect anger-based retaliation, but also a tendency to enforce social norms (Fehr & Fischbacher, 2004; Fehr & Gachter, 2002; McCall, Steinbeis, Ricard, & Singer, 2014; Sanfey, Rilling, Aronson, Nystrom, & Cohen, 2003; Sigmund, 2007).
1. . Research shows, for instance, that reduced levels of empathy and perspective-taking drive the enhanced sense of entitlement in criminal narcissists (Hepper, Hart, Meek, Cisek, & Sedikides, 2014). Besides impairments in such interpersonal traits, narcissism has been linked to enhanced Machiavellian attitudes and increased negative emotions such as anger (Bushman & Baumeister, 1998; Menon & Sharland, 2011; Witte, Callahan, & Perez-Lopez, 2002). As these socio-affective and socio-cognitive processes have been related to inter-individual differences in social behavior in the general population (Bereczkei, Birkas, & Kerekes, 2010; Hein, Silani, Preuschoff, Batson, & Singer, 2010; Knoch, Pascual-Leone, Meyer, Treyer, & Fehr, 2006; Rudolph, Roesch, Greitemeyer, & Weiner, 2004), the present study systematically tested whether inter-individual differences in such traits mediate the identified alterations in social decision making in narcissism
1: https://www.vogue.com/article/angela-merkel-congratulates-joe-biden-ignores-donald-trump
2: https://www.youtube.com/watch?v=lK-NYT5NGsc
4: https://www.youtube.com/watch?v=3sIYW0%5C_HE-U
5: https://www.youtube.com/watch?v=3sIYW0_HE-U
1. Alternatively, given that narcissists are less concerned with the effects their actions have on others (Sedikides et al., 2002), it may be that they are less sensitive to other's prospective reactions and, hence, behave less generously not only when retaliation is impossible (Dictator Game), but also when the other player can punish (2nd Party Punishment Game)
1. Concerning second and third mover punishment behavior, based on findings of a heightened perception of others as unfair and enhanced anger and aggression in narcissism (Bushman & Baumeister, 1998; Menon & Sharland, 2011), we hypothesized that narcissism is related to an increase in anger-based punishment.
1. The study was approved by the Ethics Commission of the Department of Psychology of the Humboldt University of Berlin. Participants signed informed consent and received 7 euros per hour for their participation in addition to the money they could gain in the game theoretical paradigms.
1. 2.3.1.1. First mover giving behavior 2.3.1.1.1. Dictator Game (DG). In the DG (Camerer, 2003) participants took the role of Player A and were first informed about their endowment (150 MUs). Then, participants could indicate how many MUs in increments of 1 MU they wanted to assign to a second player (Player B). The percentage of MUs participants transferred to player B was averaged across the two trials. 2.3.1.1.2. 2nd Party Punishment Game (2PPG). The 2PPG is a version of the Ultimatum Game (UG; Fehr & Fischbacher, 2004; Güth, 1995) in which not only the Player A, but also Player B has MUs at their disposal. Participants were assigned the role of Player A for two rounds. Similar to the DG, Player A had an endowment of 150 MUs while Player B (simulated) had an endowment of 50 MUs. After players were informed about their endowments, Player A chose how many MUs s/he wanted to assign to Player B in increments of 1 MU. Subsequently, Player B could invest his/her MUs to reduce Player A's MU level in the following way: every 1 MU reduced Player A's MU level by 3 MUs. The average percentage of MUs transferred to Player B was calculated. The order of DG and 2PPG trials was randomized across participants
2. 2.3.1.2.1. 2nd Party Punishment Game (2PPG). Instructions and endowments were identical to the 2PPG described above, but participants were assigned the role of Player B. After receiving information about the endowments, participants were informed about the amount of MUs Player A (simulated) had assigned to them. Participants played two rounds in pseudorandomized order, in one round Player A offered a high amount (75 MUs, 50% of her endowment) and in one round Player A offered a low amount (10 MUs, 6.7%). Finally, participants could choose how many of their 50 MUs in increments of 1 MU they wanted to use in order to deduce the MU level of Player A (1 MU of Player B reducing Player A's MUs by 3). The percentage of MUs invested to punish Player A was calculated for low offer and high offer trials. 2.3.1.2.2. 3rd Party Punishment Game (3PPG).
3. In the 3PPG (Fehr & Fischbacher, 2004) participants were assigned the role of Player C (the third party). First, participants were informed about their own and the other players' endowments: Player A had 150 MUs, Player B did not have any MUs, and Player C (participant) had 50 MUs. Then, Player C observed how many MUs Player A (simulated giver) assigned to Player B (simulated receiver). Participants played two rounds in pseudorandomized order. Endowments, simulated choices, etc. were identical to the 2PPG. The percentage of MUs invested to punish Player A was calculated for low offer and high offer trials. The order of 2PPG and 3PPG trials was randomized across participants
1. Interpersonal reactivity. Participants filled in the Interpersonal Reactivity Index (IRI; Davis, 1983) and the Cognitive and Emotional Empathy Questionnaire (CEEQ; Savage et al., submitted). The IRI is a 28 item questionnaire measuring empathetic concern, personal distress, perspective-taking, and fantasy. The fantasy subscale was not included due to previous criticism (Baron-Cohen & Wheelwright, 2004). The CEEQ is a 30 item questionnaire measuring the cognitive and emotional facets of empathy, including the subscales empathic concern, perspective taking, mirroring, and mental state perception. Sum scores for all subscales were derived for both questionnaires
1. Taken together, game theoretical paradigms revealed trait narcissism to be related to lower giving, particularly in settings where retaliation was possible. When taking the role of the receiver or observer, narcissists punished others more harshly, especially when offers were low.
1. The high narcissism group reported significantly less perspectivetaking (t(120) = 2.4, p b 0.05, d = 0.44) and higher personal distress (t(120) = 3.5, p b 0.01, d = 0.64) in the IRI than the low narcissism group.
1. The high narcissism group reported significantly more Machiavellianism than the low narcissism group (t(120) = 3.4, p b 0.01, d = 0.61) and PNI scores were correlated with the Machiavellian Index (r = 0.35, p b 0.001). Taken together, questionnaires revealed enhanced negative state affect in narcissism as well as enhanced personal distress, reduced perspective-taking and higher Machiavellian attitudes.
1. Hence, PNI scores were modeled as independent variable and giving in the 2PPG as dependent variable, while perspective-taking (PT) and personal distress (PD) were tested as mediators (see Fig. 1). The model revealed that narcissism was negatively associated with giving in the 2PPG, with PT and with PD.
1. Narcissism was associated with low offer punishment and with anger, sadness, and Machiavellianism. The direct effect of anger was associated positively with punishment. No relations were found for sadness and Machiavellianism. Due to paths a and b being significant for state anger, mediation analysis was applied. Results indicated that anger was a robust mediator for enhanced punishment in narcissism
1. Taken together, mediation analyses revealed clear mediators for the differences between high and low narcissism in social decision making.
1. Employing established game theoretical paradigms as well as state and trait questionnaires, we revealed that trait narcissism is linked to reduced generosity, driven by poorer perspective-taking skills, and to increased anger-based punishment.
1. In accordance with the literature, narcissism in our study was related to reduced giving (Campbell et al., 2005). Interestingly, narcissists did not show enhanced strategic behavior (i.e., being particularly or exclusively generous when others could punish, e.g., Güth, 1995; Steinbeis et al., 2012).
1. By contrast, people scoring high on narcissism behaved more selfishly than people with lower scores especially in settings in which interaction partners could retaliate (2PPG).
1. Hence, rather than displaying enhanced strategic behavior, narcissists seemed to be less sensitive to or less aware of the potential negative reactions of others to non-generous offers. Results of the mediation analyses suggest that lower generosity in the 2PPG was fully driven by a reduced perspective-taking ability in participants scoring high on narcissism.
1. The impaired ability or willingness to take an interaction partner's perspective (or action opportunities) into account, thus, led narcissists to behave less generously in situations where generosity would have been in their own interest (in order to forgo punishment).
1. While reduced giving and ignorance of others' punishment options seems relatively harmless in the setting described here, research in economics and psychology suggests that large-scale cooperation can break down quickly and irrevocably when individuals choose unfair and selfish distribution options (Fehr & Gachter, 2002; Ledyard, 1995)
1. The lack of considering other peoples' perspectives and action opportunities and the ensuing tendency to behave less generously towards others may well be one of the core reasons for the impaired social interactions of narcissists (e.g., unstable relationships; Back et al., 2013; Campbell et al., 2002).
1. Complementarily to reduced generosity and lower sensitivity to others' punishment options, high narcissists exhibited enhanced levels of punishment when faced with other people's offers, especially when these were unfair. Such behavior may have two different origins: First, it may reflect the tendency to reinforce fairness norms by punishing unfair agents (Fehr & Fischbacher, 2004) or, second, it may be a direct result of anger experienced when treated unfairly (Bushman & Baumeister, 1998; Menon & Sharland, 2011), hence, reflecting impulsive retributive actions.
1. Supporting the latter, people with high trait narcissism reported higher states of sadness and anger during the interaction, particularly when receiving unfair offers. Mediation analyses suggest that enhanced punishment behavior in narcissists was driven by their higher levels of experienced anger elicited by others unfair offers. This finding is in line with reports of narcissists' enhanced sense of being treated unjust, increased levels of anger, and their augmented tendency to blame others (Bushman & Baumeister, 1998) as well as with research on the relation of anger and punishment (Knoch et al., 2006; McCall et al., 2014).
1. Narcissists, hence, generally respond to unfairness with heightened anger, which, in turn leads them to punish more harshly. The tendency to respond aggressively to others' unfair behavior may jeopardize stable social interactions. In fact, research suggests that stable cooperation is strongly supported by an interaction strategy that has been termed ‘generous tit-for-tat’ (Wedekind & Milinski, 1996), namely doing as the other does (e.g., cooperating when the other cooperates), but with bracing cooperative behavior at least once after the other has behaved selfishly.
1. Since both reduced generosity and enhanced retributive aggressive actions have been reliably shown to endanger stable cooperation it is likely that they are at the core of the difficulties narcissists face when interacting with others - ranging from being considered less sympathetic and experiencing less satisfying relationships to being an actual burden to others and society. Accordingly, the present results could contribute to intervention research that aims at improving interpersonal relationships and behavior in narcissism, because they suggest that targeted trainings in the domain of social cognitive abilities such as perspective-taking and emotion regulation may help to enhance prosocial behavior and reduce impulsive retributive actions in narcissism.
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