https://www.reddit.com/r/wildhearthstone/comments/1emejjq/help_with_supreme_archeology_warlock_deck/
created by maddog367 on 07/08/2024 at 15:20 UTC
2 upvotes, 3 top-level comments (showing 3)
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Any advice appreciated, just trying to make the deck work. Im around 700 in legend right now and have lost every game to combo rogue, questlock, and shudder. Is it just a matter of drawing tech cards earlier? or is the deck to slow to be competitive in wild right now.
Comment by AutoModerator at 07/08/2024 at 15:20 UTC
1 upvotes, 0 direct replies
Hi! If you're posting about a decklist of your own, this comment is a reminder for you to follow the Decklists rule (Rule 2). That is to say, if you're claiming a deck is competitive, provide stats and proof of those stats. Also provide a brief description of the deck and a decklist (image, list, or deck code) somewhere in the post or comments!
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Comment by EvolvedSplicer68 at 07/08/2024 at 15:51 UTC
4 upvotes, 1 direct replies
Quest lock is just a hard counter, nothing to feel bad about, by combo rogue I’m assuming Alex or Garrotte. You should take out chaos gazer for razor scale, and swap twin module for virus module. Audio amplifier is only good for a tiny hand increase, would suggest the legendary if your really want it. Brann is also kinda obsolete as a more win more card instead of a powerhouse as his synergy’s aren’t relevant considering there isn’t an Astalor to combo with. Meaning you have no wincon. Finally Gigafin and sea devil stinger are missing as they provide great defense and offense.
Comment by eightyfivekittens at 07/08/2024 at 15:47 UTC
1 upvotes, 1 direct replies
Why is it highlander? If you're going to play highlander Warlock, I think it's better without the quest. If you want to play the quest, add some sort of win condition like cthun the shattered or some other combo