Help with Supreme Archeology Warlock Deck

https://www.reddit.com/r/wildhearthstone/comments/1emejjq/help_with_supreme_archeology_warlock_deck/

created by maddog367 on 07/08/2024 at 15:20 UTC

2 upvotes, 3 top-level comments (showing 3)

EXODIA 2.0

Class: Warlock

Format: Wild

1x (1) Gul'dan's Gift

1x (1) Sir Finley, Sea Guide

1x (1) Supreme Archaeology

1x (2) Audio Amplifier

1x (2) Defile

1x (2) Dirty Rat

1x (2) Far Watch Post

1x (2) Gnomeferatu

1x (2) Plot Twist

1x (2) Zephrys the Great

1x (3) Brann Bronzebeard

1x (3) Chaos Gazer

1x (3) Dark Skies

1x (3) Domino Effect

1x (3) Gorgonzormu

1x (3) Mixologist

1x (3) Prince Renathal

1x (3) Reverberations

1x (4) Blademaster Okani

1x (4) Cascading Disaster

1x (4) E.T.C., Band Manager

1x (2) Plot Twist

1x (5) Boompistol Bully

1x (6) Theotar, the Mad Duke

1x (4) Gaslight Gatekeeper

1x (4) Griftah, Trusted Vendor

1x (4) Hysteria

1x (4) Immolate

1x (4) Puppetmaster Dorian

1x (5) Loatheb

1x (5) Symphony of Sins

1x (6) Reno Jackson

1x (6) Sylvanas, the Accused

1x (6) Tickatus

1x (7) Arch-Villain Rafaam

1x (7) Lord Godfrey

1x (7) Marin the Manager

1x (7) Mutanus the Devourer

1x (9) Sargeras, the Destroyer

1x (9) Yogg-Saron, Unleashed

1x (0) Zilliax Deluxe 3000

1x (0) Zilliax Deluxe 3000

1x (4) Twin Module

1x (5) Perfect Module

1x (10) Reno, Lone Ranger

1x (10) Y'Shaarj, the Defiler

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Any advice appreciated, just trying to make the deck work. Im around 700 in legend right now and have lost every game to combo rogue, questlock, and shudder. Is it just a matter of drawing tech cards earlier? or is the deck to slow to be competitive in wild right now.

Comments

Comment by AutoModerator at 07/08/2024 at 15:20 UTC

1 upvotes, 0 direct replies

Hi! If you're posting about a decklist of your own, this comment is a reminder for you to follow the Decklists rule (Rule 2). That is to say, if you're claiming a deck is competitive, provide stats and proof of those stats. Also provide a brief description of the deck and a decklist (image, list, or deck code) somewhere in the post or comments!

1: /message/compose/?to=/r/wildhearthstone

Comment by EvolvedSplicer68 at 07/08/2024 at 15:51 UTC

4 upvotes, 1 direct replies

Quest lock is just a hard counter, nothing to feel bad about, by combo rogue I’m assuming Alex or Garrotte. You should take out chaos gazer for razor scale, and swap twin module for virus module. Audio amplifier is only good for a tiny hand increase, would suggest the legendary if your really want it. Brann is also kinda obsolete as a more win more card instead of a powerhouse as his synergy’s aren’t relevant considering there isn’t an Astalor to combo with. Meaning you have no wincon. Finally Gigafin and sea devil stinger are missing as they provide great defense and offense.

Comment by eightyfivekittens at 07/08/2024 at 15:47 UTC

1 upvotes, 1 direct replies

Why is it highlander? If you're going to play highlander Warlock, I think it's better without the quest. If you want to play the quest, add some sort of win condition like cthun the shattered or some other combo