Comment by MateusKingston on 27/01/2025 at 11:51 UTC

1 upvotes, 1 direct replies (showing 1)

View submission: Massive Failure on the Product

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Regularly as in for months at a time no. But for crunch periods? I've seen devs pull 72h with a couple 6h break for sleep (so 60h work in 72h, not counting bathroom breaks, eating at pc), it's worse than 60h of work with the normal schedule but still...

It just depends, sometimes I rather work 16h in one day and take a day off than work two regular days.

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Comment by PickerPilgrim at 27/01/2025 at 18:23 UTC

2 upvotes, 1 direct replies

Not saying people can’t put in long hours. I’m saying you can’t do that and do your best work. 60 billable hours ain’t 60 hours of coding and people are absolutely making a higher rate of mistakes in that kind of crunch.