Comment by boopboopadoopity on 09/03/2025 at 20:52 UTC

9 upvotes, 1 direct replies (showing 1)

View submission: [OC] The bag, the myth, the legend

I'm gonna preface that I am not involved in the NSFW world of art at all but I was curious about your question.

First, one thing I found in my search that seemed to be repeated is that being a successful NSFW artist is 95% marketing and 5% actual art. While it's true that artists can make big bucks with NSFW art, it's also true that the market for people willing to make NSFW art is very saturated. Add the fact that AI exists now, and yeah. Something can make a lot of money when you get the networking/regular clients down, but be difficult to break into!

I will say, it appears your NSFW art is exclusively 3D model based. I truly don't know about the market for this - but I do know that there are a lot of big booby models people can download for free. I'm sure you already have, but I'd recommend trying things in your 3D modeling that distinguish yourself.

I can only see one example[1] of your work on Reddit for free (I'm guessing you've tried posting before with no luck? Definitely post more!). It looks nice! However, I hate to be a downer but frankly it looks like a model with big boobs you downloaded and posed, then put lighting on it, of a traditionally attractive woman in a bikini just leaning on a pole. I'm sure there's a lot more work than that that goes into it, but at first glance this doesn't look like something that really stands out to me or something that I couldn't find a lot of copies of for free online. Again, I'm not saying it didn't take work (maybe you even created the model yourself!) but if I'm buying art (I do non NSFW commissions of 2D art) I look for an artist that does something that stands out (a unique art style, a lot of examples of the aesthetic I like, an eye shape/shading/etc. I think is cute and unique, etc.). Again, I don't know the world of 3D or NSFW but yeah. Do you sell 3D models, or just sell screenshots of them posed/in scenes? Do you do 3D animations? Do you make your own models? Would you be open to non-human art? (I do want to be clear - I'm judging not having to do this myself, and I'm sure this takes a lot of time and effort! Don't mean to be harsh. I'm just trying to give you the perspective from an outside view if that helps.)

1: https://www.reddit.com/r/TheFirstDescendant/comments/1ipyo1i/ult_sharen_in_bikini_with_prostethic_decor/

I found this detailed post talking a little bit about marketing strategies. Feel free to give it a look, but do note that it may be different for 3D art of humans.

https://www.reddit.com/r/ArtistLounge/comments/er3wfb/comment/ff1tj0b/[2][3]

2: https://www.reddit.com/r/ArtistLounge/comments/er3wfb/comment/ff1tj0b/

3: https://www.reddit.com/r/ArtistLounge/comments/er3wfb/comment/ff1tj0b/

I also think you should make your socials more accessible! I couldn't find direct links to your Twitter or Bluesky, and your Patreon link I had to copy and paste the URL of. I recommend trying Linktree?

I won't try to pretend to give any more advice as someone outside of this world but I really do wish you the best of luck!!

Replies

Comment by Suefan3DX at 09/03/2025 at 21:04 UTC

6 upvotes, 0 direct replies

Thank you for the reply, I didnt expect a really in-depth one like yours :)

In terms of models, I either modify pre-existing ones, or create ones - in the one example the shape and texture is made by me, but the hair and swimsuit is pre-existing (the idea for the render was that in the game she's from, the devs keep forgetting that she is a cyborg, and it irks me slightly, so i made some fan-art where she keeps the cyborg skin decor, but to do that, i had to make the textures. I'm really happy that people on that subreddit liked the render :) )

I make sets, stand-alone renders and nowadays I'm starting to venture into animations. Just last month I released my first long-form (well, 2 minutes 28seconds) fully voiced animation. It was also my first try at networking with it, since I asked some artists to retweet it. It did reasonably well, but sadly didn't attract any patrons, so after paying the voice actresses, I barely made even on it for a month's work.

And wierd, I added all my socials to my reddit profile using the 'social links' profile thing. Maybe It'd be better to make a pinned post for that?