0 upvotes, 0 direct replies (showing 0)
View submission: [Proposal] Dynamic Karma Cap
This is from my previous post:
Having a different cap each round will also remove it as a target. I see a lot of users that "aim" to hit the cap each round. There are also the pro farmers who game the system with alts and switch accounts once they think they are at the cap. Its a lot harder to game something if you don't know the parameters.
There's nothing here!